diff options
| author | click <click@gonnamakeyou.com> | 2011-07-01 03:00:39 +0200 |
|---|---|---|
| committer | click <click@gonnamakeyou.com> | 2011-07-01 03:00:39 +0200 |
| commit | a9c9ab0efa7e41c31f52e71749048300d809d69a (patch) | |
| tree | feaa5e13970ef70b52644970353b33ec5a4195a9 /src/server/scripts/EasternKingdoms | |
| parent | ed4c9986c1f8e82179c1e9399e4ba6d9481b6d01 (diff) | |
Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals:
+ Fix compilewarning in Unit.cpp
+ Remove/comment out unused parameters for some commandscripts/scripts (warnings)
+ Replace "plr" with "player" all over the scriptbase for consistency
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
4 files changed, 30 insertions, 30 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp index 487ec83e682..2bea5547a4d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp @@ -60,13 +60,13 @@ public: { if (FlyBackTimer <= diff) { - Player* plr = NULL; + Player* player = NULL; if (me->isSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) if (summoner->GetTypeId() == TYPEID_PLAYER) - plr = CAST_PLR(summoner); + player = CAST_PLR(summoner); - if (!plr) + if (!player) phase = 3; switch(phase) @@ -77,19 +77,19 @@ public: FlyBackTimer = 500; break; case 1: - plr->GetClosePoint(x, y, z, me->GetObjectSize()); + player->GetClosePoint(x, y, z, me->GetObjectSize()); z += 2.5; x -= 2; y -= 1.5; me->GetMotionMaster()->MovePoint(0, x, y, z); - me->SetUInt64Value(UNIT_FIELD_TARGET, plr->GetGUID()); + me->SetUInt64Value(UNIT_FIELD_TARGET, player->GetGUID()); me->SetVisible(true); FlyBackTimer = 4500; break; case 2: - if (!plr->isRessurectRequested()) + if (!player->isRessurectRequested()) { me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOMSPELL01); - DoCast(plr, SPELL_REVIVE, true); - me->MonsterWhisper(VALK_WHISPER, plr->GetGUID()); + DoCast(player, SPELL_REVIVE, true); + me->MonsterWhisper(VALK_WHISPER, player->GetGUID()); } FlyBackTimer = 5000; break; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index f897f6fc90c..1fdd23fe51d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -470,8 +470,8 @@ public: wp_reached = false; me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); SaySound(SAY_ENTRANCE); - if (Unit* plr = Unit::GetUnit((*me), PlayerGUID)) - DoStartMovement(plr); + if (Unit* player = Unit::GetUnit((*me), PlayerGUID)) + DoStartMovement(player); break; } } @@ -490,9 +490,9 @@ public: if (withhead && Phase != 0) ScriptedAI::MoveInLineOfSight(who); } - void KilledUnit(Unit* plr) + void KilledUnit(Unit* player) { - if (plr->GetTypeId() == TYPEID_PLAYER) + if (player->GetTypeId() == TYPEID_PLAYER) { if (withhead) SaySound(SAY_PLAYER_DEATH); @@ -625,19 +625,19 @@ public: if (say_timer <= diff) { say_timer = 3000; - Player* plr = SelectRandomPlayer(100.0f, false); + Player* player = SelectRandomPlayer(100.0f, false); if (count < 3) { - if (plr) - plr->Say(Text[count], 0); + if (player) + player->Say(Text[count], 0); } else { DoCast(me, SPELL_RHYME_BIG); - if (plr) + if (player) { - plr->Say(Text[count], 0); - plr->HandleEmoteCommand(ANIM_EMOTE_SHOUT); + player->Say(Text[count], 0); + player->HandleEmoteCommand(ANIM_EMOTE_SHOUT); } wp_reached = true; IsFlying = true; @@ -671,8 +671,8 @@ public: case 2: if (conflagrate <= diff) { - if (Unit* plr = SelectRandomPlayer(30.0f)) - DoCast(plr, SPELL_CONFLAGRATION, false); + if (Unit* player = SelectRandomPlayer(30.0f)) + DoCast(player, SPELL_CONFLAGRATION, false); conflagrate = urand(10000, 16000); } else conflagrate -= diff; break; @@ -839,12 +839,12 @@ public: return true; pInstance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS); } - /* if (soil->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER && plr->getLevel() > 64) + /* if (soil->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER && player->getLevel() > 64) { - plr->PrepareQuestMenu(soil->GetGUID()); - plr->SendPreparedQuest(soil->GetGUID()); + player->PrepareQuestMenu(soil->GetGUID()); + player->SendPreparedQuest(soil->GetGUID()); } - if (plr->GetQuestStatus(11405) == QUEST_STATUS_INCOMPLETE && plr->getLevel() > 64) + if (player->GetQuestStatus(11405) == QUEST_STATUS_INCOMPLETE && player->getLevel() > 64) { */ pPlayer->AreaExploredOrEventHappens(11405); if (Creature* horseman = soil->SummonCreature(HH_MOUNTED, FlightPoint[20].x, FlightPoint[20].y, FlightPoint[20].z, 0, TEMPSUMMON_MANUAL_DESPAWN, 0)) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index 9cf1344beba..4ad483d7fb7 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -128,9 +128,9 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* plr = itr->getSource(); - if (plr && !plr->HasAura(45839, 0)) - return plr; + Player* player = itr->getSource(); + if (player && !player->HasAura(45839, 0)) + return player; } } diff --git a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp index 188959cbd23..31512dc6a37 100644 --- a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp @@ -130,9 +130,9 @@ public: PlayerGUID = caster->GetGUID(); if (PlayerGUID) { - Unit* plr = Unit::GetUnit((*me), PlayerGUID); - if (plr && CAST_PLR(plr)->GetQuestStatus(QUESTG) == QUEST_STATUS_INCOMPLETE) - DoCast(plr, 45110, true); + Unit* player = Unit::GetUnit((*me), PlayerGUID); + if (player && CAST_PLR(player)->GetQuestStatus(QUESTG) == QUEST_STATUS_INCOMPLETE) + DoCast(player, 45110, true); } DoCast(me, ENRAGE); Unit* Myrmidon = me->FindNearestCreature(DM, 70); |
