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-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp311
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/scholomance.h12
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp179
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp56
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp7
22 files changed, 364 insertions, 355 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp
index 047ad3f7096..da38fe9f54b 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp
@@ -66,7 +66,6 @@ public:
{
if (instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS)
OpenDoors(false);
- instance->SetBossState(DATA_PYROGAURD_EMBERSEER,NOT_STARTED);
// respawn any dead Blackhand Incarcerators
DoCast(me, SPELL_ENCAGED_EMBERSEER);
//DoCast(me, SPELL_FIRE_SHIELD_TRIGGER);
@@ -83,7 +82,6 @@ public:
void JustDied(Unit* /*killer*/)
{
- instance->SetBossState(DATA_PYROGAURD_EMBERSEER,DONE);
OpenDoors(true);
_JustDied();
}
@@ -102,7 +100,6 @@ public:
void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
-
return;
events.Update(diff);
@@ -115,11 +112,11 @@ public:
switch (eventId)
{
case EVENT_FIRENOVA:
- DoCast(me->getVictim(), SPELL_FIRENOVA);
+ DoCastVictim(SPELL_FIRENOVA);
events.ScheduleEvent(EVENT_FIRENOVA, 6 * IN_MILLISECONDS);
break;
case EVENT_FLAMEBUFFET:
- DoCast(me->getVictim(), SPELL_FLAMEBUFFET);
+ DoCastVictim(SPELL_FLAMEBUFFET);
events.ScheduleEvent(EVENT_FLAMEBUFFET, 14 * IN_MILLISECONDS);
break;
case EVENT_PYROBLAST:
@@ -129,6 +126,7 @@ public:
break;
}
}
+
DoMeleeAttackIfReady();
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
index 72a5712181e..06ba0036ef3 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
@@ -215,7 +215,8 @@ public:
switch (eventId)
{
case EVENT_PYROGUARD_EMBERSEER:
- SetBossState(DATA_PYROGAURD_EMBERSEER,IN_PROGRESS);
+ if (GetBossState(DATA_PYROGAURD_EMBERSEER) == NOT_STARTED)
+ SetBossState(DATA_PYROGAURD_EMBERSEER, IN_PROGRESS);
break;
default:
break;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 3a026d23faa..ae4b6197f4c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -603,7 +603,7 @@ public:
void netherspite_infernal::netherspite_infernalAI::Cleanup()
{
- Creature *pMalchezaar = Unit::GetCreature(*me, malchezaar);
+ Creature* pMalchezaar = Unit::GetCreature(*me, malchezaar);
if (pMalchezaar && pMalchezaar->isAlive())
CAST_AI(boss_malchezaar::boss_malchezaarAI, pMalchezaar->AI())->Cleanup(me, point);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 97fe57c5434..96293c635d6 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -146,7 +146,7 @@ public:
me->CastSpell(me, SPELL_DK_INITIATE_VISUAL, true);
if (Player* starter = Unit::GetPlayer(*me, playerGUID))
- Talk(SAY_EVENT_ATTACK);
+ sCreatureTextMgr->SendChat(me, SAY_EVENT_ATTACK, 0, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, starter);
phase = PHASE_TO_ATTACK;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
index 1338f4d2901..fa7180b7497 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
@@ -104,7 +104,7 @@ public:
{
me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01);
DoCast(player, SPELL_REVIVE, true);
- Talk(WHISPER_REVIVE,player->GetGUID());
+ Talk(WHISPER_REVIVE, player->GetGUID());
}
FlyBackTimer = 5000;
break;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index 4e2a1b6fa19..5d164fbfafa 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -58,20 +58,21 @@ class boss_darkmaster_gandling : public CreatureScript
void Reset()
{
+ _Reset();
if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_GATE_GANDLING)))
gate->SetGoState(GO_STATE_ACTIVE);
}
void JustDied(Unit* /*killer*/)
{
- if (instance)
- instance->SetData(DATA_DARKMASTERGANDLING, DONE);
+ _JustDied();
if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_GATE_GANDLING)))
gate->SetGoState(GO_STATE_ACTIVE);
}
void EnterCombat(Unit* /*who*/)
{
+ _EnterCombat();
events.ScheduleEvent(EVENT_ARCANEMISSILES, 4500);
events.ScheduleEvent(EVENT_SHADOWSHIELD, 12000);
events.ScheduleEvent(EVENT_CURSE, 2000);
@@ -116,7 +117,7 @@ class boss_darkmaster_gandling : public CreatureScript
case EVENT_SHADOW_PORTAL:
if (HealthAbovePct(3))
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOW_PORTAL,true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOW_PORTAL, true);
events.ScheduleEvent(EVENT_SHADOW_PORTAL, urand(17000, 27000));
}
}
@@ -171,7 +172,7 @@ class spell_shadow_portal : public SpellScriptLoader
{
if (attempts++ >= 6) break;
- switch (urand(0,5))
+ switch (urand(0, 5))
{
case ROOM_HALL_OF_SECRETS:
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
@@ -222,7 +223,7 @@ class spell_shadow_portal : public SpellScriptLoader
}
};
-// Script for Shadow Portal spells 17863,17939,17943,17944,17946,17948
+// Script for Shadow Portal spells 17863, 17939, 17943, 17944, 17946, 17948
Position const SummonPos[18] =
{
// Hall of Secrects
@@ -330,7 +331,7 @@ class spell_shadow_portal_rooms : public SpellScriptLoader
if (Summoned)
{
Summoned->GetMotionMaster()->MoveRandom(5);
- Summoned->AI()->SetData(0,phase_to_set);
+ Summoned->AI()->SetData(0, phase_to_set);
}
}
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
index fc54b90ab45..b2a91f4efe4 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
@@ -53,16 +53,9 @@ class boss_doctor_theolen_krastinov : public CreatureScript
{
boss_theolenkrastinovAI(Creature* creature) : BossAI(creature, DATA_DOCTORTHEOLENKRASTINOV) {}
- void Reset() {}
-
- void JustDied(Unit* /*killer*/)
- {
- if (instance)
- instance->SetData(DATA_DOCTORTHEOLENKRASTINOV, DONE);
- }
-
void EnterCombat(Unit* /*who*/)
{
+ _EnterCombat();
events.ScheduleEvent(EVENT_REND, 8000);
events.ScheduleEvent(EVENT_BACKHAND, 9000);
events.ScheduleEvent(EVENT_FRENZY, 1000);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
index 64d827e41f1..617dff17220 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
@@ -48,18 +48,11 @@ class boss_illucia_barov : public CreatureScript
