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authorSorikoff <46191832+Sorikoff@users.noreply.github.com>2019-02-25 08:36:36 +0000
committerGiacomo Pozzoni <giacomopoz@gmail.com>2019-02-25 09:36:36 +0100
commitc2f2db08aa4f729fbd5b21528a215f6df0c131b6 (patch)
tree45c4d1d79271204fc73ad39e713e145aa8ff9a70 /src/server/scripts/EasternKingdoms
parent47e1816bf78ea3050150fa3d4b0a93d8b9b10807 (diff)
Allow walk when chasing (#23069)
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index fe2204b0354..c312bca4268 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -670,9 +670,8 @@ struct npc_dark_rider_of_acherus : public ScriptedAI
{
case EVENT_START_MOVING:
me->SetTarget(_horseGUID);
- me->SetWalk(true);
if (Creature* horse = ObjectAccessor::GetCreature(*me, _horseGUID))
- me->GetMotionMaster()->MoveChase(horse);
+ me->GetMotionMaster()->MoveChase(horse, {}, {}, true);
_events.ScheduleEvent(EVENT_DESPAWN_HORSE, 5s);
break;
case EVENT_DESPAWN_HORSE: