diff options
| author | Nay <dnpd.dd@gmail.com> | 2013-01-14 13:58:34 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2013-01-14 13:58:34 +0000 |
| commit | e6a07076c3b275c60598abd08e21444313e7a0da (patch) | |
| tree | 34426a1d3db102089407a2e978e90299e1c71303 /src/server/scripts/EasternKingdoms | |
| parent | b06c7e77858dcad0614c96f568126aee9966fa89 (diff) | |
| parent | c9ec5b4ce871bdeae446cbc86a4f88cee635ac53 (diff) | |
Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
26 files changed, 273 insertions, 383 deletions
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 3a026d23faa..ae4b6197f4c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -603,7 +603,7 @@ public: void netherspite_infernal::netherspite_infernalAI::Cleanup() { - Creature *pMalchezaar = Unit::GetCreature(*me, malchezaar); + Creature* pMalchezaar = Unit::GetCreature(*me, malchezaar); if (pMalchezaar && pMalchezaar->isAlive()) CAST_AI(boss_malchezaar::boss_malchezaarAI, pMalchezaar->AI())->Cleanup(me, point); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index 32ce484f715..27e057ce6aa 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -104,7 +104,7 @@ public: { me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01); DoCast(player, SPELL_REVIVE, true); - Talk(WHISPER_REVIVE,player->GetGUID()); + Talk(WHISPER_REVIVE, player->GetGUID()); } FlyBackTimer = 5000; break; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index b596ad3f609..5d164fbfafa 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -117,7 +117,7 @@ class boss_darkmaster_gandling : public CreatureScript case EVENT_SHADOW_PORTAL: if (HealthAbovePct(3)) { - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOW_PORTAL,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOW_PORTAL, true); events.ScheduleEvent(EVENT_SHADOW_PORTAL, urand(17000, 27000)); } } @@ -172,7 +172,7 @@ class spell_shadow_portal : public SpellScriptLoader { if (attempts++ >= 6) break; - switch (urand(0,5)) + switch (urand(0, 5)) { case ROOM_HALL_OF_SECRETS: if (InstanceScript* instance = GetCaster()->GetInstanceScript()) @@ -223,7 +223,7 @@ class spell_shadow_portal : public SpellScriptLoader } }; -// Script for Shadow Portal spells 17863,17939,17943,17944,17946,17948 +// Script for Shadow Portal spells 17863, 17939, 17943, 17944, 17946, 17948 Position const SummonPos[18] = { // Hall of Secrects @@ -331,7 +331,7 @@ class spell_shadow_portal_rooms : public SpellScriptLoader if (Summoned) { Summoned->GetMotionMaster()->MoveRandom(5); - Summoned->AI()->SetData(0,phase_to_set); + Summoned->AI()->SetData(0, phase_to_set); } } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp index d09a5ae96c9..617dff17220 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp @@ -48,7 +48,7 @@ class boss_illucia_barov : public CreatureScript struct boss_illuciabarovAI : public BossAI { - boss_illuciabarovAI(Creature* creature) : BossAI(creature,DATA_LADYILLUCIABAROV) {} + boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADYILLUCIABAROV) {} void EnterCombat(Unit* /*who*/) { @@ -78,7 +78,7 @@ class boss_illucia_barov : public CreatureScript events.ScheduleEvent(EVENT_CURSEOFAGONY, 30000); break; case EVENT_SHADOWSHOCK: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOWSHOCK,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOWSHOCK, true); events.ScheduleEvent(EVENT_SHADOWSHOCK, 12000); break; case EVENT_SILENCE: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp index 5036158cae2..e2c7287f178 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp @@ -91,7 +91,7 @@ class boss_instructor_malicia : public CreatureScript events.ScheduleEvent(EVENT_CALLOFGRAVES, 65000); break; case EVENT_CORRUPTION: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_CORRUPTION,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CORRUPTION, true); events.ScheduleEvent(EVENT_CORRUPTION, 24000); break; case EVENT_RENEW: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 32c16a1c70c..b0a2d48d053 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -152,7 +152,7 @@ class boss_kirtonos_the_herald : public CreatureScript switch (_introEvent) { case INTRO_1: - me->GetMotionMaster()->MovePath(KIRTONOS_PATH,false); + me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false); _introEvent = 0; break; case INTRO_2: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp index e8fb4324d00..3a7aee0d6c6 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp @@ -74,7 +74,7 @@ class boss_lord_alexei_barov : public CreatureScript switch (eventId) { case EVENT_IMMOLATE: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_IMMOLATE,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_IMMOLATE, true); events.ScheduleEvent(EVENT_IMMOLATE, 12000); break; case EVENT_VEILOFSHADOW: diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index 6e3f024ac1d..c186ada72b7 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -114,7 +114,7 @@ public: if (instance) { - if (Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS))) + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS))) { if (temp->isDead()) temp->Respawn(); @@ -145,7 +145,7 @@ public: if (instance) { - Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); + Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); if (temp && temp->isAlive() && !temp->getVictim()) temp->AI()->AttackStart(who); } @@ -374,7 +374,7 @@ public: if (instance) { - if (Creature *temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH))) + if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH))) { if (temp->isDead()) temp->Respawn(); @@ -406,7 +406,7 @@ public: if (instance) { - Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); + Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); if (temp && temp->isAlive() && !temp->getVictim()) temp->AI()->AttackStart(who); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index d575b7633cb..57699a34e17 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -122,7 +122,7 @@ public: return false; } - Player const * GetPlayerInMap() const + Player const* GetPlayerInMap() const { Map::PlayerList const& players = instance->GetPlayers(); diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index 22c4da74d44..81f64ce6de0 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -102,7 +102,7 @@ class boss_archaedas : public CreatureScript DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag); minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true); minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - minion->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); minion->setFaction(14); } } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index ac26056c6e6..df87eaca5a8 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -205,7 +205,7 @@ class instance_uldaman : public InstanceMapScript continue; archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); - target->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); target->setFaction(14); return; // only want the first one we find diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 59997ebaa31..44fa0f87177 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -314,7 +314,7 @@ class npc_harrison_jones : public CreatureScript me->SetEntry(NPC_HARRISON_JONES_2); me->SetDisplayId(MODEL_HARRISON_JONES_2); me->SetTarget(0); - me->SetByteValue(UNIT_FIELD_BYTES_1,0,UNIT_STAND_STATE_DEAD); + me->SetByteValue(UNIT_FIELD_BYTES_1, 0,UNIT_STAND_STATE_DEAD); me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); if (instance) instance->SetData(DATA_GONGEVENT, DONE); @@ -330,7 +330,7 @@ class npc_harrison_jones : public CreatureScript switch (_gongEvent) { case GONG_EVENT_1: - me->GetMotionMaster()->MovePath(HARRISON_MOVE_1,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_1, false); _gongEvent = GONG_EVENT_2; _gongTimer = 12000; break; @@ -345,14 +345,14 @@ class npc_harrison_jones : public CreatureScript break; case GONG_EVENT_3: if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) - gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + gong->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); _gongEvent = GONG_EVENT_4; _gongTimer = 105000; break; case GONG_EVENT_4: me->RemoveAura(SPELL_BANGING_THE_GONG); if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) - gong->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + gong->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); // trigger or gong will need to be scripted to set IN_PROGRESS after enough hits. // This is temp workaround. @@ -362,7 +362,7 @@ class npc_harrison_jones : public CreatureScript if (instance->GetData(DATA_GONGEVENT) == IN_PROGRESS) { // Players are Now Saved to instance at SPECIAL (Player should be notified?) - me->GetMotionMaster()->MovePath(HARRISON_MOVE_2,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_2, false); _gongEvent = GONG_EVENT_5; _gongTimer = 5000; } @@ -401,12 +401,12 @@ class npc_harrison_jones : public CreatureScript ptarget->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_SPEAR)); ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); ptarget->SetReactState(REACT_PASSIVE); - ptarget->AI()->SetData(0,1); + ptarget->AI()->SetData(0, 1); } else ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); ptarget->SetReactState(REACT_PASSIVE); - ptarget->AI()->SetData(0,2); + ptarget->AI()->SetData(0, 2); } } } @@ -421,7 +421,7 @@ class npc_harrison_jones : public CreatureScript DoCast(me, SPELL_STEALTH); me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(0)); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); - me->GetMotionMaster()->MovePath(HARRISON_MOVE_3,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_3, false); _gongTimer = 1000; _gongEvent = 0; break; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 593ee05d951..1334d587464 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -36,17 +36,41 @@ enum Says enum Spells { - SPELL_SHADOWWORDPAIN = 23952, + SPELL_SHADOW_WORD_PAIN = 23952, SPELL_GOUGE = 24698, SPELL_MARK = 24210, - SPELL_CLEAVE = 26350, //Perhaps not right. Not a red aura... - SPELL_PANTHER_TRANSFORM = 24190, + SPELL_CLEAVE = 26350, // Perhaps not right. Not a red aura... + SPELL_PANTHER_TRANSFORM = 24190 +}; + +enum Events +{ + EVENT_SHADOW_WORD_PAIN = 0, + EVENT_GOUGE = 1, + EVENT_MARK = 2, + EVENT_CLEAVE = 3, + EVENT_VANISH = 4, + EVENT_VISIBLE = 5, + EVENT_SUMMON = 6 +}; + +enum Phases +{ + PHASE_ONE = 1, + PHASE_TWO = 2 +}; +enum ModelIds +{ MODEL_ID_NORMAL = 15218, MODEL_ID_PANTHER = 15215, - MODEL_ID_BLANK = 11686, + MODEL_ID_BLANK = 11686 +}; - NPC_ZULIAN_PROWLER = 15101 +Position const PosSummonProwlers[2] = +{ + { -11532.7998f, -1649.6734f, 41.4800f, 0.0f }, + { -11532.9970f, -1606.4840f, 41.2979f, 0.0f } }; class boss_arlokk : public CreatureScript @@ -57,39 +81,14 @@ class boss_arlokk : public CreatureScript { boss_arlokkAI(Creature* creature) : BossAI(creature, DATA_ARLOKK) {} - uint32 m_uiShadowWordPain_Timer; - uint32 m_uiGouge_Timer; - uint32 m_uiMark_Timer; - uint32 m_uiCleave_Timer; - uint32 m_uiVanish_Timer; - uint32 m_uiVisible_Timer; - - uint32 m_uiSummon_Timer; - uint32 m_uiSummonCount; - - Unit* m_pMarkedTarget; - uint64 MarkedTargetGUID; - - bool m_bIsPhaseTwo; - bool m_bIsVanished; + uint32 summonCount; + // Unit* markedTarget; + uint64 markedTargetGUID; void Reset() { - m_uiShadowWordPain_Timer = 8000; - m_uiGouge_Timer = 14000; - m_uiMark_Timer = 35000; - m_uiCleave_Timer = 4000; - m_uiVanish_Timer = 60000; - m_uiVisible_Timer = 6000; - - m_uiSummon_Timer = 5000; - m_uiSummonCount = 0; - - m_bIsPhaseTwo = false; - m_bIsVanished = false; - - MarkedTargetGUID = 0; - + summonCount = 0; + markedTargetGUID = 0; me->SetDisplayId(MODEL_ID_NORMAL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } @@ -105,6 +104,10 @@ class boss_arlokk : public CreatureScript void EnterCombat(Unit* /*who*/) { _EnterCombat(); + events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, 8000, 0, PHASE_ONE); + events.ScheduleEvent(EVENT_MARK, 35000, 0, PHASE_ONE); + events.ScheduleEvent(EVENT_SUMMON, 