struct boss_illuciabarovAI : public BossAI
{
- boss_illuciabarovAI(Creature* creature) : BossAI(creature,DATA_LADYILLUCIABAROV) {}
-
- void Reset() {}
-
- void JustDied(Unit* /*killer*/)
- {
- if (instance)
- instance->SetData(DATA_LADYILLUCIABAROV, DONE);
- }
+ boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADYILLUCIABAROV) {}
void EnterCombat(Unit* /*who*/)
{
+ _EnterCombat();
events.ScheduleEvent(EVENT_CURSEOFAGONY, 18000);
events.ScheduleEvent(EVENT_SHADOWSHOCK, 9000);
events.ScheduleEvent(EVENT_SILENCE, 5000);
@@ -85,7 +78,7 @@ class boss_illucia_barov : public CreatureScript
events.ScheduleEvent(EVENT_CURSEOFAGONY, 30000);
break;
case EVENT_SHADOWSHOCK:
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOWSHOCK,true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOWSHOCK, true);
events.ScheduleEvent(EVENT_SHADOWSHOCK, 12000);
break;
case EVENT_SILENCE:
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
index 1f55666acc3..e2c7287f178 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
@@ -57,18 +57,14 @@ class boss_instructor_malicia : public CreatureScript
void Reset()
{
+ _Reset();
FlashCounter = 0;
TouchCounter = 0;
}
- void JustDied(Unit* /*killer*/)
- {
- if (instance)
- instance->SetData(DATA_INSTRUCTORMALICIA, DONE);
- }
-
void EnterCombat(Unit* /*who*/)
{
+ _EnterCombat();
events.ScheduleEvent(EVENT_CALLOFGRAVES, 4000);
events.ScheduleEvent(EVENT_CORRUPTION, 8000);
events.ScheduleEvent(EVENT_RENEW, 32000);
@@ -95,7 +91,7 @@ class boss_instructor_malicia : public CreatureScript
events.ScheduleEvent(EVENT_CALLOFGRAVES, 65000);
break;
case EVENT_CORRUPTION:
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_CORRUPTION,true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CORRUPTION, true);
events.ScheduleEvent(EVENT_CORRUPTION, 24000);
break;
case EVENT_RENEW:
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
index 9d8f448964c..b0a2d48d053 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
@@ -103,8 +103,7 @@ class boss_kirtonos_the_herald : public CreatureScript
brazier->ResetDoorOrButton();
brazier->SetGoState(GO_STATE_READY);
}
- if (instance)
- instance->SetData(DATA_KIRTONOS, DONE);
+ _JustDied();
}
void EnterEvadeMode()
@@ -153,7 +152,7 @@ class boss_kirtonos_the_herald : public CreatureScript
switch (_introEvent)
{
case INTRO_1:
- me->GetMotionMaster()->MovePath(KIRTONOS_PATH,false);
+ me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false);
_introEvent = 0;
break;
case INTRO_2:
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
index c246e781bd8..3a7aee0d6c6 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
@@ -48,17 +48,13 @@ class boss_lord_alexei_barov : public CreatureScript
void Reset()
{
+ _Reset();
me->LoadCreaturesAddon();
}
- void JustDied(Unit* /*killer*/)
- {
- if (instance)
- instance->SetData(DATA_LORDALEXEIBAROV, DONE);
- }
-
void EnterCombat(Unit* /*who*/)
{
+ _EnterCombat();
events.ScheduleEvent(EVENT_IMMOLATE, 7000);
events.ScheduleEvent(EVENT_VEILOFSHADOW, 15000);
}
@@ -78,7 +74,7 @@ class boss_lord_alexei_barov : public CreatureScript
switch (eventId)
{
case EVENT_IMMOLATE:
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_IMMOLATE,true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_IMMOLATE, true);
events.ScheduleEvent(EVENT_IMMOLATE, 12000);
break;
case EVENT_VEILOFSHADOW:
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
index 2239194a5e3..d06189d5054 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
@@ -50,16 +50,9 @@ class boss_lorekeeper_polkelt : public CreatureScript
{
boss_lorekeeperpolkeltAI(Creature* creature) : BossAI(creature, DATA_LOREKEEPERPOLKELT) {}
- void Reset() {}
-
- void JustDied(Unit* /*killer*/)
- {
- if (instance)
- instance->SetData(DATA_LOREKEEPERPOLKELT, DONE);
- }
-
void EnterCombat(Unit* /*who*/)
{
+ _EnterCombat();
events.ScheduleEvent(EVENT_VOLATILEINFECTION, 38000);
events.ScheduleEvent(EVENT_DARKPLAGUE, 8000);
events.ScheduleEvent(EVENT_CORROSIVEACID, 45000);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
index e2e04ae7b81..99b9fba958c 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
@@ -42,7 +42,6 @@ enum Events
EVENT_KNOCKAWAY = 4
};
-
class boss_the_ravenian : public CreatureScript
{
public: boss_the_ravenian() : CreatureScript("boss_the_ravenian") { }
@@ -51,16 +50,9 @@ class boss_the_ravenian : public CreatureScript
{
boss_theravenianAI(Creature* creature) : BossAI(creature, DATA_THERAVENIAN) {}
- void Reset() {}
-
- void JustDied(Unit* /*killer*/)
- {
- if (instance)
- instance->SetData(DATA_THERAVENIAN, DONE);
- }
-
void EnterCombat(Unit* /*who*/)
{
+ _EnterCombat();
events.ScheduleEvent(EVENT_TRAMPLE, 24000);
events.ScheduleEvent(EVENT_CLEAVE, 15000);
events.ScheduleEvent(EVENT_SUNDERINCLEAVE, 40000);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
index d97372d4379..0da31fbe428 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
@@ -15,160 +15,215 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-Name: Instance_Scholomance
-%Complete: 100
-Comment:
-Category: Scholomance
-EndScriptData */
-
#include "ScriptMgr.h"
#include "InstanceScript.h"
-#include "scholomance.h"
#include "Player.h"
+#include "scholomance.h"
-enum CreatureId
-{
- NPC_DARKMASTER_GANDLING = 1853
-};
-
-Position const GandlingLoc = {180.7712f, -5.428603f, 75.57024f, 1.291544f};
+Position const GandlingLoc = { 180.7712f, -5.428603f, 75.57024f, 1.291544f };
class instance_scholomance : public InstanceMapScript
{
-public:
- instance_scholomance() : InstanceMapScript("instance_scholomance", 289) { }
-
- InstanceScript* GetInstanceScript(InstanceMap* map) const
- {
- return new instance_scholomance_InstanceMapScript(map);
- }
-
- struct instance_scholomance_InstanceMapScript : public InstanceScript
- {
- instance_scholomance_InstanceMapScript(Map* map) : InstanceScript(map) {}
-
- //Lord Alexei Barov, Doctor Theolen Krastinov, The Ravenian, Lorekeeper Polkelt, Instructor Malicia and the Lady Illucia Barov.
