diff options
| author | Spp <spp@jorge.gr> | 2013-01-14 11:04:03 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-01-14 11:04:03 +0100 |
| commit | d75222feca1b0ffc5f9b10df1fd442eedab95a16 (patch) | |
| tree | 3b9a42f1255be3406bed2b45217e32e91597e912 /src/server/scripts/EasternKingdoms | |
| parent | 7540cfedfc74b2c5e91ded052182fd3b02ca7b66 (diff) | |
| parent | 802657250c20088d7f42ec7c836589a532e66fcc (diff) | |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.cpp
src/server/game/DataStores/DBCfmt.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Movement/Spline/MovementPacketBuilder.cpp
src/server/game/Movement/Spline/MovementUtil.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_paladin.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
22 files changed, 364 insertions, 355 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp index 047ad3f7096..da38fe9f54b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp @@ -66,7 +66,6 @@ public: { if (instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS) OpenDoors(false); - instance->SetBossState(DATA_PYROGAURD_EMBERSEER,NOT_STARTED); // respawn any dead Blackhand Incarcerators DoCast(me, SPELL_ENCAGED_EMBERSEER); //DoCast(me, SPELL_FIRE_SHIELD_TRIGGER); @@ -83,7 +82,6 @@ public: void JustDied(Unit* /*killer*/) { - instance->SetBossState(DATA_PYROGAURD_EMBERSEER,DONE); OpenDoors(true); _JustDied(); } @@ -102,7 +100,6 @@ public: void UpdateAI(uint32 const diff) { if (!UpdateVictim()) - return; events.Update(diff); @@ -115,11 +112,11 @@ public: switch (eventId) { case EVENT_FIRENOVA: - DoCast(me->getVictim(), SPELL_FIRENOVA); + DoCastVictim(SPELL_FIRENOVA); events.ScheduleEvent(EVENT_FIRENOVA, 6 * IN_MILLISECONDS); break; case EVENT_FLAMEBUFFET: - DoCast(me->getVictim(), SPELL_FLAMEBUFFET); + DoCastVictim(SPELL_FLAMEBUFFET); events.ScheduleEvent(EVENT_FLAMEBUFFET, 14 * IN_MILLISECONDS); break; case EVENT_PYROBLAST: @@ -129,6 +126,7 @@ public: break; } } + DoMeleeAttackIfReady(); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp index 72a5712181e..06ba0036ef3 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp @@ -215,7 +215,8 @@ public: switch (eventId) { case EVENT_PYROGUARD_EMBERSEER: - SetBossState(DATA_PYROGAURD_EMBERSEER,IN_PROGRESS); + if (GetBossState(DATA_PYROGAURD_EMBERSEER) == NOT_STARTED) + SetBossState(DATA_PYROGAURD_EMBERSEER, IN_PROGRESS); break; default: break; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 3a026d23faa..ae4b6197f4c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -603,7 +603,7 @@ public: void netherspite_infernal::netherspite_infernalAI::Cleanup() { - Creature *pMalchezaar = Unit::GetCreature(*me, malchezaar); + Creature* pMalchezaar = Unit::GetCreature(*me, malchezaar); if (pMalchezaar && pMalchezaar->isAlive()) CAST_AI(boss_malchezaar::boss_malchezaarAI, pMalchezaar->AI())->Cleanup(me, point); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 97fe57c5434..96293c635d6 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -146,7 +146,7 @@ public: me->CastSpell(me, SPELL_DK_INITIATE_VISUAL, true); if (Player* starter = Unit::GetPlayer(*me, playerGUID)) - Talk(SAY_EVENT_ATTACK); + sCreatureTextMgr->SendChat(me, SAY_EVENT_ATTACK, 0, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, starter); phase = PHASE_TO_ATTACK; } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index 1338f4d2901..fa7180b7497 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -104,7 +104,7 @@ public: { me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01); DoCast(player, SPELL_REVIVE, true); - Talk(WHISPER_REVIVE,player->GetGUID()); + Talk(WHISPER_REVIVE, player->GetGUID()); } FlyBackTimer = 5000; break; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index 4e2a1b6fa19..5d164fbfafa 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -58,20 +58,21 @@ class boss_darkmaster_gandling : public CreatureScript void Reset() { + _Reset(); if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_GATE_GANDLING))) gate->SetGoState(GO_STATE_ACTIVE); } void JustDied(Unit* /*killer*/) { - if (instance) - instance->SetData(DATA_DARKMASTERGANDLING, DONE); + _JustDied(); if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_GATE_GANDLING))) gate->SetGoState(GO_STATE_ACTIVE); } void EnterCombat(Unit* /*who*/) { + _EnterCombat(); events.ScheduleEvent(EVENT_ARCANEMISSILES, 4500); events.ScheduleEvent(EVENT_SHADOWSHIELD, 12000); events.ScheduleEvent(EVENT_CURSE, 2000); @@ -116,7 +117,7 @@ class boss_darkmaster_gandling : public CreatureScript case EVENT_SHADOW_PORTAL: if (HealthAbovePct(3)) { - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOW_PORTAL,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOW_PORTAL, true); events.ScheduleEvent(EVENT_SHADOW_PORTAL, urand(17000, 27000)); } } @@ -171,7 +172,7 @@ class spell_shadow_portal : public SpellScriptLoader { if (attempts++ >= 6) break; - switch (urand(0,5)) + switch (urand(0, 5)) { case ROOM_HALL_OF_SECRETS: if (InstanceScript* instance = GetCaster()->GetInstanceScript()) @@ -222,7 +223,7 @@ class spell_shadow_portal : public SpellScriptLoader } }; -// Script for Shadow Portal spells 17863,17939,17943,17944,17946,17948 +// Script for Shadow Portal spells 17863, 17939, 17943, 17944, 17946, 17948 Position const