diff options
| author | Spp <spp@jorge.gr> | 2012-02-23 13:06:35 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-02-23 13:06:35 +0100 |
| commit | 5cff9e071640bc47688b71bb264edd8267ba77c3 (patch) | |
| tree | c599d12dfb7870d7c34a07490a930b3102c3d8ac /src/server/scripts/Northrend | |
| parent | f0ca875a216eaab3d213feae8ba75c07795c9304 (diff) | |
| parent | 9219625243bc9f63e5a152e6cda1043cfaade201 (diff) | |
Merge branch 'master' into 4.x
Conflicts:
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/AI/CoreAI/CombatAI.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
src/tools/vmap3_extractor/model.h
src/tools/vmap4_extractor/CMakeLists.txt
src/tools/vmap4_extractor/dbcfile.cpp
src/tools/vmap4_extractor/dbcfile.h
src/tools/vmap4_extractor/loadlib/loadlib.h
Diffstat (limited to 'src/server/scripts/Northrend')
54 files changed, 617 insertions, 246 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index 4e1b9da0adb..2789bc48a4c 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -402,7 +402,8 @@ public: if (!CAST_AI(boss_jedoga_shadowseeker::boss_jedoga_shadowseekerAI, boss->AI())->bOpFerok) CAST_AI(boss_jedoga_shadowseeker::boss_jedoga_shadowseekerAI, boss->AI())->bOpFerokFail = true; - boss->AI()->DoAction(ACTION_INITIAND_KILLED); + if (Killer->GetTypeId() == TYPEID_PLAYER) + boss->AI()->DoAction(ACTION_INITIAND_KILLED); } instance->SetData64(DATA_ADD_JEDOGA_OPFER, 0); diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 1e3a9a7a177..0f4b046f7d5 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -82,7 +82,7 @@ public: boss_taldaramAI(Creature* c) : ScriptedAI(c) { instance = c->GetInstanceScript(); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } @@ -314,7 +314,7 @@ public: { if (!instance) return; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveAurasDueToSpell(SPELL_BEAM_VISUAL); diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index d01e2663b12..3e9d8144c19 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -427,6 +427,7 @@ public: bCanUseWill = true; if (!pFetchTene->isInCombat()) { + DoCast(me, SPELL_POWER_OF_TENEBRON); AddDrakeLootMode(); ++drakeCount; } @@ -441,6 +442,7 @@ public: bCanUseWill = true; if (!pFetchShad->isInCombat()) { + DoCast(me, SPELL_POWER_OF_SHADRON); AddDrakeLootMode(); ++drakeCount; } @@ -455,6 +457,7 @@ public: bCanUseWill = true; if (!pFetchVesp->isInCombat()) { + DoCast(me, SPELL_POWER_OF_VESPERON); AddDrakeLootMode(); ++drakeCount; } @@ -1017,7 +1020,6 @@ public: { DoScriptText(SAY_TENEBRON_AGGRO, me); DoZoneInCombat(); - DoCast(me, SPELL_POWER_OF_TENEBRON); } void KilledUnit(Unit* /*victim*/) @@ -1113,7 +1115,6 @@ public: { DoScriptText(SAY_SHADRON_AGGRO, me); DoZoneInCombat(); - DoCast(me, SPELL_POWER_OF_SHADRON); } void KilledUnit(Unit* /*victim*/) @@ -1212,7 +1213,6 @@ public: { DoScriptText(SAY_VESPERON_AGGRO, me); DoZoneInCombat(); - DoCast(me, SPELL_POWER_OF_VESPERON); } void KilledUnit(Unit* /*victim*/) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp index 851a56009f6..f41522f844d 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp @@ -97,7 +97,7 @@ class boss_general_zarithrian : public CreatureScript { _Reset(); if (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE) - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void EnterCombat(Unit* /*who*/) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp index 0fb51df7ed9..f9e302d7634 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp @@ -189,7 +189,7 @@ class instance_ruby_sanctum : public InstanceMapScript { HandleGameObject(FlameWallsGUID, true); if (Creature* zarithrian = instance->GetCreature(GeneralZarithrianGUID)) - zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); } break; } @@ -199,7 +199,7 @@ class instance_ruby_sanctum : public InstanceMapScript { HandleGameObject(FlameWallsGUID, true); if (Creature* zarithrian = instance->GetCreature(GeneralZarithrianGUID)) - zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); } break; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index d5695a0f39d..19ed96e8885 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -62,7 +62,7 @@ class OrientationCheck : public std::unary_function<Unit*, bool> explicit OrientationCheck(Unit* _caster) : caster(_caster) { } bool operator() (Unit* unit) { - return !unit->isInFront(caster, 40.0f, 2.5f); + return !unit->isInFront(caster, 2.5f) || !unit->IsWithinDist(caster, 40.0f); } private: diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index ebdc55c51b7..9fcfcfa47e5 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -107,7 +107,7 @@ void AggroAllPlayers(Creature* temp) if (player->isAlive()) { - temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); temp->SetReactState(REACT_AGGRESSIVE); temp->SetInCombatWith(player); player->SetInCombatWith(temp); @@ -320,7 +320,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; @@ -453,7 +453,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; @@ -592,7 +592,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; @@ -739,7 +739,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; @@ -895,7 +895,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index d3d92375d39..a9e41d90899 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -535,7 +535,7 @@ public: { me->RemoveAurasDueToSpell(SPELL_SUBMERGE_EFFECT); DoCast(me, SPELL_EMERGE_EFFECT); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->CombatStart(me->SelectNearestTarget()); } else @@ -543,7 +543,7 @@ public: if (!me->HasAura(SPELL_PERMAFROST_HELPER)) { DoCast(me, SPELL_SUBMERGE_EFFECT); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->CombatStop(); } } @@ -647,7 +647,7 @@ public: void Reset() { // For an unknown reason this npc isn't recognize the Aura of Permafrost with this flags =/ - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); m_uiTargetGUID = 0; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 45fdbdd5616..2fe0bd3f397 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -172,7 +172,7 @@ public: { Summons.Summon(temp); temp->SetReactState(REACT_PASSIVE); - temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); if (playerTeam == ALLIANCE) { temp->SetHomePosition(vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 0); @@ -203,7 +203,7 @@ public: if (Creature* temp = Unit::GetCreature(*me, *i)) { temp->SetReactState(REACT_AGGRESSIVE); - temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } } break; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index fc01ad2efea..6cd049967c1 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -68,7 +68,6 @@ enum BossSpells { SPELL_LEGION_FLAME = 66197, // player should run away from raid because he triggers Legion Flame SPELL_LEGION_FLAME_EFFECT = 66201, // used by trigger npc - SPELL_TOUCH_OF_JARAXXUS = 66209, // used only in 25H SPELL_NETHER_POWER = 66228, // +20% of spell damage per stack, stackable up to 5/10 times, must be dispelled/stealed SPELL_FEL_LIGHTING = 66528, // jumps to nearby targets SPELL_FEL_FIREBALL = 66532, // does heavy damage to the tank, interruptable @@ -120,7 +119,6 @@ public: uint32 m_uiIncinerateFleshTimer; uint32 m_uiNetherPowerTimer; uint32 m_uiLegionFlameTimer; - uint32 m_uiTouchOfJaraxxusTimer; uint32 m_uiSummonNetherPortalTimer; uint32 m_uiSummonInfernalEruptionTimer; @@ -134,7 +132,6 @@ public: m_uiIncinerateFleshTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS); m_uiNetherPowerTimer = 40*IN_MILLISECONDS; m_uiLegionFlameTimer = 30*IN_MILLISECONDS; - m_uiTouchOfJaraxxusTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS); m_uiSummonNetherPortalTimer = 1*MINUTE*IN_MILLISECONDS; m_uiSummonInfernalEruptionTimer = 2*MINUTE*IN_MILLISECONDS; Summons.DespawnAll(); @@ -240,13 +237,6 @@ public: m_uiLegionFlameTimer = 30*IN_MILLISECONDS; } else m_uiLegionFlameTimer -= uiDiff; - if (GetDifficulty() == RAID_DIFFICULTY_25MAN_HEROIC && m_uiTouchOfJaraxxusTimer <= uiDiff) - { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_TOUCH_OF_JARAXXUS); - m_uiTouchOfJaraxxusTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS); - } else m_uiTouchOfJaraxxusTimer -= uiDiff; - DoMeleeAttackIfReady(); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 029a7c3c351..1eca7edb590 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -155,15 +155,16 @@ public: ScriptedAI::EnterEvadeMode(); } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 