diff options
| author | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
| commit | b16d2245bbd374805d15cdca585e8b42bf139605 (patch) | |
| tree | b7b63c567112e1999a2566611363cf5e83adb1be /src/server/scripts/Outland | |
| parent | 8b820baa7324d41df264f48e344d62584bff70f8 (diff) | |
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/scripts/Outland')
42 files changed, 121 insertions, 121 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp index 55aca9695cd..068875924f2 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp @@ -74,7 +74,7 @@ public: void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case DATA_IKISSDOOREVENT: if (data == DONE) diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index 3288c1336e9..f5b113cfff5 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -82,7 +82,7 @@ public: void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case REFECTORY_DOOR: m_uiRefectoryDoorGUID = go->GetGUID(); @@ -99,7 +99,7 @@ public: void OnCreatureCreate(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 18732: m_uiGrandmasterVorpil = creature->GetGUID(); @@ -116,7 +116,7 @@ public: void SetData(uint32 type, uint32 uiData) { - switch(type) + switch (type) { case TYPE_HELLMAW: m_auiEncounter[0] = uiData; @@ -179,7 +179,7 @@ public: uint32 GetData(uint32 type) { - switch(type) + switch (type) { case TYPE_HELLMAW: return m_auiEncounter[0]; case TYPE_OVERSEER: return m_auiEncounter[1]; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index e873f31d03c..612065d5ee6 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -635,7 +635,7 @@ public: void EnterPhase(PhaseIllidan NextPhase) { DoZoneInCombat(); - switch(NextPhase) + switch (NextPhase) { case PHASE_NORMAL: case PHASE_NORMAL_2: @@ -790,7 +790,7 @@ public: void HandleFlightSequence() { - switch(FlightCount) + switch (FlightCount) { case 1://lift off me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); @@ -915,7 +915,7 @@ public: SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_UNEQUIP, EQUIP_NO_CHANGE); } - switch(TransformCount) + switch (TransformCount) { case 2: DoResetThreat(); @@ -959,7 +959,7 @@ public: } } - switch(Phase) + switch (Phase) { case PHASE_NORMAL: if (HealthBelowPct(65)) @@ -999,7 +999,7 @@ public: if (Phase == PHASE_NORMAL || Phase == PHASE_NORMAL_2 || (Phase == PHASE_NORMAL_MAIEV && !me->HasAura(SPELL_CAGED))) { - switch(Event) + switch (Event) { //PHASE_NORMAL case EVENT_BERSERK: @@ -1073,7 +1073,7 @@ public: if (Phase == PHASE_FLIGHT) { - switch(Event) + switch (Event) { case EVENT_FIREBALL: DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_FIREBALL); @@ -1106,7 +1106,7 @@ public: if (Phase == PHASE_DEMON) { - switch(Event) + switch (Event) { case EVENT_SHADOW_BLAST: me->GetMotionMaster()->Clear(false); @@ -1219,7 +1219,7 @@ public: void EnterPhase(PhaseIllidan NextPhase)//This is in fact Illidan's phase. { - switch(NextPhase) + switch (NextPhase) { case PHASE_TALK_SEQUENCE: if (Timer[EVENT_MAIEV_STEALTH]) @@ -1298,7 +1298,7 @@ public: else Timer[i] -= diff; } - switch(Event) + switch (Event) { case EVENT_MAIEV_STEALTH: { @@ -1541,7 +1541,7 @@ public: { if (!pInstance) return; - switch(NextPhase) + switch (NextPhase) { case PHASE_CHANNEL: BeginChannel(); @@ -1603,7 +1603,7 @@ public: void HandleTalkSequence() { - switch(TalkCount) + switch (TalkCount) { case 0: if (GETCRE(Illidan, IllidanGUID)) @@ -1638,7 +1638,7 @@ public: return; } - switch(ChannelCount) + switch (ChannelCount) { case 0: // channel failed me->InterruptNonMeleeSpells(true); @@ -1686,7 +1686,7 @@ public: void HandleWalkSequence() { - switch(WalkCount) + switch (WalkCount) { case 6: for (uint8 i = 0; i < 2; ++i) @@ -1734,7 +1734,7 @@ public: if (Event) { - switch(Phase) + switch (Phase) { case PHASE_CHANNEL: if (JustCreated) @@ -1872,7 +1872,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset() void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* summon) { Summons.Summon(summon); - switch(summon->GetEntry()) + switch (summon->GetEntry()) { case PARASITIC_SHADOWFIEND: { @@ -1918,7 +1918,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* su void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence() { - switch(TalkCount) + switch (TalkCount) { case 0: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index 9311e1e6744..4d79098689c 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -196,7 +196,7 @@ public: BeamTimer = 9000; - switch(CurrentBeam) + switch (CurrentBeam) { case 0: DoCast(target, SPELL_BEAM_SINISTER); diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index 813deacf7a2..746ad9aa7ff 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -256,7 +256,7 @@ public: if (Timer <= diff) { - switch(Counter) + switch (Counter) { case 0: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H); // I R ANNNGRRRY! diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 852f69597b9..04646fb10bc 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -673,7 +673,7 @@ public: if (type != POINT_MOTION_TYPE) return; - switch(id) + switch (id) { case 0: ++WayPointId; break; @@ -803,7 +803,7 @@ public: { if (SoulRetrieveTimer <= diff) { - switch(EndingTalkCount) + switch (EndingTalkCount) { case 0: me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index ce4d7745a68..4b235906505 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -200,7 +200,7 @@ public: while (uint32 eventId = events.ExecuteEvent()) { - switch(eventId) + switch (eventId) { case EVENT_BERSERK: DoCast(me, SPELL_BERSERK, true); diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index 080d26b7c49..c017b943954 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -154,7 +154,7 @@ public: while (uint32 eventId = events.ExecuteEvent()) { - switch(eventId) + switch (eventId) { case EVENT_SHIELD: DoCast(me, SPELL_TIDAL_SHIELD, true); diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 4feca05c111..d578b62c24b 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -142,7 +142,7 @@ public: void OnCreatureCreate(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 22887: Najentus = creature->GetGUID(); break; case 23089: Akama = creature->GetGUID(); break; @@ -161,7 +161,7 @@ public: void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards) if (m_auiEncounter[0] == DONE)HandleGameObject(0, true, go);break; @@ -190,7 +190,7 @@ public: uint64 GetData64(uint32 identifier) { - switch(identifier) + switch (identifier) { case DATA_HIGHWARLORDNAJENTUS: return Najentus; case DATA_AKAMA: return Akama; @@ -216,7 +216,7 @@ public: void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case DATA_HIGHWARLORDNAJENTUSEVENT: if (data == DONE) @@ -298,7 +298,7 @@ public: uint32 GetData(uint32 type) { - switch(type) + switch (type) { case DATA_HIGHWARLORDNAJENTUSEVENT: return m_auiEncounter[0]; case DATA_SUPREMUSEVENT: return m_auiEncounter[1]; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 1433859dfe1..6564972fd46 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -727,7 +727,7 @@ public: Unit* pUnit = NULL; if (pInstance) { - switch(rand()%4) + switch (rand()%4) { case 0: pUnit = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESS)); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 0f27d5e7a9d..2820a2fdef2 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -307,7 +307,7 @@ public: { uint32 mark_spell = 0; - switch(MarkOfHydross_Count) + switch (MarkOfHydross_Count) { case 0: mark_spell = SPELL_MARK_OF_HYDROSS1; break; case 1: mark_spell = SPELL_MARK_OF_HYDROSS2; break; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 817c38fef2e..19fdc454de3 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -884,7 +884,7 @@ public: }; //Coilfang Strider -//It hits plate for about 8000 damage, has a Mind Blast spell doing