- uint32 m_auiEncounter[MAX_ENCOUNTER];
- uint64 GateKirtonosGUID;
- uint64 GateGandlingGUID;
- uint64 GateMiliciaGUID;
- uint64 GateTheolenGUID;
- uint64 GatePolkeltGUID;
- uint64 GateRavenianGUID;
- uint64 GateBarovGUID;
- uint64 GateIlluciaGUID;
- uint64 BrazierOfTheHeraldGUID;
-
- void Initialize()
+ public:
+ instance_scholomance() : InstanceMapScript("instance_scholomance", 289) { }
+
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- GateKirtonosGUID = 0;
- GateGandlingGUID = 0;
- GateMiliciaGUID = 0;
- GateTheolenGUID = 0;
- GatePolkeltGUID = 0;
- GateRavenianGUID = 0;
- GateBarovGUID = 0;
- GateIlluciaGUID = 0;
- BrazierOfTheHeraldGUID = 0;
-
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- m_auiEncounter[i] = NOT_STARTED;
+ return new instance_scholomance_InstanceMapScript(map);
}
- void OnGameObjectCreate(GameObject* go)
+ struct instance_scholomance_InstanceMapScript : public InstanceScript
{
- switch (go->GetEntry())
+ instance_scholomance_InstanceMapScript(Map* map) : InstanceScript(map)
{
- case GO_GATE_KIRTONOS: GateKirtonosGUID = go->GetGUID(); break;
- case GO_GATE_GANDLING: GateGandlingGUID = go->GetGUID(); break;
- case GO_GATE_MALICIA: GateMiliciaGUID = go->GetGUID(); break;
- case GO_GATE_THEOLEN: GateTheolenGUID = go->GetGUID(); break;
- case GO_GATE_POLKELT: GatePolkeltGUID = go->GetGUID(); break;
- case GO_GATE_RAVENIAN: GateRavenianGUID = go->GetGUID(); break;
- case GO_GATE_BAROV: GateBarovGUID = go->GetGUID(); break;
- case GO_GATE_ILLUCIA: GateIlluciaGUID = go->GetGUID(); break;
- case GO_BRAZIER_OF_THE_HERALD: BrazierOfTheHeraldGUID = go->GetGUID(); break;
+ SetBossNumber(EncounterCount);
+ GateKirtonosGUID = 0;
+ GateGandlingGUID = 0;
+ GateMiliciaGUID = 0;
+ GateTheolenGUID = 0;
+ GatePolkeltGUID = 0;
+ GateRavenianGUID = 0;
+ GateBarovGUID = 0;
+ GateIlluciaGUID = 0;
+ BrazierOfTheHeraldGUID = 0;
}
- }
- void SetData(uint32 type, uint32 data)
- {
- switch (type)
+ void OnGameObjectCreate(GameObject* go)
{
- case DATA_LORDALEXEIBAROV:
- m_auiEncounter[DATA_LORDALEXEIBAROV] = data;
- CheckToSpawnGandling();
- break;
- case DATA_DOCTORTHEOLENKRASTINOV:
- m_auiEncounter[DATA_DOCTORTHEOLENKRASTINOV] = data;
- CheckToSpawnGandling();
- break;
- case DATA_THERAVENIAN:
- m_auiEncounter[DATA_THERAVENIAN] = data;
- CheckToSpawnGandling();
- break;
- case DATA_LOREKEEPERPOLKELT:
- m_auiEncounter[DATA_LOREKEEPERPOLKELT] = data;
- CheckToSpawnGandling();
- break;
- case DATA_INSTRUCTORMALICIA:
- m_auiEncounter[DATA_INSTRUCTORMALICIA] = data;
- CheckToSpawnGandling();
- break;
- case DATA_LADYILLUCIABAROV:
- m_auiEncounter[DATA_LADYILLUCIABAROV] = data;
- CheckToSpawnGandling();
- break;
- case DATA_DARKMASTERGANDLING:
- m_auiEncounter[DATA_DARKMASTERGANDLING] = data;
- break;
- case DATA_KIRTONOS:
- m_auiEncounter[DATA_KIRTONOS] = data;
- break;
+ switch (go->GetEntry())
+ {
+ case GO_GATE_KIRTONOS:
+ GateKirtonosGUID = go->GetGUID();
+ break;
+ case GO_GATE_GANDLING:
+ GateGandlingGUID = go->GetGUID();
+ break;
+ case GO_GATE_MALICIA:
+ GateMiliciaGUID = go->GetGUID();
+ break;
+ case GO_GATE_THEOLEN:
+ GateTheolenGUID = go->GetGUID();
+ break;
+ case GO_GATE_POLKELT:
+ GatePolkeltGUID = go->GetGUID();
+ break;
+ case GO_GATE_RAVENIAN:
+ GateRavenianGUID = go->GetGUID();
+ break;
+ case GO_GATE_BAROV:
+ GateBarovGUID = go->GetGUID();
+ break;
+ case GO_GATE_ILLUCIA:
+ GateIlluciaGUID = go->GetGUID();
+ break;
+ case GO_BRAZIER_OF_THE_HERALD:
+ BrazierOfTheHeraldGUID = go->GetGUID();
+ break;
+ default:
+ break;
+ }
}
- }
- uint32 GetData(uint32 type) const
- {
- return type == (m_auiEncounter[DATA_LORDALEXEIBAROV] == DONE) && (m_auiEncounter[DATA_DOCTORTHEOLENKRASTINOV] == DONE) &&
- (m_auiEncounter[DATA_THERAVENIAN] == DONE) && (m_auiEncounter[DATA_LOREKEEPERPOLKELT] == DONE) &&
- (m_auiEncounter[DATA_INSTRUCTORMALICIA] == DONE) && (m_auiEncounter[DATA_LADYILLUCIABAROV] == DONE)
- ? IN_PROGRESS : 0;
- }
+ bool SetBossState(uint32 type, EncounterState state)
+ {
+ if (!InstanceScript::SetBossState(type, state))
+ return false;
+
+ switch (type)
+ {
+ case DATA_LORDALEXEIBAROV:
+ case DATA_DOCTORTHEOLENKRASTINOV:
+ case DATA_THERAVENIAN:
+ case DATA_LOREKEEPERPOLKELT:
+ case DATA_INSTRUCTORMALICIA:
+ case DATA_LADYILLUCIABAROV:
+ CheckToSpawnGandling();
+ break;
+ default:
+ break;
+ }
+
+ return true;
+ }
- uint64 GetData64(uint32 type) const
- {
- switch (type)
+ uint64 GetData64(uint32 type) const
{
- case GO_GATE_KIRTONOS: return GateKirtonosGUID; break;
- case GO_GATE_GANDLING: return GateGandlingGUID; break;
- case GO_GATE_MALICIA: return GateMiliciaGUID; break;
- case GO_GATE_THEOLEN: return GateTheolenGUID; break;
- case GO_GATE_POLKELT: return GatePolkeltGUID; break;
- case GO_GATE_RAVENIAN: return GateRavenianGUID; break;
- case GO_GATE_BAROV: return GateBarovGUID; break;