type, uint32 pointId) { - if (uiType != POINT_MOTION_TYPE) return; + if (type != POINT_MOTION_TYPE) + return; - switch (uiId) + switch (pointId) { case 0: m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); me->SetInCombatWithZone(); break; @@ -215,24 +216,24 @@ public: Summons.Despawn(summon); } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; - if (m_uiImpaleTimer <= uiDiff) + if (m_uiImpaleTimer <= diff) { DoCastVictim(SPELL_IMPALE); m_uiImpaleTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS); - } else m_uiImpaleTimer -= uiDiff; + } else m_uiImpaleTimer -= diff; - if (m_uiStaggeringStompTimer <= uiDiff) + if (m_uiStaggeringStompTimer <= diff) { DoCastVictim(SPELL_STAGGERING_STOMP); m_uiStaggeringStompTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS); - } else m_uiStaggeringStompTimer -= uiDiff; + } else m_uiStaggeringStompTimer -= diff; - if (m_uiSummonTimer <= uiDiff) + if (m_uiSummonTimer <= diff) { if (m_uiSummonCount > 0) { @@ -240,7 +241,7 @@ public: DoScriptText(SAY_SNOBOLLED, me); } m_uiSummonTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else m_uiSummonTimer -= uiDiff; + } else m_uiSummonTimer -= diff; DoMeleeAttackIfReady(); } @@ -286,7 +287,7 @@ public: if (m_instance) m_uiBossGUID = m_instance->GetData64(NPC_GORMOK); //Workaround for Snobold - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); } void EnterEvadeMode() @@ -308,11 +309,12 @@ public: uiDamage = 0; } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 type, uint32 pointId) { - if (uiType != POINT_MOTION_TYPE) return; + if (type != POINT_MOTION_TYPE) + return; - switch (uiId) + switch (pointId) { case 0: if (m_bTargetDied) @@ -330,7 +332,7 @@ public: m_instance->SetData(DATA_SNOBOLD_COUNT, DECREASE); } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 const diff) { if (m_bTargetDied || !UpdateVictim()) return; @@ -357,29 +359,29 @@ public: } } - if (m_uiFireBombTimer < uiDiff) + if (m_uiFireBombTimer < diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_FIRE_BOMB); m_uiFireBombTimer = 20000; } - else m_uiFireBombTimer -= uiDiff; + else m_uiFireBombTimer -= diff; - if (m_uiBatterTimer < uiDiff) + if (m_uiBatterTimer < diff) { if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID)) DoCast(target, SPELL_BATTER); m_uiBatterTimer = 10000; } - else m_uiBatterTimer -= uiDiff; + else m_uiBatterTimer -= diff; - if (m_uiHeadCrackTimer < uiDiff) + if (m_uiHeadCrackTimer < diff) { if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID)) DoCast(target, SPELL_HEAD_CRACK); m_uiHeadCrackTimer = 35000; } - else m_uiHeadCrackTimer -= uiDiff; + else m_uiHeadCrackTimer -= diff; DoMeleeAttackIfReady(); } @@ -450,7 +452,7 @@ struct boss_jormungarAI : public ScriptedAI instanceScript->SetData(TYPE_NORTHREND_BEASTS, SNAKES_IN_PROGRESS); } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; @@ -458,7 +460,7 @@ struct boss_jormungarAI : public ScriptedAI { DoScriptText(SAY_EMERGE, me); me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); DoCast(SPELL_ENRAGE); enraged = true; DoScriptText(SAY_BERSERK, me); @@ -478,98 +480,98 @@ struct boss_jormungarAI : public ScriptedAI switch (stage) { case 0: // Mobile - if (biteTimer <= uiDiff) + if (biteTimer <= diff) { DoCastVictim(biteSpell); biteTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else biteTimer -= uiDiff; + } else biteTimer -= diff; - if (spewTimer <= uiDiff) + if (spewTimer <= diff) { DoCastAOE(spewSpell); spewTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else spewTimer -= uiDiff; + } else spewTimer -= diff; - if (slimePoolTimer <= uiDiff) + if (slimePoolTimer <= diff) { /* Spell summon has only 30s duration */ DoCast(me, SUMMON_SLIME_POOL); slimePoolTimer = 30*IN_MILLISECONDS; - } else slimePoolTimer -= uiDiff; + } else slimePoolTimer -= diff; - if (submergeTimer <= uiDiff && !enraged) + if (submergeTimer <= diff && !enraged) { stage = 1; submergeTimer = 5*IN_MILLISECONDS; - } else submergeTimer -= uiDiff; + } else submergeTimer -= diff; DoMeleeAttackIfReady(); break; case 1: // Submerge - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_SUBMERGE_0); DoScriptText(SAY_SUBMERGE, me); - me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionY()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionZ()); + me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+ frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ()); stage = 2; case 2: // Wait til emerge - if (submergeTimer <= uiDiff) + if (submergeTimer <= diff) { stage = 3; submergeTimer = 50*IN_MILLISECONDS; - } else submergeTimer -= uiDiff; + } else submergeTimer -= diff; break; case 3: // Emerge me->SetDisplayId(modelStationary); DoScriptText(SAY_EMERGE, me); me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); DoCast(me, SPELL_EMERGE_0); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); SetCombatMovement(false); me->GetMotionMaster()->MoveIdle(); stage = 4; break; case 4: // Stationary - if (sprayTimer <= uiDiff) + if (sprayTimer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, spraySpell); sprayTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else sprayTimer -= uiDiff; + } else sprayTimer -= diff; - if (sweepTimer <= uiDiff) + if (sweepTimer <= diff) { DoCastAOE(SPELL_SWEEP_0); sweepTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else sweepTimer -= uiDiff; + } else sweepTimer -= diff; - if (submergeTimer <= uiDiff) + if (submergeTimer <= diff) { stage = 5; submergeTimer = 10*IN_MILLISECONDS; - } else submergeTimer -= uiDiff; + } else submergeTimer -= diff; DoSpellAttackIfReady(spitSpell); break; case 5: // Submerge - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_SUBMERGE_0); DoScriptText(SAY_SUBMERGE, me); - me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionY()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionZ()); + me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ()); stage = 6; case 6: // Wait til emerge - if (submergeTimer <= uiDiff) + if (submergeTimer <= diff) { stage = 7; submergeTimer = 45*IN_MILLISECONDS; - } else submergeTimer -= uiDiff; + } else submergeTimer -= diff; break; case 7: // Emerge me->SetDisplayId(modelMobile); DoScriptText(SAY_EMERGE, me); me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); DoCast(me, SPELL_EMERGE_0); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); SetCombatMovement(true); me->GetMotionMaster()->MoveChase(me->getVictim()); @@ -662,20 +664,21 @@ public: stage = 0; } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 type, uint32 pointId) { - if (uiType != POINT_MOTION_TYPE) return; + if (type != POINT_MOTION_TYPE) + return; - switch (uiId) + switch (pointId) { case 0: instanceScript->DoUseDoorOrButton(instanceScript->GetData64(GO_MAIN_GATE_DOOR)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); me->SetInCombatWithZone(); if (Creature* otherWorm = Unit::GetCreature(*me, instanceScript->GetData64(otherWormEntry))) { - otherWorm->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + otherWorm->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); otherWorm->SetReactState(REACT_AGGRESSIVE); otherWorm->SetVisible(true); otherWorm->SetInCombatWithZone(); @@ -728,7 +731,7 @@ public: me->SetReactState(REACT_PASSIVE); } - void UpdateAI(const uint32 /*uiDiff*/) + void UpdateAI(uint32 const /*diff*/) { if (!casted) { @@ -795,11 +798,12 @@ public: m_instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE); } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 type, uint32 pointId) { - if (uiType != POINT_MOTION_TYPE) return; + if (type != POINT_MOTION_TYPE && type != EFFECT_MOTION_TYPE) + return; - switch (uiId) + switch (pointId) { case 0: if (me->GetDistance2d(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY()) < 6.0f) @@ -813,7 +817,9 @@ public: if (Unit::GetPlayer(*me, m_uiTrampleTargetGUID)) { m_uiStage = 4; - } else m_uiStage = 6; + } + else + m_uiStage = 6; } break; case 1: // Finish trample @@ -821,7 +827,7 @@ public: break; case 2: m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); me->SetInCombatWithZone(); break; @@ -860,7 +866,7 @@ public: me->SetInCombatWithZone(); } - void SpellHitTarget(Unit* target, const SpellInfo* spell) + void SpellHitTarget(Unit* target, SpellInfo const* spell) { if (spell->Id == SPELL_TRAMPLE && target->GetTypeId() == TYPEID_PLAYER) { @@ -872,7 +878,7 @@ public: } } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; @@ -880,31 +886,31 @@ public: switch (m_uiStage) { case 0: - if (m_uiFerociousButtTimer <= uiDiff) + if (m_uiFerociousButtTimer <= diff) { DoCastVictim(SPELL_FEROCIOUS_BUTT); m_uiFerociousButtTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else m_uiFerociousButtTimer -= uiDiff; + } else m_uiFerociousButtTimer -= diff; - if (m_uiArticBreathTimer <= uiDiff) + if (m_uiArticBreathTimer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_ARCTIC_BREATH); m_uiArticBreathTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS); - } else m_uiArticBreathTimer -= uiDiff; + } else m_uiArticBreathTimer -= diff; - if (m_uiWhirlTimer <= uiDiff) + if (m_uiWhirlTimer <= diff) { DoCastAOE(SPELL_WHIRL); m_uiWhirlTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else m_uiWhirlTimer -= uiDiff; + } else m_uiWhirlTimer -= diff; - if (m_uiMassiveCrashTimer <= uiDiff) + if (m_uiMassiveCrashTimer <= diff) { me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 10.0f, 20.0f); // 1: Middle of the room m_uiStage = 7; //Invalid (Do nothing more than move) m_uiMassiveCrashTimer = 30*IN_MILLISECONDS; - } else m_uiMassiveCrashTimer -= uiDiff; + } else m_uiMassiveCrashTimer -= diff; DoMeleeAttackIfReady(); break; @@ -927,7 +933,7 @@ public: } else m_uiStage = 6; break; case 3: - if (m_uiTrampleTimer <= uiDiff) + if (m_uiTrampleTimer <= diff) { if (Unit* target = Unit::GetPlayer(*me, m_uiTrampleTargetGUID)) { @@ -942,7 +948,7 @@ public: 10.0f, 20.0f); // 2: Hop Backwards m_uiStage = 7; //Invalid (Do nothing more than move) } else m_uiStage = 6; - } else m_uiTrampleTimer -= uiDiff; + } else m_uiTrampleTimer -= diff; break; case 4: DoScriptText(SAY_TRAMPLE_START, me); @@ -953,12 +959,12 @@ public: case 5: if (m_bMovementFinish) { - if (m_uiTrampleTimer <= uiDiff) DoCastAOE(SPELL_TRAMPLE); + if (m_uiTrampleTimer <= diff) DoCastAOE(SPELL_TRAMPLE); m_bMovementFinish = false; m_uiStage = 6; return; } - if (m_uiTrampleTimer <= uiDiff) + if (m_uiTrampleTimer <= diff) { Map::PlayerList const &lPlayers = me->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr) @@ -971,7 +977,7 @@ public: break; } } - } else m_uiTrampleTimer -= uiDiff; + } else m_uiTrampleTimer -= diff; break; case 6: if (!m_bTrampleCasted) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 960b685f700..242b2f2f0ea 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -172,7 +172,7 @@ struct boss_twin_baseAI : public ScriptedAI uint32 m_uiTouchSpellId; void Reset() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_PASSIVE); me->ModifyAuraState(m_uiAuraState, true); /* Uncomment this once that they are flying above the ground @@ -205,7 +205,7 @@ struct boss_twin_baseAI : public ScriptedAI { case 1: m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); break; } @@ -308,7 +308,7 @@ struct boss_twin_baseAI : public ScriptedAI void EnableDualWield(bool mode = true) { - SetEquipmentSlots(false, m_uiWeapon, mode ? m_uiWeapon : EQUIP_UNEQUIP, EQUIP_UNEQUIP); + SetEquipmentSlots(false, m_uiWeapon, mode ? m_uiWeapon : int32(EQUIP_UNEQUIP), EQUIP_UNEQUIP); me->SetCanDualWield(mode); me->UpdateDamagePhysical(mode ? OFF_ATTACK : BASE_ATTACK); } @@ -562,17 +562,19 @@ struct mob_unleashed_ballAI : public ScriptedAI { float x0 = ToCCommonLoc[1].GetPositionX(), y0 = ToCCommonLoc[1].GetPositionY(), r = 47.0f; float y = y0; - float x = float(urand(uint32(x0 - r), uint32(x0 + r))); + float x = frand(x0 - r, x0 + r); + float sq = pow(r, 2) - pow(x - x0, 2); + float rt = sqrtf(fabs(sq)); if (urand(0, 1)) - y = y0 + sqrt(pow(r, 2) - pow((x-x0), 2)); + y = y0 + rt; else - y = y0 - sqrt(pow(r, 2) - pow((x-x0), 2)); + y = y0 - rt; me->GetMotionMaster()->MovePoint(0, x, y, me->GetPositionZ()); } void Reset() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_PASSIVE); me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->SetFlying(true); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index 7412d75c97b..3831e4824ad 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -429,7 +429,7 @@ class npc_fizzlebang_toc : public CreatureScript case 1130: me->GetMotionMaster()->MovementExpired(); DoScriptText(SAY_STAGE_1_03, me); - me->HandleEmoteCommand(EMOTE_ONESHOT_SPELLCAST_OMNI); + me->HandleEmoteCommand(EMOTE_ONESHOT_SPELL_CAST_OMNI); if (Unit* pTrigger = me->SummonCreature(NPC_TRIGGER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 4.69494f, TEMPSUMMON_MANUAL_DESPAWN)) { m_uiTriggerGUID = pTrigger->GetGUID(); @@ -446,7 +446,7 @@ class npc_fizzlebang_toc : public CreatureScript m_uiUpdateTimer = 4000; break; case 1134: - me->HandleEmoteCommand(EMOTE_ONESHOT_SPELLCAST_OMNI); + me->HandleEmoteCommand(EMOTE_ONESHOT_SPELL_CAST_OMNI); if (Creature* pPortal = me->SummonCreature(NPC_WILFRED_PORTAL, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 4.71239f, TEMPSUMMON_MANUAL_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); @@ -563,7 +563,7 @@ class npc_tirion_toc : public CreatureScript if (Creature* temp = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS)) { temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ()); - temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); temp->SetReactState(REACT_PASSIVE); } } @@ -591,13 +591,13 @@ class npc_tirion_toc : public CreatureScript if (Creature* temp = me->SummonCreature(NPC_DREADSCALE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN)) { temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[8].GetPositionX(), ToCCommonLoc[8].GetPositionY(), ToCCommonLoc[8].GetPositionZ()); - temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); temp->SetReactState(REACT_PASSIVE); } if (Creature* temp = me->SummonCreature(NPC_ACIDMAW, ToCCommonLoc[9].GetPositionX(), ToCCommonLoc[9].GetPositionY(), ToCCommonLoc[9].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN)) { temp->SetVisible(true); - temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); temp->SetReactState(REACT_PASSIVE); } } @@ -623,7 +623,7 @@ class npc_tirion_toc : public CreatureScript if (Creature* temp = me->SummonCreature(NPC_ICEHOWL, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_DEAD_DESPAWN)) { temp->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ()); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_PASSIVE); } diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp index 54e234a6d87..5418cf8c4d0 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp @@ -100,8 +100,8 @@ public: lSummons.DespawnAll(); crystalHandlerAmount = 0; - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE)) @@ -136,7 +136,7 @@ public: } instance->SetData(DATA_NOVOS_EVENT, IN_PROGRESS); } - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } @@ -227,7 +227,7 @@ public: if (luiCrystals.empty()) { me->CastStop(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); Phase = PHASE_2; diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp index 0f9495d4928..64609efd7ff 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp @@ -27,7 +27,7 @@ enum Yells SAY_PHASE2 = -1658005, SAY_PHASE3 = -1658006, - SAY_TYRANNUS_DEATH = -1659007, + SAY_TYRANNUS_DEATH = -1658007, }; enum Spells diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp index 25cd292d390..a91951ca25e 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp @@ -289,7 +289,7 @@ class spell_trash_mob_glacial_strike : public SpellScriptLoader { if (GetTarget()->IsFullHealth()) { - GetTarget()->RemoveAura(GetId(), AURA_REMOVE_BY_ENEMY_SPELL); + GetTarget()->RemoveAura(GetId(), 0, 0, AURA_REMOVE_BY_ENEMY_SPELL); PreventDefaultAction(); } } diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index 11614708d99..b66c3d795f3 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -97,7 +97,7 @@ class boss_drakkari_colossus : public CreatureScript if (GetData(DATA_INTRO_DONE)) { me->SetReactState(REACT_AGGRESSIVE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveAura(SPELL_FREEZE_ANIM); } @@ -149,7 +149,7 @@ class boss_drakkari_colossus : public CreatureScript me->GetMotionMaster()->MoveIdle(); me->SetReactState(REACT_PASSIVE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); DoCast(me, SPELL_FREEZE_ANIM); break; case ACTION_UNFREEZE_COLOSSUS: @@ -158,7 +158,7 @@ class boss_drakkari_colossus : public CreatureScript