diff options
| author | Spp <none@none> | 2010-12-06 02:07:53 +0100 |
|---|---|---|
| committer | Spp <none@none> | 2010-12-06 02:07:53 +0100 |
| commit | 408fce1de69249b82cc042cb31f3fd16983c7e81 (patch) | |
| tree | f4b99f386821e70f155d9aa61b70cfb1f2d3d825 /src/server/scripts/EasternKingdoms/ZulAman | |
| parent | e226c4ac344d06c7abbd6f04725ced2b33606349 (diff) | |
Core: Some optimizations
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file
--HG--
branch : trunk
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ZulAman')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 2e7598284d3..eb0cd759bb1 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -128,7 +128,7 @@ struct PlayerAbilityStruct { uint32 spell; AbilityTarget target; - uint32 cooldown; + uint32 cooldown; //FIXME - it's never used }; static PlayerAbilityStruct PlayerAbility[][3] = diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index 63eed3267bc..3b14f247792 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -38,7 +38,7 @@ EndScriptData */ // But we cannot add loots to gameobject, so we have to use the fixed loot_template struct SHostageInfo { - uint32 npc, go; + uint32 npc, go; // FIXME go Not used float x, y, z, o; }; |