SummonPos[18] = { // Hall of Secrects @@ -330,7 +331,7 @@ class spell_shadow_portal_rooms : public SpellScriptLoader if (Summoned) { Summoned->GetMotionMaster()->MoveRandom(5); - Summoned->AI()->SetData(0,phase_to_set); + Summoned->AI()->SetData(0, phase_to_set); } } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp index fc54b90ab45..b2a91f4efe4 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp @@ -53,16 +53,9 @@ class boss_doctor_theolen_krastinov : public CreatureScript { boss_theolenkrastinovAI(Creature* creature) : BossAI(creature, DATA_DOCTORTHEOLENKRASTINOV) {} - void Reset() {} - - void JustDied(Unit* /*killer*/) - { - if (instance) - instance->SetData(DATA_DOCTORTHEOLENKRASTINOV, DONE); - } - void EnterCombat(Unit* /*who*/) { + _EnterCombat(); events.ScheduleEvent(EVENT_REND, 8000); events.ScheduleEvent(EVENT_BACKHAND, 9000); events.ScheduleEvent(EVENT_FRENZY, 1000); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp index 64d827e41f1..617dff17220 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp @@ -48,18 +48,11 @@ class boss_illucia_barov : public CreatureScript struct boss_illuciabarovAI : public BossAI { - boss_illuciabarovAI(Creature* creature) : BossAI(creature,DATA_LADYILLUCIABAROV) {} - - void Reset() {} - - void JustDied(Unit* /*killer*/) - { - if (instance) - instance->SetData(DATA_LADYILLUCIABAROV, DONE); - } + boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADYILLUCIABAROV) {} void EnterCombat(Unit* /*who*/) { + _EnterCombat(); events.ScheduleEvent(EVENT_CURSEOFAGONY, 18000); events.ScheduleEvent(EVENT_SHADOWSHOCK, 9000); events.ScheduleEvent(EVENT_SILENCE, 5000); @@ -85,7 +78,7 @@ class boss_illucia_barov : public CreatureScript events.ScheduleEvent(EVENT_CURSEOFAGONY, 30000); break; case EVENT_SHADOWSHOCK: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOWSHOCK,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOWSHOCK, true); events.ScheduleEvent(EVENT_SHADOWSHOCK, 12000); break; case EVENT_SILENCE: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp index 1f55666acc3..e2c7287f178 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp @@ -57,18 +57,14 @@ class boss_instructor_malicia : public CreatureScript void Reset() { + _Reset(); FlashCounter = 0; TouchCounter = 0; } - void JustDied(Unit* /*killer*/) - { - if (instance) - instance->SetData(DATA_INSTRUCTORMALICIA, DONE); - } - void EnterCombat(Unit* /*who*/) { + _EnterCombat(); events.ScheduleEvent(EVENT_CALLOFGRAVES, 4000); events.ScheduleEvent(EVENT_CORRUPTION, 8000); events.ScheduleEvent(EVENT_RENEW, 32000); @@ -95,7 +91,7 @@ class boss_instructor_malicia : public CreatureScript events.ScheduleEvent(EVENT_CALLOFGRAVES, 65000); break; case EVENT_CORRUPTION: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_CORRUPTION,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CORRUPTION, true); events.ScheduleEvent(EVENT_CORRUPTION, 24000); break; case EVENT_RENEW: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 9d8f448964c..b0a2d48d053 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -103,8 +103,7 @@ class boss_kirtonos_the_herald : public CreatureScript brazier->ResetDoorOrButton(); brazier->SetGoState(GO_STATE_READY); } - if (instance) - instance->SetData(DATA_KIRTONOS, DONE); + _JustDied(); } void EnterEvadeMode() @@ -153,7 +152,7 @@ class boss_kirtonos_the_herald : public CreatureScript switch (_introEvent) { case INTRO_1: - me->GetMotionMaster()->MovePath(KIRTONOS_PATH,false); + me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false); _introEvent = 0; break; case INTRO_2: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp index c246e781bd8..3a7aee0d6c6 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp @@ -48,17 +48,13 @@ class boss_lord_alexei_barov : public CreatureScript void Reset() { + _Reset(); me->LoadCreaturesAddon(); } - void JustDied(Unit* /*killer*/) - { - if (instance) - instance->SetData(DATA_LORDALEXEIBAROV, DONE); - } - void EnterCombat(Unit* /*who*/) { + _EnterCombat(); events.ScheduleEvent(EVENT_IMMOLATE, 7000); events.ScheduleEvent(EVENT_VEILOFSHADOW, 15000); } @@ -78,7 +74,7 @@ class boss_lord_alexei_barov : public CreatureScript switch (eventId) { case EVENT_IMMOLATE: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_IMMOLATE,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_IMMOLATE, true); events.ScheduleEvent(EVENT_IMMOLATE, 12000); break; case EVENT_VEILOFSHADOW: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp index 2239194a5e3..d06189d5054 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp @@ -50,16 +50,9 @@ class boss_lorekeeper_polkelt : public CreatureScript { boss_lorekeeperpolkeltAI(Creature* creature) : BossAI(creature, DATA_LOREKEEPERPOLKELT) {} - void Reset() {} - - void JustDied(Unit* /*killer*/) - { - if (instance) - instance->SetData(DATA_LOREKEEPERPOLKELT, DONE); - } - void EnterCombat(Unit* /*who*/) { + _EnterCombat(); events.ScheduleEvent(EVENT_VOLATILEINFECTION, 38000); events.ScheduleEvent(EVENT_DARKPLAGUE, 8000); events.ScheduleEvent(EVENT_CORROSIVEACID, 45000); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp index e2e04ae7b81..99b9fba958c 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp @@ -42,7 +42,6 @@ enum Events EVENT_KNOCKAWAY = 4 }; - class boss_the_ravenian : public CreatureScript { public: boss_the_ravenian() : CreatureScript("boss_the_ravenian") { } @@ -51,16 +50,9 @@ class boss_the_ravenian : public CreatureScript { boss_theravenianAI(Creature* creature) : BossAI(creature, DATA_THERAVENIAN) {} - void Reset() {} - - void JustDied(Unit* /*killer*/) - { - if (instance) - instance->SetData(DATA_THERAVENIAN, DONE); - } - void EnterCombat(Unit* /*who*/) { + _EnterCombat(); events.ScheduleEvent(EVENT_TRAMPLE, 24000); events.ScheduleEvent(EVENT_CLEAVE, 15000); events.ScheduleEvent(EVENT_SUNDERINCLEAVE, 40000); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp index d97372d4379..0da31fbe428 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp @@ -15,160 +15,215 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -/* ScriptData -Name: Instance_Scholomance -%Complete: 100 -Comment: -Category: Scholomance -EndScriptData */ - #include "ScriptMgr.h" #include "InstanceScript.h" -#include "scholomance.h" #include "Player.h" +#include "scholomance.h" -enum CreatureId -{ - NPC_DARKMASTER_GANDLING = 1853 -}; - -Position const GandlingLoc = {180.7712f, -5.428603f, 75.57024f, 1.291544f}; +Position const GandlingLoc = { 180.7712f, -5.428603f, 75.57024f, 1.291544f }; class instance_scholomance : public InstanceMapScript { -public: - instance_scholomance() : InstanceMapScript("instance_scholomance", 289) { } - - InstanceScript* GetInstanceScript(InstanceMap* map) const - { - return new instance_scholomance_InstanceMapScript(map); - } - - struct instance_scholomance_InstanceMapScript : public InstanceScript - { - instance_scholomance_InstanceMapScript(Map* map) : InstanceScript(map) {} - - //Lord Alexei Barov, Doctor Theolen Krastinov, The Ravenian, Lorekeeper Polkelt, Instructor Malicia and the Lady Illucia Barov. - uint32 m_auiEncounter[MAX_ENCOUNTER]; - uint64 GateKirtonosGUID; - uint64 GateGandlingGUID; - uint64 GateMiliciaGUID; - uint64 GateTheolenGUID; - uint64 GatePolkeltGUID; - uint64 GateRavenianGUID; - uint64 GateBarovGUID; - uint64 GateIlluciaGUID; - uint64 BrazierOfTheHeraldGUID; - - void Initialize() + public: + instance_scholomance() : InstanceMapScript("instance_scholomance", 289) { } + + InstanceScript* GetInstanceScript(InstanceMap* map) const { - GateKirtonosGUID = 0; - GateGandlingGUID = 0; - GateMiliciaGUID = 0; - GateTheolenGUID = 0; - GatePolkeltGUID = 0; - GateRavenianGUID = 0; - GateBarovGUID = 0; - GateIlluciaGUID = 0; - BrazierOfTheHeraldGUID = 0; - - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - m_auiEncounter[i] = NOT_STARTED; + return new instance_scholomance_InstanceMapScript(map); } - void OnGameObjectCreate(GameObject* go) + struct instance_scholomance_InstanceMapScript : public InstanceScript { - switch (go->GetEntry()) + instance_scholomance_InstanceMapScript(Map* map) : InstanceScript(map) { - case GO_GATE_KIRTONOS: GateKirtonosGUID = go->GetGUID(); break; - case GO_GATE_GANDLING: GateGandlingGUID = go->GetGUID(); break; - case GO_GATE_MALICIA: GateMiliciaGUID = go->GetGUID(); break; - case GO_GATE_THEOLEN: GateTheolenGUID = go->GetGUID(); break; - case GO_GATE_POLKELT: GatePolkeltGUID = go->GetGUID(); break; - case GO_GATE_RAVENIAN: GateRavenianGUID = go->GetGUID(); break; - case GO_GATE_BAROV: GateBarovGUID = go->GetGUID(); break; - case GO_GATE_ILLUCIA: GateIlluciaGUID = go->GetGUID(); break; - case GO_BRAZIER_OF_THE_HERALD: BrazierOfTheHeraldGUID = go->GetGUID(); break; + SetBossNumber(EncounterCount); + GateKirtonosGUID = 0; + GateGandlingGUID = 0; + GateMiliciaGUID = 0; + GateTheolenGUID = 0; + GatePolkeltGUID = 0; + GateRavenianGUID = 0; + GateBarovGUID = 0; + GateIlluciaGUID = 0; + BrazierOfTheHeraldGUID = 0; } - } - void SetData(uint32 type, uint32 data) - { - switch (type) + void OnGameObjectCreate(GameObject* go) { - case DATA_LORDALEXEIBAROV: - m_auiEncounter[DATA_LORDALEXEIBAROV] = data; - CheckToSpawnGandling(); - break; - case DATA_DOCTORTHEOLENKRASTINOV: - m_auiEncounter[DATA_DOCTORTHEOLENKRASTINOV] = data; - CheckToSpawnGandling(); - break; - case DATA_THERAVENIAN: - m_auiEncounter[DATA_THERAVENIAN] = data; - CheckToSpawnGandling(); - break; - case DATA_LOREKEEPERPOLKELT: - m_auiEncounter[DATA_LOREKEEPERPOLKELT] = data; - CheckToSpawnGandling(); - break; - case DATA_INSTRUCTORMALICIA: - m_auiEncounter[DATA_INSTRUCTORMALICIA] = data; - CheckToSpawnGandling(); - break; - case DATA_LADYILLUCIABAROV: - m_auiEncounter[DATA_LADYILLUCIABAROV] = data; - CheckToSpawnGandling(); - break; - case DATA_DARKMASTERGANDLING: - m_auiEncounter[DATA_DARKMASTERGANDLING] = data; - break; - case DATA_KIRTONOS: - m_auiEncounter[DATA_KIRTONOS] = data; - break; + switch (go->GetEntry()) + { + case GO_GATE_KIRTONOS: + GateKirtonosGUID = go->GetGUID(); + break; + case GO_GATE_GANDLING: + GateGandlingGUID = go->GetGUID(); + break; + case GO_GATE_MALICIA: + GateMiliciaGUID = go->GetGUID(); + break; + case GO_GATE_THEOLEN: + GateTheolenGUID = go->GetGUID(); + break; + case GO_GATE_POLKELT: + GatePolkeltGUID = go->GetGUID(); + break; + case GO_GATE_RAVENIAN: + GateRavenianGUID = go->GetGUID(); + break; + case GO_GATE_BAROV: + GateBarovGUID = go->GetGUID(); + break; + case GO_GATE_ILLUCIA: + GateIlluciaGUID = go->GetGUID(); + break; + case GO_BRAZIER_OF_THE_HERALD: + BrazierOfTheHeraldGUID = go->GetGUID(); + break; + default: + break; + } } - } - uint32 GetData(uint32 type) const - { - return type == (m_auiEncounter[DATA_LORDALEXEIBAROV] == DONE) && (m_auiEncounter[DATA_DOCTORTHEOLENKRASTINOV] == DONE) && - (m_auiEncounter[DATA_THERAVENIAN] == DONE) && (m_auiEncounter[DATA_LOREKEEPERPOLKELT] == DONE) && - (m_auiEncounter[DATA_INSTRUCTORMALICIA] == DONE) && (m_auiEncounter[DATA_LADYILLUCIABAROV] == DONE) - ? IN_PROGRESS : 0; - } + bool SetBossState(uint32 type, EncounterState state) + { + if (!InstanceScript::SetBossState(type, state)) + return false; + + switch (type) + { + case DATA_LORDALEXEIBAROV: + case DATA_DOCTORTHEOLENKRASTINOV: + case DATA_THERAVENIAN: + case DATA_LOREKEEPERPOLKELT: + case DATA_INSTRUCTORMALICIA: + case DATA_LADYILLUCIABAROV: + CheckToSpawnGandling(); + break; + default: + break; + } + + return true; + } - uint64 GetData64(uint32 type) const - { - switch (type) + uint64 GetData64(uint32 type) const { - case GO_GATE_KIRTONOS: return GateKirtonosGUID; break; - case GO_GATE_GANDLING: return GateGandlingGUID; break; - case GO_GATE_MALICIA: return GateMiliciaGUID; break; - case GO_GATE_THEOLEN: return GateTheolenGUID; break; - case GO_GATE_POLKELT: return GatePolkeltGUID; break; - case GO_GATE_RAVENIAN: return GateRavenianGUID; break; - case GO_GATE_BAROV: return GateBarovGUID; break; - case GO_GATE_ILLUCIA: return GateIlluciaGUID; break; - case GO_BRAZIER_OF_THE_HERALD: return BrazierOfTheHeraldGUID; break; + switch (type) + { + case GO_GATE_KIRTONOS: + return GateKirtonosGUID; + case GO_GATE_GANDLING: + return GateGandlingGUID; + case GO_GATE_MALICIA: + return GateMiliciaGUID; + case GO_GATE_THEOLEN: + return GateTheolenGUID; + case GO_GATE_POLKELT: + return GatePolkeltGUID; + case GO_GATE_RAVENIAN: + return GateRavenianGUID; + case GO_GATE_BAROV: + return GateBarovGUID; + case GO_GATE_ILLUCIA: + return GateIlluciaGUID; + case GO_BRAZIER_OF_THE_HERALD: + return BrazierOfTheHeraldGUID; + default: + break; + } + + return 0; } - return 0; - } + bool CheckPreBosses(uint32 bossId) const + { + switch (bossId) + { + case DATA_DARKMASTERGANDLING: + if (GetBossState(DATA_LORDALEXEIBAROV) != DONE) + return false; + if (GetBossState(DATA_DOCTORTHEOLENKRASTINOV) != DONE) + return false; + if (GetBossState(DATA_THERAVENIAN) != DONE) + return false; + if (GetBossState(DATA_LOREKEEPERPOLKELT) != DONE) + return false; + if (GetBossState(DATA_INSTRUCTORMALICIA) != DONE) + return false; + if (GetBossState(DATA_LADYILLUCIABAROV) != DONE) + return false; + if (GetBossState(DATA_DARKMASTERGANDLING) == DONE) + return false; + break; + default: + break; + } + + return true; + } - void CheckToSpawnGandling() - { - if (GetData(DATA_DARKMASTERGANDLING) == IN_PROGRESS) + void CheckToSpawnGandling() + { + if (CheckPreBosses(DATA_DARKMASTERGANDLING)) + instance->SummonCreature(NPC_DARKMASTER_GANDLING, GandlingLoc); + } + + std::string GetSaveData() + { + OUT_SAVE_INST_DATA; + + std::ostringstream saveStream; + saveStream << "S O " << GetBossSaveData(); + + OUT_SAVE_INST_DATA_COMPLETE; + return saveStream.str(); + } + + void Load(const char* str) { - Map::PlayerList const &PlayerList = instance->GetPlayers(); - if (PlayerList.isEmpty()) + if (!str) + { + OUT_LOAD_INST_DATA_FAIL; return; + } + + OUT_LOAD_INST_DATA(str); + + char dataHead1, dataHead2; + + std::istringstream loadStream(str); + loadStream >> dataHead1 >> dataHead2; - Map::PlayerList::const_iterator i = PlayerList.begin(); - if (Player* i_pl = i->getSource()) - i_pl->SummonCreature(NPC_DARKMASTER_GANDLING, GandlingLoc); + if (dataHead1 == 'S' && dataHead2 == 'O') + { + for (uint32 i = 0; i < EncounterCount; ++i) + { + uint32 tmpState; + loadStream >> tmpState; + if (tmpState == IN_PROGRESS || tmpState > SPECIAL) + tmpState = NOT_STARTED; + SetBossState(i, EncounterState(tmpState)); + } + + CheckToSpawnGandling(); + } + else + OUT_LOAD_INST_DATA_FAIL; + + OUT_LOAD_INST_DATA_COMPLETE; } - } - }; + + protected: + uint64 GateKirtonosGUID; + uint64 GateGandlingGUID; + uint64 GateMiliciaGUID; + uint64 GateTheolenGUID; + uint64 GatePolkeltGUID; + uint64 GateRavenianGUID; + uint64 GateBarovGUID; + uint64 GateIlluciaGUID; + uint64 BrazierOfTheHeraldGUID; + }; }; void AddSC_instance_scholomance() diff --git a/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h b/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h index 2d9c8c7bbe7..5c38cc39e3d 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h +++ b/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h @@ -18,6 +18,8 @@ #ifndef DEF_SCHOLOMANCE_H #define DEF_SCHOLOMANCE_H +uint32 const EncounterCount = 8; + enum DataTypes { DATA_DOCTORTHEOLENKRASTINOV = 0, @@ -30,6 +32,11 @@ enum DataTypes DATA_KIRTONOS = 7 }; +enum CreatureIds +{ + NPC_DARKMASTER_GANDLING = 1853 +}; + enum GameobjectIds { GO_GATE_KIRTONOS = 175570, @@ -43,9 +50,4 @@ enum GameobjectIds GO_BRAZIER_OF_THE_HERALD = 175564 }; -enum Misc -{ - MAX_ENCOUNTER = 8 -}; - #endif diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index 6e3f024ac1d..c186ada72b7 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -114,7 +114,7 @@ public: if (instance) { - if (Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS))) + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS))) { if (temp->isDead()) temp->Respawn(); @@ -145,7 +145,7 @@ public: if (instance) { - Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); + Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); if (temp && temp->isAlive() && !temp->getVictim()) temp->AI()->AttackStart(who); } @@ -374,7 +374,7 @@ public: if (instance) { - if (Creature *temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH))) + if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH))) { if (temp->isDead()) temp->Respawn(); @@ -406,7 +406,7 @@ public: if (instance) { - Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); + Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); if (temp && temp->isAlive() && !temp->getVictim()) temp->AI()->AttackStart(who); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index d575b7633cb..57699a34e17 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -122,7 +122,7 @@ public: return false; } - Player const * GetPlayerInMap() const + Player const* GetPlayerInMap() const { Map::PlayerList const& players = instance->GetPlayers(); diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index 87301f43745..81f64ce6de0 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -102,7 +102,7 @@ class boss_archaedas : public CreatureScript DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag); minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true); minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - minion->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); minion->setFaction(14); } } @@ -399,35 +399,6 @@ class go_altar_of_archaedas : public GameObjectScript } }; -/* ScriptData -SDName: go_altar_of_the_keepers -SD%Complete: 100 -SDComment: Need 1 person to activate to open the altar. One by one the StoneKeepers will activate. After all four are dead than the door will open. -SDCategory: Uldaman -EndScriptData */ - -class go_altar_of_the_keepers : public GameObjectScript -{ - public: - - go_altar_of_the_keepers() - : GameObjectScript("go_altar_of_the_keepers") - { - } - - bool OnGossipHello(Player* player, GameObject* /*go*/) - { - InstanceScript* instance = player->GetInstanceScript(); - if (!instance) - return false; - - player->CastSpell (player, SPELL_BOSS_OBJECT_VISUAL, false); - - instance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate the Stone Keepers - return false; - } -}; - //This is the actual function called only once durring InitScripts() //It must define all handled functions that are to be run in this script void AddSC_boss_archaedas() @@ -436,6 +407,5 @@ void AddSC_boss_archaedas() new mob_archaedas_minions(); new mob_stonekeepers(); new go_altar_of_archaedas(); - new go_altar_of_the_keepers(); } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index 138243a9ce2..df87eaca5a8 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -33,38 +33,38 @@ enum eSpells SPELL_AWAKEN_VAULT_WALKER = 10258, }; +enum Events +{ + EVENT_SUB_BOSS_AGGRO = 2228 +}; + class instance_uldaman : public InstanceMapScript { public: - instance_uldaman() - : InstanceMapScript("instance_uldaman", 70) - { - } + instance_uldaman() : InstanceMapScript("instance_uldaman", 70) {} struct instance_uldaman_InstanceMapScript : public InstanceScript { - instance_uldaman_InstanceMapScript(Map* map) : InstanceScript(map) - { - } + instance_uldaman_InstanceMapScript(Map* map) : InstanceScript(map) {} void Initialize() { memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); - uiArchaedasGUID = 0; - uiIronayaGUID = 0; - uiWhoWokeuiArchaedasGUID = 0; + archaedasGUID = 0; + ironayaGUID = 0; + whoWokeuiArchaedasGUID = 0; - uiAltarOfTheKeeperTempleDoor = 0; - uiArchaedasTempleDoor = 0; - uiAncientVaultDoor = 0; + altarOfTheKeeperTempleDoor = 0; + archaedasTempleDoor = 0; + ancientVaultDoor = 0; - uiIronayaSealDoor = 0; + ironayaSealDoor = 0; - uiKeystoneGUID = 0; + keystoneGUID = 0; - uiIronayaSealDoorTimer = 27000; //animation time - bKeystoneCheck = false; + ironayaSealDoorTimer = 27000; //animation time + keystoneCheck = false; } bool IsEncounterInProgress() const @@ -76,25 +76,25 @@ class instance_uldaman : public InstanceMapScript return false; } - uint64 uiArchaedasGUID; - uint64 uiIronayaGUID; - uint64 uiWhoWokeuiArchaedasGUID; + uint64 archaedasGUID; + uint64 ironayaGUID; + uint64 whoWokeuiArchaedasGUID; - uint64 uiAltarOfTheKeeperTempleDoor; - uint64 uiArchaedasTempleDoor; - uint64 uiAncientVaultDoor; - uint64 uiIronayaSealDoor; + uint64 altarOfTheKeeperTempleDoor; + uint64 archaedasTempleDoor; + uint64 ancientVaultDoor; + uint64 ironayaSealDoor; - uint64 uiKeystoneGUID; + uint64 keystoneGUID; - uint32 uiIronayaSealDoorTimer; - bool bKeystoneCheck; + uint32 ironayaSealDoorTimer; + bool keystoneCheck; - std::vector<uint64> vStoneKeeper; - std::vector<uint64> vAltarOfTheKeeperCount; - std::vector<uint64> vVaultWalker; - std::vector<uint64> vEarthenGuardian; - std::vector<uint64> vArchaedasWallMinions; // minions lined up around the wall + std::vector<uint64> stoneKeepers; + std::vector<uint64> altarOfTheKeeperCounts; + std::vector<uint64> vaultWalkers; + std::vector<uint64> earthenGuardians; + std::vector<uint64> archaedasWallMinions; // minions lined up around the wall uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; @@ -104,14 +104,14 @@ class instance_uldaman : public InstanceMapScript switch (go->GetEntry()) { case GO_ALTAR_OF_THE_KEEPER_TEMPLE_DOOR: // lock the door - uiAltarOfTheKeeperTempleDoor = go->GetGUID(); + altarOfTheKeeperTempleDoor = go->GetGUID(); if (m_auiEncounter[0] == DONE) HandleGameObject(0, true, go); break; case GO_ARCHAEDAS_TEMPLE_DOOR: - uiArchaedasTempleDoor = go->GetGUID(); + archaedasTempleDoor = go->GetGUID(); if (m_auiEncounter[0] == DONE) HandleGameObject(0, true, go); @@ -120,21 +120,21 @@ class instance_uldaman : public InstanceMapScript case GO_ANCIENT_VAULT_DOOR: go->SetGoState(GO_STATE_READY); go->SetUInt32Value(GAMEOBJECT_FLAGS, 33); - uiAncientVaultDoor = go->GetGUID(); + ancientVaultDoor = go->GetGUID(); if (m_auiEncounter[1] == DONE) HandleGameObject(0, true, go); break; case GO_IRONAYA_SEAL_DOOR: - uiIronayaSealDoor = go->GetGUID(); + ironayaSealDoor = go->GetGUID(); if (m_auiEncounter[2] == DONE) HandleGameObject(0, true, go); break; case GO_KEYSTONE: - uiKeystoneGUID = go->GetGUID(); + keystoneGUID = go->GetGUID(); if (m_auiEncounter[2] == DONE) { @@ -174,35 +174,38 @@ class instance_uldaman : public InstanceMapScript void ActivateStoneKeepers() { - for (std::vector<uint64>::const_iterator i = vStoneKeeper.begin(); i != vStoneKeeper.end(); ++i) + if (GetData(DATA_ALTAR_DOORS) != DONE) { - Creature* target = instance->GetCreature(*i); - if (!target || !target->isAlive() || target->getFaction() == 14) - continue; - target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); - target->setFaction(14); - target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - return; // only want the first one we find + for (std::vector<uint64>::const_iterator i = stoneKeepers.begin(); i != stoneKeepers.end(); ++i) + { + Creature* target = instance->GetCreature(*i); + if (!target || !target->isAlive()) + continue; + target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); + target->setFaction(14); + target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + return; // only want the first one we find + } + // if we get this far than all four are dead so open the door + SetData(DATA_ALTAR_DOORS, DONE); + SetDoor(archaedasTempleDoor, true); //open next the door too } - // if we get this far than all four are dead so open the door - SetData(DATA_ALTAR_DOORS, DONE); - SetDoor(uiArchaedasTempleDoor, true); //open next the door too } void ActivateWallMinions() { - Creature* archaedas = instance->GetCreature(uiArchaedasGUID); + Creature* archaedas = instance->GetCreature(archaedasGUID); if (!archaedas) return; - for (std::vector<uint64>::const_iterator i = vArchaedasWallMinions.begin(); i != vArchaedasWallMinions.end(); ++i) + for (std::vector<uint64>::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i) { Creature* target = instance->GetCreature(*i); if (!target || !target->isAlive() || target->getFaction() == 14) continue; archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); - target->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); target->setFaction(14); return; // only want the first one we find @@ -213,7 +216,7 @@ class instance_uldaman : public InstanceMapScript void DeActivateMinions() { // first despawn any aggroed wall minions - for (std::vector<uint64>::const_iterator i = vArchaedasWallMinions.begin(); i != vArchaedasWallMinions.end(); ++i) + for (std::vector<uint64>::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i) { Creature* target = instance->GetCreature(*i); if (!target || target->isDead() || target->getFaction() != 14) @@ -223,7 +226,7 @@ class instance_uldaman : public InstanceMapScript } // Vault Walkers - for (std::vector<uint64>::const_iterator i = vVaultWalker.begin(); i != vVaultWalker.end(); ++i) + for (std::vector<uint64>::const_iterator i = vaultWalkers.begin(); i != vaultWalkers.end(); ++i) { Creature* target = instance->GetCreature(*i); if (!target || target->isDead() || target->getFaction() != 14) @@ -233,7 +236,7 @@ class instance_uldaman : public InstanceMapScript } // Earthen Guardians - for (std::vector<uint64>::const_iterator i = vEarthenGuardian.begin(); i != vEarthenGuardian.end(); ++i) + for (std::vector<uint64>::const_iterator i = earthenGuardians.begin(); i != earthenGuardians.end(); ++i) { Creature* target = instance->GetCreature(*i); if (!target || target->isDead() || target->getFaction() != 14) @@ -245,20 +248,20 @@ class instance_uldaman : public InstanceMapScript void ActivateArchaedas(uint64 target) { - Creature* archaedas = instance->GetCreature(uiArchaedasGUID); + Creature* archaedas = instance->GetCreature(archaedasGUID); if (!archaedas) return; if (Unit::GetUnit(*archaedas, target)) { archaedas->CastSpell(archaedas, SPELL_ARCHAEDAS_AWAKEN, false); - uiWhoWokeuiArchaedasGUID = target; + whoWokeuiArchaedasGUID = target; } } void ActivateIronaya() { - Creature* ironaya = instance->GetCreature(uiIronayaGUID); + Creature* ironaya = instance->GetCreature(ironayaGUID); if (!ironaya) return; @@ -270,7 +273,7 @@ class instance_uldaman : public InstanceMapScript void RespawnMinions() { // first respawn any aggroed wall minions - for (std::vector<uint64>::const_iterator i = vArchaedasWallMinions.begin(); i != vArchaedasWallMinions.end(); ++i) + for (std::vector<uint64>::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i) { Creature* target = instance->GetCreature(*i); if (target && target->isDead()) @@ -282,7 +285,7 @@ class instance_uldaman : public InstanceMapScript } // Vault Walkers - for (std::vector<uint64>::const_iterator i = vVaultWalker.begin(); i != vVaultWalker.end(); ++i) + for (std::vector<uint64>::const_iterator i = vaultWalkers.begin(); i != vaultWalkers.end(); ++i) { Creature* target = instance->GetCreature(*i); if (target && target->isDead()) @@ -294,7 +297,7 @@ class instance_uldaman : public InstanceMapScript } // Earthen Guardians - for (std::vector<uint64>::const_iterator i = vEarthenGuardian.begin(); i != vEarthenGuardian.end(); ++i) + for (std::vector<uint64>::const_iterator i = earthenGuardians.begin(); i != earthenGuardians.end(); ++i) { Creature* target = instance->GetCreature(*i); if (target && target->isDead()) @@ -307,21 +310,21 @@ class instance_uldaman : public InstanceMapScript } void Update(uint32 diff) { - if (!bKeystoneCheck) + if (!keystoneCheck) return; - if (uiIronayaSealDoorTimer <= diff) + if (ironayaSealDoorTimer <= diff) { ActivateIronaya(); - SetDoor(uiIronayaSealDoor, true); - BlockGO(uiKeystoneGUID); + SetDoor(ironayaSealDoor, true); + BlockGO(keystoneGUID); SetData(DATA_IRONAYA_DOOR, DONE); //save state - bKeystoneCheck = false; + keystoneCheck = false; } else - uiIronayaSealDoorTimer -= diff; + ironayaSealDoorTimer -= diff; } void SetData(uint32 type, uint32 data) @@ -331,15 +334,15 @@ class instance_uldaman : public InstanceMapScript case DATA_ALTAR_DOORS: m_auiEncounter[0] = data; if (data == DONE) - SetDoor(uiAltarOfTheKeeperTempleDoor, true); + SetDoor(altarOfTheKeeperTempleDoor, true); break; case DATA_ANCIENT_DOOR: m_auiEncounter[1] = data; if (data == DONE) //archeadas defeat { - SetDoor(uiArchaedasTempleDoor, true); //re open enter door - SetDoor(uiAncientVaultDoor, true); + SetDoor(archaedasTempleDoor, true); //re open enter door + SetDoor(ancientVaultDoor, true); } break; @@ -356,7 +359,7 @@ class instance_uldaman : public InstanceMapScript { case NOT_STARTED: if (m_auiEncounter[0] == DONE) //if players opened the doors - SetDoor(uiArchaedasTempleDoor, true); + SetDoor(archaedasTempleDoor, true); RespawnMinions(); break; @@ -372,7 +375,7 @@ class instance_uldaman : public InstanceMapScript break; case DATA_IRONAYA_SEAL: - bKeystoneCheck = true; + keystoneCheck = true; break; } @@ -396,7 +399,7 @@ class instance_uldaman : public InstanceMapScript if (type == 0) { ActivateArchaedas (data); - SetDoor(uiArchaedasTempleDoor, false); //close when event is started + SetDoor(archaedasTempleDoor, false); //close when event is started } } @@ -433,34 +436,34 @@ class instance_uldaman : public InstanceMapScript { case 4857: // Stone Keeper SetFrozenState (creature); - vStoneKeeper.push_back(creature->GetGUID()); + stoneKeepers.push_back(creature->GetGUID()); break; case 7309: // Earthen Custodian - vArchaedasWallMinions.push_back(creature->GetGUID()); + archaedasWallMinions.push_back(creature->GetGUID()); break; case 7077: // Earthen Hallshaper - vArchaedasWallMinions.push_back(creature->GetGUID()); + archaedasWallMinions.push_back(creature->GetGUID()); break; case 7076: // Earthen Guardian - vEarthenGuardian.push_back(creature->GetGUID()); + earthenGuardians.push_back(creature->GetGUID()); break; case 7228: // Ironaya - uiIronayaGUID = creature->GetGUID(); + ironayaGUID = creature->GetGUID(); if (m_auiEncounter[2] != DONE) SetFrozenState (creature); break; case 10120: // Vault Walker - vVaultWalker.push_back(creature->GetGUID()); + vaultWalkers.push_back(creature->GetGUID()); break; case 2748: // Archaedas - uiArchaedasGUID = creature->GetGUID(); + archaedasGUID = creature->GetGUID(); break; } @@ -471,25 +474,37 @@ class instance_uldaman : public InstanceMapScript switch (identifier) { case 0: - return uiWhoWokeuiArchaedasGUID; + return whoWokeuiArchaedasGUID; case 1: case 2: case 3: case 4: - return vVaultWalker.at(identifier - 1); + return vaultWalkers.at(identifier - 1); case 5: case 6: case 7: case 8: case 9: case 10: - return vEarthenGuardian.at(identifier - 5); + return earthenGuardians.at(identifier - 5); default: break; } return 0; } // end GetData64 + + void ProcessEvent(WorldObject* /*gameObject*/, uint32 eventId) + { + switch (eventId) + { + case EVENT_SUB_BOSS_AGGRO: + SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate the Stone Keepers + break; + default: + break; + } + } }; InstanceScript* GetInstanceScript(InstanceMap* map) const diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 935e54eae0c..577423adb39 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -45,32 +45,37 @@ EndScriptData */ #define YELL_BERSERK "Whatch you be doing? Pissin' yourselves..." #define SOUND_BERSERK 12025 -#define SPELL_DUAL_WIELD 29651 -#define SPELL_SABER_LASH 43267 -#define SPELL_FRENZY 43139 -#define SPELL_FLAMESHOCK 43303 -#define SPELL_EARTHSHOCK 43305 -#define SPELL_TRANSFORM_SPLIT 43142 -#define SPELL_TRANSFORM_SPLIT2 43573 -#define SPELL_TRANSFORM_MERGE 43271 -#define SPELL_SUMMON_LYNX 43143 -#define SPELL_SUMMON_TOTEM 43302 -#define SPELL_BERSERK 45078 - -#define MOB_SPIRIT_LYNX 24143 -#define SPELL_LYNX_FRENZY 43290 -#define