return; me->SetReactState(REACT_AGGRESSIVE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveAura(SPELL_FREEZE_ANIM); me->SetInCombatWithZone(); @@ -172,7 +172,7 @@ class boss_drakkari_colossus : public CreatureScript void DamageTaken(Unit* /*attacker*/, uint32& damage) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) damage = 0; if (phase == COLOSSUS_PHASE_NORMAL || diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index ca86e4cef60..70b07c61e79 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -383,7 +383,7 @@ class boss_prince_keleseth_icc : public CreatureScript events.Reset(); summons.DespawnAll(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); _isEmpowered = false; me->SetHealth(_spawnHealth); instance->SetData(DATA_ORB_WHISPERER_ACHIEVEMENT, uint32(true)); @@ -489,7 +489,7 @@ class boss_prince_keleseth_icc : public CreatureScript { case ACTION_STAND_UP: me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why @@ -607,7 +607,7 @@ class boss_prince_taldaram_icc : public CreatureScript events.Reset(); summons.DespawnAll(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); _isEmpowered = false; me->SetHealth(_spawnHealth); instance->SetData(DATA_ORB_WHISPERER_ACHIEVEMENT, uint32(true)); @@ -707,7 +707,7 @@ class boss_prince_taldaram_icc : public CreatureScript { case ACTION_STAND_UP: me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why @@ -830,7 +830,7 @@ class boss_prince_valanar_icc : public CreatureScript events.Reset(); summons.DespawnAll(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); _isEmpowered = false; me->SetHealth(me->GetMaxHealth()); instance->SetData(DATA_ORB_WHISPERER_ACHIEVEMENT, uint32(true)); @@ -892,7 +892,7 @@ class boss_prince_valanar_icc : public CreatureScript { float x, y, z; summon->GetPosition(x, y, z); - float ground_Z = summon->GetMap()->GetHeight(x, y, z, true, 500.0f); + float ground_Z = summon->GetMap()->GetHeight(summon->GetPhaseMask(), x, y, z, true, 500.0f); summon->GetMotionMaster()->MovePoint(POINT_KINETIC_BOMB_IMPACT, x, y, ground_Z); break; } @@ -944,7 +944,7 @@ class boss_prince_valanar_icc : public CreatureScript { case ACTION_STAND_UP: me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why @@ -1238,7 +1238,7 @@ class npc_kinetic_bomb : public CreatureScript me->SetReactState(REACT_PASSIVE); me->SetSpeed(MOVE_FLIGHT, IsHeroic() ? 0.3f : 0.15f, true); me->GetPosition(_x, _y, _groundZ); - _groundZ = me->GetMap()->GetHeight(_x, _y, _groundZ, true, 500.0f); + _groundZ = me->GetMap()->GetHeight(me->GetPhaseMask(), _x, _y, _groundZ, true, 500.0f); } void DoAction(int32 const action) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index ace5f07a2f8..3c795187f43 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -279,7 +279,7 @@ class boss_deathbringer_saurfang : public CreatureScript events.Reset(); events.SetPhase(PHASE_COMBAT); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); if (!_introDone) { DoCast(me, SPELL_GRIP_OF_AGONY); @@ -314,7 +314,7 @@ class boss_deathbringer_saurfang : public CreatureScript void AttackStart(Unit* victim) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) return; ScriptedAI::AttackStart(victim); @@ -324,7 +324,7 @@ class boss_deathbringer_saurfang : public CreatureScript { ScriptedAI::EnterEvadeMode(); if (_introDone) - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void JustReachedHome() @@ -434,7 +434,7 @@ class boss_deathbringer_saurfang : public CreatureScript case EVENT_INTRO_FINISH: events.SetPhase(PHASE_COMBAT); _introDone = true; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case EVENT_SUMMON_BLOOD_BEAST: for (uint32 i10 = 0; i10 < 2; ++i10) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index c05422cbbf6..1672d8b2d87 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -106,6 +106,7 @@ class boss_lord_marrowgar : public CreatureScript events.ScheduleEvent(EVENT_COLDFLAME, 5000, EVENT_GROUP_SPECIAL); events.ScheduleEvent(EVENT_WARN_BONE_STORM, urand(45000, 50000)); events.ScheduleEvent(EVENT_ENRAGE, 600000); + _boneSlice = false; } void EnterCombat(Unit* /*who*/) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index a4c814e5789..8623fcfde81 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -196,7 +196,7 @@ class boss_professor_putricide : public CreatureScript me->GetMotionMaster()->MovementExpired(); if (instance->GetBossState(DATA_ROTFACE) == DONE && instance->GetBossState(DATA_FESTERGUT) == DONE) - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); } void EnterCombat(Unit* who) @@ -948,7 +948,7 @@ class spell_putricide_ooze_summon : public SpellScriptLoader uint32 triggerSpellId = GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell; float x, y, z; GetTarget()->GetPosition(x, y, z); - z = GetTarget()->GetMap()->GetHeight(x, y, z, true, 25.0f); + z = GetTarget()->GetMap()->GetHeight(GetTarget()->GetPhaseMask(), x, y, z, true, 25.0f); x += 10.0f * cosf(caster->GetOrientation()); y += 10.0f * sinf(caster->GetOrientation()); caster->CastSpell(x, y, z, triggerSpellId, true, NULL, NULL, GetCasterGUID()); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index bab58094468..1d9c3c14897 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -597,6 +597,16 @@ class npc_spinestalker : public CreatureScript { } + void InitializeAI() + { + // Increase add count + if (!me->isDead()) + { + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade + Reset(); + } + } + void Reset() { _events.Reset(); @@ -712,6 +722,16 @@ class npc_rimefang : public CreatureScript { } + void InitializeAI() + { + // Increase add count + if (!me->isDead()) + { + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade + Reset(); + } + } + void Reset() { _events.Reset(); @@ -749,7 +769,7 @@ class npc_rimefang : public CreatureScript me->setActive(true); me->SetSpeed(MOVE_FLIGHT, 2.0f); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); float moveTime = me->GetExactDist(&RimefangFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f); me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, RimefangLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250)); me->SetDefaultMovementType(IDLE_MOTION_TYPE); @@ -768,7 +788,7 @@ class npc_rimefang : public CreatureScript me->SetFlying(false); me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->SetHomePosition(RimefangLandPos); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void EnterCombat(Unit* /*victim*/) @@ -860,7 +880,10 @@ class npc_sindragosa_trash : public CreatureScript _frostwyrmId = (me->GetHomePosition().GetPositionY() < 2484.35f) ? DATA_RIMEFANG : DATA_SPINESTALKER; // Increase add count if (!me->isDead()) + { _instance->SetData(_frostwyrmId, 1); // this cannot be in Reset because reset also happens on evade + Reset(); + } } void Reset() @@ -1344,6 +1367,9 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader ++itr; } + if (unitList.empty()) + return; + Unit* target = SelectRandomContainerElement(unitList); unitList.clear(); unitList.push_back(target); @@ -1356,7 +1382,10 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader std::list<Creature*> unitList; GetCreatureListWithEntryInGrid(unitList, GetCaster(), NPC_FROSTWING_WHELP, 150.0f); if (Creature* creature = GetCaster()->ToCreature()) - unitList.remove_if (OrderWhelpTargetSelector(creature)); + unitList.remove_if(OrderWhelpTargetSelector(creature)); + + if (unitList.empty()) + return; SelectRandomContainerElement(unitList)->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index f3750f38dd5..fbed870eb19 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -501,13 +501,6 @@ class boss_the_lich_king : public CreatureScript DoCastAOE(SPELL_PLAY_MOVIE, false); me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, 0x03); - float x, y, z; - me->GetPosition(x, y, z); - // use larger distance for vmap height search than in most other cases - float ground_Z = me->GetMap()->GetHeight(x, y, z, true, MAX_FALL_DISTANCE); - if (fabs(ground_Z - z) < 0.1f) - return; - me->GetMotionMaster()->MoveFall(); } @@ -883,7 +876,7 @@ class boss_the_lich_king : public CreatureScript case EVENT_INTRO_TALK_1: Talk(SAY_LK_INTRO_2); // for some reason blizz sends 2 emotes in row here so (we handle one in Talk) - me->HandleEmoteCommand(EMOTE_ONESHOT_TALK_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK_NO_SHEATHE); events.ScheduleEvent(EVENT_EMOTE_CAST_SHOUT, 