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authorclick <click@gonnamakeyou.com>2011-07-02 22:18:03 +0200
committerclick <click@gonnamakeyou.com>2011-07-02 22:18:03 +0200
commitf91ee24184dffcd686d60dd07a1d19da3f5da818 (patch)
tree83d06dd9c18ca0d69c35e0937c14bdd83c3c98d9 /src/server/scripts/Outland/GruulsLair
parent3ddc1cc4c40b757dd42b781552b483a047a6df64 (diff)
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
Diffstat (limited to 'src/server/scripts/Outland/GruulsLair')
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_gruul.cpp4
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp30
2 files changed, 17 insertions, 17 deletions
diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
index 1ea7b0ad91e..a2d409e7b35 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
@@ -59,9 +59,9 @@ class boss_gruul : public CreatureScript
public:
boss_gruul() : CreatureScript("boss_gruul") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_gruulAI (pCreature);
+ return new boss_gruulAI (creature);
}
struct boss_gruulAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
index dc44a455c34..ac96dc5186f 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
@@ -111,9 +111,9 @@ class boss_high_king_maulgar : public CreatureScript
public:
boss_high_king_maulgar() : CreatureScript("boss_high_king_maulgar") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_high_king_maulgarAI (pCreature);
+ return new boss_high_king_maulgarAI (creature);
}
struct boss_high_king_maulgarAI : public ScriptedAI
@@ -149,16 +149,16 @@ public:
Phase2 = false;
- Creature* pCreature = NULL;
+ Creature* creature = NULL;
for (uint8 i = 0; i < 4; ++i)
{
if (Council[i])
{
- pCreature = (Unit::GetCreature((*me), Council[i]));
- if (pCreature && !pCreature->isAlive())
+ creature = (Unit::GetCreature((*me), Council[i]));
+ if (creature && !creature->isAlive())
{
- pCreature->Respawn();
- pCreature->AI()->EnterEvadeMode();
+ creature->Respawn();
+ creature->AI()->EnterEvadeMode();
}
}
}
@@ -310,9 +310,9 @@ class boss_olm_the_summoner : public CreatureScript
public:
boss_olm_the_summoner() : CreatureScript("boss_olm_the_summoner") { }
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_olm_the_summonerAI (pCreature);
+ return new boss_olm_the_summonerAI (creature);
}
struct boss_olm_the_summonerAI : public ScriptedAI
@@ -438,9 +438,9 @@ class boss_kiggler_the_crazed : public CreatureScript
public:
boss_kiggler_the_crazed() : CreatureScript("boss_kiggler_the_crazed") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new boss_kiggler_the_crazedAI (pCreature);
+ return new boss_kiggler_the_crazedAI (creature);
}
struct boss_kiggler_the_crazedAI : public ScriptedAI
@@ -560,9 +560,9 @@ class boss_blindeye_the_seer : public CreatureScript
public:
boss_blindeye_the_seer() : CreatureScript("boss_blindeye_the_seer") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new boss_blindeye_the_seerAI (pCreature);
+ return new boss_blindeye_the_seerAI (creature);
}
struct boss_blindeye_the_seerAI : public ScriptedAI
@@ -670,9 +670,9 @@ class boss_krosh_firehand : public CreatureScript
public:
boss_krosh_firehand() : CreatureScript("boss_krosh_firehand") { }
- CreatureAI *GetAI(Creature* pCreature) const
+ CreatureAI *GetAI(Creature* creature) const
{
- return new boss_krosh_firehandAI (pCreature);
+ return new boss_krosh_firehandAI (creature);
}
struct boss_krosh_firehandAI : public ScriptedAI