- case GO_GATE_ILLUCIA: return GateIlluciaGUID; break;
- case GO_BRAZIER_OF_THE_HERALD: return BrazierOfTheHeraldGUID; break;
+ switch (type)
+ {
+ case GO_GATE_KIRTONOS:
+ return GateKirtonosGUID;
+ case GO_GATE_GANDLING:
+ return GateGandlingGUID;
+ case GO_GATE_MALICIA:
+ return GateMiliciaGUID;
+ case GO_GATE_THEOLEN:
+ return GateTheolenGUID;
+ case GO_GATE_POLKELT:
+ return GatePolkeltGUID;
+ case GO_GATE_RAVENIAN:
+ return GateRavenianGUID;
+ case GO_GATE_BAROV:
+ return GateBarovGUID;
+ case GO_GATE_ILLUCIA:
+ return GateIlluciaGUID;
+ case GO_BRAZIER_OF_THE_HERALD:
+ return BrazierOfTheHeraldGUID;
+ default:
+ break;
+ }
+
+ return 0;
}
- return 0;
- }
+ bool CheckPreBosses(uint32 bossId) const
+ {
+ switch (bossId)
+ {
+ case DATA_DARKMASTERGANDLING:
+ if (GetBossState(DATA_LORDALEXEIBAROV) != DONE)
+ return false;
+ if (GetBossState(DATA_DOCTORTHEOLENKRASTINOV) != DONE)
+ return false;
+ if (GetBossState(DATA_THERAVENIAN) != DONE)
+ return false;
+ if (GetBossState(DATA_LOREKEEPERPOLKELT) != DONE)
+ return false;
+ if (GetBossState(DATA_INSTRUCTORMALICIA) != DONE)
+ return false;
+ if (GetBossState(DATA_LADYILLUCIABAROV) != DONE)
+ return false;
+ if (GetBossState(DATA_DARKMASTERGANDLING) == DONE)
+ return false;
+ break;
+ default:
+ break;
+ }
+
+ return true;
+ }
- void CheckToSpawnGandling()
- {
- if (GetData(DATA_DARKMASTERGANDLING) == IN_PROGRESS)
+ void CheckToSpawnGandling()
+ {
+ if (CheckPreBosses(DATA_DARKMASTERGANDLING))
+ instance->SummonCreature(NPC_DARKMASTER_GANDLING, GandlingLoc);
+ }
+
+ std::string GetSaveData()
+ {
+ OUT_SAVE_INST_DATA;
+
+ std::ostringstream saveStream;
+ saveStream << "S O " << GetBossSaveData();
+
+ OUT_SAVE_INST_DATA_COMPLETE;
+ return saveStream.str();
+ }
+
+ void Load(const char* str)
{
- Map::PlayerList const &PlayerList = instance->GetPlayers();
- if (PlayerList.isEmpty())
+ if (!str)
+ {
+ OUT_LOAD_INST_DATA_FAIL;
return;
+ }
+
+ OUT_LOAD_INST_DATA(str);
+
+ char dataHead1, dataHead2;
+
+ std::istringstream loadStream(str);
+ loadStream >> dataHead1 >> dataHead2;
- Map::PlayerList::const_iterator i = PlayerList.begin();
- if (Player* i_pl = i->getSource())
- i_pl->SummonCreature(NPC_DARKMASTER_GANDLING, GandlingLoc);
+ if (dataHead1 == 'S' && dataHead2 == 'O')
+ {
+ for (uint32 i = 0; i < EncounterCount; ++i)
+ {
+ uint32 tmpState;
+ loadStream >> tmpState;
+ if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
+ tmpState = NOT_STARTED;
+ SetBossState(i, EncounterState(tmpState));
+ }
+
+ CheckToSpawnGandling();
+ }
+ else
+ OUT_LOAD_INST_DATA_FAIL;
+
+ OUT_LOAD_INST_DATA_COMPLETE;
}
- }
- };
+
+ protected:
+ uint64 GateKirtonosGUID;
+ uint64 GateGandlingGUID;
+ uint64 GateMiliciaGUID;
+ uint64 GateTheolenGUID;
+ uint64 GatePolkeltGUID;
+ uint64 GateRavenianGUID;
+ uint64 GateBarovGUID;
+ uint64 GateIlluciaGUID;
+ uint64 BrazierOfTheHeraldGUID;
+ };
};
void AddSC_instance_scholomance()
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h b/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h
index 2d9c8c7bbe7..5c38cc39e3d 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h
+++ b/src/server/scripts/EasternKingdoms/Scholomance/scholomance.h
@@ -18,6 +18,8 @@
#ifndef DEF_SCHOLOMANCE_H
#define DEF_SCHOLOMANCE_H
+uint32 const EncounterCount = 8;
+
enum DataTypes
{
DATA_DOCTORTHEOLENKRASTINOV = 0,
@@ -30,6 +32,11 @@ enum DataTypes
DATA_KIRTONOS = 7
};
+enum CreatureIds
+{
+ NPC_DARKMASTER_GANDLING = 1853
+};
+
enum GameobjectIds
{
GO_GATE_KIRTONOS = 175570,
@@ -43,9 +50,4 @@ enum GameobjectIds
GO_BRAZIER_OF_THE_HERALD = 175564
};
-enum Misc
-{
- MAX_ENCOUNTER = 8
-};
-
#endif
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 6e3f024ac1d..c186ada72b7 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -114,7 +114,7 @@ public:
if (instance)
{
- if (Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)))
{
if (temp->isDead())
temp->Respawn();
@@ -145,7 +145,7 @@ public:
if (instance)
{
- Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS));
+ Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS));
if (temp && temp->isAlive() && !temp->getVictim())
temp->AI()->AttackStart(who);
}
@@ -374,7 +374,7 @@ public:
if (instance)
{
- if (Creature *temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH)))
+ if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH)))
{
if (temp->isDead())
temp->Respawn();
@@ -406,7 +406,7 @@ public:
if (instance)
{
- Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH));
+ Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH));
if (temp && temp->isAlive() && !temp->getVictim())
temp->AI()->AttackStart(who);
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
index d575b7633cb..57699a34e17 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
@@ -122,7 +122,7 @@ public:
return false;
