diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-04-29 20:14:42 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-04-29 20:14:42 +0200 |
| commit | 3ce6a9d5cfc723abc16635eaa3e00be29a44aa41 (patch) | |
| tree | 4a99f7cfeef59c1a339252183ccb5e8cd87225bd /src/server/scripts/EasternKingdoms/ZulAman | |
| parent | 796b77ca1236a42dbbf9b873ebc4f71d04e53862 (diff) | |
| parent | f9a6aa5479dc843f7bb8b58d027b5d6d483d3fd5 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_loch_modan.cpp
src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_desolace.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Kalimdor/zone_thousand_needles.cpp
src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/zone_dalaran.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/scripts/Spells/spell_hunter.cpp
src/server/scripts/Spells/spell_item.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_paladin.cpp
src/server/scripts/Spells/spell_priest.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/scripts/World/item_scripts.cpp
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ZulAman')
8 files changed, 59 insertions, 59 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index 41dd499f5c3..f67e8d2712e 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -39,30 +39,30 @@ class boss_akilzon : public CreatureScript { boss_akilzonAI(Creature* creature) : BossAI(creature, DATA_AKILZON) { } - void Reset() OVERRIDE + void Reset() override { _Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); _EnterCombat(); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); _JustDied(); } - void KilledUnit(Unit* who) OVERRIDE + void KilledUnit(Unit* who) override { if (who->GetTypeId() == TYPEID_PLAYER) Talk(SAY_PLAYER_KILL); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -86,7 +86,7 @@ class boss_akilzon : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_akilzonAI>(creature); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp index 63d2abe8c92..dd5fdf989fd 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp @@ -54,30 +54,30 @@ class boss_daakara : public CreatureScript { boss_daakaraAI(Creature* creature) : BossAI(creature, DATA_DAAKARA) { } - void Reset() OVERRIDE + void Reset() override { _Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); _EnterCombat(); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); _JustDied(); } - void KilledUnit(Unit* victim) OVERRIDE + void KilledUnit(Unit* victim) override { if (victim->GetTypeId() == TYPEID_PLAYER) Talk(SAY_PLAYER_KILL); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -101,7 +101,7 @@ class boss_daakara : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetZulAmanAI<boss_daakaraAI>(creature); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 07a6f249a5f..d10d749be81 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -47,30 +47,30 @@ class boss_halazzi : public CreatureScript { boss_halazziAI(Creature* creature) : BossAI(creature, DATA_HALAZZI) { } - void Reset() OVERRIDE + void Reset() override { _Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); _EnterCombat(); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); _JustDied(); } - void KilledUnit(Unit* victim) OVERRIDE + void KilledUnit(Unit* victim) override { if (victim->GetTypeId() == TYPEID_PLAYER) Talk(SAY_PLAYER_KILL); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -94,7 +94,7 @@ class boss_halazzi : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetZulAmanAI<boss_halazziAI>(creature); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 93a0e4e6f05..7219d6e5f9e 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -51,30 +51,30 @@ class boss_hexlord_malacrass : public CreatureScript { boss_hex_lord_malacrassAI(Creature* creature) : BossAI(creature, DATA_HEXLORD) { } - void Reset() OVERRIDE + void Reset() override { _Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); _EnterCombat(); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); _JustDied(); } - void KilledUnit(Unit* victim) OVERRIDE + void KilledUnit(Unit* victim) override { if (victim->GetTypeId() == TYPEID_PLAYER) Talk(SAY_PLAYER_KILL); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -98,7 +98,7 @@ class boss_hexlord_malacrass : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_hex_lord_malacrassAI>(creature); } @@ -113,7 +113,7 @@ class spell_hexlord_unstable_affliction : public SpellScriptLoader { PrepareAuraScript(spell_hexlord_unstable_affliction_AuraScript); - bool Validate(SpellInfo const* /*spell*/) OVERRIDE + bool Validate(SpellInfo const* /*spell*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_WL_UNSTABLE_AFFL_DISPEL)) return false; @@ -126,13 +126,13 @@ class spell_hexlord_unstable_affliction : public SpellScriptLoader caster->CastSpell(dispelInfo->GetDispeller(), SPELL_WL_UNSTABLE_AFFL_DISPEL, true, NULL, GetEffect(EFFECT_0)); } - void Register() OVERRIDE + void Register() override { AfterDispel += AuraDispelFn(spell_hexlord_unstable_affliction_AuraScript::HandleDispel); } }; - AuraScript* GetAuraScript() const OVERRIDE + AuraScript* GetAuraScript() const override { return new spell_hexlord_unstable_affliction_AuraScript(); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index b0c008d897a..61955d7ae5a 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -48,30 +48,30 @@ class boss_janalai : public CreatureScript { boss_janalaiAI(Creature* creature) : BossAI(creature, DATA_JANALAI) { } - void Reset() OVERRIDE + void Reset() override { _Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); _EnterCombat(); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); _JustDied(); } - void KilledUnit(Unit* victim) OVERRIDE + void KilledUnit(Unit* victim) override { if (victim->GetTypeId() == TYPEID_PLAYER) Talk(SAY_PLAYER_KILL); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -95,7 +95,7 @@ class boss_janalai : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_janalaiAI>(creature); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp index ea97f44b829..89ee0cfd8d4 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp @@ -53,30 +53,30 @@ class boss_nalorakk : public CreatureScript { boss_nalorakkAI(Creature* creature) : BossAI(creature, DATA_NALORAKK) { } - void Reset() OVERRIDE + void Reset() override { _Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* /*who*/) override { Talk(SAY_AGGRO); _EnterCombat(); } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); _JustDied(); } - void KilledUnit(Unit* victim) OVERRIDE + void KilledUnit(Unit* victim) override { if (victim->GetTypeId() == TYPEID_PLAYER) Talk(SAY_PLAYER_KILL); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -100,7 +100,7 @@ class boss_nalorakk : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<boss_nalorakkAI>(creature); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index 351596300d7..d5cfb7b4851 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -44,13 +44,13 @@ class instance_zulaman : public InstanceMapScript ZulAmanBossCount = 0; } - void FillInitialWorldStates(WorldPacket& packet) OVERRIDE + void FillInitialWorldStates(WorldPacket& packet) override { packet << uint32(WORLD_STATE_ZULAMAN_TIMER_ENABLED) << uint32(ZulAmanState ? 1 : 0); packet << uint32(WORLD_STATE_ZULAMAN_TIMER) << uint32(SpeedRunTimer); } - void OnCreatureCreate(Creature* creature) OVERRIDE + void OnCreatureCreate(Creature* creature) override { switch (creature->GetEntry()) { @@ -83,7 +83,7 @@ class instance_zulaman : public InstanceMapScript } } - void OnGameObjectCreate(GameObject* go) OVERRIDE + void OnGameObjectCreate(GameObject* go) override { switch (go->GetEntry()) { @@ -101,7 +101,7 @@ class instance_zulaman : public InstanceMapScript } } - void OnGameObjectRemove(GameObject* go) OVERRIDE + void OnGameObjectRemove(GameObject* go) override { switch (go->GetEntry()) { @@ -113,7 +113,7 @@ class instance_zulaman : public InstanceMapScript } } - uint64 GetData64(uint32 type) const OVERRIDE + uint64 GetData64(uint32 type) const override { switch (type) { @@ -142,7 +142,7 @@ class instance_zulaman : public InstanceMapScript return 0; } - void SetData(uint32 type, uint32 data) OVERRIDE + void SetData(uint32 type, uint32 data) override { switch (type) { @@ -164,7 +164,7 @@ class instance_zulaman : public InstanceMapScript } } - uint32 GetData(uint32 type) const OVERRIDE + uint32 GetData(uint32 type) const override { switch (type) { @@ -177,7 +177,7 @@ class instance_zulaman : public InstanceMapScript return 0; } - bool SetBossState(uint32 type, EncounterState state) OVERRIDE + bool SetBossState(uint32 type, EncounterState state) override { if (!InstanceScript::SetBossState(type, state)) return false; @@ -221,7 +221,7 @@ class instance_zulaman : public InstanceMapScript return true; } - void ProcessEvent(WorldObject* /*obj*/, uint32 eventId) OVERRIDE + void ProcessEvent(WorldObject* /*obj*/, uint32 eventId) override { switch (eventId) { @@ -266,7 +266,7 @@ class instance_zulaman : public InstanceMapScript } } - std::string GetSaveData() OVERRIDE + std::string GetSaveData() override { OUT_SAVE_INST_DATA; @@ -278,7 +278,7 @@ class instance_zulaman : public InstanceMapScript return saveStream.str(); } - void Load(char const* str) OVERRIDE + void Load(char const* str) override { if (!str) { @@ -339,7 +339,7 @@ class instance_zulaman : public InstanceMapScript uint32 ZulAmanBossCount; }; - InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE + InstanceScript* GetInstanceScript(InstanceMap* map) const override { return new instance_zulaman_InstanceScript(map); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 4f15efb5ea3..d4b4cb3ea6b 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -92,12 +92,12 @@ class npc_voljin_zulaman : public CreatureScript me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); } - void Reset() OVERRIDE + void Reset() override { _gongCount = 0; } - void sGossipSelect(Player* player, uint32 sender, uint32 action) OVERRIDE + void sGossipSelect(Player* player, uint32 sender, uint32 action) override { if (_instance->GetData(DATA_ZULAMAN_STATE) != NOT_STARTED) return; @@ -114,7 +114,7 @@ class npc_voljin_zulaman : public CreatureScript } } - void DoAction(int32 action) OVERRIDE + void DoAction(int32 action) override { if (action == ACTION_START_ZULAMAN) { @@ -123,7 +123,7 @@ class npc_voljin_zulaman : public CreatureScript } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { _events.Update(diff); while (uint32 eventId = _events.ExecuteEvent()) @@ -183,7 +183,7 @@ class npc_voljin_zulaman : public CreatureScript } } - void MovementInform(uint32 movementType, uint32 pointId) OVERRIDE + void MovementInform(uint32 movementType, uint32 pointId) override { if (movementType != POINT_MOTION_TYPE) return; @@ -211,7 +211,7 @@ class npc_voljin_zulaman : public CreatureScript uint8 _gongCount; }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return GetInstanceAI<npc_voljin_zulamanAI>(creature); } @@ -233,13 +233,13 @@ class spell_banging_the_gong : public SpellScriptLoader GetHitGObj()->SendCustomAnim(0); } - void Register() OVERRIDE + void Register() override { OnEffectHitTarget += SpellEffectFn(spell_banging_the_gong_SpellScript::Activate, EFFECT_1, SPELL_EFFECT_ACTIVATE_OBJECT); } }; - SpellScript* GetSpellScript() const OVERRIDE + SpellScript* GetSpellScript() const override { return new spell_banging_the_gong_SpellScript(); } |
