diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-04 23:08:02 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-04 23:08:02 +0200 |
| commit | 644e75487d6eb160c940ef43d9e2047b4d419730 (patch) | |
| tree | 115b060bc8e6523efa28afeaac27f3fca50b4627 /src/server/scripts/EasternKingdoms | |
| parent | ece52c11d251593d0ee0b8c2e23e6747fb0bfbd1 (diff) | |
| parent | b4d4e04f53b447a7b6cfba1c7161d9c987260265 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
src/server/scripts/Kalimdor/zone_silithus.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
src/server/scripts/Spells/spell_item.cpp
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
43 files changed, 1162 insertions, 612 deletions
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp index 5f05f21b1de..081e717254d 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp @@ -77,14 +77,14 @@ SpellPair const _auraPairs[MAX_SPELL_PAIRS] = { NPC_ICEBLOOD_WARMASTER, SPELL_ICEBLOOD_WARMASTER } }; -class mob_av_marshal_or_warmaster : public CreatureScript +class npc_av_marshal_or_warmaster : public CreatureScript { public: - mob_av_marshal_or_warmaster() : CreatureScript("mob_av_marshal_or_warmaster") { } + npc_av_marshal_or_warmaster() : CreatureScript("npc_av_marshal_or_warmaster") { } - struct mob_av_marshal_or_warmasterAI : public ScriptedAI + struct npc_av_marshal_or_warmasterAI : public ScriptedAI { - mob_av_marshal_or_warmasterAI(Creature* creature) : ScriptedAI(creature) { } + npc_av_marshal_or_warmasterAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -172,11 +172,11 @@ class mob_av_marshal_or_warmaster : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_av_marshal_or_warmasterAI(creature); + return new npc_av_marshal_or_warmasterAI(creature); } }; void AddSC_alterac_valley() { - new mob_av_marshal_or_warmaster(); + new npc_av_marshal_or_warmaster(); } diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp index d5eafbb17a6..c8de8e163d8 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp @@ -43,14 +43,14 @@ enum WaterElementalSpells SPELL_WATERBOLT = 46983 }; -class mob_water_elemental : public CreatureScript +class npc_water_elemental : public CreatureScript { public: - mob_water_elemental() : CreatureScript("mob_water_elemental") { } + npc_water_elemental() : CreatureScript("npc_water_elemental") { } - struct mob_water_elementalAI : public ScriptedAI + struct npc_water_elementalAI : public ScriptedAI { - mob_water_elementalAI(Creature* creature) : ScriptedAI(creature) {} + npc_water_elementalAI(Creature* creature) : ScriptedAI(creature) {} uint32 waterBoltTimer; uint64 balindaGUID; @@ -88,7 +88,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_water_elementalAI(creature); + return new npc_water_elementalAI(creature); } }; @@ -134,7 +134,7 @@ public: void JustSummoned(Creature* summoned) { - CAST_AI(mob_water_elemental::mob_water_elementalAI, summoned->AI())->balindaGUID = me->GetGUID(); + CAST_AI(npc_water_elemental::npc_water_elementalAI, summoned->AI())->balindaGUID = me->GetGUID(); summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true)); summoned->setFaction(me->getFaction()); summons.Summon(summoned); @@ -205,5 +205,5 @@ public: void AddSC_boss_balinda() { new boss_balinda; - new mob_water_elemental; + new npc_water_elemental; }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index cded76874c7..8fe2778451b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -54,7 +54,7 @@ enum eGrimstone NPC_THELDREN = 16059, //4 or 6 in total? 1+2+1 / 2+2+2 / 3+3. Depending on this, code should be changed. - MAX_MOB_AMOUNT = 4 + MAX_NPC_AMOUNT = 4 }; uint32 RingMob[]= @@ -152,7 +152,7 @@ public: MobCount = 0; MobDeath_Timer = 0; - for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i) + for (uint8 i = 0; i < MAX_NPC_AMOUNT; ++i) RingMobGUID[i] = 0; RingBossGUID = 0; @@ -168,7 +168,7 @@ public: ++MobCount; - if (MobCount == MAX_MOB_AMOUNT) + if (MobCount == MAX_NPC_AMOUNT) MobDeath_Timer = 2500; } @@ -246,7 +246,7 @@ public: return; } - for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i) + for (uint8 i = 0; i < MAX_NPC_AMOUNT; ++i) { Creature* mob = Unit::GetCreature(*me, RingMobGUID[i]); if (mob && !mob->IsAlive() && mob->isDead()) @@ -339,7 +339,7 @@ public: }; }; -// mob_phalanx +// npc_phalanx enum PhalanxSpells { SPELL_THUNDERCLAP = 8732, @@ -347,19 +347,19 @@ enum PhalanxSpells SPELL_MIGHTYBLOW = 14099 }; -class mob_phalanx : public CreatureScript +class npc_phalanx : public CreatureScript { public: - mob_phalanx() : CreatureScript("mob_phalanx") { } + npc_phalanx() : CreatureScript("npc_phalanx") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_phalanxAI (creature); + return new npc_phalanxAI (creature); } - struct mob_phalanxAI : public ScriptedAI + struct npc_phalanxAI : public ScriptedAI { - mob_phalanxAI(Creature* creature) : ScriptedAI(creature) {} + npc_phalanxAI(Creature* creature) : ScriptedAI(creature) {} uint32 ThunderClap_Timer; uint32 FireballVolley_Timer; @@ -680,7 +680,7 @@ public: #define SAY_WINDSOR_4_3 "Good work! We're almost there, $N. This way." #define SAY_WINDSOR_6 "This is it, $N. My stuff should be in that room. Cover me, I'm going in!" #define SAY_WINDSOR_9 "Ah, there it is!" -#define MOB_ENTRY_REGINALD_WINDSOR 9682 +#define NPC_REGINALD_WINDSOR 9682 /* Player* playerStart; @@ -778,7 +778,7 @@ public: me->SetVisible(false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0); + me->SummonCreature(NPC_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0); instance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_ENDED); break; } @@ -859,8 +859,8 @@ public: #define SAY_REGINALD_WINDSOR_14_2 "Excellent work, $N. Let's find the exit. I think I know the way. Follow me!" #define SAY_REGINALD_WINDSOR_20_1 "We made it!" #define SAY_REGINALD_WINDSOR_20_2 "Meet me at Maxwell's encampment. We'll go over the next stages of the plan there and figure out a way to decode my tablets without the decryption ring." -#define MOB_ENTRY_SHILL_DINGER 9678 -#define MOB_ENTRY_CREST_KILLER 9680 +#define NPC_SHILL_DINGER 9678 +#define NPC_CREST_KILLER 9680 /* int wp = 0; @@ -1328,7 +1328,7 @@ void AddSC_blackrock_depths() new go_shadowforge_brazier(); new at_ring_of_law(); new npc_grimstone(); - new mob_phalanx(); + new npc_phalanx(); new npc_kharan_mighthammer(); new npc_lokhtos_darkbargainer(); new npc_rocknot(); diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h index ccd96ef81d2..5c34a30912a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h @@ -24,13 +24,13 @@ uint32 const EncounterCount = 22; enum DataTypes { - DATA_OMOKK = 0, + DATA_HIGHLORD_OMOKK = 0, DATA_SHADOW_HUNTER_VOSHGAJIN = 1, DATA_WARMASTER_VOONE = 2, DATA_MOTHER_SMOLDERWEB = 3, - DATA_UROK_DOOMHOWL = 4, // not scripted + DATA_UROK_DOOMHOWL = 4, DATA_QUARTERMASTER_ZIGRIS = 5, - DATA_GIZRUL_THE_SLAVENER = 6, // not scripted + DATA_GIZRUL_THE_SLAVENER = 6, DATA_HALYCON = 7, DATA_OVERLORD_WYRMTHALAK = 8, DATA_PYROGAURD_EMBERSEER = 9, @@ -51,7 +51,7 @@ enum DataTypes enum CreaturesIds { - NPC_OMOKK = 9196, + NPC_HIGHLORD_OMOKK = 9196, NPC_SHADOW_HUNTER_VOSHGAJIN = 9236, NPC_WARMASTER_VOONE = 9237, NPC_MOTHER_SMOLDERWEB = 10596, @@ -69,8 +69,7 @@ enum CreaturesIds NPC_BLACKHAND_SUMMONER = 9818, NPC_BLACKHAND_VETERAN = 9819, NPC_BLACKHAND_INCARCERATOR = 10316, - NPC_LORD_VICTOR_NEFARIUS = 10162, - NPC_REND_BLACKHAND = 10429 + NPC_LORD_VICTOR_NEFARIUS = 10162 }; enum AdditionalData @@ -111,7 +110,9 @@ enum GameObjectsIds GO_EMBERSEER_RUNE_6 = 175271, GO_EMBERSEER_RUNE_7 = 175272, // For Gyth event - GO_DR_PORTCULLIS = 175185 + GO_DR_PORTCULLIS = 175185, + GO_PORTCULLIS_ACTIVE = 164726, + GO_PORTCULLIS_TOBOSSROOMS = 175186 }; #endif diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gizrul_the_slavener.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gizrul_the_slavener.cpp new file mode 100644 index 00000000000..e0b4d6cab18 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gizrul_the_slavener.cpp @@ -0,0 +1,112 @@ +/* + * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "blackrock_spire.h" +#include "TemporarySummon.h" + +enum Spells +{ + SPELL_FATAL_BITE = 16495, + SPELL_INFECTED_BITE = 16128, + SPELL_FRENZY = 8269 +}; + +enum Paths +{ + GIZRUL_PATH = 402450 +}; + +enum Events +{ + EVENT_FATAL_BITE = 1, + EVENT_INFECTED_BITE = 2, + EVENT_FRENZY = 3 +}; + +class boss_gizrul_the_slavener : public CreatureScript +{ +public: + boss_gizrul_the_slavener() : CreatureScript("boss_gizrul_the_slavener") { } + + struct boss_gizrul_the_slavenerAI : public BossAI + { + boss_gizrul_the_slavenerAI(Creature* creature) : BossAI(creature, DATA_GIZRUL_THE_SLAVENER) {} + + void Reset() + { + _Reset(); + } + + void IsSummonedBy(Unit* /*summoner*/) + { + me->GetMotionMaster()->MovePath(GIZRUL_PATH, false); + } + + void EnterCombat(Unit* /*who*/) + { + _EnterCombat(); + events.ScheduleEvent(EVENT_FATAL_BITE, urand(17000,20000)); + events.ScheduleEvent(EVENT_INFECTED_BITE, urand(10000,12000)); + } + + void JustDied(Unit* /*killer*/) + { + _JustDied(); + } + + void UpdateAI(uint32 diff) + { + if (!UpdateVictim()) + return; + + events.Update(diff); + + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_FATAL_BITE: + DoCastVictim(SPELL_FATAL_BITE); + events.ScheduleEvent(EVENT_FATAL_BITE, urand(8000,10000)); + break; + case EVENT_INFECTED_BITE: + DoCast(me, SPELL_INFECTED_BITE); + events.ScheduleEvent(EVENT_FATAL_BITE, urand(8000,10000)); + break; + default: + break; + } + } + DoMeleeAttackIfReady(); + } + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new boss_gizrul_the_slavenerAI(creature); + } +}; + +void AddSC_boss_gizrul_the_slavener() +{ + new boss_gizrul_the_slavener(); +} diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp index 75e9ad6a140..f20798d64fb 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp @@ -29,13 +29,21 @@ enum Spells SPELL_SUMMON_REND = 16328 // Summons Rend near death }; +enum Misc +{ + NEFARIUS_PATH_2 = 1379671, + NEFARIUS_PATH_3 = 1379672, + GYTH_PATH_1 = 1379681, +}; + enum Events { EVENT_CORROSIVE_ACID = 1, EVENT_FREEZE = 2, EVENT_FLAME_BREATH = 3, EVENT_KNOCK_AWAY = 4, - EVENT_SUMMONED = 5, + EVENT_SUMMONED_1 = 5, + EVENT_SUMMONED_2 = 6 }; class boss_gyth : public CreatureScript @@ -51,7 +59,6 @@ public: void Reset() { - _Reset(); SummonedRend = false; if (instance->GetBossState(DATA_GYTH) == IN_PROGRESS) { @@ -67,23 +74,28 @@ public: events.ScheduleEvent(EVENT_CORROSIVE_ACID, urand(8000, 16000)); events.ScheduleEvent(EVENT_FREEZE, urand(8000, 16000)); events.ScheduleEvent(EVENT_FLAME_BREATH, urand(8000, 16000)); - events.ScheduleEvent(EVENT_FLAME_BREATH, urand(12000, 18000)); + events.ScheduleEvent(EVENT_KNOCK_AWAY, urand(12000, 18000)); } void JustDied(Unit* /*killer*/) { - _JustDied(); + instance->SetBossState(DATA_GYTH, DONE); } - void IsSummonedBy(Unit* /*summoner*/) + void SetData(uint32 /*type*/, uint32 data) { - events.ScheduleEvent(EVENT_SUMMONED, 8000); + switch (data) + { + case 1: + events.ScheduleEvent(EVENT_SUMMONED_1, 1000); + break; + default: + break; + } } void UpdateAI(uint32 diff) { - if (!UpdateVictim()) - return; if (!SummonedRend && HealthBelowPct(5)) { @@ -92,16 +104,38 @@ public: SummonedRend = true; } + if (!UpdateVictim()) + { + events.Update(diff); + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_SUMMONED_1: + me->AddAura(SPELL_REND_MOUNTS, me); + if (GameObject* portcullis = me->FindNearestGameObject(GO_DR_PORTCULLIS, 40.0f)) + portcullis->UseDoorOrButton(); + if (Creature* victor = me->FindNearestCreature(NPC_LORD_VICTOR_NEFARIUS, 75.0f, true)) + victor->AI()->SetData(1, 1); + events.ScheduleEvent(EVENT_SUMMONED_2, 2000); + break; + case EVENT_SUMMONED_2: + me->GetMotionMaster()->MovePath(GYTH_PATH_1, false); + break; + default: + break; + } + } + return; + } + events.Update(diff); while (uint32 eventId = events.ExecuteEvent()) { switch (eventId) { - case EVENT_SUMMONED: - DoCast(me, SPELL_REND_MOUNTS); - // Load Path - break; case EVENT_CORROSIVE_ACID: DoCast(me, SPELL_CORROSIVE_ACID); events.ScheduleEvent(EVENT_CORROSIVE_ACID, urand(10000, 16000)); diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp index 887506bc4f9..71c3efdfda2 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp @@ -1,6 +1,5 @@ /* * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the @@ -22,34 +21,32 @@ enum Spells { - SPELL_CROWDPUMMEL = 10887, - SPELL_MIGHTYBLOW = 14099, + SPELL_REND = 13738, + SPELL_THRASH = 3391, +}; + +enum Says +{ + EMOTE_DEATH = 0 }; enum Events { - EVENT_CROWD_PUMMEL = 1, - EVENT_MIGHTY_BLOW = 2, + EVENT_REND = 1, + EVENT_THRASH = 2, }; -const Position SummonLocation = { -169.839f, -324.961f, 64.401f, 3.124f }; +const Position SummonLocation = { -167.9561f, -411.7844f, 76.23057f, 1.53589f }; class boss_halycon : public CreatureScript { public: boss_halycon() : CreatureScript("boss_halycon") { } - CreatureAI* GetAI(Creature* creature) const - { - return new boss_halyconAI(creature); - } - struct boss_halyconAI : public BossAI { boss_halyconAI(Creature* creature) : BossAI(creature, DATA_HALYCON) {} - bool Summoned; - void Reset() { _Reset(); @@ -59,13 +56,16 @@ public: void EnterCombat(Unit* /*who*/) { _EnterCombat(); - events.ScheduleEvent(EVENT_CROWD_PUMMEL, 8 * IN_MILLISECONDS); - events.ScheduleEvent(EVENT_MIGHTY_BLOW, 14 * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_REND, urand(17000,20000)); + events.ScheduleEvent(EVENT_THRASH, urand(10000,12000)); } void JustDied(Unit* /*killer*/) { - _JustDied(); + me->SummonCreature(NPC_GIZRUL_THE_SLAVENER, SummonLocation, TEMPSUMMON_TIMED_DESPAWN, 300000); + Talk(EMOTE_DEATH); + + Summoned = true; } void UpdateAI(uint32 diff) @@ -73,13 +73,6 @@ public: if (!UpdateVictim()) return; - //Summon Gizrul - if (!Summoned && HealthBelowPct(25)) - { - me->SummonCreature(NPC_GIZRUL_THE_SLAVENER, SummonLocation, TEMPSUMMON_TIMED_DESPAWN, 300 * IN_MILLISECONDS); - Summoned = true; - } - events.Update(diff); if (me->HasUnitState(UNIT_STATE_CASTING)) @@ -89,20 +82,27 @@ public: { switch (eventId) { - case EVENT_CROWD_PUMMEL: - DoCastVictim(SPELL_CROWDPUMMEL); - events.ScheduleEvent(EVENT_CROWD_PUMMEL, 14 * IN_MILLISECONDS); + case EVENT_REND: + DoCastVictim(SPELL_REND); + events.ScheduleEvent(EVENT_REND, urand(8000,10000)); + break; + case EVENT_THRASH: + DoCast(me, SPELL_THRASH); break; - case EVENT_MIGHTY_BLOW: - DoCastVictim(SPELL_MIGHTYBLOW); - events.ScheduleEvent(EVENT_MIGHTY_BLOW, 10 * IN_MILLISECONDS); + default: break; } } DoMeleeAttackIfReady(); } + private: + bool Summoned; }; + CreatureAI* GetAI(Creature* creature) const + { + return new boss_halyconAI(creature); + } }; void AddSC_boss_halycon() diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp index 4cba989d737..3bd46be1c1b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp @@ -22,24 +22,14 @@ enum Spells { - SPELL_WARSTOMP = 24375, - SPELL_CLEAVE = 15579, - SPELL_STRIKE = 18368, - SPELL_REND = 18106, - SPELL_SUNDERARMOR = 24317, - SPELL_KNOCKAWAY = 20686, - SPELL_SLOW = 22356, + SPELL_FRENZY = 8269, + SPELL_KNOCK_AWAY = 10101 }; enum Events { - EVENT_WARSTOMP = 1, - EVENT_CLEAVE = 2, - EVENT_STRIKE = 3, - EVENT_REND = 4, - EVENT_SUNDER_ARMOR = 5, - EVENT_KNOCK_AWAY = 6, - EVENT_SLOW = 7, + EVENT_FRENZY = 1, + EVENT_KNOCK_AWAY = 2 }; class boss_highlord_omokk : public CreatureScript @@ -54,7 +44,7 @@ public: struct boss_highlordomokkAI : public BossAI { - boss_highlordomokkAI(Creature* creature) : BossAI(creature, DATA_OMOKK) {} + boss_highlordomokkAI(Creature* creature) : BossAI(creature, DATA_HIGHLORD_OMOKK) {} void Reset() { @@ -64,13 +54,8 @@ public: void EnterCombat(Unit* /*who*/) { _EnterCombat(); - events.ScheduleEvent(EVENT_WARSTOMP, 15 * IN_MILLISECONDS); - events.ScheduleEvent(EVENT_CLEAVE, 6 * IN_MILLISECONDS); - events.ScheduleEvent(EVENT_STRIKE, 10 * IN_MILLISECONDS); - events.ScheduleEvent(EVENT_REND, 14 * IN_MILLISECONDS); - events.ScheduleEvent(EVENT_SUNDER_ARMOR, 2 * IN_MILLISECONDS); - events.ScheduleEvent(EVENT_KNOCK_AWAY, 18 * IN_MILLISECONDS); - events.ScheduleEvent(EVENT_SLOW, 24 * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_FRENZY, 20000); + events.ScheduleEvent(EVENT_KNOCK_AWAY, 18000); } void JustDied(Unit* /*killer*/) @@ -92,33 +77,15 @@ public: { switch (eventId) { - case EVENT_WARSTOMP: - DoCastVictim(SPELL_WARSTOMP); - events.ScheduleEvent(EVENT_WARSTOMP, 14 * IN_MILLISECONDS); - break; - case EVENT_CLEAVE: - DoCastVictim(SPELL_CLEAVE); - events.ScheduleEvent(EVENT_CLEAVE, 8 * IN_MILLISECONDS); - break; - case EVENT_STRIKE: - DoCastVictim(SPELL_STRIKE); - events.ScheduleEvent(EVENT_STRIKE, 10 * IN_MILLISECONDS); - break; - case EVENT_REND: - DoCastVictim(SPELL_REND); - events.ScheduleEvent(EVENT_REND, 18 * IN_MILLISECONDS); - break; - case EVENT_SUNDER_ARMOR: - DoCastVictim(SPELL_SUNDERARMOR); - events.ScheduleEvent(EVENT_SUNDER_ARMOR, 25 * IN_MILLISECONDS); + case EVENT_FRENZY: + DoCastVictim(SPELL_FRENZY); + events.ScheduleEvent(EVENT_FRENZY, 60000); break; case EVENT_KNOCK_AWAY: - DoCastVictim(SPELL_KNOCKAWAY); - events.ScheduleEvent(EVENT_KNOCK_AWAY, 12 * IN_MILLISECONDS); + DoCastVictim(SPELL_KNOCK_AWAY); + events.ScheduleEvent(EVENT_KNOCK_AWAY, 12000); break; - case EVENT_SLOW: - DoCastVictim(SPELL_SLOW); - events.ScheduleEvent(EVENT_SLOW, 18 * IN_MILLISECONDS); + default: break; } } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp index 24a1fbad457..fdf3f0066ba 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp @@ -85,12 +85,10 @@ public: events.Reset(); // Apply auras on spawn and reset // DoCast(me, SPELL_FIRE_SHIELD_TRIGGER); // Need to find this in old DBC if possible - - instance->SetBossState(DATA_PYROGAURD_EMBERSEER, NOT_STARTED); me->RemoveAura(SPELL_EMBERSEER_FULL_STRENGTH); me->RemoveAura(SPELL_EMBERSEER_GROWING); me->RemoveAura(SPELL_EMBERSEER_GROWING_TRIGGER); - events.ScheduleEvent(EVENT_RESPAWN, 1000); + events.ScheduleEvent(EVENT_RESPAWN, 5000); // Hack for missing trigger spell events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000); @@ -209,52 +207,56 @@ public: void UpdateAI(uint32 diff) { - events.Update(diff); - - while (uint32 eventId = events.ExecuteEvent()) + if (!UpdateVictim()) { - switch (eventId) + events.Update(diff); + + while (uint32 eventId = events.ExecuteEvent()) { - case EVENT_RESPAWN: + switch (eventId) { - // Respawn all Blackhand Incarcerators - std::list<Creature*> creatureList; - GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 35.0f); - for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) - if (Creature* creatureList = *itr) - { - if (!creatureList->IsAlive()) + case EVENT_RESPAWN: + { + // Respawn all Blackhand Incarcerators + std::list<Creature*> creatureList; + GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 35.0f); + for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) + if (Creature* creatureList = *itr) { - creatureList->Respawn(); + if (!creatureList->IsAlive()) + { + creatureList->Respawn(); + } + creatureList->AI()->SetData(1, 2); } - creatureList->AI()->SetData(1, 2); - } - break; - } - case EVENT_PRE_FIGHT_1: - { - // Set data on all Blackhand Incarcerators - std::list<Creature*> creatureList; - GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 35.0f); - for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) + me->AddAura(SPELL_ENCAGED_EMBERSEER, me); + instance->SetBossState(DATA_PYROGAURD_EMBERSEER, NOT_STARTED); + break; + } + case EVENT_PRE_FIGHT_1: { - if (Creature* creatureList = *itr) - creatureList->AI()->SetData(1, 1); + // Set data on all Blackhand Incarcerators + std::list<Creature*> creatureList; + GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 35.0f); + for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) + { + if (Creature* creatureList = *itr) + creatureList->AI()->SetData(1, 1); + } + events.ScheduleEvent(EVENT_PRE_FIGHT_2, 32000); + break; } - events.ScheduleEvent(EVENT_PRE_FIGHT_2, 32000); - break; - } - case EVENT_PRE_FIGHT_2: - me->CastSpell(me, SPELL_FREEZE_ANIM); - me->CastSpell(me, SPELL_EMBERSEER_GROWING); - Talk(EMOTE_ONE_STACK); - break; - case EVENT_FIRE_SHIELD: - // #### Spell isn't doing any damage ??? #### - DoCast(me, SPELL_FIRE_SHIELD); - events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000); - break; - case EVENT_PLAYER_CHECK: + case EVENT_PRE_FIGHT_2: + me->CastSpell(me, SPELL_FREEZE_ANIM); + me->CastSpell(me, SPELL_EMBERSEER_GROWING); + Talk(EMOTE_ONE_STACK); + break; + case EVENT_FIRE_SHIELD: + // #### Spell isn't doing any damage ??? #### + DoCast(me, SPELL_FIRE_SHIELD); + events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000); + break; + case EVENT_PLAYER_CHECK: { // Check to see if all players in instance have aura SPELL_EMBERSEER_START before starting event bool _hasAura = true; @@ -269,32 +271,40 @@ public: events.ScheduleEvent(EVENT_PRE_FIGHT_1, 1000); instance->SetBossState(DATA_PYROGAURD_EMBERSEER, IN_PROGRESS); } - break; + break; } - case EVENT_ENTER_COMBAT: - AttackStart(me->SelectNearestPlayer(30.0f)); + case EVENT_ENTER_COMBAT: + AttackStart(me->SelectNearestPlayer(30.0f)); + break; + default: + break; + } + } + return; + } + + events.Update(diff); + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_FIRE_SHIELD: + DoCast(me, SPELL_FIRE_SHIELD); + events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000); break; case EVENT_FIRENOVA: - if (UpdateVictim()) - { - DoCast(me, SPELL_FIRENOVA); + DoCast(me, SPELL_FIRENOVA); events.ScheduleEvent(EVENT_FIRENOVA, 6000); - } break; case EVENT_FLAMEBUFFET: - if (UpdateVictim()) - { - DoCast(me, SPELL_FLAMEBUFFET); + DoCast(me, SPELL_FLAMEBUFFET); events.ScheduleEvent(EVENT_FLAMEBUFFET, 14000); - } break; case EVENT_PYROBLAST: - if (UpdateVictim()) - { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) - DoCast(target, SPELL_PYROBLAST); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) + DoCast(target, SPELL_PYROBLAST); events.ScheduleEvent(EVENT_PYROBLAST, 15000); - } break; default: break; @@ -355,7 +365,7 @@ public: if (data == 1 && value == 2) { - _events.ScheduleEvent(EVENT_ENCAGED_EMBERSEER, 5000); + _events.ScheduleEvent(EVENT_ENCAGED_EMBERSEER, 1000); } } @@ -364,18 +374,28 @@ public: // Used to close doors if (Creature* Emberseer = me->FindNearestCreature(NPC_PYROGAURD_EMBERSEER, 30.0f, true)) Emberseer->AI()->SetData(1, 2); - me->CallForHelp(60.0f); + + // Had to do this because CallForHelp will ignore any npcs without LOS + std::list<Creature*> creatureList; + GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 60.0f); + for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) + { + if (Creature* creatureList = *itr) + creatureList->SetInCombatWithZone(); // AI()->AttackStart(me->GetVictim()); + } + _events.ScheduleEvent(EVENT_STRIKE, urand(8000, 16000)); _events.ScheduleEvent(EVENT_ENCAGE, urand(10000, 20000)); - me->CallForHelp(60.0f); // double call because not all are aggroing on first call. } void UpdateAI(uint32 diff) { - _events.Update(diff); + if (!UpdateVictim()) { + _events.Update(diff); + while (uint32 eventId = _events.ExecuteEvent()) { switch (eventId) @@ -391,6 +411,8 @@ public: return; } + _events.Update(diff); + while (uint32 eventId = _events.ExecuteEvent()) { switch (eventId) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp index f735159afb6..fec82982504 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp @@ -1,6 +1,5 @@ /* * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the @@ -39,11 +38,6 @@ class quartermaster_zigris : public CreatureScript public: quartermaster_zigris() : CreatureScript("quartermaster_zigris") { } - CreatureAI* GetAI(Creature* creature) const - { - return new boss_quatermasterzigrisAI(creature); - } - struct boss_quatermasterzigrisAI : public BossAI { boss_quatermasterzigrisAI(Creature* creature) : BossAI(creature, DATA_QUARTERMASTER_ZIGRIS) {} @@ -56,8 +50,8 @@ public: void EnterCombat(Unit* /*who*/) { _EnterCombat(); - events.ScheduleEvent(EVENT_SHOOT, 1 * IN_MILLISECONDS); - events.ScheduleEvent(EVENT_STUN_BOMB, 16 * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_SHOOT, 1000); + events.ScheduleEvent(EVENT_STUN_BOMB, 16000); } void JustDied(Unit* /*killer*/) @@ -85,13 +79,18 @@ public: break; case EVENT_STUN_BOMB: DoCastVictim(SPELL_STUNBOMB); - events.ScheduleEvent(EVENT_STUN_BOMB, 14 * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_STUN_BOMB, 14000); break; } } DoMeleeAttackIfReady(); } }; + + CreatureAI* GetAI(Creature* creature) const + { + return new boss_quatermasterzigrisAI(creature); + } }; void