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authorjoschiwald <joschiwald@online.de>2014-01-09 23:17:02 +0100
committerjoschiwald <joschiwald@online.de>2014-01-09 23:17:02 +0100
commite80d1f346548f67af950d3d05c75146fadc5f85c (patch)
tree34c53f01d99685c536a6b5db073bee3c5635c6c4 /src/server/scripts/Northrend
parent1a5c0ad92fc1b14af50c934586cda112e7e5e2b9 (diff)
Scripts/BloodFurnace:
* cleanup InstanceScript * fix broggok poison cloud Scripts/Naxxramas/Grobbulus: * fix poison cloud * fix mutating injection
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp228
1 files changed, 148 insertions, 80 deletions
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index 3de5b6a7b2b..2ae11198fe9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -17,18 +17,18 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
-#include "naxxramas.h"
#include "SpellInfo.h"
+#include "naxxramas.h"
enum Spells
{
SPELL_BOMBARD_SLIME = 28280,
- SPELL_POISON_CLOUD = 28240,
- SPELL_MUTATING_INJECTION = 28169,
SPELL_SLIME_SPRAY = 28157,
- H_SPELL_SLIME_SPRAY = 54364,
- SPELL_BERSERK = 26662,
- SPELL_POISON_CLOUD_ADD = 59116
+ SPELL_MUTATING_INJECTION = 28169,
+ SPELL_MUTATING_EXPLOSION = 28206,
+ SPELL_POISON_CLOUD = 28240,
+ SPELL_POISON_CLOUD_PASSIVE = 28158,
+ SPELL_BERSERK = 26662
};
enum Events
@@ -46,115 +46,183 @@ enum CreatureId
class boss_grobbulus : public CreatureScript
{
-public:
- boss_grobbulus() : CreatureScript("boss_grobbulus") { }
+ public:
+ boss_grobbulus() : CreatureScript("boss_grobbulus") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_grobbulusAI(creature);
- }
-
- struct boss_grobbulusAI : public BossAI
- {
- boss_grobbulusAI(Creature* creature) : BossAI(creature, BOSS_GROBBULUS)
+ struct boss_grobbulusAI : public BossAI
{
- me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_POISON_CLOUD_ADD, true);
- }
+ boss_grobbulusAI(Creature* creature) : BossAI(creature, BOSS_GROBBULUS) { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
- {
- _EnterCombat();
- events.ScheduleEvent(EVENT_CLOUD, 15000);
- events.ScheduleEvent(EVENT_INJECT, 20000);
- events.ScheduleEvent(EVENT_SPRAY, 15000+rand()%15000); //not sure
- events.ScheduleEvent(EVENT_BERSERK, 12*60000);
- }
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_CLOUD, 15000);
+ events.ScheduleEvent(EVENT_INJECT, 20000);
+ events.ScheduleEvent(EVENT_SPRAY, urand(15000, 30000)); // not sure
+ events.ScheduleEvent(EVENT_BERSERK, 12 * 60000);
+ }
- void SpellHitTarget(Unit* target, const SpellInfo* spell) OVERRIDE
- {
- if (spell->Id == uint32(SPELL_SLIME_SPRAY))
+ void SpellHitTarget(Unit* target, SpellInfo const* spell) OVERRIDE
{
- if (TempSummon* slime = me->SummonCreature(NPC_FALLOUT_SLIME, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
- DoZoneInCombat(slime);
+ if (spell->Id == SPELL_SLIME_SPRAY)
+ me->SummonCreature(NPC_FALLOUT_SLIME, *target, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT);
}
- }
- void UpdateAI(uint32 diff) OVERRIDE
- {
- if (!UpdateVictim())
- return;
+ void UpdateAI(uint32 diff) OVERRIDE
+ {
+ if (!UpdateVictim())
+ return;
- events.Update(diff);
+ events.Update(diff);
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
+ while (uint32 eventId = events.ExecuteEvent())
{
- case EVENT_CLOUD:
- DoCastAOE(SPELL_POISON_CLOUD);
- events.ScheduleEvent(EVENT_CLOUD, 15000);
- return;
- case EVENT_BERSERK:
- DoCastAOE(SPELL_BERSERK);
- return;
- case EVENT_SPRAY:
- DoCastAOE(SPELL_SLIME_SPRAY);
- events.ScheduleEvent(EVENT_SPRAY, 15000+rand()%15000);
- return;
- case EVENT_INJECT:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
- if (!target->HasAura(SPELL_MUTATING_INJECTION))
+ switch (eventId)
+ {
+ case EVENT_CLOUD:
+ DoCastAOE(SPELL_POISON_CLOUD);
+ events.ScheduleEvent(EVENT_CLOUD, 15000);
+ return;
+ case EVENT_BERSERK:
+ DoCastAOE(SPELL_BERSERK, true);
+ return;
+ case EVENT_SPRAY:
+ DoCastAOE(SPELL_SLIME_SPRAY);
+ events.ScheduleEvent(EVENT_SPRAY, urand(15000, 30000));
+ return;
+ case EVENT_INJECT:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_MUTATING_INJECTION))