7000, 0, PHASE_INTRO); events.ScheduleEvent(EVENT_INTRO_EMOTE_1, 13000, 0, PHASE_INTRO); events.ScheduleEvent(EVENT_EMOTE_CAST_SHOUT, 18000, 0, PHASE_INTRO); @@ -893,7 +886,7 @@ class boss_the_lich_king : public CreatureScript DoCast(me, SPELL_EMOTE_SHOUT_NO_SHEATH, false); break; case EVENT_INTRO_EMOTE_1: - me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NO_SHEATHE); break; case EVENT_INTRO_CAST_FREEZE: Talk(SAY_LK_INTRO_3); @@ -902,7 +895,7 @@ class boss_the_lich_king : public CreatureScript break; case EVENT_FINISH_INTRO: me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); events.SetPhase(PHASE_ONE); break; @@ -1043,7 +1036,7 @@ class boss_the_lich_king : public CreatureScript DoCastAOE(SPELL_EMOTE_QUESTION_NO_SHEATH); break; case EVENT_OUTRO_EMOTE_TALK: - me->HandleEmoteCommand(EMOTE_ONESHOT_TALK_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK_NO_SHEATHE); break; case EVENT_OUTRO_TALK_3: if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING))) @@ -1268,7 +1261,7 @@ class npc_tirion_fordring_tft : public CreatureScript _events.ScheduleEvent(EVENT_INTRO_CHARGE, 5000, 0, PHASE_INTRO); break; case EVENT_INTRO_EMOTE_1: - me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NO_SHEATHE); break; case EVENT_INTRO_CHARGE: me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); @@ -1825,7 +1818,7 @@ class npc_terenas_menethil : public CreatureScript if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING))) { lichKing->AI()->DoAction(ACTION_FINISH_OUTRO); - lichKing->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PASSIVE); + lichKing->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC); if (Creature* tirion = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING))) tirion->AI()->AttackStart(lichKing); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index 112e23c4691..60e85165cd5 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -477,7 +477,7 @@ class npc_highlord_tirion_fordring_lh : public CreatureScript Talk(SAY_TIRION_INTRO_3); break; case EVENT_LK_INTRO_1: - me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NO_SHEATHE); if (Creature* theLichKing = ObjectAccessor::GetCreature(*me, _theLichKing)) theLichKing->AI()->Talk(SAY_LK_INTRO_1); break; @@ -809,7 +809,7 @@ class boss_sister_svalna : public CreatureScript case ACTION_START_GAUNTLET: me->setActive(true); _isEventInProgress = true; - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); events.ScheduleEvent(EVENT_SVALNA_START, 25000); break; case ACTION_RESURRECT_CAPTAINS: @@ -843,7 +843,7 @@ class boss_sister_svalna : public CreatureScript _isEventInProgress = false; me->setActive(false); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); me->SetFlying(false); } @@ -1680,7 +1680,7 @@ class spell_icc_stoneform : public SpellScriptLoader if (Creature* target = GetTarget()->ToCreature()) { target->SetReactState(REACT_PASSIVE); - target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); target->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_CUSTOM_SPELL_02); } } @@ -1690,7 +1690,7 @@ class spell_icc_stoneform : public SpellScriptLoader if (Creature* target = GetTarget()->ToCreature()) { target->SetReactState(REACT_AGGRESSIVE); - target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); target->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); } } @@ -1921,7 +1921,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader Position pos; caster->GetPosition(&pos); caster->GetNearPosition(pos, 5.0f, 0.0f); - pos.m_positionZ = caster->GetBaseMap()->GetHeight(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true, 20.0f); + pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true, 20.0f); pos.m_positionZ += 0.05f; caster->SetHomePosition(pos); caster->GetMotionMaster()->MovePoint(POINT_LAND, pos); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp index 0266db5f26b..af8aba57a6d 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp @@ -84,7 +84,7 @@ class at_frozen_throne_teleport : public AreaTriggerScript Spell::SendCastResult(player, spell, 0, SPELL_FAILED_AFFECTING_COMBAT); return true; } - + if (InstanceScript* instance = player->GetInstanceScript()) if (instance->GetBossState(DATA_PROFESSOR_PUTRICIDE) == DONE && instance->GetBossState(DATA_BLOOD_QUEEN_LANA_THEL) == DONE && diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 2a61d00d119..98f5c04ba42 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -279,13 +279,9 @@ class instance_icecrown_citadel : public InstanceMapScript break; case NPC_SPINESTALKER: SpinestalkerGUID = creature->GetGUID(); - if (!creature->isDead()) - ++FrostwyrmCount; break; case NPC_RIMEFANG: RimefangGUID = creature->GetGUID(); - if (!creature->isDead()) - ++FrostwyrmCount; break; case NPC_THE_LICH_KING: TheLichKingGUID = creature->GetGUID(); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 26e4b33ad8a..8c6afba18fd 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -354,7 +354,7 @@ class boss_gothik : public CreatureScript } if (spellId && me->isInCombat()) { - me->HandleEmoteCommand(EMOTE_ONESHOT_SPELLCAST); + me->HandleEmoteCommand(EMOTE_ONESHOT_SPELL_CAST); if (Creature* pRandomDeadTrigger = Unit::GetCreature(*me, DeadTriggerGUID[rand() % POS_DEAD])) me->CastSpell(pRandomDeadTrigger, spellId, true); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index acdb2355841..e64099da3ac 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -15,7 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" + #include "naxxramas.h" //Stalagg @@ -87,7 +90,9 @@ enum ThaddiusSpells SPELL_POSITIVE_CHARGE = 28062, SPELL_POSITIVE_CHARGE_STACK = 29659, SPELL_NEGATIVE_CHARGE = 28085, - SPELL_NEGATIVE_CHARGE_STACK = 29660 + SPELL_NEGATIVE_CHARGE_STACK = 29660, + SPELL_POSITIVE_POLARITY = 28059, + SPELL_NEGATIVE_POLARITY = 28084, }; enum Events @@ -132,12 +137,12 @@ public: if (!checkFeugenAlive && !checkStalaggAlive) { - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); me->SetReactState(REACT_AGGRESSIVE); } else { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); me->SetReactState(REACT_PASSIVE); } } @@ -179,13 +184,13 @@ public: if (!checkFeugenAlive && !checkStalaggAlive) { - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); // REACT_AGGRESSIVE only reset when he takes damage. DoZoneInCombat(); } else { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); me->SetReactState(REACT_PASSIVE); } } @@ -503,6 +508,41 @@ class spell_thaddius_pos_neg_charge : public SpellScriptLoader } }; +class spell_thaddius_polarity_shift : public SpellScriptLoader +{ + public: + spell_thaddius_polarity_shift() : SpellScriptLoader("spell_thaddius_polarity_shift") { } + + class spell_thaddius_polarity_shift_SpellScript : public SpellScript + { + PrepareSpellScript(spell_thaddius_polarity_shift_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_POSITIVE_POLARITY) || !sSpellMgr->GetSpellInfo(SPELL_NEGATIVE_POLARITY)) + return false; + return true; + } + + void HandleDummy(SpellEffIndex /* effIndex */) + { + Unit* caster = GetCaster(); + if (Unit* target = GetHitUnit()) + target->CastSpell(target, roll_chance_i(50) ? SPELL_POSITIVE_POLARITY : SPELL_NEGATIVE_POLARITY, true, NULL, NULL, caster->GetGUID()); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_thaddius_polarity_shift_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_thaddius_polarity_shift_SpellScript(); + } +}; + class achievement_polarity_switch : public AchievementCriteriaScript { public: @@ -520,5 +560,6 @@ void AddSC_boss_thaddius() new mob_stalagg(); new mob_feugen(); new spell_thaddius_pos_neg_charge(); + new spell_thaddius_polarity_shift(); new achievement_polarity_switch(); } diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 6dfa62df2d1..437d9980af3 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -31,7 +31,6 @@ Script Data End */ #include "eye_of_eternity.h" #include "ScriptedEscortAI.h" -// not implemented enum Achievements { ACHIEV_TIMED_START_EVENT = 20387, @@ -242,6 +241,9 @@ public: _cannotMove = true; me->SetFlying(true); + + if (instance) + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } uint32 GetData(uint32 data) @@ -359,7 +361,10 @@ public: Talk(SAY_AGGRO_P_ONE); - DoCast(SPELL_BERSEKER); + DoCast(SPELL_BERSEKER); // periodic aura, first