AddSC_boss_quatermasterzigris() diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp index 42518988e63..eca24289945 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp @@ -27,7 +27,7 @@ enum Spells SPELL_CLEAVE = 15284, SPELL_MORTAL_STRIKE = 16856, SPELL_FRENZY = 8269, - SPELL_KNOCKDOWN = 13360 // On spawn during Gyth fight + SPELL_KNOCKDOWN = 13360 // On spawn during Gyth fight }; enum Says @@ -37,16 +37,16 @@ enum Says SAY_BLACKHAND_2 = 1, EMOTE_BLACKHAND_DISMOUNT = 2, // Victor Nefarius - SAY_NEFARIUS_1 = 0, - SAY_NEFARIUS_2 = 1, - SAY_NEFARIUS_3 = 2, - SAY_NEFARIUS_4 = 3, - SAY_NEFARIUS_5 = 4, - SAY_NEFARIUS_6 = 5, - SAY_NEFARIUS_7 = 6, - SAY_NEFARIUS_8 = 7, - SAY_NEFARIUS_9 = 8, - SAY_NEFARIUS_10 = 9, + SAY_NEFARIUS_0 = 0, + SAY_NEFARIUS_1 = 1, + SAY_NEFARIUS_2 = 2, + SAY_NEFARIUS_3 = 3, + SAY_NEFARIUS_4 = 4, + SAY_NEFARIUS_5 = 5, + SAY_NEFARIUS_6 = 6, + SAY_NEFARIUS_7 = 7, + SAY_NEFARIUS_8 = 8, + SAY_NEFARIUS_9 = 9, }; enum Adds @@ -55,6 +55,16 @@ enum Adds NPC_CHROMATIC_DRAGONSPAWN = 10447, NPC_BLACKHAND_DRAGON_HANDLER = 10742 }; + +enum Misc +{ + NEFARIUS_PATH_1 = 1379670, + NEFARIUS_PATH_2 = 1379671, + NEFARIUS_PATH_3 = 1379672, + REND_PATH_1 = 1379680, + REND_PATH_2 = 1379681, +}; + /* struct Wave { @@ -106,19 +116,45 @@ static Wave Wave6[]= // 27 sec { 10442, 212.2642f, -430.7648f, 110.9807f, 5.934119f } }; */ + +Position const GythLoc = { 211.762f, -397.5885f, 111.1817f, 4.747295f }; +Position const Teleport1Loc = { 194.2993f, -474.0814f, 121.4505f, -0.01225555f }; +Position const Teleport2Loc = { 216.485f, -434.93f, 110.888f, -0.01225555f }; + enum Events { - EVENT_WHIRLWIND = 1, - EVENT_CLEAVE = 2, - EVENT_MORTAL_STRIKE = 3, - - EVENT_GYTH_1 = 5, - EVENT_GYTH_2 = 6, - EVENT_GYTH_3 = 7, - EVENT_GYTH_4 = 8, - EVENT_GYTH_5 = 9, - EVENT_GYTH_6 = 10, - EVENT_PORTCULLIS = 11, + EVENT_START_1 = 1, + EVENT_START_2 = 2, + EVENT_START_3 = 3, + EVENT_START_4 = 4, + EVENT_TURN_TO_REND = 5, + EVENT_TURN_TO_PLAYER = 6, + EVENT_TURN_TO_FACING_1 = 7, + EVENT_TURN_TO_FACING_2 = 8, + EVENT_TURN_TO_FACING_3 = 9, + EVENT_WAVE_1 = 10, + EVENT_WAVE_2 = 11, + EVENT_WAVE_3 = 12, + EVENT_WAVE_4 = 13, + EVENT_WAVE_5 = 14, + EVENT_WAVE_6 = 15, + EVENT_WAVES_TEXT_1 = 16, + EVENT_WAVES_TEXT_2 = 17, + EVENT_WAVES_TEXT_3 = 18, + EVENT_WAVES_TEXT_4 = 19, + EVENT_WAVES_TEXT_5 = 20, + EVENT_WAVES_COMPLETE_TEXT_1 = 21, + EVENT_WAVES_COMPLETE_TEXT_2 = 22, + EVENT_WAVES_COMPLETE_TEXT_3 = 23, + EVENT_WAVES_EMOTE_1 = 24, + EVENT_WAVES_EMOTE_2 = 25, + EVENT_PATH_REND = 26, + EVENT_PATH_NEFARIUS = 27, + EVENT_TELEPORT_1 = 28, + EVENT_TELEPORT_2 = 29, + EVENT_WHIRLWIND = 30, + EVENT_CLEAVE = 31, + EVENT_MORTAL_STRIKE = 32, }; class boss_rend_blackhand : public CreatureScript @@ -133,53 +169,66 @@ public: void Reset() { _Reset(); - _gythEvent = false; - _victorGUID = 0; - _portcullisGUID = 0; + gythEvent = false; + victorGUID = 0; } void EnterCombat(Unit* /*who*/) { _EnterCombat(); - events.ScheduleEvent(EVENT_WHIRLWIND, 13000); - events.ScheduleEvent(EVENT_CLEAVE, 15000); - events.ScheduleEvent(EVENT_MORTAL_STRIKE, 17000); + events.ScheduleEvent(EVENT_WHIRLWIND, urand (13000, 15000)); + events.ScheduleEvent(EVENT_CLEAVE, urand (15000, 17000)); + events.ScheduleEvent(EVENT_MORTAL_STRIKE, urand (17000, 19000)); } void JustDied(Unit* /*killer*/) { _JustDied(); - // Do data set on victor + if (Creature* victor = me->FindNearestCreature(NPC_LORD_VICTOR_NEFARIUS, 75.0f, true)) + victor->AI()->SetData(1, 2); } void SetData(uint32 type, uint32 data) { if (instance && type == AREATRIGGER && data == AREATRIGGER_BLACKROCK_STADIUM) { - if (!_gythEvent) + if (!gythEvent) { - _gythEvent = true; + gythEvent = true; if (Creature* victor = me->FindNearestCreature(NPC_LORD_VICTOR_NEFARIUS, 5.0f, true)) - _victorGUID = victor->GetGUID(); + victorGUID = victor->GetGUID(); if (GameObject* portcullis = me->FindNearestGameObject(GO_DR_PORTCULLIS, 50.0f)) - _portcullisGUID = portcullis->GetGUID(); + portcullisGUID = portcullis->GetGUID(); - if (Creature* victor = me->GetCreature(*me, _victorGUID)) - { - if (Unit* player = victor->SelectNearestPlayer(40.0f)) - victor->SetInFront(player); - } + events.ScheduleEvent(EVENT_TURN_TO_PLAYER, 0); + events.ScheduleEvent(EVENT_START_1, 1000); } + } + } - events.ScheduleEvent(EVENT_GYTH_1, 1000); + void MovementInform(uint32 type, uint32 id) + { + if (type == WAYPOINT_MOTION_TYPE) + { + switch (id) + { + case 5: + events.ScheduleEvent(EVENT_TELEPORT_1, 2000); + break; + case 11: + if (Creature* gyth = me->FindNearestCreature(NPC_GYTH, 10.0f, true)) + gyth->AI()->SetData(1, 1); + me->DespawnOrUnsummon(1000); + break; + } } } void UpdateAI(uint32 diff) { - if (_gythEvent) + if (gythEvent) { events.Update(diff); @@ -187,28 +236,161 @@ public: { switch (eventId) { - case EVENT_GYTH_1: - if (Creature* victor = me->GetCreature(*me, _victorGUID)) - victor->AI()->Talk(SAY_NEFARIUS_1); - events.ScheduleEvent(EVENT_GYTH_2, 4000); + case EVENT_START_1: + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->AI()->Talk(SAY_NEFARIUS_0); + events.ScheduleEvent(EVENT_START_2, 4000); break; - case EVENT_GYTH_2: - if (Creature* victor = me->GetCreature(*me, _victorGUID)) + case EVENT_START_2: + events.ScheduleEvent(EVENT_TURN_TO_PLAYER, 0); + if (Creature* victor = me->GetCreature(*me, victorGUID)) victor->HandleEmoteCommand(EMOTE_ONESHOT_POINT); - events.ScheduleEvent(EVENT_GYTH_3, 4000); + events.ScheduleEvent(EVENT_START_3, 4000); + break; + case EVENT_START_3: + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->AI()->Talk(SAY_NEFARIUS_1); + events.ScheduleEvent(EVENT_WAVE_1, 2000); + events.ScheduleEvent(EVENT_TURN_TO_REND, 4000); + events.ScheduleEvent(EVENT_WAVES_TEXT_1, 20000); + break; + case EVENT_TURN_TO_REND: + if (Creature* victor = me->GetCreature(*me, victorGUID)) + { + victor->SetFacingToObject(me); + victor->HandleEmoteCommand(EMOTE_ONESHOT_TALK); + } + break; + case EVENT_TURN_TO_PLAYER: + if (Creature* victor = me->GetCreature(*me, victorGUID)) + if (Unit* player = victor->SelectNearestPlayer(60.0f)) + victor->SetFacingToObject(player); + break; + case EVENT_TURN_TO_FACING_1: + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->SetFacingTo(1.518436f); + break; + case EVENT_TURN_TO_FACING_2: + me->SetFacingTo(1.658063f); + break; + case EVENT_TURN_TO_FACING_3: + me->SetFacingTo(1.500983f); + break; + case EVENT_WAVES_EMOTE_1: + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->HandleEmoteCommand(EMOTE_ONESHOT_QUESTION); + break; + case EVENT_WAVES_EMOTE_2: + me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); + break; + case EVENT_WAVES_TEXT_1: + events.ScheduleEvent(EVENT_TURN_TO_PLAYER, 0); + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->AI()->Talk(SAY_NEFARIUS_2); + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK); + events.ScheduleEvent(EVENT_TURN_TO_FACING_1, 4000); + events.ScheduleEvent(EVENT_WAVES_EMOTE_1, 5000); + events.ScheduleEvent(EVENT_WAVE_2, 2000); + events.ScheduleEvent(EVENT_WAVES_TEXT_2, 20000); break; - case EVENT_GYTH_3: - if (Creature* victor = me->GetCreature(*me, _victorGUID)) - victor->AI()->Talk(SAY_NEFARIUS_2); - events.ScheduleEvent(EVENT_PORTCULLIS, 2000); - events.ScheduleEvent(EVENT_GYTH_4, 4000); + case EVENT_WAVES_TEXT_2: + events.ScheduleEvent(EVENT_TURN_TO_PLAYER, 0); + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->AI()->Talk(SAY_NEFARIUS_3); + events.ScheduleEvent(EVENT_TURN_TO_FACING_1, 4000); + events.ScheduleEvent(EVENT_WAVE_3, 2000); + events.ScheduleEvent(EVENT_WAVES_TEXT_3, 20000); break; - case EVENT_GYTH_4: - if (Creature* victor = me->GetCreature(*me, _victorGUID)) - victor->SetInFront(me); + case EVENT_WAVES_TEXT_3: + events.ScheduleEvent(EVENT_TURN_TO_PLAYER, 0); + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->AI()->Talk(SAY_NEFARIUS_4); + events.ScheduleEvent(EVENT_TURN_TO_FACING_1, 4000); + events.ScheduleEvent(EVENT_WAVE_4, 2000); + events.ScheduleEvent(EVENT_WAVES_TEXT_4, 20000); break; - case EVENT_PORTCULLIS: - if (GameObject* portcullis = me->FindNearestGameObject(GO_DR_PORTCULLIS, 50.0f)) + case EVENT_WAVES_TEXT_4: + Talk(SAY_BLACKHAND_1); + events.ScheduleEvent(EVENT_WAVES_EMOTE_2, 4000); + events.ScheduleEvent(EVENT_TURN_TO_FACING_3, 8000); + events.ScheduleEvent(EVENT_WAVE_5, 2000); + events.ScheduleEvent(EVENT_WAVES_TEXT_5, 20000); + break; + case EVENT_WAVES_TEXT_5: + events.ScheduleEvent(EVENT_TURN_TO_PLAYER, 0); + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->AI()->Talk(SAY_NEFARIUS_5); + events.ScheduleEvent(EVENT_TURN_TO_FACING_1, 4000); + events.ScheduleEvent(EVENT_WAVE_6, 2000); + events.ScheduleEvent(EVENT_WAVES_COMPLETE_TEXT_1, 20000); + break; + case EVENT_WAVES_COMPLETE_TEXT_1: + events.ScheduleEvent(EVENT_TURN_TO_PLAYER, 0); + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->AI()->Talk(SAY_NEFARIUS_6); + events.ScheduleEvent(EVENT_TURN_TO_FACING_1, 4000); + events.ScheduleEvent(EVENT_WAVES_COMPLETE_TEXT_2, 13000); + break; + case EVENT_WAVES_COMPLETE_TEXT_2: + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->AI()->Talk(SAY_NEFARIUS_7); + Talk(SAY_BLACKHAND_2); + events.ScheduleEvent(EVENT_PATH_REND, 1000); + events.ScheduleEvent(EVENT_WAVES_COMPLETE_TEXT_3, 4000); + break; + case EVENT_WAVES_COMPLETE_TEXT_3: + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->AI()->Talk(SAY_NEFARIUS_8); + events.ScheduleEvent(EVENT_PATH_NEFARIUS, 1000); + events.ScheduleEvent(EVENT_PATH_REND, 1000); + break; + case EVENT_PATH_NEFARIUS: + if (Creature* victor = me->GetCreature(*me, victorGUID)) + victor->GetMotionMaster()->MovePath(NEFARIUS_PATH_1, true); + break; + case EVENT_PATH_REND: + me->GetMotionMaster()->MovePath(REND_PATH_1, false); + break; + case EVENT_TELEPORT_1: + me->NearTeleportTo(194.2993f, -474.0814f, 121.4505f, -0.01225555f); + events.ScheduleEvent(EVENT_TELEPORT_2, 50000); + break; + case EVENT_TELEPORT_2: + me->NearTeleportTo(216.485f, -434.93f, 110.888f, -0.01225555f); + me->SummonCreature(NPC_GYTH, 211.762f, -397.5885f, 111.1817f, 4.747295f); + break; + case EVENT_WAVE_1: + if (GameObject* portcullis = me->GetMap()->GetGameObject(portcullisGUID)) + portcullis->UseDoorOrButton(); + // move wave + break; + case EVENT_WAVE_2: + // spawn wave + if (GameObject* portcullis = me->GetMap()->GetGameObject(portcullisGUID)) + portcullis->UseDoorOrButton(); + // move wave + break; + case EVENT_WAVE_3: + // spawn wave + if (GameObject* portcullis = me->GetMap()->GetGameObject(portcullisGUID)) + portcullis->UseDoorOrButton(); + // move wave + break; + case EVENT_WAVE_4: + // spawn wave + if (GameObject* portcullis = me->GetMap()->GetGameObject(portcullisGUID)) + portcullis->UseDoorOrButton(); + // move wave + break; + case EVENT_WAVE_5: + // spawn wave + if (GameObject* portcullis = me->GetMap()->GetGameObject(portcullisGUID)) + portcullis->UseDoorOrButton(); + // move wave + break; + case EVENT_WAVE_6: + // spawn wave + if (GameObject* portcullis = me->GetMap()->GetGameObject(portcullisGUID)) portcullis->UseDoorOrButton(); // move wave break; @@ -236,21 +418,21 @@ public: break; case EVENT_CLEAVE: DoCastVictim(SPELL_CLEAVE); - events.ScheduleEvent(EVENT_CLEAVE, 10000); + events.ScheduleEvent(EVENT_CLEAVE, urand(10000, 14000)); break; case EVENT_MORTAL_STRIKE: DoCastVictim(SPELL_MORTAL_STRIKE); - events.ScheduleEvent(EVENT_MORTAL_STRIKE, 16000); + events.ScheduleEvent(EVENT_MORTAL_STRIKE, urand(14000, 16000)); break; } } DoMeleeAttackIfReady(); } - private: - bool _gythEvent; - uint64 _victorGUID; - uint64 _portcullisGUID; + private: + bool gythEvent; + uint64 victorGUID; + uint64 portcullisGUID; }; CreatureAI* GetAI(Creature* creature) const diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_urok_doomhowl.