}
- Player const * GetPlayerInMap() const
+ Player const* GetPlayerInMap() const
{
Map::PlayerList const& players = instance->GetPlayers();
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 87301f43745..81f64ce6de0 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -102,7 +102,7 @@ class boss_archaedas : public CreatureScript
DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag);
minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true);
minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- minion->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
minion->setFaction(14);
}
}
@@ -399,35 +399,6 @@ class go_altar_of_archaedas : public GameObjectScript
}
};
-/* ScriptData
-SDName: go_altar_of_the_keepers
-SD%Complete: 100
-SDComment: Need 1 person to activate to open the altar. One by one the StoneKeepers will activate. After all four are dead than the door will open.
-SDCategory: Uldaman
-EndScriptData */
-
-class go_altar_of_the_keepers : public GameObjectScript
-{
- public:
-
- go_altar_of_the_keepers()
- : GameObjectScript("go_altar_of_the_keepers")
- {
- }
-
- bool OnGossipHello(Player* player, GameObject* /*go*/)
- {
- InstanceScript* instance = player->GetInstanceScript();
- if (!instance)
- return false;
-
- player->CastSpell (player, SPELL_BOSS_OBJECT_VISUAL, false);
-
- instance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate the Stone Keepers
- return false;
- }
-};
-
//This is the actual function called only once durring InitScripts()
//It must define all handled functions that are to be run in this script
void AddSC_boss_archaedas()
@@ -436,6 +407,5 @@ void AddSC_boss_archaedas()
new mob_archaedas_minions();
new mob_stonekeepers();
new go_altar_of_archaedas();
- new go_altar_of_the_keepers();
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index 138243a9ce2..df87eaca5a8 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -33,38 +33,38 @@ enum eSpells
SPELL_AWAKEN_VAULT_WALKER = 10258,
};
+enum Events
+{
+ EVENT_SUB_BOSS_AGGRO = 2228
+};
+
class instance_uldaman : public InstanceMapScript
{
public:
- instance_uldaman()
- : InstanceMapScript("instance_uldaman", 70)
- {
- }
+ instance_uldaman() : InstanceMapScript("instance_uldaman", 70) {}
struct instance_uldaman_InstanceMapScript : public InstanceScript
{
- instance_uldaman_InstanceMapScript(Map* map) : InstanceScript(map)
- {
- }
+ instance_uldaman_InstanceMapScript(Map* map) : InstanceScript(map) {}
void Initialize()
{
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
- uiArchaedasGUID = 0;
- uiIronayaGUID = 0;
- uiWhoWokeuiArchaedasGUID = 0;
+ archaedasGUID = 0;
+ ironayaGUID = 0;
+ whoWokeuiArchaedasGUID = 0;
- uiAltarOfTheKeeperTempleDoor = 0;
- uiArchaedasTempleDoor = 0;
- uiAncientVaultDoor = 0;
+ altarOfTheKeeperTempleDoor = 0;
+ archaedasTempleDoor = 0;
+ ancientVaultDoor = 0;
- uiIronayaSealDoor = 0;
+ ironayaSealDoor = 0;
- uiKeystoneGUID = 0;
+ keystoneGUID = 0;
- uiIronayaSealDoorTimer = 27000; //animation time
- bKeystoneCheck = false;
+ ironayaSealDoorTimer = 27000; //animation time
+ keystoneCheck = false;
}
bool IsEncounterInProgress() const
@@ -76,25 +76,25 @@ class instance_uldaman : public InstanceMapScript
return false;
}
- uint64 uiArchaedasGUID;
- uint64 uiIronayaGUID;
- uint64 uiWhoWokeuiArchaedasGUID;
+ uint64 archaedasGUID;
+ uint64 ironayaGUID;
+ uint64 whoWokeuiArchaedasGUID;
- uint64 uiAltarOfTheKeeperTempleDoor;
- uint64 uiArchaedasTempleDoor;
- uint64 uiAncientVaultDoor;
- uint64 uiIronayaSealDoor;
+ uint64 altarOfTheKeeperTempleDoor;
+ uint64 archaedasTempleDoor;
+ uint64 ancientVaultDoor;
+ uint64 ironayaSealDoor;
- uint64 uiKeystoneGUID;
+ uint64 keystoneGUID;
- uint32 uiIronayaSealDoorTimer;
- bool bKeystoneCheck;
+ uint32 ironayaSealDoorTimer;
+ bool keystoneCheck;
- std::vector<uint64> vStoneKeeper;
- std::vector<uint64> vAltarOfTheKeeperCount;
- std::vector<uint64> vVaultWalker;
- std::vector<uint64> vEarthenGuardian;
- std::vector<uint64> vArchaedasWallMinions; // minions lined up around the wall
+ std::vector<uint64> stoneKeepers;
+ std::vector<uint64> altarOfTheKeeperCounts;
+ std::vector<uint64> vaultWalkers;
+ std::vector<uint64> earthenGuardians;
+ std::vector<uint64> archaedasWallMinions; // minions lined up around the wall
uint32 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
@@ -104,14 +104,14 @@ class instance_uldaman : public InstanceMapScript
switch (go->GetEntry())
{
case GO_ALTAR_OF_THE_KEEPER_TEMPLE_DOOR: // lock the door
- uiAltarOfTheKeeperTempleDoor = go->GetGUID();
+ altarOfTheKeeperTempleDoor = go->GetGUID();
if (m_auiEncounter[0] == DONE)
HandleGameObject(0, true, go);
break;
case GO_ARCHAEDAS_TEMPLE_DOOR:
- uiArchaedasTempleDoor = go->GetGUID();
+ archaedasTempleDoor = go->GetGUID();
if (m_auiEncounter[0] == DONE)
