diff options
| author | Ascathor <Break_the_Chain@web.de> | 2013-10-27 22:27:46 +0100 |
|---|---|---|
| committer | Ascathor <Break_the_Chain@web.de> | 2013-10-27 23:46:02 +0100 |
| commit | 260773899052255447ed90be344efd38437bcdde (patch) | |
| tree | ded631c07d1946649ce384201c1c7c92967bcf7f /src/server/scripts/EasternKingdoms/ZulAman | |
| parent | e5553cfb78d8bdde4e9c6a2dbc98ff60bb8a273e (diff) | |
Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ZulAman')
5 files changed, 24 insertions, 24 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index 380293d743c..72b71bb045d 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -389,7 +389,7 @@ class npc_akilzon_eagle : public CreatureScript DoZoneInCombat(); } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void MovementInform(uint32, uint32) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 17ad3da4f7e..c2975bdf9da 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -222,7 +222,7 @@ struct boss_hexlord_addAI : public ScriptedAI instance = creature->GetInstanceScript(); } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { @@ -670,7 +670,7 @@ class boss_alyson_antille : public CreatureScript struct boss_gazakrothAI : public boss_hexlord_addAI { - boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 firebolt_timer; @@ -721,7 +721,7 @@ class boss_lord_raadan : public CreatureScript struct boss_lord_raadanAI : public boss_hexlord_addAI { - boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 flamebreath_timer; uint32 thunderclap_timer; @@ -772,7 +772,7 @@ class boss_darkheart : public CreatureScript struct boss_darkheartAI : public boss_hexlord_addAI { - boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) {} + boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) { } uint32 psychicwail_timer; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index d4d845babdf..8ed866d7f08 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -457,9 +457,9 @@ class npc_janalai_firebomb : public CreatureScript struct npc_janalai_firebombAI : public ScriptedAI { - npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){} + npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){ } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE { @@ -467,14 +467,14 @@ class npc_janalai_firebomb : public CreatureScript DoCast(me, SPELL_FIRE_BOMB_DUMMY, true); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void AttackStart(Unit* /*who*/) OVERRIDE {} + void AttackStart(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE @@ -551,9 +551,9 @@ class npc_janalai_hatcher : public CreatureScript return num == 0; // if num == 0, no more templist } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void MovementInform(uint32, uint32) OVERRIDE { @@ -687,11 +687,11 @@ public: struct npc_janalai_eggAI : public ScriptedAI { - npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){} + npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){ } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE {} + void UpdateAI(uint32 /*diff*/) OVERRIDE { } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index 1413a81a825..6281bcef5df 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -572,9 +572,9 @@ class npc_zuljin_vortex : public CreatureScript { npc_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*target*/) OVERRIDE {} + void EnterCombat(Unit* /*target*/) OVERRIDE { } void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 4c3b50e4c3a..a4176322288 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -68,9 +68,9 @@ class npc_forest_frog : public CreatureScript InstanceScript* instance; - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DoSpawnRandom() { @@ -144,9 +144,9 @@ class npc_zulaman_hostage : public CreatureScript bool IsLoot; uint64 PlayerGUID; - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void JustDied(Unit* /*killer*/) OVERRIDE { @@ -295,7 +295,7 @@ class npc_harrison_jones : public CreatureScript uiTargetGUID = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void sGossipSelect(Player* player, uint32 sender, uint32 action) OVERRIDE { |
