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authorleak <none@none>2010-12-05 18:04:10 +0100
committerleak <none@none>2010-12-05 18:04:10 +0100
commit6fe19b5a863dd1109700c8a28dad22a8c3b7526c (patch)
tree65b29925addfe35b78125e0527b1092798411597 /src/server/scripts/Outland/GruulsLair
parentdfa1e9532bef9e06fd20afcca800e37cb9783497 (diff)
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virtual functions each.
Note to scripters: be aware that you will need to hook into the Remove functions if you want to do stuff at GO/creature removal. Closes issue 5011. --HG-- branch : trunk
Diffstat (limited to 'src/server/scripts/Outland/GruulsLair')
-rw-r--r--src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
index c5e12448b28..3e1da89564f 100644
--- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
+++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
@@ -82,27 +82,27 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 18835: KigglerTheCrazed = pCreature->GetGUID(); break;
- case 18836: BlindeyeTheSeer = pCreature->GetGUID(); break;
- case 18834: OlmTheSummoner = pCreature->GetGUID(); break;
- case 18832: KroshFirehand = pCreature->GetGUID(); break;
- case 18831: Maulgar = pCreature->GetGUID(); break;
+ case 18835: KigglerTheCrazed = creature->GetGUID(); break;
+ case 18836: BlindeyeTheSeer = creature->GetGUID(); break;
+ case 18834: OlmTheSummoner = creature->GetGUID(); break;
+ case 18832: KroshFirehand = creature->GetGUID(); break;
+ case 18831: Maulgar = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case 184468:
- MaulgarDoor = pGo->GetGUID();
- if (m_auiEncounter[0] == DONE) HandleGameObject(NULL, true, pGo);
+ MaulgarDoor = go->GetGUID();
+ if (m_auiEncounter[0] == DONE) HandleGameObject(NULL, true, go);
break;
- case 184662: GruulDoor = pGo->GetGUID(); break;
+ case 184662: GruulDoor = go->GetGUID(); break;
}
}