SPELL_SHRED_ARMOR 43243 - -#define MOB_TOTEM 24224 +enum Spells +{ + SPELL_DUAL_WIELD = 29651, + SPELL_SABER_LASH = 43267, + SPELL_FRENZY = 43139, + SPELL_FLAMESHOCK = 43303, + SPELL_EARTHSHOCK = 43305, + SPELL_TRANSFORM_SPLIT = 43142, + SPELL_TRANSFORM_SPLIT2 = 43573, + SPELL_TRANSFORM_MERGE = 43271, + SPELL_SUMMON_LYNX = 43143, + SPELL_SUMMON_TOTEM = 43302, + SPELL_BERSERK = 45078, + SPELL_LYNX_FRENZY = 43290, // Used by Spirit Lynx + SPELL_SHRED_ARMOR = 43243 // Used by Spirit Lynx +}; + +enum Hal_CreatureIds +{ + NPC_SPIRIT_LYNX = 24143, + NPC_TOTEM = 24224 +}; enum PhaseHalazzi { - PHASE_NONE = 0, - PHASE_LYNX = 1, - PHASE_SPLIT = 2, - PHASE_HUMAN = 3, - PHASE_MERGE = 4, - PHASE_ENRAGE = 5 + PHASE_NONE = 0, + PHASE_LYNX = 1, + PHASE_SPLIT = 2, + PHASE_HUMAN = 3, + PHASE_MERGE = 4, + PHASE_ENRAGE = 5 }; class boss_halazzi : public CreatureScript @@ -134,7 +139,7 @@ class boss_halazzi : public CreatureScript void JustSummoned(Creature* summon) { summon->AI()->AttackStart(me->getVictim()); - if (summon->GetEntry() == MOB_SPIRIT_LYNX) + if (summon->GetEntry() == NPC_SPIRIT_LYNX) LynxGUID = summon->GetGUID(); } @@ -183,7 +188,7 @@ class boss_halazzi : public CreatureScript break; case PHASE_HUMAN: //DoCast(me, SPELL_SUMMON_LYNX, true); - DoSpawnCreature(MOB_SPIRIT_LYNX, 5, 5, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + DoSpawnCreature(NPC_SPIRIT_LYNX, 5, 5, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); me->SetMaxHealth(400000); me->SetHealth(400000); ShockTimer = 10000; @@ -413,3 +418,4 @@ void AddSC_boss_halazzi() new mob_halazzi_lynx(); } + diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 59997ebaa31..44fa0f87177 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -314,7 +314,7 @@ class npc_harrison_jones : public CreatureScript me->SetEntry(NPC_HARRISON_JONES_2); me->SetDisplayId(MODEL_HARRISON_JONES_2); me->SetTarget(0); - me->SetByteValue(UNIT_FIELD_BYTES_1,0,UNIT_STAND_STATE_DEAD); + me->SetByteValue(UNIT_FIELD_BYTES_1, 0,UNIT_STAND_STATE_DEAD); me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); if (instance) instance->SetData(DATA_GONGEVENT, DONE); @@ -330,7 +330,7 @@ class npc_harrison_jones : public CreatureScript switch (_gongEvent) { case GONG_EVENT_1: - me->GetMotionMaster()->MovePath(HARRISON_MOVE_1,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_1, false); _gongEvent = GONG_EVENT_2; _gongTimer = 12000; break; @@ -345,14 +345,14 @@ class npc_harrison_jones : public CreatureScript break; case GONG_EVENT_3: if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) - gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + gong->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); _gongEvent = GONG_EVENT_4; _gongTimer = 105000; break; case GONG_EVENT_4: me->RemoveAura(SPELL_BANGING_THE_GONG); if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) - gong->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + gong->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); // trigger or gong will need to be scripted to set IN_PROGRESS after enough hits. // This is temp workaround. @@ -362,7 +362,7 @@ class npc_harrison_jones : public CreatureScript if (instance->GetData(DATA_GONGEVENT) == IN_PROGRESS) { // Players are Now Saved to instance at SPECIAL (Player should be notified?) - me->GetMotionMaster()->MovePath(HARRISON_MOVE_2,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_2, false); _gongEvent = GONG_EVENT_5; _gongTimer = 5000; } @@ -401,12 +401,12 @@ class npc_harrison_jones : public CreatureScript ptarget->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_SPEAR)); ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); ptarget->SetReactState(REACT_PASSIVE); - ptarget->AI()->SetData(0,1); + ptarget->AI()->SetData(0, 1); } else ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); ptarget->SetReactState(REACT_PASSIVE); - ptarget->AI()->SetData(0,2); + ptarget->AI()->SetData(0, 2); } } } @@ -421,7 +421,7 @@ class npc_harrison_jones : public CreatureScript DoCast(me, SPELL_STEALTH); me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(0)); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); - me->GetMotionMaster()->MovePath(HARRISON_MOVE_3,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_3, false); _gongTimer = 1000; _gongEvent = 0; break; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index db34d22ff4e..f50badcee77 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -225,7 +225,7 @@ class boss_mandokir : public CreatureScript return 0; } - void SetGUID(uint64 guid, int32 type/* = 0 */) + void SetGUID(uint64 guid, int32 /*type = 0 */) { _reviveGUID = guid; } @@ -341,7 +341,7 @@ class npc_ohgan : public CreatureScript } } - void UpdateAI(uint32 const diff) + void UpdateAI(uint32 const /*diff*/) { if (!UpdateVictim()) return; @@ -378,7 +378,7 @@ class npc_chained_spirit : public CreatureScript _revivePlayerGUID = 0; } - void SetGUID(uint64 guid, int32 type/* = 0 */) + void SetGUID(uint64 guid, int32 /*type = 0 */) { _revivePlayerGUID = guid; } @@ -711,7 +711,6 @@ class spell_mandokir_reanimate_ohgan : public SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { - Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { target->RemoveAura(SPELL_PERMANENT_FEIGN_DEATH); |