DoCast(target, SPELL_MUTATING_INJECTION);
- events.ScheduleEvent(EVENT_INJECT, 8000 + uint32(120 * me->GetHealthPct()));
- return;
+ events.ScheduleEvent(EVENT_INJECT, 8000 + uint32(120 * me->GetHealthPct()));
+ return;
+ default:
+ break;
+ }
}
+
+ DoMeleeAttackIfReady();
}
+ };
- DoMeleeAttackIfReady();
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_grobbulusAI(creature);
}
- };
-
};
class npc_grobbulus_poison_cloud : public CreatureScript
{
-public:
- npc_grobbulus_poison_cloud() : CreatureScript("npc_grobbulus_poison_cloud") { }
+ public:
+ npc_grobbulus_poison_cloud() : CreatureScript("npc_grobbulus_poison_cloud") { }
+
+ struct npc_grobbulus_poison_cloudAI : public ScriptedAI
+ {
+ npc_grobbulus_poison_cloudAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ creature->SetReactState(REACT_PASSIVE);
+ }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_grobbulus_poison_cloudAI(creature);
- }
+ void IsSummonedBy(Unit* /*summoner*/) OVERRIDE
+ {
+ // no visual when casting in ctor or Reset()
+ DoCast(me, SPELL_POISON_CLOUD_PASSIVE, true);
+ }
- struct npc_grobbulus_poison_cloudAI : public ScriptedAI
- {
- npc_grobbulus_poison_cloudAI(Creature* creature) : ScriptedAI(creature)
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- SetCombatMovement(false);
+ return new npc_grobbulus_poison_cloudAI(creature);
}
+};
+
+// 28169 - Mutating Injection
+class spell_grobbulus_mutating_injection : public SpellScriptLoader
+{
+ public:
+ spell_grobbulus_mutating_injection() : SpellScriptLoader("spell_grobbulus_mutating_injection") { }
+
+ class spell_grobbulus_mutating_injection_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_grobbulus_mutating_injection_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_MUTATING_EXPLOSION)
+ || !sSpellMgr->GetSpellInfo(SPELL_POISON_CLOUD))
+ return false;
+ return true;
+ }
- uint32 Cloud_Timer;
+ void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
+ if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE)
+ return;
- void Reset() OVERRIDE
+ if (Unit* caster = GetCaster())
+ {
+ caster->CastSpell(GetTarget(), SPELL_MUTATING_EXPLOSION, true);
+ GetTarget()->CastSpell(GetTarget(), SPELL_POISON_CLOUD, true, NULL, aurEff, GetCasterGUID());
+ }
+ }
+
+ void Register() OVERRIDE
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_grobbulus_mutating_injection_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const OVERRIDE
{
- Cloud_Timer = 1000;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ return new spell_grobbulus_mutating_injection_AuraScript();
}
+};
- void UpdateAI(uint32 diff) OVERRIDE
+// 28158, 54362 - Poison (Grobbulus)
+class spell_grobbulus_poison_cloud : public SpellScriptLoader
+{
+ public:
+ spell_grobbulus_poison_cloud() : SpellScriptLoader("spell_grobbulus_poison_cloud") { }
+
+ class spell_grobbulus_poison_cloud_AuraScript : public AuraScript
{
- if (Cloud_Timer <= diff)
+ PrepareAuraScript(spell_grobbulus_poison_cloud_AuraScript);
+
+ bool Validate(SpellInfo const* spellInfo) OVERRIDE
{
- DoCast(me, SPELL_POISON_CLOUD_ADD);
- Cloud_Timer = 10000;
- } else Cloud_Timer -= diff;
- }
- };
+ if (!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].TriggerSpell))
+ return false;
+ return true;
+ }
+
+ void PeriodicTick(AuraEffect const* aurEff)
+ {
+ PreventDefaultAction();
+ uint32 triggerSpell = GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell;
+ int32 mod = int32(((float(aurEff->GetTickNumber()) / aurEff->GetTotalTicks()) * 0.9f + 0.1f) * 10000 * 2 / 3);
+ GetTarget()->CastCustomSpell(triggerSpell, SPELLVALUE_RADIUS_MOD, mod, (Unit*)NULL, TRIGGERED_FULL_MASK, NULL, aurEff);
+ }
+
+ void Register() OVERRIDE
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_grobbulus_poison_cloud_AuraScript::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const OVERRIDE
+ {
+ return new spell_grobbulus_poison_cloud_AuraScript();
+ }
};
void AddSC_boss_grobbulus()
{
new boss_grobbulus();
new npc_grobbulus_poison_cloud();
+ new spell_grobbulus_mutating_injection();
+ new spell_grobbulus_poison_cloud();
}