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author | Shauren <shauren.trinity@gmail.com> | 2024-07-11 15:24:02 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2024-07-11 15:24:02 +0200 |
commit | 16bfbe1a3a12256d9476f3ae23e1f34f31f9cf07 (patch) | |
tree | c257908a693de34cd3a25611ec596dad1f7c366f /src/server/scripts/EasternKingdoms | |
parent | c5c31c7c1efb26551b76a4046e9def8c5981864d (diff) |
Core/Creatures: Allow adding summons to CreatureGroup (only adding, no formation movement of linked aggro yet)
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
-rw-r--r-- | src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp b/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp index 9b38dbfa104..caa7fb2dd97 100644 --- a/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp +++ b/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp @@ -122,7 +122,7 @@ struct npc_cameron : public ScriptedAI for (ObjectGuid guid : _childrenGUIDs) if (Creature* child = ObjectAccessor::GetCreature(*me, guid)) if (CreatureGroup* creatureGroup = child->GetFormation()) - sFormationMgr->RemoveCreatureFromGroup(creatureGroup, child); + FormationMgr::RemoveCreatureFromGroup(creatureGroup, child); // Move each child to an random position for (uint32 i = 0; i < _childrenGUIDs.size(); ++i) |