diff options
| author | click <click@gonnamakeyou.com> | 2011-06-28 00:56:29 +0200 |
|---|---|---|
| committer | click <click@gonnamakeyou.com> | 2011-06-28 00:56:29 +0200 |
| commit | f580cddc09c9c08d91a7b45a2999a822465e9c23 (patch) | |
| tree | 9c8ecb2f6bcb78b0c64ed44569e280e3c74e3be8 /src/server/scripts/Northrend | |
| parent | e2f49f63bc7d9990434c2ab59a2a662fadf73098 (diff) | |
Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from an old work-repository, now over as a branch to work on.
Original patch by socolin, cand a ton of contributors :
mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in.
NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
Diffstat (limited to 'src/server/scripts/Northrend')
| -rw-r--r-- | src/server/scripts/Northrend/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/wintergrasp.cpp | 418 |
2 files changed, 419 insertions, 0 deletions
diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt index 3e1f500ebce..14924d89c96 100644 --- a/src/server/scripts/Northrend/CMakeLists.txt +++ b/src/server/scripts/Northrend/CMakeLists.txt @@ -174,6 +174,7 @@ set(scripts_STAT_SRCS Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp Northrend/IcecrownCitadel/boss_sindragosa.cpp Northrend/zuldrak.cpp + Northrend/wintergrasp.cpp Northrend/icecrown.cpp Northrend/Gundrak/boss_slad_ran.cpp Northrend/Gundrak/instance_gundrak.cpp diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp new file mode 100644 index 00000000000..10a6716d3f2 --- /dev/null +++ b/src/server/scripts/Northrend/wintergrasp.cpp @@ -0,0 +1,418 @@ +/* Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/> + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "ScriptPCH.h" +#include "BattlefieldMgr.h" +#include "BattlefieldWG.h" +#include "Battlefield.h" +#include "ScriptSystem.h" +#include "WorldSession.h" +#include "ObjectMgr.h" + +#define GOSSIP_HELLO_DEMO1 "Build catapult." +#define GOSSIP_HELLO_DEMO2 "Build demolisher." +#define GOSSIP_HELLO_DEMO3 "Build siege engine." +#define GOSSIP_HELLO_DEMO4 "I cannot build more!" + +enum eWGqueuenpctext +{ + WG_NPCQUEUE_TEXT_H_NOWAR = 14775, + WG_NPCQUEUE_TEXT_H_QUEUE = 14790, + WG_NPCQUEUE_TEXT_H_WAR = 14777, + WG_NPCQUEUE_TEXT_A_NOWAR = 14782, + WG_NPCQUEUE_TEXT_A_QUEUE = 14791, + WG_NPCQUEUE_TEXT_A_WAR = 14781, + WG_NPCQUEUE_TEXTOPTION_JOIN = -1850507, +}; + +class npc_demolisher_engineerer : public CreatureScript +{ + public: + npc_demolisher_engineerer() : CreatureScript("npc_demolisher_engineerer") + { + } + + bool OnGossipHello(Player * pPlayer, Creature * pCreature) + { + if (pCreature->isQuestGiver()) + pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + + BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1); + + if (!BfWG) + return true; + + if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) > + BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A)) + { + if (pPlayer->HasAura(SPELL_CORPORAL)) + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + else if (pPlayer->HasAura(SPELL_LIEUTENANT)) + { + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); + } + } + else + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9); + + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + return true; + } + + bool OnGossipSelect(Player * pPlayer, Creature * pCreature, uint32 /*uiSender */ , uint32 uiAction) + { + pPlayer->CLOSE_GOSSIP_MENU(); + + BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1); + + if (!BfWG) + return true; + + if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) > + BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A)) + { + switch (uiAction - GOSSIP_ACTION_INFO_DEF) + { + case 0: + pPlayer->CastSpell(pPlayer, 56663, false, NULL, NULL, pCreature->GetGUID()); + break; + case 1: + pPlayer->CastSpell(pPlayer, 56575, false, NULL, NULL, pCreature->GetGUID()); + break; + case 2: + pPlayer->CastSpell(pPlayer, pPlayer->GetTeamId()? 