diff options
author | Gyx <2359980687@qq.com> | 2012-03-16 19:40:57 +0800 |
---|---|---|
committer | Gyx <2359980687@qq.com> | 2012-03-16 19:40:57 +0800 |
commit | bef1b0c4028a3986d63c3b2c9ebdf532a3c73b5b (patch) | |
tree | 69c3fa2b429f6a5461e2f3ec28fac7f822f0bd6f /src/server/scripts/EasternKingdoms | |
parent | ddc0f5d7d609e15ec39a3190a319e6b9dc18bec0 (diff) |
Core/Script: Code style.
Signed-off-by: Gyx <2359980687@qq.com>
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
7 files changed, 38 insertions, 19 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index cffb2d73b1f..aab18cd57be 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -303,9 +303,11 @@ public: prisonerGUID = guid; } - uint64 GetGUID(int32 /*id*/) { return prisonerGUID; } + uint64 GetGUID(int32 /*id*/) + { + return prisonerGUID; + } }; - }; class go_acherus_soul_prison : public GameObjectScript @@ -702,7 +704,9 @@ public: void Reset() { Creature* deathcharger = me->FindNearestCreature(28782, 30); - if (!deathcharger) return; + if (!deathcharger) + return; + deathcharger->RestoreFaction(); deathcharger->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); deathcharger->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -713,7 +717,9 @@ public: void JustDied(Unit* killer) { Creature* deathcharger = me->FindNearestCreature(28782, 30); - if (!deathcharger) return; + if (!deathcharger) + return; + if (killer->GetTypeId() == TYPEID_PLAYER && deathcharger->GetTypeId() == TYPEID_UNIT && deathcharger->IsVehicle()) { deathcharger->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index b71f0ef8b9a..1ffed905167 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -319,7 +319,8 @@ public: if (wait <= diff) { wait = 1000; - if (!me->getVictim()) return; + if (!me->getVictim()) + return; me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveFleeing(me->getVictim()); } @@ -803,11 +804,15 @@ public: void Despawn() { - if (!debuffGUID) return; + if (!debuffGUID) + return; + Unit* debuff = Unit::GetUnit((*me), debuffGUID); if (debuff) + { debuff->SetVisible(false); debuffGUID = 0; + } } void JustDied(Unit* /*killer*/) { if (!sprouted) Despawn(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index 7ac42ff8193..f783fcc1eb5 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -676,7 +676,9 @@ public: void TeleportAllPlayersBack() { Map* map = me->GetMap(); - if (!map->IsDungeon()) return; + if (!map->IsDungeon()) + return; + Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index 17d23429537..7a946e9d5bf 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -153,7 +153,7 @@ class boss_archaedas : public CreatureScript // wake a wall minion if (uiWallMinionTimer <= uiDiff) { - instance->SetData (DATA_MINIONS, IN_PROGRESS); + instance->SetData(DATA_MINIONS, IN_PROGRESS); uiWallMinionTimer = 10000; } else uiWallMinionTimer -= uiDiff; diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index 60d17a7e5d2..fea64c55377 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -184,8 +184,8 @@ class instance_uldaman : public InstanceMapScript return; // only want the first one we find } // if we get this far than all four are dead so open the door - SetData (DATA_ALTAR_DOORS, DONE); - SetDoor (uiArchaedasTempleDoor, true); //open next the door too + SetData(DATA_ALTAR_DOORS, DONE); + SetDoor(uiArchaedasTempleDoor, true); //open next the door too } void ActivateWallMinions() @@ -320,7 +320,7 @@ class instance_uldaman : public InstanceMapScript uiIronayaSealDoorTimer -= diff; } - void SetData (uint32 type, uint32 data) + void SetData(uint32 type, uint32 data) { switch (type) { @@ -386,7 +386,7 @@ class instance_uldaman : public InstanceMapScript } } - void SetData64 (uint32 type, uint64 data) + void SetData64(uint32 type, uint64 data) { // Archaedas if (type == 0) @@ -425,7 +425,8 @@ class instance_uldaman : public InstanceMapScript void OnCreatureCreate(Creature* creature) { - switch (creature->GetEntry()) { + switch (creature->GetEntry()) + { case 4857: // Stone Keeper SetFrozenState (creature); vStoneKeeper.push_back(creature->GetGUID()); @@ -458,10 +459,10 @@ class instance_uldaman : public InstanceMapScript uiArchaedasGUID = creature->GetGUID(); break; - } // end switch - } // end OnCreatureCreate + } + } - uint64 GetData64 (uint32 identifier) + uint64 GetData64(uint32 identifier) { if (identifier == 0) return uiWhoWokeuiArchaedasGUID; if (identifier == 1) return vVaultWalker[0]; // VaultWalker1 diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 3cf4f315cad..bbaafa63979 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -374,7 +374,9 @@ class boss_janalai : public CreatureScript //Teleport every Player into the middle Map* map = me->GetMap(); - if (!map->IsDungeon()) return; + if (!map->IsDungeon()) + return; + Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) if (Player* i_pl = i->getSource()) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index ac1554bd00e..884fe109785 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -109,7 +109,8 @@ class instance_zulaman : public InstanceMapScript bool IsEncounterInProgress() const { for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - if (m_auiEncounter[i] == IN_PROGRESS) return true; + if (m_auiEncounter[i] == IN_PROGRESS) + return true; return false; } @@ -188,7 +189,9 @@ class instance_zulaman : public InstanceMapScript void Load(const char* load) { - if (!load) return; + if (!load) + return; + std::istringstream ss(load); //sLog->outError("TSCR: Zul'aman loaded, %s.", ss.str().c_str()); char dataHead; // S |