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authorAscathor <Break_the_Chain@web.de>2013-10-27 22:27:46 +0100
committerAscathor <Break_the_Chain@web.de>2013-10-27 23:46:02 +0100
commit260773899052255447ed90be344efd38437bcdde (patch)
treeded631c07d1946649ce384201c1c7c92967bcf7f /src/server/scripts/EasternKingdoms/ZulAman
parente5553cfb78d8bdde4e9c6a2dbc98ff60bb8a273e (diff)
Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ZulAman')
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp10
5 files changed, 24 insertions, 24 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 380293d743c..72b71bb045d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -389,7 +389,7 @@ class npc_akilzon_eagle : public CreatureScript
DoZoneInCombat();
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void MovementInform(uint32, uint32) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 17ad3da4f7e..c2975bdf9da 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -222,7 +222,7 @@ struct boss_hexlord_addAI : public ScriptedAI
instance = creature->GetInstanceScript();
}
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE
{
@@ -670,7 +670,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_gazakrothAI : public boss_hexlord_addAI
{
- boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) {}
+ boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) { }
uint32 firebolt_timer;
@@ -721,7 +721,7 @@ class boss_lord_raadan : public CreatureScript
struct boss_lord_raadanAI : public boss_hexlord_addAI
{
- boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) {}
+ boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) { }
uint32 flamebreath_timer;
uint32 thunderclap_timer;
@@ -772,7 +772,7 @@ class boss_darkheart : public CreatureScript
struct boss_darkheartAI : public boss_hexlord_addAI
{
- boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) {}
+ boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) { }
uint32 psychicwail_timer;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index d4d845babdf..8ed866d7f08 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -457,9 +457,9 @@ class npc_janalai_firebomb : public CreatureScript
struct npc_janalai_firebombAI : public ScriptedAI
{
- npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){}
+ npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){ }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
@@ -467,14 +467,14 @@ class npc_janalai_firebomb : public CreatureScript
DoCast(me, SPELL_FIRE_BOMB_DUMMY, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE {}
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
@@ -551,9 +551,9 @@ class npc_janalai_hatcher : public CreatureScript
return num == 0; // if num == 0, no more templist
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void MovementInform(uint32, uint32) OVERRIDE
{
@@ -687,11 +687,11 @@ public:
struct npc_janalai_eggAI : public ScriptedAI
{
- npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){}
+ npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){ }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE {}
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index 1413a81a825..6281bcef5df 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -572,9 +572,9 @@ class npc_zuljin_vortex : public CreatureScript
{
npc_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*target*/) OVERRIDE {}
+ void EnterCombat(Unit* /*target*/) OVERRIDE { }
void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 4c3b50e4c3a..a4176322288 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -68,9 +68,9 @@ class npc_forest_frog : public CreatureScript
InstanceScript* instance;
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoSpawnRandom()
{
@@ -144,9 +144,9 @@ class npc_zulaman_hostage : public CreatureScript
bool IsLoot;
uint64 PlayerGUID;
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void JustDied(Unit* /*killer*/) OVERRIDE
{
@@ -295,7 +295,7 @@ class npc_harrison_jones : public CreatureScript
uiTargetGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void sGossipSelect(Player* player, uint32 sender, uint32 action) OVERRIDE
{