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_urok_doomhowl.cpp new file mode 100644 index 00000000000..dd21d6ebdb0 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_urok_doomhowl.cpp @@ -0,0 +1,108 @@ +/* + * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "blackrock_spire.h" + +enum Spells +{ + SPELL_REND = 16509, + SPELL_STRIKE = 15580, + SPELL_INTIMIDATING_ROAR = 16508 +}; + +enum Says +{ + SAY_SUMMON = 0, + SAY_AGGRO = 1, +}; + +enum Events +{ + EVENT_REND = 1, + EVENT_STRIKE = 2, + EVENT_INTIMIDATING_ROAR = 3 +}; + +class boss_urok_doomhowl : public CreatureScript +{ +public: + boss_urok_doomhowl() : CreatureScript("boss_urok_doomhowl") { } + + struct boss_urok_doomhowlAI : public BossAI + { + boss_urok_doomhowlAI(Creature* creature) : BossAI(creature, DATA_UROK_DOOMHOWL) {} + + void Reset() + { + _Reset(); + } + + void EnterCombat(Unit* /*who*/) + { + _EnterCombat(); + events.ScheduleEvent(SPELL_REND, urand(17000,20000)); + events.ScheduleEvent(SPELL_STRIKE, urand(10000,12000)); + Talk(SAY_AGGRO); + } + + void JustDied(Unit* /*killer*/) + { + _JustDied(); + } + + void UpdateAI(uint32 diff) + { + if (!UpdateVictim()) + return; + + events.Update(diff); + + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case SPELL_REND: + DoCastVictim(SPELL_REND); + events.ScheduleEvent(SPELL_REND, urand(8000,10000)); + break; + case SPELL_STRIKE: + DoCastVictim(SPELL_STRIKE); + events.ScheduleEvent(SPELL_STRIKE, urand(8000,10000)); + break; + default: + break; + } + } + DoMeleeAttackIfReady(); + } + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new boss_urok_doomhowlAI(creature); + } +}; + +void AddSC_boss_urok_doomhowl() +{ + new boss_urok_doomhowl(); +} diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp index 7b80f75255a..ff0ff496b5a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp @@ -46,31 +46,34 @@ public: instance_blackrock_spireMapScript(InstanceMap* map) : InstanceScript(map) { SetBossNumber(EncounterCount); - HighlordOmokk = 0; - ShadowHunterVoshgajin = 0; - WarMasterVoone = 0; - MotherSmolderweb = 0; - UrokDoomhowl = 0; - QuartermasterZigris = 0; - GizrultheSlavener = 0; - Halycon = 0; - OverlordWyrmthalak = 0; - PyroguardEmberseer = 0; - WarchiefRendBlackhand = 0; - Gyth = 0; - TheBeast = 0; - GeneralDrakkisath = 0; - go_emberseerin = 0; - go_doors = 0; - go_emberseerout = 0; - go_blackrockaltar = 0; + HighlordOmokk = 0; + ShadowHunterVoshgajin = 0; + WarMasterVoone = 0; + MotherSmolderweb = 0; + UrokDoomhowl = 0; + QuartermasterZigris = 0; + GizrultheSlavener = 0; + Halycon = 0; + OverlordWyrmthalak = 0; + PyroguardEmberseer = 0; + WarchiefRendBlackhand = 0; + Gyth = 0; + LordVictorNefarius = 0; + TheBeast = 0; + GeneralDrakkisath = 0; + go_emberseerin = 0; + go_doors = 0; + go_emberseerout = 0; + go_blackrockaltar = 0; + go_portcullis_active = 0; + go_portcullis_tobossrooms = 0; } void OnCreatureCreate(Creature* creature) { switch (creature->GetEntry()) { - case NPC_OMOKK: + case NPC_HIGHLORD_OMOKK: HighlordOmokk = creature->GetGUID(); break; case NPC_SHADOW_HUNTER_VOSHGAJIN: @@ -91,19 +94,21 @@ public: case NPC_GIZRUL_THE_SLAVENER: GizrultheSlavener = creature->GetGUID(); break; - case NPC_HALYCON: + case NPC_HALYCON: Halycon = creature->GetGUID(); break; - case NPC_OVERLORD_WYRMTHALAK: + case NPC_OVERLORD_WYRMTHALAK: OverlordWyrmthalak = creature->GetGUID(); break; - case NPC_PYROGAURD_EMBERSEER: + case NPC_PYROGAURD_EMBERSEER: PyroguardEmberseer = creature->GetGUID(); if (GetBossState(DATA_PYROGAURD_EMBERSEER) == DONE) creature->DisappearAndDie(); break; - case NPC_WARCHIEF_REND_BLACKHAND: + case NPC_WARCHIEF_REND_BLACKHAND: WarchiefRendBlackhand = creature->GetGUID(); + if (GetBossState(DATA_GYTH) == DONE) + creature->DisappearAndDie(); break; case NPC_GYTH: Gyth = creature->GetGUID(); @@ -114,9 +119,10 @@ public: case NPC_GENERAL_DRAKKISATH: GeneralDrakkisath = creature->GetGUID(); break; - case NPC_BLACKHAND_DREADWEAVER: - case NPC_BLACKHAND_SUMMONER: - case NPC_BLACKHAND_VETERAN: + case NPC_LORD_VICTOR_NEFARIUS: + LordVictorNefarius = creature->GetGUID(); + if (GetBossState(DATA_GYTH) == DONE) + creature->DisappearAndDie(); break; } } @@ -213,6 +219,18 @@ public: if (GetBossState(DATA_PYROGAURD_EMBERSEER) == DONE) HandleGameObject(0, false, go); break; + case GO_PORTCULLIS_ACTIVE: + go_portcullis_active = go->GetGUID(); + if (GetBossState(DATA_GYTH) == DONE) + HandleGameObject(0, true, go); + break; + case GO_PORTCULLIS_TOBOSSROOMS: + go_portcullis_tobossrooms = go->GetGUID(); + if (GetBossState(DATA_GYTH) == DONE) + HandleGameObject(0, true, go); + break; + default: + break; } } @@ -223,7 +241,7 @@ public: switch (type) { - case DATA_OMOKK: + case DATA_HIGHLORD_OMOKK: case DATA_SHADOW_HUNTER_VOSHGAJIN: case DATA_WARMASTER_VOONE: case DATA_MOTHER_SMOLDERWEB: @@ -281,7 +299,7 @@ public: { switch (type) { - case DATA_OMOKK: + case DATA_HIGHLORD_OMOKK: return HighlordOmokk; break; case DATA_SHADOW_HUNTER_VOSHGAJIN: @@ -374,6 +392,12 @@ public: case GO_EMBERSEER_RUNE_7: return go_emberseerrunes[6]; break; + case GO_PORTCULLIS_ACTIVE: + return go_portcullis_active; + break; + case GO_PORTCULLIS_TOBOSSROOMS: + return go_portcullis_tobossrooms; + break; } return 0; } @@ -437,7 +461,10 @@ public: { bool _mobAlive = false; rune = instance->GetGameObject(go_roomrunes[i]); - if (rune && rune->GetGoState() == GO_STATE_ACTIVE) + if (!rune) + continue; + + if (rune->GetGoState() == GO_STATE_ACTIVE) { for (uint8 ii = 0; ii < 5; ++ii) { @@ -551,6 +578,7 @@ public: uint64 PyroguardEmberseer; uint64 WarchiefRendBlackhand; uint64 Gyth; + uint64 LordVictorNefarius; uint64 TheBeast; uint64 GeneralDrakkisath; uint64 go_emberseerin; @@ -559,7 +587,9 @@ public: uint64 go_blackrockaltar; uint64 go_roomrunes[7]; uint64 go_emberseerrunes[7]; - uint64 runecreaturelist[7] [5]; + uint64 runecreaturelist[7][5]; + uint64 go_portcullis_active; + uint64 go_portcullis_tobossrooms; }; InstanceScript* GetInstanceScript(InstanceMap* map) const @@ -609,7 +639,7 @@ public: if (!instance) return false; - if (Creature* rend = player->FindNearestCreature(NPC_REND_BLACKHAND, 50.0f)) + if (Creature* rend = player->FindNearestCreature(NPC_WARCHIEF_REND_BLACKHAND, 50.0f)) { rend->AI()->SetData(AREATRIGGER, AREATRIGGER_BLACKROCK_STADIUM); return true; diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp index fde21c63840..97595e55b5e 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp @@ -34,14 +34,28 @@ enum Events EVENT_VEILOFSHADOW = 6, EVENT_CLEAVE = 7, EVENT_TAILLASH = 8, - EVENT_CLASSCALL = 9 + EVENT_CLASSCALL = 9, + // UBRS + EVENT_CHAOS_1 = 10, + EVENT_CHAOS_2 = 11, + EVENT_PATH_2 = 12, + EVENT_PATH_3 = 13, + EVENT_SUCCESS_1 = 14, + EVENT_SUCCESS_2 = 15, + EVENT_SUCCESS_3 = 16, }; enum Says { - SAY_GAMESBEGIN_1 = 11, - SAY_GAMESBEGIN_2 = 12, - // SAY_VAEL_INTRO = 13, Not used - when he corrupts Vaelastrasz + // Nefarius + // UBRS + SAY_CHAOS_SPELL = 9, + SAY_SUCCESS = 10, + SAY_FAILURE = 11, + // BWL + SAY_GAMESBEGIN_1 = 12, + SAY_GAMESBEGIN_2 = 13, + // SAY_VAEL_INTRO = 14, Not used - when he corrupts Vaelastrasz // Nefarian SAY_RANDOM = 0, @@ -67,6 +81,18 @@ enum Gossip GOSSIP_OPTION_ID = 0 }; +enum Paths +{ + NEFARIUS_PATH_2 = 1379671, + NEFARIUS_PATH_3 = 1379672 +}; + +enum GameObjects +{ + GO_PORTCULLIS_ACTIVE = 164726, + GO_PORTCULLIS_TOBOSSROOMS = 175186 +}; + enum Creatures { NPC_BRONZE_DRAKANOID = 14263, @@ -75,7 +101,9 @@ enum Creatures NPC_GREEN_DRAKANOID = 14262, NPC_BLACK_DRAKANOID = 14265, NPC_CHROMATIC_DRAKANOID = 14302, - NPC_BONE_CONSTRUCT = 14605 + NPC_BONE_CONSTRUCT = 14605, + // UBRS + NPC_GYTH = 10339 }; enum Spells @@ -192,8 +220,72 @@ public: void JustSummoned(Creature* /*summon*/) {} + void SetData(uint32 type, uint32 data) + { + if (instance && type == 1 && data == 1) + { + me->StopMoving(); + events.ScheduleEvent(EVENT_PATH_2, 9000); + } + + if (instance && type == 1 && data == 2) + { + events.ScheduleEvent(EVENT_SUCCESS_1, 5000); + } + } + void UpdateAI(uint32 diff) { + if (!UpdateVictim()) + { + events.Update(diff); + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_PATH_2: + me->GetMotionMaster()->MovePath(NEFARIUS_PATH_2, false); + events.ScheduleEvent(EVENT_CHAOS_1, 7000); + break; + case EVENT_CHAOS_1: + if (Creature* gyth = me->FindNearestCreature(NPC_GYTH, 75.0f, true)) + { + me->SetFacingToObject(gyth); + Talk(SAY_CHAOS_SPELL); + } + events.ScheduleEvent(EVENT_CHAOS_2, 2000); + break; + case EVENT_CHAOS_2: + DoCast(SPELL_CHROMATIC_CHAOS); + me->SetFacingTo(1.570796f); + break; + case EVENT_SUCCESS_1: + if (Unit* player = me->SelectNearestPlayer(60.0f)) + { + me->SetFacingToObject(player); + Talk(SAY_SUCCESS); + if (GameObject* portcullis1 = me->FindNearestGameObject(GO_PORTCULLIS_ACTIVE, 65.0f)) + portcullis1->SetGoState(GO_STATE_ACTIVE); + if (GameObject* portcullis2 = me->FindNearestGameObject(GO_PORTCULLIS_TOBOSSROOMS, 80.0f)) + portcullis2->SetGoState(GO_STATE_ACTIVE); + } + events.ScheduleEvent(EVENT_SUCCESS_2, 4000); + break; + case EVENT_SUCCESS_2: + DoCast(me, SPELL_VAELASTRASZZ_SPAWN); + me->DespawnOrUnsummon(1000); + break; + case EVENT_PATH_3: + me->GetMotionMaster()->MovePath(NEFARIUS_PATH_3, false); + break; + default: + break; + } + } + return; + } + // Only do this if we haven't spawned nefarian yet if (UpdateVictim() && SpawnedAdds <= 42) { diff --git a/src/server/scripts/EasternKingdoms/CMakeLists.txt b/src/server/scripts/EasternKingdoms/CMakeLists.txt index 37cd2359923..f4f835f5768 100644 --- a/src/server/scripts/EasternKingdoms/CMakeLists.txt +++ b/src/server/scripts/EasternKingdoms/CMakeLists.txt @@ -126,6 +126,8 @@ set(scripts_STAT_SRCS EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp EasternKingdoms/BlackrockSpire/boss_the_beast.cpp + EasternKingdoms/BlackrockSpire/boss_gizrul_the_slavener.cpp + EasternKingdoms/BlackrockSpire/boss_urok_doomhowl.cpp EasternKingdoms/BlackrockSpire/blackrock_spire.h EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 998406e6d8c..c4cded87665 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -508,10 +508,10 @@ public: }; }; -class mob_aran_elemental : public CreatureScript +class npc_aran_elemental : public CreatureScript { public: - mob_aran_elemental() : CreatureScript("mob_aran_elemental") { } + npc_aran_elemental() : CreatureScript("npc_aran_elemental") { } CreatureAI* GetAI(Creature* creature) const { @@ -548,5 +548,5 @@ public: void AddSC_boss_shade_of_aran() { new boss_shade_of_aran(); - new mob_aran_elemental(); + new npc_aran_elemental(); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index ea2793a1463..df291c161b2 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -59,19 +59,19 @@ enum TerestianIllhoof }; -class mob_kilrek : public CreatureScript +class npc_kilrek : public CreatureScript { public: - mob_kilrek() : CreatureScript("mob_kilrek") { } + npc_kilrek() : CreatureScript("npc_kilrek") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_kilrekAI (creature); + return new npc_kilrekAI (creature); } - struct mob_kilrekAI : public ScriptedAI + struct npc_kilrekAI : public ScriptedAI { - mob_kilrekAI(Creature* creature) : ScriptedAI(creature) + npc_kilrekAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -130,19 +130,19 @@ public: }; }; -class mob_demon_chain : public CreatureScript +class npc_demon_chain : public CreatureScript { public: - mob_demon_chain() : CreatureScript("mob_demon_chain") { } + npc_demon_chain() : CreatureScript("npc_demon_chain") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_demon_chainAI(creature); + return new npc_demon_chainAI(creature); } - struct mob_demon_chainAI : public ScriptedAI + struct npc_demon_chainAI : public ScriptedAI { - mob_demon_chainAI(Creature* creature) : ScriptedAI(creature) {} + npc_demon_chainAI(Creature* creature) : ScriptedAI(creature) {} uint64 SacrificeGUID; @@ -167,19 +167,19 @@ public: }; }; -class mob_fiendish_portal : public CreatureScript +class npc_fiendish_portal : public CreatureScript { public: - mob_fiendish_portal() : CreatureScript("mob_fiendish_portal") { } + npc_fiendish_portal() : CreatureScript("npc_fiendish_portal") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_fiendish_portalAI (creature); + return new npc_fiendish_portalAI (creature); } - struct mob_fiendish_portalAI : public PassiveAI + struct npc_fiendish_portalAI : public PassiveAI { - mob_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){} + npc_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){} SummonList summons; @@ -203,19 +203,19 @@ public: #define SPELL_FIREBOLT 30050 // Blasts a target for 181-209 Fire damage. -class mob_fiendish_imp : public CreatureScript +class npc_fiendish_imp : public CreatureScript { public: - mob_fiendish_imp() : CreatureScript("mob_fiendish_imp") { } + npc_fiendish_imp() : CreatureScript("npc_fiendish_imp") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_fiendish_impAI (creature); + return new npc_fiendish_impAI (creature); } - struct mob_fiendish_impAI : public ScriptedAI + struct npc_fiendish_impAI : public ScriptedAI { - mob_fiendish_impAI(Creature* creature) : ScriptedAI(creature) {} + npc_fiendish_impAI(Creature* creature) : ScriptedAI(creature) {} uint32 FireboltTimer; @@ -285,7 +285,7 @@ public: { if (Creature* pPortal = Unit::GetCreature(*me, PortalGUID[i])) { - CAST_AI(mob_fiendish_portal::mob_fiendish_portalAI, pPortal->AI())->DespawnAllImp(); + CAST_AI(npc_fiendish_portal::npc_fiendish_portalAI, pPortal->AI())->DespawnAllImp(); pPortal->DespawnOrUnsummon(); } @@ -377,7 +377,7 @@ public: if (Creature* Chains = me->FindNearestCreature(CREATURE_DEMONCHAINS, 5000)) { - CAST_AI(mob_demon_chain::mob_demon_chainAI, Chains->AI())->SacrificeGUID = target->GetGUID(); + CAST_AI(npc_demon_chain::npc_demon_chainAI, Chains->AI())->SacrificeGUID = target->GetGUID(); Chains->CastSpell(Chains, SPELL_DEMON_CHAINS, true); Talk(SAY_SACRIFICE); SacrificeTimer = 30000; @@ -424,8 +424,8 @@ public: void AddSC_boss_terestian_illhoof() { new boss_terestian_illhoof(); - new mob_fiendish_imp(); - new mob_fiendish_portal(); - new mob_kilrek(); - new mob_demon_chain(); + new npc_fiendish_imp(); + new npc_fiendish_portal(); + new npc_kilrek(); + new npc_demon_chain(); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index c23c282f7e6..17546c66e26 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -225,19 +225,19 @@ public: }; }; -class mob_tito : public CreatureScript +class npc_tito : public CreatureScript { public: - mob_tito() : CreatureScript("mob_tito") { } + npc_tito() : CreatureScript("npc_tito") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_titoAI(creature); + return new npc_titoAI(creature); } - struct mob_titoAI : public ScriptedAI + struct npc_titoAI : public ScriptedAI { - mob_titoAI(Creature* creature) : ScriptedAI(creature) {} + npc_titoAI(Creature* creature) : ScriptedAI(creature) {} uint64 DorotheeGUID; uint32 YipTimer; @@ -284,7 +284,7 @@ void boss_dorothee::boss_dorotheeAI::SummonTito() if (Creature* pTito = me->SummonCreature(CREATURE_TITO, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000)) { Talk(SAY_DOROTHEE_SUMMON); - CAST_AI(mob_tito::mob_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID(); + CAST_AI(npc_tito::npc_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID(); pTito->AI()->AttackStart(me->GetVictim()); SummonedTito = true; TitoDied = false; @@ -708,19 +708,19 @@ public: }; }; -class mob_cyclone : public CreatureScript +class npc_cyclone : public CreatureScript { public: - mob_cyclone() : CreatureScript("mob_cyclone") { } + npc_cyclone() : CreatureScript("npc_cyclone") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_cycloneAI(creature); + return new npc_cycloneAI(creature); } - struct mob_cycloneAI : public ScriptedAI + struct npc_cycloneAI : public ScriptedAI { - mob_cycloneAI(Creature* creature) : ScriptedAI(creature) {} + npc_cycloneAI(Creature* creature) : ScriptedAI(creature) {} uint32 MoveTimer; @@ -1520,8 +1520,8 @@ void AddSC_bosses_opera() new boss_tinhead(); new boss_roar(); new boss_crone(); - new mob_tito(); - new mob_cyclone(); + new npc_tito(); + new npc_cyclone(); new npc_grandmother(); new boss_bigbadwolf(); new boss_julianne(); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 796eb22ae67..3c78c2daa7c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -453,7 +453,7 @@ public: #define SAY_DIALOG_ARCANAGOS_8 "What have you done, wizard? This cannot be! I'm burning from... within!" #define SAY_DIALOG_MEDIVH_9 "He should not have angered me. I must go... recover my strength now..." -#define MOB_ARCANAGOS 17652 +#define NPC_ARCANAGOS 17652 #define SPELL_FIRE_BALL 30967 #define SPELL_UBER_FIREBALL 30971 #define SPELL_CONFLAGRATION_BLAST 30977 @@ -523,7 +523,7 @@ public: { Step = 1; EventStarted = true; - Creature* Arcanagos = me->SummonCreature(MOB_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000); + Creature* Arcanagos = me->SummonCreature(NPC_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000); if (!Arcanagos) return; ArcanagosGUID = Arcanagos->GetGUID(); diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index dcb7acac7d6..619bc4e921c 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -432,19 +432,19 @@ public: }; }; -class mob_felkael_flamestrike : public CreatureScript +class npc_felkael_flamestrike : public CreatureScript { public: - mob_felkael_flamestrike() : CreatureScript("mob_felkael_flamestrike") { } + npc_felkael_flamestrike() : CreatureScript("npc_felkael_flamestrike") { } CreatureAI* GetAI(Creature* c) const { - return new mob_felkael_flamestrikeAI(c); + return new npc_felkael_flamestrikeAI(c); } - struct mob_felkael_flamestrikeAI : public ScriptedAI + struct npc_felkael_flamestrikeAI : public ScriptedAI { - mob_felkael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) + npc_felkael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) { } @@ -473,19 +473,19 @@ public: }; }; -class mob_felkael_phoenix : public CreatureScript +class npc_felkael_phoenix : public CreatureScript { public: - mob_felkael_phoenix() : CreatureScript("mob_felkael_phoenix") { } + npc_felkael_phoenix() : CreatureScript("npc_felkael_phoenix") { } CreatureAI* GetAI(Creature* c) const { - return new mob_felkael_phoenixAI(c); + return new npc_felkael_phoenixAI(c); } - struct mob_felkael_phoenixAI : public ScriptedAI + struct npc_felkael_phoenixAI : public ScriptedAI { - mob_felkael_phoenixAI(Creature* creature) : ScriptedAI(creature) + npc_felkael_phoenixAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -586,19 +586,19 @@ public: }; }; -class mob_felkael_phoenix_egg : public CreatureScript +class npc_felkael_phoenix_egg : public CreatureScript { public: - mob_felkael_phoenix_egg() : CreatureScript("mob_felkael_phoenix_egg") { } + npc_felkael_phoenix_egg() : CreatureScript("npc_felkael_phoenix_egg") { } CreatureAI* GetAI(Creature* c) const { - return new mob_felkael_phoenix_eggAI(c); + return new npc_felkael_phoenix_eggAI(c); } - struct mob_felkael_phoenix_eggAI : public ScriptedAI + struct npc_felkael_phoenix_eggAI : public ScriptedAI { - mob_felkael_phoenix_eggAI(Creature* creature) : ScriptedAI(creature) {} + npc_felkael_phoenix_eggAI(Creature* creature) : ScriptedAI(creature) {} uint32 HatchTimer; @@ -621,19 +621,19 @@ public: }; }; -class mob_arcane_sphere : public CreatureScript +class npc_arcane_sphere : public CreatureScript { public: - mob_arcane_sphere() : CreatureScript("mob_arcane_sphere") { } + npc_arcane_sphere() : CreatureScript("npc_arcane_sphere") { } CreatureAI* GetAI(Creature* c) const { - return new mob_arcane_sphereAI(c); + return new npc_arcane_sphereAI(c); } - struct mob_arcane_sphereAI : public ScriptedAI + struct npc_arcane_sphereAI : public ScriptedAI { - mob_arcane_sphereAI(Creature* creature) : ScriptedAI(creature) { Reset(); } + npc_arcane_sphereAI(Creature* creature) : ScriptedAI(creature) { Reset(); } uint32 DespawnTimer; uint32 ChangeTargetTimer; @@ -680,8 +680,8 @@ public: void AddSC_boss_felblood_kaelthas() { new boss_felblood_kaelthas(); - new mob_arcane_sphere(); - new mob_felkael_phoenix(); - new mob_felkael_phoenix_egg(); - new mob_felkael_flamestrike(); + new npc_arcane_sphere(); + new npc_felkael_phoenix(); + new npc_felkael_phoenix_egg(); + new npc_felkael_flamestrike(); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 56361e2fd54..687cc9d393c 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -1293,14 +1293,14 @@ public: }; /* -class mob_high_explosive_sheep : public CreatureScript +class npc_high_explosive_sheep : public CreatureScript { public: - mob_high_explosive_sheep() : CreatureScript("mob_high_explosive_sheep") { } + npc_high_explosive_sheep() : CreatureScript("npc_high_explosive_sheep") { } //CreatureAI* GetAI(Creature* creature) const //{ - // return new mob_high_explosive_sheepAI (creature); + // return new npc_high_explosive_sheepAI (creature); //}; }; */ @@ -1316,5 +1316,5 @@ void AddSC_boss_priestess_delrissa() new boss_garaxxas(); new boss_apoko(); new boss_zelfan(); - // new mob_high_explosive_sheep(); + // new npc_high_explosive_sheep(); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index e42582814fd..969a9abcbbf 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -320,19 +320,19 @@ public: }; }; -class mob_fel_crystal : public CreatureScript +class npc_fel_crystal : public CreatureScript { public: - mob_fel_crystal() : CreatureScript("mob_fel_crystal") { } + npc_fel_crystal() : CreatureScript("npc_fel_crystal") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_crystalAI (creature); + return new npc_fel_crystalAI (creature); }; - struct mob_fel_crystalAI : public ScriptedAI + struct npc_fel_crystalAI : public ScriptedAI { - mob_fel_crystalAI(Creature* creature) : ScriptedAI(creature) {} + npc_fel_crystalAI(Creature* creature) : ScriptedAI(creature) {} void Reset() {} void EnterCombat(Unit* /*who*/) {} @@ -368,5 +368,5 @@ public: void AddSC_boss_selin_fireheart() { new boss_selin_fireheart(); - new mob_fel_crystal(); + new npc_fel_crystal(); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index 0872e5b9935..d9de112992b 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -196,19 +196,19 @@ public: }; }; -class mob_pure_energy : public CreatureScript +class npc_pure_energy : public CreatureScript { public: - mob_pure_energy() : CreatureScript("mob_pure_energy") { } + npc_pure_energy() : CreatureScript("npc_pure_energy") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_pure_energyAI (creature); + return new npc_pure_energyAI (creature); }; - struct mob_pure_energyAI : public ScriptedAI + struct npc_pure_energyAI : public ScriptedAI { - mob_pure_energyAI(Creature* creature) : ScriptedAI(creature) + npc_pure_energyAI(Creature* creature) : ScriptedAI(creature) { me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); } @@ -233,5 +233,5 @@ public: void AddSC_boss_vexallus() { new boss_vexallus(); - new mob_pure_energy(); + new npc_pure_energy(); } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp index aa563bf3180..562af075b98 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp @@ -101,14 +101,14 @@ class boss_garr : public CreatureScript } }; -class mob_firesworn : public CreatureScript +class npc_firesworn : public CreatureScript { public: - mob_firesworn() : CreatureScript("mob_firesworn") { } + npc_firesworn() : CreatureScript("npc_firesworn") { } - struct mob_fireswornAI : public ScriptedAI + struct npc_fireswornAI : public ScriptedAI { - mob_fireswornAI(Creature* creature) : ScriptedAI(creature) {} + npc_fireswornAI(Creature* creature) : ScriptedAI(creature) {} uint32 immolateTimer; @@ -149,12 +149,12 @@ class mob_firesworn : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_fireswornAI(creature); + return new npc_fireswornAI(creature); } }; void AddSC_boss_garr() { new boss_garr(); - new mob_firesworn(); + new npc_firesworn(); } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp index 8ddc7dc01bd..7e798aa815e 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp @@ -122,14 +122,14 @@ class boss_golemagg : public CreatureScript } }; -class mob_core_rager : public CreatureScript +class npc_core_rager : public CreatureScript { public: - mob_core_rager() : CreatureScript("mob_core_rager") { } + npc_core_rager() : CreatureScript("npc_core_rager") { } - struct mob_core_ragerAI : public ScriptedAI + struct npc_core_ragerAI : public ScriptedAI { - mob_core_ragerAI(Creature* creature) : ScriptedAI(creature) + npc_core_ragerAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -179,12 +179,12 @@ class mob_core_rager : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_core_ragerAI(creature); + return new npc_core_ragerAI(creature); } }; void AddSC_boss_golemagg() { new boss_golemagg(); - new mob_core_rager(); + new npc_core_rager(); } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp index 5e3ff1d4921..c67272ac068 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp @@ -310,14 +310,14 @@ class boss_ragnaros : public CreatureScript } }; -class mob_son_of_flame : public CreatureScript +class npc_son_of_flame : public CreatureScript { public: - mob_son_of_flame() : CreatureScript("mob_SonOfFlame") { } + npc_son_of_flame() : CreatureScript("npc_SonOfFlame") { } - struct mob_son_of_flameAI : public ScriptedAI //didnt work correctly in EAI for me... + struct npc_son_of_flameAI : public ScriptedAI //didnt work correctly in EAI for me... { - mob_son_of_flameAI(Creature* creature) : ScriptedAI(creature) + npc_son_of_flameAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); } @@ -342,12 +342,12 @@ class mob_son_of_flame : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_son_of_flameAI(creature); + return new npc_son_of_flameAI(creature); } }; void AddSC_boss_ragnaros() { new boss_ragnaros(); - new mob_son_of_flame(); + new npc_son_of_flame(); } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp index b4c2372a015..0a2ddb9c43d 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp @@ -133,14 +133,14 @@ class boss_sulfuron : public CreatureScript } }; -class mob_flamewaker_priest : public CreatureScript +class npc_flamewaker_priest : public CreatureScript { public: - mob_flamewaker_priest() : CreatureScript("mob_flamewaker_priest") { } + npc_flamewaker_priest() : CreatureScript("npc_flamewaker_priest") { } - struct mob_flamewaker_priestAI : public ScriptedAI + struct npc_flamewaker_priestAI : public ScriptedAI { - mob_flamewaker_priestAI(Creature* creature) : ScriptedAI(creature) + npc_flamewaker_priestAI(Creature* creature) : ScriptedAI(creature) { } @@ -205,12 +205,12 @@ class mob_flamewaker_priest : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_flamewaker_priestAI(creature); + return new npc_flamewaker_priestAI(creature); } }; void AddSC_boss_sulfuron() { new boss_sulfuron(); - new mob_flamewaker_priest(); + new npc_flamewaker_priest(); } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index a9374481b77..024ef01ce6d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -363,19 +363,19 @@ enum ScarletCourierEnum NPC_SCARLET_COURIER = 29076 }; -class mob_scarlet_courier : public CreatureScript +class npc_scarlet_courier : public CreatureScript { public: - mob_scarlet_courier() : CreatureScript("mob_scarlet_courier") { } + npc_scarlet_courier() : CreatureScript("npc_scarlet_courier") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_scarlet_courierAI (creature); + return new npc_scarlet_courierAI (creature); } - struct mob_scarlet_courierAI : public ScriptedAI + struct npc_scarlet_courierAI : public ScriptedAI { - mob_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) {} + npc_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiStage; uint32 uiStage_timer; @@ -455,19 +455,19 @@ enum valroth SPELL_SUMMON_VALROTH_REMAINS = 52929 }; -class mob_high_inquisitor_valroth : public CreatureScript +class npc_high_inquisitor_valroth : public CreatureScript { public: - mob_high_inquisitor_valroth() : CreatureScript("mob_high_inquisitor_valroth") { } + npc_high_inquisitor_valroth() : CreatureScript("npc_high_inquisitor_valroth") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_high_inquisitor_valrothAI (creature); + return new npc_high_inquisitor_valrothAI (creature); } - struct mob_high_inquisitor_valrothAI : public ScriptedAI + struct npc_high_inquisitor_valrothAI : public ScriptedAI { - mob_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) {} + npc_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiRenew_timer; uint32 uiInquisitor_Penance_timer; @@ -1013,8 +1013,8 @@ public: void AddSC_the_scarlet_enclave_c2() { new npc_crusade_persuaded(); - new mob_scarlet_courier(); + new npc_scarlet_courier(); new npc_koltira_deathweaver(); - new mob_high_inquisitor_valroth(); + new npc_high_inquisitor_valroth(); new npc_a_special_surprise(); } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index baac9609c57..4334242641c 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -141,19 +141,19 @@ static char const* Text[]= #define EMOTE_LAUGHS "Headless Horseman laughs" // needs assigned to db. -class mob_wisp_invis : public CreatureScript +class npc_wisp_invis : public CreatureScript { public: - mob_wisp_invis() : CreatureScript("mob_wisp_invis") { } + npc_wisp_invis() : CreatureScript("npc_wisp_invis") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_wisp_invisAI (creature); + return new npc_wisp_invisAI (creature); } - struct mob_wisp_invisAI : public ScriptedAI + struct npc_wisp_invisAI : public ScriptedAI { - mob_wisp_invisAI(Creature* creature) : ScriptedAI(creature) + npc_wisp_invisAI(Creature* creature) : ScriptedAI(creature) { Creaturetype = delay = spell = spell2 = 0; } @@ -220,19 +220,19 @@ public: }; }; -class mob_head : public CreatureScript +class npc_head : public CreatureScript { public: - mob_head() : CreatureScript("mob_head") { } + npc_head() : CreatureScript("npc_head") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_headAI (creature); + return new npc_headAI (creature); } - struct mob_headAI : public ScriptedAI + struct npc_headAI : public ScriptedAI { - mob_headAI(Creature* creature) : ScriptedAI(creature) {} + npc_headAI(Creature* creature) : ScriptedAI(creature) {} uint64 bodyGUID; @@ -435,6 +435,7 @@ public: headGUID = 0; } + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); //if (instance) // instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED); } @@ -467,7 +468,7 @@ public: case 1: { if (Creature* smoke = me->SummonCreature(HELPER, Spawn[1].x, Spawn[1].y, Spawn[1].z, 0, TEMPSUMMON_TIMED_DESPAWN, 20000)) - CAST_AI(mob_wisp_invis::mob_wisp_invisAI, smoke->AI())->SetType(3); + CAST_AI(npc_wisp_invis::npc_wisp_invisAI, smoke->AI())->SetType(3); DoCast(me, SPELL_RHYME_BIG); break; } @@ -519,7 +520,7 @@ public: SaySound(SAY_PLAYER_DEATH); //maybe possible when player dies from conflagration else if (Creature* Head = Unit::GetCreature((*me), headGUID)) - CAST_AI(mob_head::mob_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH); + CAST_AI(npc_head::npc_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH); } } @@ -571,7 +572,7 @@ public: if (Creature* flame = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000)) flame->CastSpell(flame, SPELL_BODY_FLAME, false); if (Creature* wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000)) - CAST_AI(mob_wisp_invis::mob_wisp_invisAI, wisp->AI())->SetType(4); + CAST_AI(npc_wisp_invis::npc_wisp_invisAI, wisp->AI())->SetType(4); if (instance) instance->SetData(DATA_HORSEMAN_EVENT, DONE); @@ -692,7 +693,7 @@ public: if (burn <= diff) { if (Creature* flame = me->SummonCreature(HELPER, Spawn[0].x, Spawn[0].y, Spawn[0].z, 0, TEMPSUMMON_TIMED_DESPAWN, 17000)) - CAST_AI(mob_wisp_invis::mob_wisp_invisAI, flame->AI())->SetType(2); + CAST_AI(npc_wisp_invis::npc_wisp_invisAI, flame->AI())->SetType(2); burned = true; } else burn -= diff; @@ -751,8 +752,8 @@ public: Creature* Head = Unit::GetCreature((*me), headGUID); if (Head && Head->IsAlive()) { - CAST_AI(mob_head::mob_headAI, Head->AI())->Phase = Phase; - CAST_AI(mob_head::mob_headAI, Head->AI())->Disappear(); + CAST_AI(npc_head::npc_headAI, Head->AI())->Phase = Phase; + CAST_AI(npc_head::npc_headAI, Head->AI())->Disappear(); } return; } @@ -777,19 +778,19 @@ public: }; }; -class mob_pulsing_pumpkin : public CreatureScript +class npc_pulsing_pumpkin : public CreatureScript { public: - mob_pulsing_pumpkin() : CreatureScript("mob_pulsing_pumpkin") { } + npc_pulsing_pumpkin() : CreatureScript("npc_pulsing_pumpkin") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_pulsing_pumpkinAI (creature); + return new npc_pulsing_pumpkinAI (creature); } - struct mob_pulsing_pumpkinAI : public ScriptedAI + struct npc_pulsing_pumpkinAI : public ScriptedAI { - mob_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) {} + npc_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) {} bool sprouted; uint64 debuffGUID; @@ -805,7 +806,7 @@ public: { debuff->SetDisplayId(me->GetDisplayId()); debuff->CastSpell(debuff, SPELL_PUMPKIN_AURA_GREEN, false); - CAST_AI(mob_wisp_invis::mob_wisp_invisAI, debuff->AI())->SetType(1); + CAST_AI(npc_wisp_invis::npc_wisp_invisAI, debuff->AI())->SetType(1); debuffGUID = debuff->GetGUID(); } sprouted = false; @@ -898,7 +899,7 @@ public: } }; -void mob_head::mob_headAI::Disappear() +void npc_head::npc_headAI::Disappear() { if (withbody) return; @@ -924,8 +925,8 @@ void mob_head::mob_headAI::Disappear() void AddSC_boss_headless_horseman() { new boss_headless_horseman(); - new mob_head(); - new mob_pulsing_pumpkin(); - new mob_wisp_invis(); + new npc_head(); + new npc_pulsing_pumpkin(); + new npc_wisp_invis(); new go_loosely_turned_soil(); } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 491cbf6ea11..ff0bc877686 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -129,19 +129,19 @@ public: }; }; -class mob_scarlet_trainee : public CreatureScript +class npc_scarlet_trainee : public CreatureScript { public: - mob_scarlet_trainee() : CreatureScript("mob_scarlet_trainee") { } + npc_scarlet_trainee() : CreatureScript("npc_scarlet_trainee") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_scarlet_traineeAI(creature); + return new npc_scarlet_traineeAI(creature); } - struct mob_scarlet_traineeAI : public npc_escortAI + struct npc_scarlet_traineeAI : public npc_escortAI { - mob_scarlet_traineeAI(Creature* creature) : npc_escortAI(creature) + npc_scarlet_traineeAI(Creature* creature) : npc_escortAI(creature) { Start_Timer = urand(1000, 6000); } @@ -171,5 +171,5 @@ public: void AddSC_boss_herod() { new boss_herod(); - new mob_scarlet_trainee(); + new npc_scarlet_trainee(); } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index 7a46483a897..d233b09bed2 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -154,19 +154,19 @@ public: // Illusion of Jandice Barov Script -class mob_illusionofjandicebarov : public CreatureScript +class npc_illusionofjandicebarov : public CreatureScript { public: - mob_illusionofjandicebarov() : CreatureScript("mob_illusionofjandicebarov") { } + npc_illusionofjandicebarov() : CreatureScript("npc_illusionofjandicebarov") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_illusionofjandicebarovAI (creature); + return new npc_illusionofjandicebarovAI (creature); } - struct mob_illusionofjandicebarovAI : public ScriptedAI + struct npc_illusionofjandicebarovAI : public ScriptedAI { - mob_illusionofjandicebarovAI(Creature* creature) : ScriptedAI(creature) {} + npc_illusionofjandicebarovAI(Creature* creature) : ScriptedAI(creature) {} uint32 Cleave_Timer; @@ -205,5 +205,5 @@ public: void AddSC_boss_jandicebarov() { new boss_jandice_barov(); - new mob_illusionofjandicebarov(); + new npc_illusionofjandicebarov(); } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index 396efc4bc7e..a8b981dc44f 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -25,9 +25,9 @@ EndScriptData */ /* ContentData go_gauntlet_gate -mob_freed_soul -mob_restless_soul -mobs_spectral_ghostly_citizen +npc_freed_soul +npc_restless_soul +npc_spectral_ghostly_citizen EndContentData */ #include "ScriptMgr.h" @@ -81,26 +81,26 @@ public: }; /*###### -## mob_freed_soul +## npc_freed_soul ######*/ enum FreedSoul { SAY_ZAPPED = 0 }; -class mob_freed_soul : public CreatureScript +class npc_freed_soul : public CreatureScript { public: - mob_freed_soul() : CreatureScript("mob_freed_soul") { } + npc_freed_soul() : CreatureScript("npc_freed_soul") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_freed_soulAI (creature); + return new npc_freed_soulAI (creature); } - struct mob_freed_soulAI : public ScriptedAI + struct npc_freed_soulAI : public ScriptedAI { - mob_freed_soulAI(Creature* creature) : ScriptedAI(creature) {} + npc_freed_soulAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { @@ -113,7 +113,7 @@ public: }; /*###### -## mob_restless_soul +## npc_restless_soul ######*/ #define SPELL_EGAN_BLASTER 17368 @@ -122,19 +122,19 @@ public: #define ENTRY_RESTLESS 11122 #define ENTRY_FREED 11136 -class mob_restless_soul : public CreatureScript +class npc_restless_soul : public CreatureScript { public: - mob_restless_soul() : CreatureScript("mob_restless_soul") { } + npc_restless_soul() : CreatureScript("npc_restless_soul") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_restless_soulAI (creature); + return new