5000); + events.ScheduleEvent(EVENT_VANISH, 60000); Talk(SAY_AGGRO); } @@ -112,136 +115,88 @@ class boss_arlokk : public CreatureScript { if (instance) instance->SetData(DATA_ARLOKK, NOT_STARTED); - - //we should be summoned, so despawn me->DespawnOrUnsummon(); } void DoSummonPhanters() { - if (MarkedTargetGUID) - Talk(SAY_FEAST_PANTHER, MarkedTargetGUID); - - me->SummonCreature(NPC_ZULIAN_PROWLER, -11532.7998f, -1649.6734f, 41.4800f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); - me->SummonCreature(NPC_ZULIAN_PROWLER, -11532.9970f, -1606.4840f, 41.2979f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); + if (markedTargetGUID) + Talk(SAY_FEAST_PANTHER, markedTargetGUID); + me->SummonCreature(NPC_ZULIAN_PROWLER, PosSummonProwlers[0], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); + me->SummonCreature(NPC_ZULIAN_PROWLER, PosSummonProwlers[1], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); } void JustSummoned(Creature* summoned) { - if (Unit* pMarkedTarget = Unit::GetUnit(*me, MarkedTargetGUID)) - summoned->AI()->AttackStart(pMarkedTarget); - - ++m_uiSummonCount; + if (Unit* markedTarget = Unit::GetUnit(*me, markedTargetGUID)) + summoned->AI()->AttackStart(markedTarget); + ++summonCount; } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; - if (!m_bIsPhaseTwo) - { - if (m_uiShadowWordPain_Timer <= uiDiff) - { - DoCast(me->getVictim(), SPELL_SHADOWWORDPAIN); - m_uiShadowWordPain_Timer = 15000; - } - else - m_uiShadowWordPain_Timer -= uiDiff; - - if (m_uiMark_Timer <= uiDiff) - { - Unit* pMarkedTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); - - if (pMarkedTarget) - { - DoCast(pMarkedTarget, SPELL_MARK); - MarkedTargetGUID = pMarkedTarget->GetGUID(); - } - else - sLog->outError(LOG_FILTER_TSCR, "boss_arlokk could not accuire pMarkedTarget."); - - m_uiMark_Timer = 15000; - } - else - m_uiMark_Timer -= uiDiff; - } - else - { - //Cleave_Timer - if (m_uiCleave_Timer <= uiDiff) - { - DoCast(me->getVictim(), SPELL_CLEAVE); - m_uiCleave_Timer = 16000; - } - else - m_uiCleave_Timer -= uiDiff; - - //Gouge_Timer - if (m_uiGouge_Timer <= uiDiff) - { - DoCast(me->getVictim(), SPELL_GOUGE); + events.Update(diff); - DoModifyThreatPercent(me->getVictim(), -80); - - m_uiGouge_Timer = 17000+rand()%10000; - } - else - m_uiGouge_Timer -= uiDiff; - } + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; - if (m_uiSummonCount <= 30) + while (uint32 eventId = events.ExecuteEvent()) { - if (m_uiSummon_Timer <= uiDiff) + switch (eventId) { - DoSummonPhanters(); - m_uiSummon_Timer = 5000; + case EVENT_SHADOW_WORD_PAIN: + DoCastVictim(SPELL_SHADOW_WORD_PAIN, true); + events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, 15000, 0, PHASE_ONE); + break; + case EVENT_MARK: + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_MARK); + events.ScheduleEvent(EVENT_MARK, 15000, 0, PHASE_ONE); + break; + case EVENT_CLEAVE: + DoCastVictim(SPELL_SHADOW_WORD_PAIN, true); + events.ScheduleEvent(EVENT_CLEAVE, 16000, 0, PHASE_TWO); + break; + case EVENT_GOUGE: + DoCastVictim(SPELL_SHADOW_WORD_PAIN, true); + events.ScheduleEvent(EVENT_GOUGE, urand(17000, 27000), 0, PHASE_TWO); + break; + case EVENT_SUMMON: + if (summonCount <= 30) + DoSummonPhanters(); + events.ScheduleEvent(EVENT_SUMMON, 5000); + break; + case EVENT_VANISH: + me->SetDisplayId(MODEL_ID_BLANK); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + me->AttackStop(); + DoResetThreat(); + events.ScheduleEvent(EVENT_VISIBLE, 6000); + break; + case EVENT_VISIBLE: + { + me->SetDisplayId(MODEL_ID_PANTHER); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + const CreatureTemplate* cinfo = me->GetCreatureTemplate(); + me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35))); + me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35))); + me->UpdateDamagePhysical(BASE_ATTACK); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + AttackStart(target); + events.ScheduleEvent(EVENT_VANISH, 39000); + events.ScheduleEvent(EVENT_CLEAVE, 0, PHASE_TWO); + events.ScheduleEvent(EVENT_GOUGE, 14000, 0, PHASE_TWO); + events.SetPhase(PHASE_TWO); + break; + } + default: + break; } - else - m_uiSummon_Timer -= uiDiff; } - if (m_uiVanish_Timer <= uiDiff) - { - //Invisble Model - me->SetDisplayId(MODEL_ID_BLANK); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - - me->AttackStop(); - DoResetThreat(); - - m_bIsVanished = true; - - m_uiVanish_Timer = 45000; - m_uiVisible_Timer = 6000; - } - else - m_uiVanish_Timer -= uiDiff; - - if (m_bIsVanished) - { - if (m_uiVisible_Timer <= uiDiff) - { - //The Panther Model - me->SetDisplayId(MODEL_ID_PANTHER); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - - const CreatureTemplate* cinfo = me->GetCreatureTemplate(); - me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35))); - me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35))); - me->UpdateDamagePhysical(BASE_ATTACK); - - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - AttackStart(target); - - m_bIsPhaseTwo = true; - m_bIsVanished = false; - } - else - m_uiVisible_Timer -= uiDiff; - } - else - DoMeleeAttackIfReady(); + DoMeleeAttackIfReady(); } }; @@ -253,10 +208,7 @@ class boss_arlokk : public CreatureScript class go_gong_of_bethekk : public GameObjectScript { - public: - go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk") - { - } + public: go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk") {} bool OnGossipHello(Player* /*player*/, GameObject* go) { @@ -264,7 +216,6 @@ class go_gong_of_bethekk : public GameObjectScript { if (instance->GetData(DATA_ARLOKK) == DONE || instance->GetData(DATA_ARLOKK) == IN_PROGRESS) return true; - instance->SetData(DATA_ARLOKK, IN_PROGRESS); return true; } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp index 7943e51a7cd..70399b6934c 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp @@ -49,6 +49,11 @@ class boss_gahzranka : public CreatureScript // gahzranka { boss_gahzrankaAI(Creature* creature) : BossAI(creature, DATA_GAHZRANKA) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp index 4b7bee5abf1..f06500694a5 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp @@ -47,6 +47,11 @@ class boss_grilek : public CreatureScript // grilek { boss_grilekAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp index 87a9c02e3ed..8003f4a1ed7 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp @@ -1,6 +1,5 @@ /* * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the @@ -16,12 +15,12 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -/* ScriptData -SDName: Boss_Hakkar -SD%Complete: 95 -SDComment: Blood siphon spell buggy cause of Core Issue. -SDCategory: Zul'Gurub -EndScriptData */ +/* +Name: Boss_Hakkar +%Complete: 95 +Comment: Blood siphon spell buggy cause of Core Issue. +Category: Zul'Gurub +*/ #include "ScriptMgr.h" #include "ScriptedCreature.h" @@ -31,18 +30,18 @@ enum Says { SAY_AGGRO = 0, SAY_FLEEING = 1, - SAY_MINION_DESTROY = 2, //where does it belong? - SAY_PROTECT_ALTAR = 3 //where does it belong? + SAY_MINION_DESTROY = 2, // Where does it belong? + SAY_PROTECT_ALTAR = 3 // Where does it belong? }; enum Spells { - SPELL_BLOODSIPHON = 24322, - SPELL_CORRUPTEDBLOOD = 24328, - SPELL_CAUSEINSANITY = 24327, //Not working disabled. - SPELL_WILLOFHAKKAR = 24178, + SPELL_BLOOD_SIPHON = 24322, // Buggy ? + SPELL_CORRUPTED_BLOOD = 24328, + SPELL_CAUSE_INSANITY = 24327, // Spell needs scripting. + SPELL_WILL_OF_HAKKAR = 24178, SPELL_ENRAGE = 24318, -// The Aspects of all High Priests + // The Aspects of all High Priests spells SPELL_ASPECT_OF_JEKLIK = 24687, SPELL_ASPECT_OF_VENOXIS = 24688, SPELL_ASPECT_OF_MARLI = 24686, @@ -50,7 +49,22 @@ enum Spells SPELL_ASPECT_OF_ARLOKK = 24690 }; -class boss_hakkar : public CreatureScript // hakkar +enum Events +{ + EVENT_BLOOD_SIPHON = 0, + EVENT_CORRUPTED_BLOOD = 1, + EVENT_CAUSE_INSANITY = 2, // Spell needs scripting. Event disabled + EVENT_WILL_OF_HAKKAR = 3, + EVENT_ENRAGE = 4, + // The Aspects of all High Priests events + EVENT_ASPECT_OF_JEKLIK = 5, + EVENT_ASPECT_OF_VENOXIS = 