HandleGameObject(0, true, go);
@@ -120,21 +120,21 @@ class instance_uldaman : public InstanceMapScript
case GO_ANCIENT_VAULT_DOOR:
go->SetGoState(GO_STATE_READY);
go->SetUInt32Value(GAMEOBJECT_FLAGS, 33);
- uiAncientVaultDoor = go->GetGUID();
+ ancientVaultDoor = go->GetGUID();
if (m_auiEncounter[1] == DONE)
HandleGameObject(0, true, go);
break;
case GO_IRONAYA_SEAL_DOOR:
- uiIronayaSealDoor = go->GetGUID();
+ ironayaSealDoor = go->GetGUID();
if (m_auiEncounter[2] == DONE)
HandleGameObject(0, true, go);
break;
case GO_KEYSTONE:
- uiKeystoneGUID = go->GetGUID();
+ keystoneGUID = go->GetGUID();
if (m_auiEncounter[2] == DONE)
{
@@ -174,35 +174,38 @@ class instance_uldaman : public InstanceMapScript
void ActivateStoneKeepers()
{
- for (std::vector<uint64>::const_iterator i = vStoneKeeper.begin(); i != vStoneKeeper.end(); ++i)
+ if (GetData(DATA_ALTAR_DOORS) != DONE)
{
- Creature* target = instance->GetCreature(*i);
- if (!target || !target->isAlive() || target->getFaction() == 14)
- continue;
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- target->setFaction(14);
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- return; // only want the first one we find
+ for (std::vector<uint64>::const_iterator i = stoneKeepers.begin(); i != stoneKeepers.end(); ++i)
+ {
+ Creature* target = instance->GetCreature(*i);
+ if (!target || !target->isAlive())
+ continue;
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ target->setFaction(14);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ return; // only want the first one we find
+ }
+ // if we get this far than all four are dead so open the door
+ SetData(DATA_ALTAR_DOORS, DONE);
+ SetDoor(archaedasTempleDoor, true); //open next the door too
}
- // if we get this far than all four are dead so open the door
- SetData(DATA_ALTAR_DOORS, DONE);
- SetDoor(uiArchaedasTempleDoor, true); //open next the door too
}
void ActivateWallMinions()
{
- Creature* archaedas = instance->GetCreature(uiArchaedasGUID);
+ Creature* archaedas = instance->GetCreature(archaedasGUID);
if (!archaedas)
return;
- for (std::vector<uint64>::const_iterator i = vArchaedasWallMinions.begin(); i != vArchaedasWallMinions.end(); ++i)
+ for (std::vector<uint64>::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i)
{
Creature* target = instance->GetCreature(*i);
if (!target || !target->isAlive() || target->getFaction() == 14)
continue;
archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true);
target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true);
- target->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
target->setFaction(14);
return; // only want the first one we find
@@ -213,7 +216,7 @@ class instance_uldaman : public InstanceMapScript
void DeActivateMinions()
{
// first despawn any aggroed wall minions
- for (std::vector<uint64>::const_iterator i = vArchaedasWallMinions.begin(); i != vArchaedasWallMinions.end(); ++i)
+ for (std::vector<uint64>::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i)
{
Creature* target = instance->GetCreature(*i);
if (!target || target->isDead() || target->getFaction() != 14)
@@ -223,7 +226,7 @@ class instance_uldaman : public InstanceMapScript
}
// Vault Walkers
- for (std::vector<uint64>::const_iterator i = vVaultWalker.begin(); i != vVaultWalker.end(); ++i)
+ for (std::vector<uint64>::const_iterator i = vaultWalkers.begin(); i != vaultWalkers.end(); ++i)
{
Creature* target = instance->GetCreature(*i);
if (!target || target->isDead() || target->getFaction() != 14)
@@ -233,7 +236,7 @@ class instance_uldaman : public InstanceMapScript
}
// Earthen Guardians
- for (std::vector<uint64>::const_iterator i = vEarthenGuardian.begin(); i != vEarthenGuardian.end(); ++i)
+ for (std::vector<uint64>::const_iterator i = earthenGuardians.begin(); i != earthenGuardians.end(); ++i)
{
Creature* target = instance->GetCreature(*i);
if (!target || target->isDead() || target->getFaction() != 14)
@@ -245,20 +248,20 @@ class instance_uldaman : public InstanceMapScript
void ActivateArchaedas(uint64 target)
{
- Creature* archaedas = instance->GetCreature(uiArchaedasGUID);
+ Creature* archaedas = instance->GetCreature(archaedasGUID);
if (!archaedas)
return;
if (Unit::GetUnit(*archaedas, target))
{
archaedas->CastSpell(archaedas, SPELL_ARCHAEDAS_AWAKEN, false);
- uiWhoWokeuiArchaedasGUID = target;
+ whoWokeuiArchaedasGUID = target;
}
}
void ActivateIronaya()
{
- Creature* ironaya = instance->GetCreature(uiIronayaGUID);
+ Creature* ironaya = instance->GetCreature(ironayaGUID);
if (!ironaya)
return;
@@ -270,7 +273,7 @@ class instance_uldaman : public InstanceMapScript
void RespawnMinions()
{
// first respawn any aggroed wall minions
- for (std::vector<uint64>::const_iterator i = vArchaedasWallMinions.begin(); i != vArchaedasWallMinions.end(); ++i)