61408 : 56661, false, NULL, NULL, pCreature->GetGUID()); + break; + } + //spell 49899 Emote : 406 from sniff + //INSERT INTO `spell_scripts` (`id`, `delay`, `command`, `datalong`, `datalong2`, `dataint`, `x`, `y`, `z`, `o`) VALUES ('49899', '0', '1', '406', '0', '0', '0', '0', '0', '0'); + if (Creature * creature = pCreature->FindNearestCreature(27852, 30.0f, true)) + creature->CastSpell(creature, 49899, true); + } + return true; + } +}; + +class npc_wg_spiritguide : public CreatureScript +{ + public: + npc_wg_spiritguide() : CreatureScript("npc_wg_spiritguide") + { + } + + bool OnGossipHello(Player * pPlayer, Creature * pCreature) + { + if (pCreature->isQuestGiver()) + pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + + BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (BfWG) + { + GraveYardVect gy = BfWG->GetGraveYardVect(); + for (uint8 i = 0; i < gy.size(); i++) + { + if (gy[i]->GetControlTeamId() == pPlayer->GetTeamId()) + { + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(((BfGraveYardWG *) gy[i])->GetTextId()), GOSSIP_SENDER_MAIN, + GOSSIP_ACTION_INFO_DEF + i); + } + } + } + + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + return true; + } + + bool OnGossipSelect(Player * pPlayer, Creature * /*pCreature */ , uint32 /*uiSender */ , uint32 uiAction) + { + pPlayer->CLOSE_GOSSIP_MENU(); + + BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (BfWG) + { + GraveYardVect gy = BfWG->GetGraveYardVect(); + for (uint8 i = 0; i < gy.size(); i++) + { + if (uiAction - GOSSIP_ACTION_INFO_DEF == i && gy[i]->GetControlTeamId() == pPlayer->GetTeamId()) + { + const WorldSafeLocsEntry *ws = sWorldSafeLocsStore.LookupEntry(gy[i]->GetGraveYardId()); + pPlayer->TeleportTo(ws->map_id, ws->x, ws->y, ws->z, 0); + } + } + } + return true; + } +}; + +class npc_wg_dalaran_queue : public CreatureScript +{ + public: + npc_wg_dalaran_queue() : CreatureScript("npc_wg_dalaran_queue") + { + } + + bool OnGossipHello(Player * pPlayer, Creature * pCreature) + { + if (pCreature->isQuestGiver()) + pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + + BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (BfWG) + { + + if (BfWG->IsWarTime()) + { + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, pCreature->GetGUID()); + } + else + { + uint32 uiTime = BfWG->GetTimer() / 1000; + pPlayer->SendUpdateWorldState(4354, time(NULL) + uiTime); + if (uiTime < 15 * MINUTE) + { + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, pCreature->GetGUID()); + } + else + { + pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_NOWAR : WG_NPCQUEUE_TEXT_A_NOWAR, pCreature->GetGUID()); + } + } + } + return true; + } + + bool OnGossipSelect(Player * pPlayer, Creature * /*pCreature */ , uint32 /*uiSender */ , uint32 /*uiAction */ ) + { + pPlayer->CLOSE_GOSSIP_MENU(); + + BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (BfWG) + { + if (BfWG->IsWarTime()) + { + BfWG->InvitePlayerToWar(pPlayer); + } + else + { + uint32 uiTime = BfWG->GetTimer() / 1000; + if (uiTime < 15 * MINUTE) + BfWG->InvitePlayerToQueue(pPlayer); + } + } + return true; + } +}; + +const uint32 Vehicules[4] = { 32627, 28312, 28094, 27881 }; + +#define SPELL_VEHICLE_TELEPORT 49759 + +class go_wintergrasp_teleporter : public GameObjectScript +{ + public: + go_wintergrasp_teleporter() : GameObjectScript("go_wintergrasp_teleporter") + { + } + + struct go_wintergrasp_teleporterAI : public GameObjectAI + { + go_wintergrasp_teleporterAI(GameObject * g) : GameObjectAI(g) + { + uiCheckTimer = 1000; + } + + void UpdateAI(const uint32 diff) + { + if (uiCheckTimer <= diff) + { + for (uint8 i = 0; i < 4; i++) + if (Creature * pVehicle = go->FindNearestCreature(Vehicules[i], 3.0f, true)) + if (!pVehicle->HasAura(SPELL_VEHICLE_TELEPORT)) + { + if (pVehicle->GetVehicle()) + { + if (Unit * player = pVehicle->GetVehicle()->GetPassenger(0)) + { + uint32 gofaction = go->GetUInt32Value(GAMEOBJECT_FACTION); + uint32 plfaction = player->getFaction(); + if (gofaction == plfaction) + { + pVehicle->CastSpell(pVehicle, SPELL_VEHICLE_TELEPORT, true); + if (Creature * TargetTeleport = pVehicle->FindNearestCreature(23472, 100.0f, true)) + { + float x, y, z, o; + TargetTeleport->GetPosition(x, y, z, o); + pVehicle->GetVehicle()->TeleportVehicle(x, y, z, o); + } + } + } + } + } + uiCheckTimer = 1000; + } + else + uiCheckTimer -= diff; + } + private: + uint32 uiCheckTimer; + }; + + GameObjectAI *GetAI(GameObject * go) const + { + return new go_wintergrasp_teleporterAI(go); + } +}; + +class npc_wintergrasp_quest_giver : public CreatureScript +{ + public: + npc_wintergrasp_quest_giver() : CreatureScript("npc_wintergrasp_quest_giver") + { + } + + bool OnGossipHello(Player * pPlayer, Creature * pCreature) + { + if (pCreature->isQuestGiver()) + pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + + BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + if (BfWG) + { + if (pCreature->isQuestGiver()) + { + Object* pObject = (Object *) pCreature; + QuestRelations* pObjectQR = sObjectMgr->GetCreatureQuestRelationMap(); + QuestRelations* pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelation(); + + QuestMenu & qm = pPlayer->PlayerTalkClass->GetQuestMenu(); + qm.ClearMenu(); + + for (QuestRelations::const_iterator i = pObjectQIR->lower_bound(pObject->GetEntry()); i != pObjectQIR->upper_bound(pObject->GetEntry()); ++i) + { + uint32 quest_id = i->second; + QuestStatus status = pPlayer->GetQuestStatus(quest_id); + if (status == QUEST_STATUS_COMPLETE && !pPlayer->GetQuestRewardStatus(quest_id)) + qm.AddMenuItem(quest_id, 4); + else if (status == QUEST_STATUS_INCOMPLETE) + qm.AddMenuItem(quest_id, 4); + } + + for (QuestRelations::const_iterator i = pObjectQR->lower_bound(pObject->GetEntry()); i != pObjectQR->upper_bound(pObject->GetEntry()); ++i) + { + uint32 quest_id = i->second; + Quest const* pQuest = sObjectMgr->GetQuestTemplate(quest_id); + if (!pQuest) + continue; + + switch (quest_id) + { + // Horde attacker + case 13193: + case 13202: + case 13180: + case 13200: + case 13201: + case 13223: + if (BfWG->GetAttackerTeam() == TEAM_HORDE) + { + QuestStatus status = pPlayer->GetQuestStatus(quest_id); + + if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 4); + else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 2); + } + break; + // Horde defender + case 13199: + case 13192: + case 13178: + case 13191: + case 13194: + case 13539: + case 13185: + if (BfWG->GetDefenderTeam() == TEAM_HORDE) + { + QuestStatus status = pPlayer->GetQuestStatus(quest_id); + + if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 4); + else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 2); + } + break; + // Alliance attacker + case 13196: + case 13198: + case 13179: + case 13222: + case 13195: + if (BfWG->GetAttackerTeam() == TEAM_ALLIANCE) + { + QuestStatus status = pPlayer->GetQuestStatus(quest_id); + + if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 4); + else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 2); + } + break; + // Alliance defender + case 13154: + case 13153: + case 13177: + case 13538: + case 13186: + case 13156: + if (BfWG->GetDefenderTeam() == TEAM_ALLIANCE) + { + QuestStatus status = pPlayer->GetQuestStatus(quest_id); + + if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 4); + else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 2); + } + break; + default: + QuestStatus status = pPlayer->GetQuestStatus(quest_id); + + if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 4); + else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) + qm.AddMenuItem(quest_id, 2); + break; + } + } + } + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + return true; + } + return true; + } +}; + +void AddSC_wintergrasp() +{ + new npc_wg_dalaran_queue(); + new npc_wg_spiritguide(); + new npc_demolisher_engineerer(); + new go_wintergrasp_teleporter(); + new npc_wintergrasp_quest_giver(); +} |