tick in 10 minutes + + if (instance) + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } void KilledUnit(Unit* who) diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index 6a57444893f..44c6c25fa3e 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -144,14 +144,14 @@ public: { if (remove) { - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); if (me->HasAura(SPELL_FROZEN_PRISON)) me->RemoveAurasDueToSpell(SPELL_FROZEN_PRISON); } else { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); DoCast(me, SPELL_FROZEN_PRISON, false); } diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index aef959aad70..9671d59bcec 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -289,7 +289,7 @@ public: void JustDied(Unit* /*killer*/) { _JustDied(); - DoCast(me, SPELL_DEATH_SPELL, true); // we cast the spell as triggered or the summon effect does not occur + DoCast(me, SPELL_DEATH_SPELL, true); // we cast the spell as triggered or the summon effect does not occur } void LeaveCombat() diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index 8de2945af30..8852338c362 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -256,10 +256,10 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader { // flags taken from sniffs // UNIT_FLAG_UNK_9 -> means passive but it is not yet implemented in core - if (caster->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_PASSIVE|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_UNK_6)) + if (caster->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6)) { caster->ToCreature()->SetReactState(REACT_PASSIVE); - caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_PASSIVE|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_UNK_6); + caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6); } } } @@ -269,7 +269,7 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader if (Unit* caster = GetCaster()) { caster->ToCreature()->SetReactState(REACT_AGGRESSIVE); - caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_PASSIVE|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_UNK_6); + caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6); } } diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp index c687aad8bd2..11433bfde37 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp @@ -201,7 +201,7 @@ public: Talk(SAY_UROM); me->DespawnOrUnsummon(60000); } - } + } }; CreatureAI* GetAI(Creature* creature) const diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 47f74b1ddba..c4f973726bc 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -34,6 +34,7 @@ #include "Vehicle.h" #include "VehicleDefines.h" #include "ulduar.h" +#include "Spell.h" enum Spells { @@ -755,7 +756,7 @@ class boss_flame_leviathan_safety_container : public CreatureScript { float x, y, z; me->GetPosition(x, y, z); - z = me->GetMap()->GetHeight(x, y, z); + z = me->GetMap()->GetHeight(me->GetPhaseMask(), x, y, z); me->GetMotionMaster()->MovePoint(0, x, y, z); me->SetPosition(x, y, z, 0); } @@ -1669,7 +1670,7 @@ class spell_pursue : public SpellScriptLoader if (Creature* caster = GetCaster()->ToCreature()) caster->AI()->EnterEvadeMode(); } - else + else { //! In the end, only one target should be selected _target = SelectRandomContainerElement(targets); @@ -1718,6 +1719,71 @@ class spell_pursue : public SpellScriptLoader } }; +class spell_vehicle_throw_passenger : public SpellScriptLoader +{ + public: + spell_vehicle_throw_passenger() : SpellScriptLoader("spell_vehicle_throw_passenger") {} + + class spell_vehicle_throw_passenger_SpellScript : public SpellScript + { + PrepareSpellScript(spell_vehicle_throw_passenger_SpellScript); + void HandleScript(SpellEffIndex effIndex) + { + Spell* baseSpell = GetSpell(); + SpellCastTargets targets = baseSpell->m_targets; + int32 damage = GetEffectValue(); + if (targets.HasTraj()) + if (Vehicle* vehicle = GetCaster()->GetVehicleKit()) + if (Unit* passenger = vehicle->GetPassenger(damage - 1)) + { + // use 99 because it is 3d search + std::list<WorldObject*> targetList; + Trinity::WorldObjectSpellAreaTargetCheck check(99, GetTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, NULL); + Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(GetCaster(), targetList, check); + GetCaster()->GetMap()->VisitAll(GetCaster()->m_positionX, GetCaster()->m_positionY, 99, searcher); + float minDist = 99 * 99; + Unit* target = NULL; + for (std::list<WorldObject*>::iterator itr = targetList.begin(); itr != targetList.end(); ++itr) + { + if (Unit* unit = (*itr)->ToUnit()) + if (unit->GetEntry() == NPC_SEAT) + if (Vehicle* seat = unit->GetVehicleKit()) + if (!seat->GetPassenger(0)) + if (Unit* device = seat->GetPassenger(2)) + if (!device->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) + { + float dist = unit->GetExactDistSq(targets.GetDst()); + if (dist < minDist) + { + minDist = dist; + target = unit; + } + } + } + if (target && target->IsWithinDist2d(targets.GetDst(), GetSpellInfo()->Effects[effIndex].CalcRadius() * 2)) // now we use *2 because the location of the seat is not correct + passenger->EnterVehicle(target, 0); + else + { + passenger->ExitVehicle(); + float x, y, z; + targets.GetDst()->GetPosition(x, y, z); + passenger->GetMotionMaster()->MoveJump(x, y, z, targets.GetSpeedXY(), targets.GetSpeedZ()); + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_vehicle_throw_passenger_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_vehicle_throw_passenger_SpellScript(); + } +}; + void AddSC_boss_flame_leviathan() { new boss_flame_leviathan(); @@ -1752,4 +1818,5 @@ void AddSC_boss_flame_leviathan() new spell_auto_repair(); new spell_systems_shutdown(); new spell_pursue(); + new spell_vehicle_throw_passenger(); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 1f4fc8d3938..159e2a9702b 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -593,7 +593,7 @@ class boss_freya : public CreatureScript void JustDied(Unit* /*who*/) { //! Freya's chest is dynamically spawned on death by different spells. - const uint32 summonSpell[2][4] = + const uint32 summonSpell[2][4] = { /* 0Elder, 1Elder, 2Elder, 3Elder */ /* 10N */ {62950, 62953, 62955, 62957}, @@ -1372,7 +1372,7 @@ class npc_healthy_spore : public CreatureScript { npc_healthy_sporeAI(Creature* creature) : Scripted_NoMovementAI(creature) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); DoCast(me, SPELL_HEALTHY_SPORE_VISUAL); DoCast(me, SPELL_POTENT_PHEROMONES); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index a156e6ef08b..d5034e4827e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -485,6 +485,8 @@ class spell_ulduar_squeezed_lifeless : public SpellScriptLoader if (!GetHitPlayer() || !GetHitPlayer()->GetVehicle()) return; + //! Proper exit position does not work currently, + //! See documentation in void Unit::ExitVehicle(Position const* exitPosition) Position pos; pos.m_positionX = 1756.25f + irand(-3, 3); pos.m_positionY = -8.3f + irand(-3, 3); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index 6b170bab6d8..45f9a1fa012 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -668,7 +668,7 @@ class npc_expedition_commander : public CreatureScript break; case 4: for (uint8 n = 0; n < RAID_MODE(2, 4); n++) - Engineer[n]->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USESTANDING); + Engineer[n]->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING); for (uint8 n = 0; n < 4; ++n) Defender[n]->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H); me->MonsterYell(SAY_AGGRO_2, LANG_UNIVERSAL, 0); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 43a848c6b16..a11f88fc6af 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -117,7 +117,7 @@ public: bIsUndead = false; bEventInProgress = false; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); events.Reset(); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index 8a6d7f80818..93cc94923db 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -18,7 +18,7 @@ /* ScriptData SDName: Boss_Prince_Keleseth SD%Complete: 100 -SDComment: +SDComment: SDCategory: Utgarde Keep EndScriptData */ @@ -158,7 +158,7 @@ public: { if (data == DATA_ON_THE_ROCKS) return onTheRocks; - + return 0; } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index 0a778f852a0..656b2931abb 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -268,7 +268,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -381,7 +381,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -496,7 +496,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -611,7 +611,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -732,7 +732,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -793,7 +793,7 @@ public: if (pNext) { pNext->RemoveAurasDueToSpell(SPELL_FREEZE); - pNext->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + pNext->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); pNext->SetStandState(UNIT_STAND_STATE_STAND); pNext->SetInCombatWithZone(); pNext->Attack(pNext->SelectNearestTarget(100), true); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 989e1e57453..915ead98bb7 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -34,7 +34,7 @@ enum Spells SPELL_RITUAL_DISARM = 54159, SPELL_RITUAL_STRIKE_EFF_1 = 48277, SPELL_RITUAL_STRIKE_EFF_2 = 59930, - + SPELL_SUMMONED_VIS = 64446, SPELL_RITUAL_CHANNELER_1 = 48271, SPELL_RITUAL_CHANNELER_2 = 48274, @@ -62,7 +62,7 @@ enum Yells SAY_SLAY = 3, SAY_DEATH = 4, SAY_SACRIFICE_PLAYER = 5, - + // Image of Arthas SAY_DIALOG_OF_ARTHAS_1 = 0, SAY_DIALOG_OF_ARTHAS_2 = 1 @@ -101,7 +101,7 @@ enum SvalaPoint #define DATA_INCREDIBLE_HULK 2043 -static const float spectatorWP[2][3] = +static const float spectatorWP[2][3] = { {296.95f,-312.76f,86.36f}, {297.69f,-275.81f,86.36f} @@ -133,7 +133,7 @@ public: InstanceScript* instance; SummonList summons; SvalaPhase Phase; - + Position pos; float x, y, z; @@ -157,7 +157,7 @@ public: summons.DespawnAll(); me->RemoveAllAuras(); - + if (Phase > INTRO) { me->SetFlying(true); @@ -177,7 +177,7 @@ public: instance->SetData64(DATA_SACRIFICED_PLAYER, 0); } } - + void JustReachedHome() { if (Phase > INTRO) @@ -188,23 +188,23 @@ public: me->SendMovementFlagUpdate(); } } - + void EnterCombat(Unit* /*who*/) { Talk(SAY_AGGRO); - + sinsterStrikeTimer = 7 * IN_MILLISECONDS; callFlamesTimer = urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); if (instance) instance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, IN_PROGRESS); } - + void JustSummoned(Creature* summon) { if (summon->GetEntry() == CREATURE_RITUAL_CHANNELER) summon->CastSpell(summon, SPELL_SUMMONED_VIS, true); - + summons.Summon(summon); } @@ -222,7 +222,7 @@ public: { Phase = INTRO; me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - + if (GameObject* mirror = GetClosestGameObjectWithEntry(me, OBJECT_UTGARDE_MIRROR, 100.0f)) mirror->SetGoState(GO_STATE_READY); @@ -233,13 +233,13 @@ public: } } } - + void KilledUnit(Unit* victim) { if (victim != me) Talk(SAY_SLAY); } - + void DamageTaken(Unit* attacker, uint32 &damage) { if (Phase == SVALADEAD) @@ -532,7 +532,7 @@ public: if (IsHeroic()) DoCast(me, SPELL_SHADOWS_IN_THE_DARK); } - + void UpdateAI(const uint32 diff) { if (me->HasUnitState(UNIT_STATE_CASTING)) @@ -648,7 +648,7 @@ class npc_scourge_hulk : public CreatureScript { return type == DATA_INCREDIBLE_HULK ? killedByRitualStrike : 0; } - + void DamageTaken(Unit* attacker, uint32 &damage) { if (damage >= me->GetHealth() && attacker->GetEntry() == CREATURE_SVALA_SORROWGRAVE) diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 148ae2b6c4b..63f0cd39893 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -97,7 +97,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) @@ -109,13 +109,13 @@ public: if (Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0)) { - pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); if (!pGuard1->getVictim() && pGuard1->AI()) pGuard1->AI()->AttackStart(who); } if (Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0)) { - pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); if (!pGuard2->getVictim() && pGuard2->AI()) pGuard2->AI()->AttackStart(who); } @@ -290,7 +290,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index 5b36481eca8..a191d9349f2 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -140,7 +140,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index 21e4df37d8e..c5b2cb3c327 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -87,7 +87,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index 08bc24329ca..84b04579681 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -80,7 +80,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index 095d63f2dff..ac165ac39ef 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -123,7 +123,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index dc477855ff8..ff2009c2a17 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -91,7 +91,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 3db63e5057b..5980c534595 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -249,7 +249,7 @@ public: if (uiCountErekemGuards < 2) { uiErekemGuard[uiCountErekemGuards++] = creature->GetGUID(); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); } break; case CREATURE_MORAGG: @@ -257,7 +257,7 @@ public: break; case CREATURE_CYANIGOSA: uiCyanigosa = creature->GetGUID(); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); break; case CREATURE_SINCLARI: uiSinclari = creature->GetGUID(); @@ -499,18 +499,18 @@ public: if (Creature* pGuard1 = instance->GetCreature(uiErekemGuard[0])) { if (bForceRespawn) - pGuard1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); else - pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); pGuard1->GetMotionMaster()->MovePoint(0, BossStartMove21); } if (Creature* pGuard2 = instance->GetCreature(uiErekemGuard[1])) { if (bForceRespawn) - pGuard2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); else - pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); pGuard2->GetMotionMaster()->MovePoint(0, BossStartMove22); } break; @@ -543,7 +543,7 @@ public: // generic boss state changes if (pBoss) { - pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); pBoss->SetReactState(REACT_AGGRESSIVE); if (!bForceRespawn) @@ -554,7 +554,7 @@ public: pBoss->Respawn(); pBoss->RemoveLootMode(1); } - pBoss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pBoss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); uiWaveCount = 0; } } @@ -750,7 +750,7 @@ public: case 3: pCyanigosa->RemoveAurasDueToSpell(CYANIGOSA_BLUE_AURA); pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_SPELL_TRANSFORM, 0); - pCyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pCyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); pCyanigosa->SetReactState(REACT_AGGRESSIVE); uiCyanigosaEventTimer = 2*IN_MILLISECONDS; ++uiCyanigosaEventPhase; diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index 617ce9655a7..8b77cb250da 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -443,7 +443,7 @@ public: if (instance && !uiBoss) uiBoss = instance->GetData(DATA_WAVE_COUNT) == 6 ? instance->GetData(DATA_FIRST_BOSS) : instance->GetData(DATA_SECOND_BOSS); me->SetReactState(REACT_PASSIVE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp index cd3cbf29d0d..258d038ee4b 100644 --- a/src/server/scripts/Northrend/dalaran.cpp +++ b/src/server/scripts/Northrend/dalaran.cpp @@ -75,7 +75,7 @@ public: return; Player* player = who->GetCharmerOrOwnerPlayerOrPlayerItself(); - + if (!player || player->isGameMaster() || player->IsBeingTeleported() || // If player has Disguise aura for quest A Meeting With The Magister or An Audience With The Arcanist, do not teleport it away but let it pass player->HasAura(SPELL_SUNREAVER_DISGUISE_FEMALE) || player->HasAura(SPELL_SUNREAVER_DISGUISE_MALE) || diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp index 9eb73463795..ccb31c869a4 100644 --- a/src/server/scripts/Northrend/grizzly_hills.cpp +++ b/src/server/scripts/Northrend/grizzly_hills.cpp @@ -370,7 +370,7 @@ public: if (me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f)) { me->SetStandState(UNIT_STAND_STATE_DEAD); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); } m_uiPhase = 0; @@ -415,7 +415,7 @@ public: // call this each update tick? if (me->FindNearestCreature(TALLHORN_STAG, 0.2f)) { - me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USESTANDING); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING); } else if (m_uiPhase) @@ -624,7 +624,7 @@ public: uiPlayerGUID = 0; uiTimer = 0; uiChopTimer = urand(10000, 12500); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); } @@ -683,7 +683,7 @@ public: { if (pCaster && pCaster->GetTypeId() == TYPEID_PLAYER && pSpell->Id == SPELL_SMOKE_BOMB) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); me->CombatStop(false); uiPlayerGUID = pCaster->GetGUID(); diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp index 91522503d65..8da992af8fb 100644 --- a/src/server/scripts/Northrend/icecrown.cpp +++ b/src/server/scripts/Northrend/icecrown.cpp @@ -335,6 +335,162 @@ public: } }; +/*###### +* npc_tournament_training_dummy +######*/ +enum TournamentDummy +{ + NPC_CHARGE_TARGET = 33272, + NPC_MELEE_TARGET = 33229, + NPC_RANGED_TARGET = 33243, + + SPELL_CHARGE_CREDIT = 62658, + SPELL_MELEE_CREDIT = 62672, + SPELL_RANGED_CREDIT = 62673, + + SPELL_PLAYER_THRUST = 62544, + SPELL_PLAYER_BREAK_SHIELD = 62626, + SPELL_PLAYER_CHARGE = 62874, + + SPELL_RANGED_DEFEND = 62719, + SPELL_CHARGE_DEFEND = 64100, + SPELL_VULNERABLE = 62665, + + SPELL_COUNTERATTACK = 62709, + + EVENT_DUMMY_RECAST_DEFEND = 1, + EVENT_DUMMY_RESET = 2, +}; + +class npc_tournament_training_dummy : public CreatureScript +{ + public: + npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){} + + struct npc_tournament_training_dummyAI : Scripted_NoMovementAI + { + npc_tournament_training_dummyAI(Creature* creature) : Scripted_NoMovementAI(creature) {} + + EventMap events; + bool isVulnerable; + + void Reset() + { + me->SetControlled(true, UNIT_STATE_STUNNED); + me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); + isVulnerable = false; + + // Cast Defend spells to max stack size + switch (me->GetEntry()) + { + case NPC_CHARGE_TARGET: + DoCast(SPELL_CHARGE_DEFEND); + break; + case NPC_RANGED_TARGET: + me->CastCustomSpell(SPELL_RANGED_DEFEND, SPELLVALUE_AURA_STACK, 3, me); + break; + } + + events.Reset(); + events.ScheduleEvent(EVENT_DUMMY_RECAST_DEFEND, 5000); + } + + void EnterEvadeMode() + { + if (!_EnterEvadeMode()) + return; + + Reset(); + } + + void DamageTaken(Unit* /*attacker*/, uint32& damage) + { + damage = 0; + events.RescheduleEvent(EVENT_DUMMY_RESET, 10000); + } + + void SpellHit(Unit* caster, SpellInfo const* spell) + { + switch (me->GetEntry()) + { + case NPC_CHARGE_TARGET: + if (spell->Id == SPELL_PLAYER_CHARGE) + if (isVulnerable) + DoCast(caster, SPELL_CHARGE_CREDIT, true); + break; + case NPC_MELEE_TARGET: + if (spell->Id == SPELL_PLAYER_THRUST) + { + DoCast(caster, SPELL_MELEE_CREDIT, true); + + if (Unit* target = caster->GetVehicleBase()) + DoCast(target, SPELL_COUNTERATTACK, true); + } + break; + case NPC_RANGED_TARGET: + if (spell->Id == SPELL_PLAYER_BREAK_SHIELD) + if (isVulnerable) + DoCast(caster, SPELL_RANGED_CREDIT, true); + break; + } + + if (spell->Id == SPELL_PLAYER_BREAK_SHIELD) + if (!me->HasAura(SPELL_CHARGE_DEFEND) && !me->HasAura(SPELL_RANGED_DEFEND)) + isVulnerable = true; + } + + void UpdateAI(uint32 const diff) + { + events.Update(diff); + + switch (events.ExecuteEvent()) + { + case EVENT_DUMMY_RECAST_DEFEND: + switch (me->GetEntry()) + { + case NPC_CHARGE_TARGET: + { + if (!me->HasAura(SPELL_CHARGE_DEFEND)) + DoCast(SPELL_CHARGE_DEFEND); + break; + } + case NPC_RANGED_TARGET: + { + Aura* defend = me->GetAura(SPELL_RANGED_DEFEND); + if (!defend || defend->GetStackAmount() < 3 || defend->GetDuration() <= 8000) + DoCast(SPELL_RANGED_DEFEND); + break; + } + } + isVulnerable = false; + events.ScheduleEvent(EVENT_DUMMY_RECAST_DEFEND, 5000); + break; + case EVENT_DUMMY_RESET: + if (UpdateVictim()) + { + EnterEvadeMode(); + events.ScheduleEvent(EVENT_DUMMY_RESET, 10000); + } + break; + } + + if (!UpdateVictim()) + return; + + if (!me->HasUnitState(UNIT_STATE_STUNNED)) + me->SetControlled(true, UNIT_STATE_STUNNED); + } + + void MoveInLineOfSight(Unit* /*who*/){} + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_tournament_training_dummyAI(creature); + } + +}; + void AddSC_icecrown() { new npc_arete; @@ -342,4 +498,5 @@ void AddSC_icecrown() new npc_argent_valiant; new npc_guardian_pavilion; new npc_vereth_the_cunning; + new npc_tournament_training_dummy; } diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp index c7153eb4006..36dc6177f64 100644 --- a/src/server/scripts/Northrend/sholazar_basin.cpp +++ b/src/server/scripts/Northrend/sholazar_basin.cpp @@ -551,7 +551,7 @@ public: return; QuestStatusMap::const_iterator itr = caster->ToPlayer()->getQuestStatusMap().find(QUEST_ENTRY); - if (itr->second.m_status != QUEST_STATUS_INCOMPLETE) + if (itr->second.Status != QUEST_STATUS_INCOMPLETE) return; for (uint8 i=0; i<3; i++) @@ -575,7 +575,7 @@ public: break; } - if (itr->second.m_creatureOrGOcount[i] != 0) + if (itr->second.CreatureOrGOCount[i] != 0) continue; caster->ToPlayer()->KilledMonsterCredit(me->GetEntry(), 0); @@ -665,6 +665,86 @@ public: } }; +/*###### +## Quest The Lifewarden's Wrath +######*/ + +enum MiscLifewarden +{ + NPC_PRESENCE = 28563, // Freya's Presence + NPC_SABOTEUR = 28538, // Cultist Saboteur + NPC_SERVANT = 28320, // Servant of Freya + + WHISPER_ACTIVATE = 0, + + SPELL_FREYA_DUMMY = 51318, + SPELL_LIFEFORCE = 51395, + SPELL_FREYA_DUMMY_TRIGGER = 51335, + SPELL_LASHER_EMERGE = 48195, + SPELL_WILD_GROWTH = 52948, +}; + +class spell_q12620_the_lifewarden_wrath : public SpellScriptLoader +{ +public: + spell_q12620_the_lifewarden_wrath() : SpellScriptLoader("spell_q12620_the_lifewarden_wrath") { } + + class spell_q12620_the_lifewarden_wrath_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12620_the_lifewarden_wrath_SpellScript); + + void HandleSendEvent(SpellEffIndex effIndex) + { + PreventHitDefaultEffect(effIndex); + + if (Unit* caster = GetCaster()) + { + if (Creature* presence = caster->FindNearestCreature(NPC_PRESENCE, 50.0f)) + { + presence->AI()->Talk(WHISPER_ACTIVATE, caster->GetGUID()); + presence->CastSpell(presence, SPELL_FREYA_DUMMY, true); // will target plants + // Freya Dummy could be scripted with the following code + + // Revive plants + std::list<Creature*> servants; + GetCaster()->GetCreatureListWithEntryInGrid(servants, NPC_SERVANT, 200.0f); + for (std::list<Creature*>::iterator itr = servants.begin(); itr != servants.end(); ++itr) + { + // Couldn't find a spell that does this + if ((*itr)->isDead()) + (*itr)->Respawn(true); + + (*itr)->CastSpell(*itr, SPELL_FREYA_DUMMY_TRIGGER, true); + (*itr)->CastSpell(*itr, SPELL_LASHER_EMERGE, false); + (*itr)->CastSpell(*itr, SPELL_WILD_GROWTH, false); + + if (Unit* target = (*itr)->SelectNearestTarget(150.0f)) + (*itr)->AI()->AttackStart(target); + } + + // Kill nearby enemies + std::list<Creature*> saboteurs; + caster->GetCreatureListWithEntryInGrid(saboteurs, NPC_SABOTEUR, 200.0f); + for (std::list<Creature*>::iterator itr = saboteurs.begin(); itr != saboteurs.end(); ++itr) + if ((*itr)->isAlive()) + // Lifeforce has a cast duration, it should be cast at all saboteurs one by one + presence->CastSpell((*itr), SPELL_LIFEFORCE, false); + } + } + } + + void Register() + { + OnEffectHit += SpellEffectFn(spell_q12620_the_lifewarden_wrath_SpellScript::HandleSendEvent, EFFECT_0, SPELL_EFFECT_SEND_EVENT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q12620_the_lifewarden_wrath_SpellScript(); + } +}; + void AddSC_sholazar_basin() { new npc_injured_rainspeaker_oracle(); @@ -674,4 +754,5 @@ void AddSC_sholazar_basin() new npc_engineer_helice(); new npc_adventurous_dwarf(); new npc_jungle_punch_target(); + new spell_q12620_the_lifewarden_wrath(); } diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp index 2b73d57365a..0af82345dce 100644 --- a/src/server/scripts/Northrend/zuldrak.cpp +++ b/src/server/scripts/Northrend/zuldrak.cpp @@ -586,7 +586,7 @@ public: { npc_orinoko_tuskbreakerAI(Creature* creature) : ScriptedAI(creature) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); } @@ -622,7 +622,7 @@ public: if (uiType != POINT_MOTION_TYPE) return; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); uiBattleShoutTimer = 7000; @@ -734,7 +734,7 @@ public: void Reset() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); uiChargeTimer = 15000; uiUppercutTimer = 12000; @@ -747,7 +747,7 @@ public: { case 6: me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); break; } @@ -914,7 +914,7 @@ public: { npc_stinkbeardAI(Creature* creature) : npc_escortAI(creature) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); Start(true, true, 0, NULL); SetDespawnAtEnd(false); @@ -940,7 +940,7 @@ public: switch (uiI) { case 7: - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); break; |