6, + EVENT_ASPECT_OF_MARLI = 7, + EVENT_ASPECT_OF_THEKAL = 8, + EVENT_ASPECT_OF_ARLOKK = 9 +}; + +class boss_hakkar : public CreatureScript { public: boss_hakkar() : CreatureScript("boss_hakkar") {} @@ -58,47 +72,9 @@ class boss_hakkar : public CreatureScript // hakkar { boss_hakkarAI(Creature* creature) : BossAI(creature, DATA_HAKKAR) {} - uint32 BloodSiphon_Timer; - uint32 CorruptedBlood_Timer; - uint32 CauseInsanity_Timer; - uint32 WillOfHakkar_Timer; - uint32 Enrage_Timer; - - uint32 CheckJeklik_Timer; - uint32 CheckVenoxis_Timer; - uint32 CheckMarli_Timer; - uint32 CheckThekal_Timer; - uint32 CheckArlokk_Timer; - - uint32 AspectOfJeklik_Timer; - uint32 AspectOfVenoxis_Timer; - uint32 AspectOfMarli_Timer; - uint32 AspectOfThekal_Timer; - uint32 AspectOfArlokk_Timer; - - bool Enraged; - void Reset() { - BloodSiphon_Timer = 90000; - CorruptedBlood_Timer = 25000; - CauseInsanity_Timer = 17000; - WillOfHakkar_Timer = 17000; - Enrage_Timer = 600000; - - CheckJeklik_Timer = 1000; - CheckVenoxis_Timer = 2000; - CheckMarli_Timer = 3000; - CheckThekal_Timer = 4000; - CheckArlokk_Timer = 5000; - - AspectOfJeklik_Timer = 4000; - AspectOfVenoxis_Timer = 7000; - AspectOfMarli_Timer = 12000; - AspectOfThekal_Timer = 8000; - AspectOfArlokk_Timer = 18000; - - Enraged = false; + _Reset(); } void JustDied(Unit* /*killer*/) @@ -109,139 +85,83 @@ class boss_hakkar : public CreatureScript // hakkar void EnterCombat(Unit* /*who*/) { _EnterCombat(); + events.ScheduleEvent(EVENT_BLOOD_SIPHON, 90000); + events.ScheduleEvent(EVENT_CORRUPTED_BLOOD, 25000); + events.ScheduleEvent(EVENT_CAUSE_INSANITY, 17000); + events.ScheduleEvent(EVENT_WILL_OF_HAKKAR, 17000); + events.ScheduleEvent(EVENT_ENRAGE, 600000); + if (instance->GetData(DATA_JEKLIK) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_JEKLIK, 4000); + if (instance->GetData(DATA_VENOXIS) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_VENOXIS, 7000); + if (instance->GetData(DATA_MARLI) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 12000); + if (instance->GetData(DATA_THEKAL) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_THEKAL, 8000); + if (instance->GetData(DATA_ARLOKK) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_ARLOKK, 18000); Talk(SAY_AGGRO); } - void UpdateAI(const uint32 diff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; - //BloodSiphon_Timer - if (BloodSiphon_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_BLOODSIPHON); - BloodSiphon_Timer = 90000; - } else BloodSiphon_Timer -= diff; - - //CorruptedBlood_Timer - if (CorruptedBlood_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_CORRUPTEDBLOOD); - CorruptedBlood_Timer = urand(30000, 45000); - } else CorruptedBlood_Timer -= diff; - - //CauseInsanity_Timer - /*if (CauseInsanity_Timer <= diff) - { - if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_CAUSEINSANITY); - - CauseInsanity_Timer = urand(35000, 43000); - } else CauseInsanity_Timer -= diff;*/ - - //WillOfHakkar_Timer - if (WillOfHakkar_Timer <= diff) - { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_WILLOFHAKKAR); - - WillOfHakkar_Timer = urand(25000, 35000); - } else WillOfHakkar_Timer -= diff; + events.Update(diff); - if (!Enraged && Enrage_Timer <= diff) - { - DoCast(me, SPELL_ENRAGE); - Enraged = true; - } else Enrage_Timer -= diff; - - //Checking if Jeklik is dead. If not we cast her Aspect - if (CheckJeklik_Timer <= diff) - { - if (instance) - { - if (instance->GetData(DATA_JEKLIK) != DONE) - { - if (AspectOfJeklik_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_ASPECT_OF_JEKLIK); - AspectOfJeklik_Timer = urand(10000, 14000); - } else AspectOfJeklik_Timer -= diff; - } - } - CheckJeklik_Timer = 1000; - } else CheckJeklik_Timer -= diff; - - //Checking if Venoxis is dead. If not we cast his Aspect - if (CheckVenoxis_Timer <= diff) - { - if (instance) - { - if (instance->GetData(DATA_VENOXIS) != DONE) - { - if (AspectOfVenoxis_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_ASPECT_OF_VENOXIS); - AspectOfVenoxis_Timer = 8000; - } else AspectOfVenoxis_Timer -= diff; - } - } - CheckVenoxis_Timer = 1000; - } else CheckVenoxis_Timer -= diff; - - //Checking if Marli is dead. If not we cast her Aspect - if (CheckMarli_Timer <= diff) - { - if (instance) - { - if (instance->GetData(DATA_MARLI) != DONE) - { - if (AspectOfMarli_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_ASPECT_OF_MARLI); - AspectOfMarli_Timer = 10000; - } else AspectOfMarli_Timer -= diff; - - } - } - CheckMarli_Timer = 1000; - } else CheckMarli_Timer -= diff; - - //Checking if Thekal is dead. If not we cast his Aspect - if (CheckThekal_Timer <= diff) - { - if (instance) - { - if (instance->GetData(DATA_THEKAL) != DONE) - { - if (AspectOfThekal_Timer <= diff) - { - DoCast(me, SPELL_ASPECT_OF_THEKAL); - AspectOfThekal_Timer = 15000; - } else AspectOfThekal_Timer -= diff; - } - } - CheckThekal_Timer = 1000; - } else CheckThekal_Timer -= diff; + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; - //Checking if Arlokk is dead. If yes we cast her Aspect - if (CheckArlokk_Timer <= diff) + while (uint32 eventId = events.ExecuteEvent()) { - if (instance) + switch (eventId) { - if (instance->GetData(DATA_ARLOKK) != DONE) - { - if (AspectOfArlokk_Timer <= diff) - { - DoCast(me, SPELL_ASPECT_OF_ARLOKK); - DoResetThreat(); - - AspectOfArlokk_Timer = urand(10000, 15000); - } else AspectOfArlokk_Timer -= diff; - } + case EVENT_BLOOD_SIPHON: + DoCastVictim(SPELL_BLOOD_SIPHON, true); + events.ScheduleEvent(EVENT_BLOOD_SIPHON, 90000); + break; + case EVENT_CORRUPTED_BLOOD: + DoCastVictim(SPELL_CORRUPTED_BLOOD, true); + events.ScheduleEvent(EVENT_CORRUPTED_BLOOD, urand(30000, 45000)); + break; + case EVENT_CAUSE_INSANITY: + // DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CAUSE_INSANITY); + // events.ScheduleEvent(EVENT_CAUSE_INSANITY, urand(35000, 45000)); + break; + case EVENT_WILL_OF_HAKKAR: + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_WILL_OF_HAKKAR); + events.ScheduleEvent(EVENT_WILL_OF_HAKKAR, urand(25000, 35000)); + break; + case EVENT_ENRAGE: + if (!me->HasAura(SPELL_ENRAGE)) + DoCast(me, SPELL_ENRAGE); + events.ScheduleEvent(EVENT_ENRAGE, 90000); + break; + case EVENT_ASPECT_OF_JEKLIK: + DoCastVictim(SPELL_ASPECT_OF_JEKLIK, true); + events.ScheduleEvent(EVENT_ASPECT_OF_JEKLIK, urand(10000, 14000)); + break; + case EVENT_ASPECT_OF_VENOXIS: + DoCastVictim(SPELL_ASPECT_OF_VENOXIS, true); + events.ScheduleEvent(EVENT_ASPECT_OF_VENOXIS, 8000); + break; + case EVENT_ASPECT_OF_MARLI: + DoCastVictim(SPELL_ASPECT_OF_MARLI, true); + events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 10000); + break; + case EVENT_ASPECT_OF_THEKAL: + DoCastVictim(SPELL_ASPECT_OF_THEKAL, true); + events.ScheduleEvent(EVENT_ASPECT_OF_THEKAL, 15000); + break; + case EVENT_ASPECT_OF_ARLOKK: + DoCastVictim(SPELL_ASPECT_OF_ARLOKK, true); + events.ScheduleEvent(EVENT_ASPECT_OF_ARLOKK, urand(10000, 15000)); + break; + default: + break; } - CheckArlokk_Timer = 1000; - } else CheckArlokk_Timer -= diff; + } DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp index cd55d648196..15228815d69 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp @@ -48,6 +48,11 @@ class boss_hazzarah : public CreatureScript { boss_hazzarahAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index 4d27fd99769..7f19962e719 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -70,6 +70,7 @@ class boss_jeklik : public CreatureScript //jeklik void Reset() { + _Reset(); Charge_Timer = 20000; SonicBurst_Timer = 8000; Screech_Timer = 13000; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index dd1edcb3529..005609e88db 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -55,12 +55,6 @@ enum Events EVENT_TELEPORT = 4 }; -enum CreatureId -{ - NPC_SHADE_OF_JINDO = 14986, - NPC_SACRIFICED_TROLL = 14826 -}; - Position const TeleportLoc = {-11583.7783f, -1249.4278f, 77.5471f, 4.745f}; class boss_jindo : public CreatureScript @@ -71,6 +65,11 @@ class boss_jindo : public CreatureScript { boss_jindoAI(Creature* creature) : BossAI(creature, DATA_JINDO) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index 6b527ba45f3..258dda26c11 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -51,11 +51,6 @@ enum Spells SPELL_SUNDERARMOR = 24317 }; -enum CreatureId -{ - NPC_SPEAKER = 11391 -}; - class boss_mandokir : public CreatureScript { public: boss_mandokir() : CreatureScript("boss_mandokir") {} diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp index 4d2a892d305..40850a988e4 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp @@ -77,6 +77,11 @@ class boss_marli : public CreatureScript { boss_marliAI(Creature* creature) : BossAI(creature, DATA_MARLI) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp index 65730d1baf2..6bf87decf7e 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp @@ -57,6 +57,7 @@ class boss_renataki : public CreatureScript void Reset() { + _Reset(); Invisible_Timer = urand(8000, 18000); Ambush_Timer = 3000; Visible_Timer = 4000; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index 6710ca67863..ab45162fc35 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -89,6 +89,7 @@ class boss_thekal : public CreatureScript void Reset() { + _Reset(); Enraged = false; WasDead = false; } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp index f5c10631a9b..11a6e710c3c 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp @@ -54,11 +54,6 @@ enum Spells SPELL_FRENZY = 8269 // 20% health - frenzy }; -enum NPCs -{ - NPC_PARASITIC_SERPENT = 14884 -}; - enum Events { // troll form @@ -83,6 +78,11 @@ enum Phases PHASE_TWO = 2 // snake form }; +enum NPCs +{ + NPC_PARASITIC_SERPENT = 14884 +}; + class boss_venoxis : public CreatureScript { public: boss_venoxis() : CreatureScript("boss_venoxis") {} @@ -93,21 +93,14 @@ class boss_venoxis : public CreatureScript void Reset() { - events.Reset(); - summons.DespawnAll(); - - // make sure this boss is properly reset - instance->SetBossState(DATA_VENOXIS, NOT_STARTED); - + _Reset(); // remove all spells and auras from previous attempts me->RemoveAllAuras(); me->SetReactState(REACT_PASSIVE); - // set some internally used variables to their defaults _inMeleeRange = 0; _transformed = false; _frenzied = false; - events.SetPhase(PHASE_ONE); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp index 196df2b98b9..d1e7edf0218 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp @@ -47,6 +47,11 @@ class boss_wushoolay : public CreatureScript { boss_wushoolayAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h b/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h index 55bf0e50e3c..2544e4f4d5f 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h +++ b/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h @@ -26,15 +26,15 @@ enum DataTypes DATA_VENOXIS = 1, // Main boss DATA_MARLI = 2, // Main boss DATA_ARLOKK = 3, // Main boss - DATA_HAKKAR = 4, // Main boss - DATA_MANDOKIR = 5, // Optional boss - DATA_JINDO = 6, // Optional boss - DATA_GAHZRANKA = 7, // Optional boss - DATA_EDGE_OF_MADNESS = 8, // Optional Event Edge of Madness - one of: Gri'lek, Renataki, Hazza'rah, or Wushoolay - DATA_THEKAL = 9, // ?? - DATA_LORKHAN = 10, // ?? - DATA_ZATH = 11, // ?? - DATA_OHGAN = 12 // ?? + DATA_THEKAL = 4, // Main boss + DATA_HAKKAR = 5, // End boss + DATA_MANDOKIR = 6, // Optional boss + DATA_JINDO = 7, // Optional boss + DATA_GAHZRANKA = 8, // Optional boss + DATA_EDGE_OF_MADNESS = 9, // Optional Event Edge of Madness - one of: Gri'lek, Renataki, Hazza'rah, or Wushoolay + DATA_LORKHAN = 10, // Zealot Lor'Khan add to High priest Thekal! + DATA_ZATH = 11, // Zealot Zath add to High priest Thekal! + DATA_OHGAN = 12 // Bloodlord Mandokir's raptor mount }; enum CreatureIds @@ -43,7 +43,11 @@ enum CreatureIds NPC_ZEALOT_ZATH = 11348, NPC_HIGH_PRIEST_THEKAL = 14509, NPC_JINDO_THE_HEXXER = 11380, - NPC_NIGHTMARE_ILLUSION = 15163 + NPC_NIGHTMARE_ILLUSION = 15163, + NPC_ZULIAN_PROWLER = 15101, + NPC_SPEAKER = 11391, + NPC_SHADE_OF_JINDO = 14986, + NPC_SACRIFICED_TROLL = 14826 }; #endif |