+ for (std::vector<uint64>::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i)
{
Creature* target = instance->GetCreature(*i);
if (target && target->isDead())
@@ -282,7 +285,7 @@ class instance_uldaman : public InstanceMapScript
}
// Vault Walkers
- for (std::vector<uint64>::const_iterator i = vVaultWalker.begin(); i != vVaultWalker.end(); ++i)
+ for (std::vector<uint64>::const_iterator i = vaultWalkers.begin(); i != vaultWalkers.end(); ++i)
{
Creature* target = instance->GetCreature(*i);
if (target && target->isDead())
@@ -294,7 +297,7 @@ class instance_uldaman : public InstanceMapScript
}
// Earthen Guardians
- for (std::vector<uint64>::const_iterator i = vEarthenGuardian.begin(); i != vEarthenGuardian.end(); ++i)
+ for (std::vector<uint64>::const_iterator i = earthenGuardians.begin(); i != earthenGuardians.end(); ++i)
{
Creature* target = instance->GetCreature(*i);
if (target && target->isDead())
@@ -307,21 +310,21 @@ class instance_uldaman : public InstanceMapScript
}
void Update(uint32 diff)
{
- if (!bKeystoneCheck)
+ if (!keystoneCheck)
return;
- if (uiIronayaSealDoorTimer <= diff)
+ if (ironayaSealDoorTimer <= diff)
{
ActivateIronaya();
- SetDoor(uiIronayaSealDoor, true);
- BlockGO(uiKeystoneGUID);
+ SetDoor(ironayaSealDoor, true);
+ BlockGO(keystoneGUID);
SetData(DATA_IRONAYA_DOOR, DONE); //save state
- bKeystoneCheck = false;
+ keystoneCheck = false;
}
else
- uiIronayaSealDoorTimer -= diff;
+ ironayaSealDoorTimer -= diff;
}
void SetData(uint32 type, uint32 data)
@@ -331,15 +334,15 @@ class instance_uldaman : public InstanceMapScript
case DATA_ALTAR_DOORS:
m_auiEncounter[0] = data;
if (data == DONE)
- SetDoor(uiAltarOfTheKeeperTempleDoor, true);
+ SetDoor(altarOfTheKeeperTempleDoor, true);
break;
case DATA_ANCIENT_DOOR:
m_auiEncounter[1] = data;
if (data == DONE) //archeadas defeat
{
- SetDoor(uiArchaedasTempleDoor, true); //re open enter door
- SetDoor(uiAncientVaultDoor, true);
+ SetDoor(archaedasTempleDoor, true); //re open enter door
+ SetDoor(ancientVaultDoor, true);
}
break;
@@ -356,7 +359,7 @@ class instance_uldaman : public InstanceMapScript
{
case NOT_STARTED:
if (m_auiEncounter[0] == DONE) //if players opened the doors
- SetDoor(uiArchaedasTempleDoor, true);
+ SetDoor(archaedasTempleDoor, true);
RespawnMinions();
break;
@@ -372,7 +375,7 @@ class instance_uldaman : public InstanceMapScript
break;
case DATA_IRONAYA_SEAL:
- bKeystoneCheck = true;
+ keystoneCheck = true;
break;
}
@@ -396,7 +399,7 @@ class instance_uldaman : public InstanceMapScript
if (type == 0)
{
ActivateArchaedas (data);
- SetDoor(uiArchaedasTempleDoor, false); //close when event is started
+ SetDoor(archaedasTempleDoor, false); //close when event is started
}
}
@@ -433,34 +436,34 @@ class instance_uldaman : public InstanceMapScript
{
case 4857: // Stone Keeper
SetFrozenState (creature);
- vStoneKeeper.push_back(creature->GetGUID());
+ stoneKeepers.push_back(creature->GetGUID());
break;
case 7309: // Earthen Custodian
- vArchaedasWallMinions.push_back(creature->GetGUID());
+ archaedasWallMinions.push_back(creature->GetGUID());
break;
case 7077: // Earthen Hallshaper
- vArchaedasWallMinions.push_back(creature->GetGUID());
+ archaedasWallMinions.push_back(creature->GetGUID());
break;
case 7076: // Earthen Guardian
- vEarthenGuardian.push_back(creature->GetGUID());
+ earthenGuardians.push_back(creature->GetGUID());
break;
case 7228: // Ironaya
- uiIronayaGUID = creature->GetGUID();
+ ironayaGUID = creature->GetGUID();
if (m_auiEncounter[2] != DONE)
SetFrozenState (creature);
break;
case 10120: // Vault Walker
- vVaultWalker.push_back(creature->GetGUID());
+ vaultWalkers.push_back(creature->GetGUID());
break;
case 2748: // Archaedas
- uiArchaedasGUID = creature->GetGUID();
+ archaedasGUID = creature->GetGUID();
break;
}
@@ -471,25 +474,37 @@ class instance_uldaman : public InstanceMapScript
switch (identifier)
{
case 0:
- return uiWhoWokeuiArchaedasGUID;
+ return whoWokeuiArchaedasGUID;
case 1:
case 2:
case 3:
case 4:
- return vVaultWalker.at(identifier - 1);
+ return vaultWalkers.at(identifier - 1);
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
- return vEarthenGuardian.at(identifier - 5);
+ return earthenGuardians.at(identifier - 5);
default:
break;
}
return 0;
} // end GetData64
+
+ void ProcessEvent(WorldObject* /*gameObject*/, uint32 eventId)
+ {
+ switch (eventId)
+ {
+ case EVENT_SUB_BOSS_AGGRO:
+ SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate the Stone Keepers
+ break;
+ default:
+ break;
+ }
+ }
};
InstanceScript* GetInstanceScript(InstanceMap* map) const
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
index 935e54eae0c..577423adb39 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
@@ -45,32 +45,37 @@ EndScriptData */
#define YELL_BERSERK "Whatch you be doing? Pissin' yourselves..."