npc_restless_soulAI (creature); } - struct mob_restless_soulAI : public ScriptedAI + struct npc_restless_soulAI : public ScriptedAI { - mob_restless_soulAI(Creature* creature) : ScriptedAI(creature) {} + npc_restless_soulAI(Creature* creature) : ScriptedAI(creature) {} uint64 Tagger; uint32 Die_Timer; @@ -195,7 +195,7 @@ public: }; /*###### -## mobs_spectral_ghostly_citizen +## npc_spectral_ghostly_citizen ######*/ enum eGhostlyCitizenSpells @@ -204,19 +204,19 @@ enum eGhostlyCitizenSpells SPELL_SLAP = 6754 }; -class mobs_spectral_ghostly_citizen : public CreatureScript +class npc_spectral_ghostly_citizen : public CreatureScript { public: - mobs_spectral_ghostly_citizen() : CreatureScript("mobs_spectral_ghostly_citizen") { } + npc_spectral_ghostly_citizen() : CreatureScript("npc_spectral_ghostly_citizen") { } CreatureAI* GetAI(Creature* creature) const { - return new mobs_spectral_ghostly_citizenAI (creature); + return new npc_spectral_ghostly_citizenAI (creature); } - struct mobs_spectral_ghostly_citizenAI : public ScriptedAI + struct npc_spectral_ghostly_citizenAI : public ScriptedAI { - mobs_spectral_ghostly_citizenAI(Creature* creature) : ScriptedAI(creature) {} + npc_spectral_ghostly_citizenAI(Creature* creature) : ScriptedAI(creature) {} uint32 Die_Timer; bool Tagged; @@ -294,7 +294,7 @@ public: void AddSC_stratholme() { new go_gauntlet_gate(); - new mob_freed_soul(); - new mob_restless_soul(); - new mobs_spectral_ghostly_citizen(); + new npc_freed_soul(); + new npc_restless_soul(); + new npc_spectral_ghostly_citizen(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index b9aef826738..31f93d70e00 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -294,7 +294,7 @@ public: for (uint8 i = 0; i<3; ++i) { target = SelectTarget(SELECT_TARGET_RANDOM, 0); - temp = DoSpawnCreature(MOB_SHADOW_IMAGE, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 10000); + temp = DoSpawnCreature(NPC_SHADOW_IMAGE, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 10000); if (temp && target) { temp->AddThreat(target, 1000000);//don't change target(healers) @@ -661,19 +661,19 @@ public: }; }; -class mob_shadow_image : public CreatureScript +class npc_shadow_image : public CreatureScript { public: - mob_shadow_image() : CreatureScript("mob_shadow_image") { } + npc_shadow_image() : CreatureScript("npc_shadow_image") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_shadow_imageAI (creature); + return new npc_shadow_imageAI (creature); }; - struct mob_shadow_imageAI : public ScriptedAI + struct npc_shadow_imageAI : public ScriptedAI { - mob_shadow_imageAI(Creature* creature) : ScriptedAI(creature) {} + npc_shadow_imageAI(Creature* creature) : ScriptedAI(creature) {} uint32 ShadowfuryTimer; uint32 KillTimer; @@ -745,5 +745,5 @@ void AddSC_boss_eredar_twins() { new boss_sacrolash(); new boss_alythess(); - new mob_shadow_image(); + new npc_shadow_image(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 7db85b79d20..e7bc4d18a95 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -145,7 +145,7 @@ public: me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10); me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10); - DespawnSummons(MOB_VAPOR_TRAIL); + DespawnSummons(NPC_VAPOR_TRAIL); me->setActive(false); if (instance) @@ -208,7 +208,7 @@ public: { float x, y, z; caster->GetPosition(x, y, z); - if (Unit* summon = me->SummonCreature(MOB_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) + if (Unit* summon = me->SummonCreature(NPC_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) { summon->SetMaxHealth(caster->GetMaxHealth()); summon->SetHealth(caster->GetMaxHealth()); @@ -221,7 +221,7 @@ public: void JustSummoned(Creature* summon) { - if (summon->GetEntry() == MOB_DEAD) + if (summon->GetEntry() == NPC_DEAD) { summon->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM)); DoZoneInCombat(summon); @@ -296,7 +296,7 @@ public: return; } - Creature* Vapor = me->SummonCreature(MOB_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000); + Creature* Vapor = me->SummonCreature(NPC_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000); if (Vapor) { Vapor->AI()->AttackStart(target); @@ -310,7 +310,7 @@ public: } case 3: { - DespawnSummons(MOB_VAPOR_TRAIL); + DespawnSummons(NPC_VAPOR_TRAIL); //DoCast(me, SPELL_VAPOR_SELECT); need core support Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true); @@ -324,7 +324,7 @@ public: } //target->CastSpell(target, SPELL_VAPOR_SUMMON, true); need core support - Creature* pVapor = me->SummonCreature(MOB_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000); + Creature* pVapor = me->SummonCreature(NPC_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000); if (pVapor) { if (pVapor->AI()) @@ -338,7 +338,7 @@ public: break; } case 4: - DespawnSummons(MOB_VAPOR_TRAIL); + DespawnSummons(NPC_VAPOR_TRAIL); events.ScheduleEvent(EVENT_FLIGHT_SEQUENCE, 1); break; case 5: @@ -469,7 +469,7 @@ public: float x, y, z; me->GetPosition(x, y, z); me->UpdateGroundPositionZ(x, y, z); - if (Creature* Fog = me->SummonCreature(MOB_VAPOR_TRAIL, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN, 10000)) + if (Creature* Fog = me->SummonCreature(NPC_VAPOR_TRAIL, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN, 10000)) { Fog->RemoveAurasDueToSpell(SPELL_TRAIL_TRIGGER); Fog->CastSpell(Fog, SPELL_FOG_TRIGGER, true); @@ -499,10 +499,10 @@ public: for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end(); ++i) { - if (entry == MOB_VAPOR_TRAIL && phase == PHASE_FLIGHT) + if (entry == NPC_VAPOR_TRAIL && phase == PHASE_FLIGHT) { (*i)->GetPosition(x, y, z); - me->SummonCreature(MOB_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); } (*i)->SetVisible(false); (*i)->setDeathState(JUST_DIED); @@ -513,19 +513,19 @@ public: }; }; -class mob_felmyst_vapor : public CreatureScript +class npc_felmyst_vapor : public CreatureScript { public: - mob_felmyst_vapor() : CreatureScript("mob_felmyst_vapor") { } + npc_felmyst_vapor() : CreatureScript("npc_felmyst_vapor") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_felmyst_vaporAI(creature); + return new npc_felmyst_vaporAI(creature); } - struct mob_felmyst_vaporAI : public ScriptedAI + struct npc_felmyst_vaporAI : public ScriptedAI { - mob_felmyst_vaporAI(Creature* creature) : ScriptedAI(creature) + npc_felmyst_vaporAI(Creature* creature) : ScriptedAI(creature) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetSpeed(MOVE_RUN, 0.8f); @@ -545,19 +545,19 @@ public: }; }; -class mob_felmyst_trail : public CreatureScript +class npc_felmyst_trail : public CreatureScript { public: - mob_felmyst_trail() : CreatureScript("mob_felmyst_trail") { } + npc_felmyst_trail() : CreatureScript("npc_felmyst_trail") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_felmyst_trailAI(creature); + return new npc_felmyst_trailAI(creature); } - struct mob_felmyst_trailAI : public ScriptedAI + struct npc_felmyst_trailAI : public ScriptedAI { - mob_felmyst_trailAI(Creature* creature) : ScriptedAI(creature) + npc_felmyst_trailAI(Creature* creature) : ScriptedAI(creature) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_TRAIL_TRIGGER, true); @@ -575,6 +575,6 @@ public: void AddSC_boss_felmyst() { new boss_felmyst(); - new mob_felmyst_vapor(); - new mob_felmyst_trail(); + new npc_felmyst_vapor(); + new npc_felmyst_trail(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index c24e5864fae..cce84e3714a 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -627,7 +627,7 @@ public: void EnterCombat(Unit* /*who*/) { - if (Creature* Kalec = me->SummonCreature(MOB_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0)) + if (Creature* Kalec = me->SummonCreature(NPC_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0)) { KalecGUID = Kalec->GetGUID(); me->CombatStart(Kalec); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index c0d7bb19b9d..9f4e8edc8cc 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -382,19 +382,19 @@ public: }; //AI for Kil'jaeden Event Controller -class mob_kiljaeden_controller : public CreatureScript +class npc_kiljaeden_controller : public CreatureScript { public: - mob_kiljaeden_controller() : CreatureScript("mob_kiljaeden_controller") { } + npc_kiljaeden_controller() : CreatureScript("npc_kiljaeden_controller") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_kiljaeden_controllerAI (creature); + return new npc_kiljaeden_controllerAI (creature); } - struct mob_kiljaeden_controllerAI : public ScriptedAI + struct npc_kiljaeden_controllerAI : public ScriptedAI { - mob_kiljaeden_controllerAI(Creature* creature) : ScriptedAI(creature), summons(me) + npc_kiljaeden_controllerAI(Creature* creature) : ScriptedAI(creature), summons(me) { instance = creature->GetInstanceScript(); @@ -627,7 +627,7 @@ public: if (instance) { if (Creature* pControl = Unit::GetCreature(*me, instance->GetData64(DATA_KILJAEDEN_CONTROLLER))) - CAST_AI(mob_kiljaeden_controller::mob_kiljaeden_controllerAI, pControl->AI())->Reset(); + CAST_AI(npc_kiljaeden_controller::npc_kiljaeden_controllerAI, pControl->AI())->Reset(); } } @@ -894,19 +894,19 @@ public: }; //AI for Hand of the Deceiver -class mob_hand_of_the_deceiver : public CreatureScript +class npc_hand_of_the_deceiver : public CreatureScript { public: - mob_hand_of_the_deceiver() : CreatureScript("mob_hand_of_the_deceiver") { } + npc_hand_of_the_deceiver() : CreatureScript("npc_hand_of_the_deceiver") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_hand_of_the_deceiverAI (creature); + return new npc_hand_of_the_deceiverAI (creature); } - struct mob_hand_of_the_deceiverAI : public ScriptedAI + struct npc_hand_of_the_deceiverAI : public ScriptedAI { - mob_hand_of_the_deceiverAI(Creature* creature) : ScriptedAI(creature) + npc_hand_of_the_deceiverAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -948,7 +948,7 @@ public: return; if (Creature* pControl = Unit::GetCreature(*me, instance->GetData64(DATA_KILJAEDEN_CONTROLLER))) - ++(CAST_AI(mob_kiljaeden_controller::mob_kiljaeden_controllerAI, pControl->AI())->deceiverDeathCount); + ++(CAST_AI(npc_kiljaeden_controller::npc_kiljaeden_controllerAI, pControl->AI())->deceiverDeathCount); } void UpdateAI(uint32 diff) @@ -994,19 +994,19 @@ public: }; //AI for Felfire Portal -class mob_felfire_portal : public CreatureScript +class npc_felfire_portal : public CreatureScript { public: - mob_felfire_portal() : CreatureScript("mob_felfire_portal") { } + npc_felfire_portal() : CreatureScript("npc_felfire_portal") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_felfire_portalAI (creature); + return new npc_felfire_portalAI (creature); } - struct mob_felfire_portalAI : public ScriptedAI + struct npc_felfire_portalAI : public ScriptedAI { - mob_felfire_portalAI(Creature* creature) : ScriptedAI(creature) + npc_felfire_portalAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } @@ -1041,19 +1041,19 @@ public: }; //AI for Felfire Fiend -class mob_volatile_felfire_fiend : public CreatureScript +class npc_volatile_felfire_fiend : public CreatureScript { public: - mob_volatile_felfire_fiend() : CreatureScript("mob_volatile_felfire_fiend") { } + npc_volatile_felfire_fiend() : CreatureScript("npc_volatile_felfire_fiend") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_volatile_felfire_fiendAI (creature); + return new npc_volatile_felfire_fiendAI (creature); } - struct mob_volatile_felfire_fiendAI : public ScriptedAI + struct npc_volatile_felfire_fiendAI : public ScriptedAI { - mob_volatile_felfire_fiendAI(Creature* creature) : ScriptedAI(creature) {} + npc_volatile_felfire_fiendAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiExplodeTimer; @@ -1098,19 +1098,19 @@ public: }; //AI for Armageddon target -class mob_armageddon : public CreatureScript +class npc_armageddon : public CreatureScript { public: - mob_armageddon() : CreatureScript("mob_armageddon") { } + npc_armageddon() : CreatureScript("npc_armageddon") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_armageddonAI (creature); + return new npc_armageddonAI (creature); } - struct mob_armageddonAI : public ScriptedAI + struct npc_armageddonAI : public ScriptedAI { - mob_armageddonAI(Creature* creature) : ScriptedAI(creature) + npc_armageddonAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } @@ -1155,19 +1155,19 @@ public: }; //AI for Shield Orbs -class mob_shield_orb : public CreatureScript +class npc_shield_orb : public CreatureScript { public: - mob_shield_orb() : CreatureScript("mob_shield_orb") { } + npc_shield_orb() : CreatureScript("npc_shield_orb") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_shield_orbAI (creature); + return new npc_shield_orbAI (creature); } - struct mob_shield_orbAI : public ScriptedAI + struct npc_shield_orbAI : public ScriptedAI { - mob_shield_orbAI(Creature* creature) : ScriptedAI(creature) + npc_shield_orbAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -1242,19 +1242,19 @@ public: }; //AI for Sinister Reflection -class mob_sinster_reflection : public CreatureScript +class npc_sinster_reflection : public CreatureScript { public: - mob_sinster_reflection() : CreatureScript("mob_sinster_reflection") { } + npc_sinster_reflection() : CreatureScript("npc_sinster_reflection") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_sinster_reflectionAI (creature); + return new npc_sinster_reflectionAI (creature); } - struct mob_sinster_reflectionAI : public ScriptedAI + struct npc_sinster_reflectionAI : public ScriptedAI { - mob_sinster_reflectionAI(Creature* creature) : ScriptedAI(creature) {} + npc_sinster_reflectionAI(Creature* creature) : ScriptedAI(creature) {} uint8 victimClass; uint32 uiTimer[3]; @@ -1416,11 +1416,11 @@ void AddSC_boss_kiljaeden() new go_orb_of_the_blue_flight(); new boss_kalecgos_kj(); new boss_kiljaeden(); - new mob_kiljaeden_controller(); - new mob_hand_of_the_deceiver(); - new mob_felfire_portal(); - new mob_volatile_felfire_fiend(); - new mob_armageddon(); - new mob_shield_orb(); - new mob_sinster_reflection(); + new npc_kiljaeden_controller(); + new npc_hand_of_the_deceiver(); + new npc_felfire_portal(); + new npc_volatile_felfire_fiend(); + new npc_armageddon(); + new npc_shield_orb(); + new npc_sinster_reflection(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h index 2efffc816c0..343720dbdb1 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h @@ -62,20 +62,20 @@ enum Creatures { BOSS_MURU = 25741, BOSS_ENTROPIUS = 25840, - MOB_KALECGOS = 24850, - MOB_KALEC = 24891, - MOB_SATHROVARR = 24892, + NPC_KALECGOS = 24850, + NPC_KALEC = 24891, + NPC_SATHROVARR = 24892, - MOB_DEAD = 25268, - MOB_FLIGHT_LEFT = 25357, - MOB_FLIGHT_RIGHT = 25358, - MOB_DEATH_CLOUD = 25703, - MOB_VAPOR = 25265, - MOB_VAPOR_TRAIL = 25267, + NPC_DEAD = 25268, + NPC_FLIGHT_LEFT = 25357, + NPC_FLIGHT_RIGHT = 25358, + NPC_DEATH_CLOUD = 25703, + NPC_VAPOR = 25265, + NPC_VAPOR_TRAIL = 25267, - MOB_GRAND_WARLOCK_ALYTHESS = 25166, - MOB_SHADOW_IMAGE = 25214, - MOB_LADY_SACROLASH = 25165, + NPC_GRAND_WARLOCK_ALYTHESS = 25166, + NPC_SHADOW_IMAGE = 25214, + NPC_LADY_SACROLASH = 25165, CREATURE_ANVEENA = 26046, // Embodiment of the Sunwell CREATURE_KALECGOS = 25319, // Helps the raid throughout the fight diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index f7f2dbfa6f7..ed7332510fc 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -211,24 +211,24 @@ class boss_archaedas : public CreatureScript }; /* ScriptData -SDName: mob_archaedas_minions +SDName: npc_archaedas_minions SD%Complete: 100 SDComment: These mobs are initially frozen until Archaedas awakens them one at a time. EndScriptData */ -class mob_archaedas_minions : public CreatureScript +class npc_archaedas_minions : public CreatureScript { public: - mob_archaedas_minions() - : CreatureScript("mob_archaedas_minions") + npc_archaedas_minions() + : CreatureScript("npc_archaedas_minions") { } - struct mob_archaedas_minionsAI : public ScriptedAI + struct npc_archaedas_minionsAI : public ScriptedAI { - mob_archaedas_minionsAI(Creature* creature) : ScriptedAI(creature) + npc_archaedas_minionsAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); } @@ -303,29 +303,29 @@ class mob_archaedas_minions : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_archaedas_minionsAI(creature); + return new npc_archaedas_minionsAI(creature); } }; /* ScriptData -SDName: mob_stonekeepers +SDName: npc_stonekeepers SD%Complete: 100 SDComment: After activating the altar of the keepers, the stone keepers will wake up one by one. EndScriptData */ -class mob_stonekeepers : public CreatureScript +class npc_stonekeepers : public CreatureScript { public: - mob_stonekeepers() - : CreatureScript("mob_stonekeepers") + npc_stonekeepers() + : CreatureScript("npc_stonekeepers") { } - struct mob_stonekeepersAI : public ScriptedAI + struct npc_stonekeepersAI : public ScriptedAI { - mob_stonekeepersAI(Creature* creature) : ScriptedAI(creature) + npc_stonekeepersAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); } @@ -366,7 +366,7 @@ class mob_stonekeepers : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_stonekeepersAI(creature); + return new npc_stonekeepersAI(creature); } }; @@ -404,8 +404,8 @@ class go_altar_of_archaedas : public GameObjectScript void AddSC_boss_archaedas() { new boss_archaedas(); - new mob_archaedas_minions(); - new mob_stonekeepers(); + new npc_archaedas_minions(); + new npc_stonekeepers(); new go_altar_of_archaedas(); } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index 3a84c79afdc..5f9577e12fa 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -24,7 +24,7 @@ SDCategory: Uldaman EndScriptData */ /* ContentData -mob_jadespine_basilisk +npc_jadespine_basilisk go_keystone_chamber at_map_chamber EndContentData */ @@ -35,7 +35,7 @@ EndContentData */ #include "Player.h" /*###### -## mob_jadespine_basilisk +## npc_jadespine_basilisk ######*/ enum eSpells @@ -43,18 +43,18 @@ enum eSpells SPELL_CRYSTALLINE_SLUMBER = 3636, }; -class mob_jadespine_basilisk : public CreatureScript +class npc_jadespine_basilisk : public CreatureScript { public: - mob_jadespine_basilisk() - : CreatureScript("mob_jadespine_basilisk") + npc_jadespine_basilisk() + : CreatureScript("npc_jadespine_basilisk") { } - struct mob_jadespine_basiliskAI : public ScriptedAI + struct npc_jadespine_basiliskAI : public ScriptedAI { - mob_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {} + npc_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiCslumberTimer; @@ -98,7 +98,7 @@ class mob_jadespine_basilisk : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_jadespine_basiliskAI(creature); + return new npc_jadespine_basiliskAI(creature); } }; @@ -146,7 +146,7 @@ class AreaTrigger_at_map_chamber : public AreaTriggerScript void AddSC_uldaman() { - new mob_jadespine_basilisk(); + new npc_jadespine_basilisk(); new go_keystone_chamber(); new AreaTrigger_at_map_chamber(); } diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp index 7465bbc3f17..091eb5e3d93 100644 --- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp @@ -54,7 +54,7 @@ enum eEnums EVENT_SAY_8 = 3, QUEST_GOGGLE_BOGGLE = 26050, - MOB_VENGEFUL_SURGE = 2776 + NPC_VENGEFUL_SURGE = 2776 }; class npc_professor_phizzlethorpe : public CreatureScript @@ -84,8 +84,8 @@ class npc_professor_phizzlethorpe : public CreatureScript break; case 8: Talk(EMOTE_PROGRESS_4); - me->SummonCreature(MOB_VENGEFUL_SURGE, -2065.505f, -2136.88f, 22.20362f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); - me->SummonCreature(MOB_VENGEFUL_SURGE, -2059.249f, -2134.88f, 21.51582f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); + me->SummonCreature(NPC_VENGEFUL_SURGE, -2065.505f, -2136.88f, 22.20362f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); + me->SummonCreature(NPC_VENGEFUL_SURGE, -2059.249f, -2134.88f, 21.51582f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); break; case 11: Talk(SAY_PROGRESS_5, player->GetGUID()); diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp index 4e04307d154..0a68ade7e6b 100644 --- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp @@ -24,7 +24,7 @@ SDCategory: Eastern Plaguelands EndScriptData */ /* ContentData -mobs_ghoul_flayer +npc_ghoul_flayer npc_augustus_the_touched npc_darrowshire_spirit npc_tirion_fordring @@ -36,14 +36,14 @@ EndContentData */ #include "Player.h" #include "WorldSession.h" -class mobs_ghoul_flayer : public CreatureScript +class npc_ghoul_flayer : public CreatureScript { public: - mobs_ghoul_flayer() : CreatureScript("mobs_ghoul_flayer") { } + npc_ghoul_flayer() : CreatureScript("npc_ghoul_flayer") { } - struct mobs_ghoul_flayerAI : public ScriptedAI + struct npc_ghoul_flayerAI : public ScriptedAI { - mobs_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { } + npc_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { } void Reset() {} @@ -58,7 +58,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mobs_ghoul_flayerAI (creature); + return new npc_ghoul_flayerAI (creature); } }; @@ -185,7 +185,7 @@ public: void AddSC_eastern_plaguelands() { - new mobs_ghoul_flayer(); + new npc_ghoul_flayer(); new npc_augustus_the_touched(); new npc_darrowshire_spirit(); new npc_tirion_fordring(); diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp index c148d485e1a..be0f4b47fed 100644 --- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp @@ -435,8 +435,8 @@ public: ######*/ #define QUEST_UNEXPECTED_RESULT 8488 -#define MOB_GHARZUL 15958 -#define MOB_ANGERSHADE 15656 +#define NPC_GHARZUL 15958 +#define NPC_ANGERSHADE 15656 class npc_apprentice_mirveda : public CreatureScript { @@ -504,9 +504,9 @@ public: if (Summon) { - me->SummonCreature(MOB_GHARZUL, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); - me->SummonCreature(MOB_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); - me->SummonCreature(MOB_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); + me->SummonCreature(NPC_GHARZUL, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); + me->SummonCreature(NPC_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); + me->SummonCreature(NPC_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); Summon = false; } } @@ -519,7 +519,7 @@ public: enum InfusedCrystal { - MOB_ENRAGED_WRAITH = 17086, + NPC_ENRAGED_WRAITH = 17086, EMOTE = 0, QUEST_POWERING_OUR_DEFENSES = 8490 }; @@ -618,9 +618,9 @@ public: uint32 ran1 = rand()%8; uint32 ran2 = rand()%8; uint32 ran3 = rand()%8; - me->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran1].x, SpawnLocations[ran1].y, SpawnLocations[ran1].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); - me->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran2].x, SpawnLocations[ran2].y, SpawnLocations[ran2].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); - me->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran3].x, SpawnLocations[ran3].y, SpawnLocations[ran3].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); + me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran1].x, SpawnLocations[ran1].y, SpawnLocations[ran1].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); + me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran2].x, SpawnLocations[ran2].y, SpawnLocations[ran2].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); + me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran3].x, SpawnLocations[ran3].y, SpawnLocations[ran3].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); WaveTimer = 30000; } else WaveTimer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp index 5a67f0d053a..45b651872ac 100644 --- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp @@ -24,7 +24,7 @@ SDCategory: Stranglethorn Vale EndScriptData */ /* ContentData -mob_yenniku +npc_yenniku EndContentData */ #include "ScriptMgr.h" @@ -33,22 +33,22 @@ EndContentData */ #include "SpellInfo.h" /*###### -## mob_yenniku +## npc_yenniku ######*/ -class mob_yenniku : public CreatureScript +class npc_yenniku : public CreatureScript { public: - mob_yenniku() : CreatureScript("mob_yenniku") { } + npc_yenniku() : CreatureScript("npc_yenniku") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_yennikuAI (creature); + return new npc_yennikuAI (creature); } - struct mob_yennikuAI : public ScriptedAI + struct npc_yennikuAI : public ScriptedAI { - mob_yennikuAI(Creature* creature) : ScriptedAI(creature) + npc_yennikuAI(Creature* creature) : ScriptedAI(creature) { bReset = false; } @@ -126,5 +126,5 @@ public: void AddSC_stranglethorn_vale() { - new mob_yenniku(); + new npc_yenniku(); } |