#define SOUND_BERSERK 12025
-#define SPELL_DUAL_WIELD 29651
-#define SPELL_SABER_LASH 43267
-#define SPELL_FRENZY 43139
-#define SPELL_FLAMESHOCK 43303
-#define SPELL_EARTHSHOCK 43305
-#define SPELL_TRANSFORM_SPLIT 43142
-#define SPELL_TRANSFORM_SPLIT2 43573
-#define SPELL_TRANSFORM_MERGE 43271
-#define SPELL_SUMMON_LYNX 43143
-#define SPELL_SUMMON_TOTEM 43302
-#define SPELL_BERSERK 45078
-
-#define MOB_SPIRIT_LYNX 24143
-#define SPELL_LYNX_FRENZY 43290
-#define SPELL_SHRED_ARMOR 43243
-
-#define MOB_TOTEM 24224
+enum Spells
+{
+ SPELL_DUAL_WIELD = 29651,
+ SPELL_SABER_LASH = 43267,
+ SPELL_FRENZY = 43139,
+ SPELL_FLAMESHOCK = 43303,
+ SPELL_EARTHSHOCK = 43305,
+ SPELL_TRANSFORM_SPLIT = 43142,
+ SPELL_TRANSFORM_SPLIT2 = 43573,
+ SPELL_TRANSFORM_MERGE = 43271,
+ SPELL_SUMMON_LYNX = 43143,
+ SPELL_SUMMON_TOTEM = 43302,
+ SPELL_BERSERK = 45078,
+ SPELL_LYNX_FRENZY = 43290, // Used by Spirit Lynx
+ SPELL_SHRED_ARMOR = 43243 // Used by Spirit Lynx
+};
+
+enum Hal_CreatureIds
+{
+ NPC_SPIRIT_LYNX = 24143,
+ NPC_TOTEM = 24224
+};
enum PhaseHalazzi
{
- PHASE_NONE = 0,
- PHASE_LYNX = 1,
- PHASE_SPLIT = 2,
- PHASE_HUMAN = 3,
- PHASE_MERGE = 4,
- PHASE_ENRAGE = 5
+ PHASE_NONE = 0,
+ PHASE_LYNX = 1,
+ PHASE_SPLIT = 2,
+ PHASE_HUMAN = 3,
+ PHASE_MERGE = 4,
+ PHASE_ENRAGE = 5
};
class boss_halazzi : public CreatureScript
@@ -134,7 +139,7 @@ class boss_halazzi : public CreatureScript
void JustSummoned(Creature* summon)
{
summon->AI()->AttackStart(me->getVictim());
- if (summon->GetEntry() == MOB_SPIRIT_LYNX)
+ if (summon->GetEntry() == NPC_SPIRIT_LYNX)
LynxGUID = summon->GetGUID();
}
@@ -183,7 +188,7 @@ class boss_halazzi : public CreatureScript
break;
case PHASE_HUMAN:
//DoCast(me, SPELL_SUMMON_LYNX, true);
- DoSpawnCreature(MOB_SPIRIT_LYNX, 5, 5, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ DoSpawnCreature(NPC_SPIRIT_LYNX, 5, 5, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
me->SetMaxHealth(400000);
me->SetHealth(400000);
ShockTimer = 10000;
@@ -413,3 +418,4 @@ void AddSC_boss_halazzi()
new mob_halazzi_lynx();
}
+
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 59997ebaa31..44fa0f87177 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -314,7 +314,7 @@ class npc_harrison_jones : public CreatureScript
me->SetEntry(NPC_HARRISON_JONES_2);
me->SetDisplayId(MODEL_HARRISON_JONES_2);
me->SetTarget(0);
- me->SetByteValue(UNIT_FIELD_BYTES_1,0,UNIT_STAND_STATE_DEAD);
+ me->SetByteValue(UNIT_FIELD_BYTES_1, 0,UNIT_STAND_STATE_DEAD);
me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
if (instance)
instance->SetData(DATA_GONGEVENT, DONE);
@@ -330,7 +330,7 @@ class npc_harrison_jones : public CreatureScript
switch (_gongEvent)
{
case GONG_EVENT_1:
- me->GetMotionMaster()->MovePath(HARRISON_MOVE_1,false);
+ me->GetMotionMaster()->MovePath(HARRISON_MOVE_1, false);
_gongEvent = GONG_EVENT_2;
_gongTimer = 12000;
break;
@@ -345,14 +345,14 @@ class npc_harrison_jones : public CreatureScript
break;
case GONG_EVENT_3:
if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG)))
- gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE);
+ gong->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
_gongEvent = GONG_EVENT_4;
_gongTimer = 105000;
break;
case GONG_EVENT_4:
me->RemoveAura(SPELL_BANGING_THE_GONG);
if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG)))
- gong->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE);
+ gong->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
// trigger or gong will need to be scripted to set IN_PROGRESS after enough hits.
// This is temp workaround.
@@ -362,7 +362,7 @@ class npc_harrison_jones : public CreatureScript
if (instance->GetData(DATA_GONGEVENT) == IN_PROGRESS)
{
// Players are Now Saved to instance at SPECIAL (Player should be notified?)
- me->GetMotionMaster()->MovePath(HARRISON_MOVE_2,false);
+ me->GetMotionMaster()->MovePath(HARRISON_MOVE_2, false);
_gongEvent = GONG_EVENT_5;
_gongTimer = 5000;
}
@@ -401,12 +401,12 @@ class npc_harrison_jones : public CreatureScript
ptarget->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_SPEAR));
ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
ptarget->SetReactState(REACT_PASSIVE);
- ptarget->AI()->SetData(0,1);
+ ptarget->AI()->SetData(0, 1);
}
else
ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
ptarget->SetReactState(REACT_PASSIVE);
- ptarget->AI()->SetData(0,2);
+ ptarget->AI()->SetData(0, 2);
}
}
}
@@ -421,7 +421,7 @@ class npc_harrison_jones : public CreatureScript
DoCast(me, SPELL_STEALTH);
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(0));
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- me->GetMotionMaster()->MovePath(HARRISON_MOVE_3,false);
+ me->GetMotionMaster()->MovePath(HARRISON_MOVE_3, false);
_gongTimer = 1000;
_gongEvent = 0;
break;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index db34d22ff4e..f50badcee77 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -225,7 +225,7 @@ class boss_mandokir : public CreatureScript
return 0;
}
- void SetGUID(uint64 guid, int32 type/* = 0 */)
+ void SetGUID(uint64 guid, int32 /*type = 0 */)
{
_reviveGUID = guid;
}
@@ -341,7 +341,7 @@ class npc_ohgan : public CreatureScript
}
}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 const /*diff*/)
{
if (!UpdateVictim())
return;
@@ -378,7 +378,7 @@ class npc_chained_spirit : public CreatureScript
_revivePlayerGUID = 0;
}
- void SetGUID(uint64 guid, int32 type/* = 0 */)
+ void SetGUID(uint64 guid, int32 /*type = 0 */)
{
_revivePlayerGUID = guid;
}
@@ -711,7 +711,6 @@ class spell_mandokir_reanimate_ohgan : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
- Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
target->RemoveAura(SPELL_PERMANENT_FEIGN_DEATH);