about 3000 shadow damage, and a Psychic Scream Aura, which fears everybody in a 8 yard range of it every 2-3 seconds , for 5 seconds and increasing their movement speed by 150% during the fear. +//It hits plate for about 8000 damage, has a Mind Blast spell doing about 3000 shadow damage, and a Psychic Scream Aura, which fears everybody in a 8 yard range of it every 2-3 seconds, for 5 seconds and increasing their movement speed by 150% during the fear. class mob_coilfang_strider : public CreatureScript { public: @@ -992,7 +992,7 @@ public: { uint32 identifier; uint8 channel_identifier; - switch(gObj->GetEntry()) + switch (gObj->GetEntry()) { case 185052: identifier = DATA_SHIELDGENERATOR1; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index a30b46c2346..da36f70a339 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -157,7 +157,7 @@ public: void ApplyWateryGrave(Unit* player, uint8 i) { - switch(i) + switch (i) { case 0: player->CastSpell(player, SPELL_WATERY_GRAVE_1, true); break; case 1: player->CastSpell(player, SPELL_WATERY_GRAVE_2, true); break; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp index 88496899bb1..32468cca606 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp @@ -108,7 +108,7 @@ public: void OnCreatureCreate(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 17797: ThespiaGUID = creature->GetGUID(); break; case 17796: MekgineerGUID = creature->GetGUID(); break; @@ -118,7 +118,7 @@ public: void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case MAIN_CHAMBERS_DOOR: MainChambersDoor = go->GetGUID(); break; case ACCESS_PANEL_HYDRO: AccessPanelHydro = go->GetGUID(); break; @@ -128,7 +128,7 @@ public: void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case TYPE_HYDROMANCER_THESPIA: if (data == SPECIAL) @@ -168,7 +168,7 @@ public: uint32 GetData(uint32 type) { - switch(type) + switch (type) { case TYPE_HYDROMANCER_THESPIA: return m_auiEncounter[0]; @@ -184,7 +184,7 @@ public: uint64 GetData64(uint32 data) { - switch(data) + switch (data) { case DATA_THESPIA: return ThespiaGUID; diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp index 79b6be51d5c..b0dbdcb94da 100644 --- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp +++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp @@ -84,7 +84,7 @@ public: void OnCreatureCreate(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 18835: KigglerTheCrazed = creature->GetGUID(); break; case 18836: BlindeyeTheSeer = creature->GetGUID(); break; @@ -96,7 +96,7 @@ public: void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case 184468: MaulgarDoor = go->GetGUID(); @@ -117,7 +117,7 @@ public: uint64 GetData64(uint32 identifier) { - switch(identifier) + switch (identifier) { case DATA_MAULGAREVENT_TANK: return MaulgarEvent_Tank; case DATA_KIGGLERTHECRAZED: return KigglerTheCrazed; @@ -133,7 +133,7 @@ public: void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case DATA_MAULGAREVENT: if (data == DONE) HandleGameObject(MaulgarDoor, true); @@ -150,7 +150,7 @@ public: uint32 GetData(uint32 type) { - switch(type) + switch (type) { case DATA_MAULGAREVENT: return m_auiEncounter[0]; case DATA_GRUULEVENT: return m_auiEncounter[1]; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp index 8c15bbace2d..3a10da0f454 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp @@ -92,7 +92,7 @@ class instance_blood_furnace : public InstanceMapScript void OnCreatureCreate(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 17381: The_MakerGUID = creature->GetGUID(); @@ -141,7 +141,7 @@ class instance_blood_furnace : public InstanceMapScript uint64 GetData64(uint32 data) { - switch(data) + switch (data) { case DATA_THE_MAKER: return The_MakerGUID; case DATA_BROGGOK: return BroggokGUID; @@ -167,7 +167,7 @@ class instance_blood_furnace : public InstanceMapScript void SetData(uint32 /*type*/, uint32 data) { - switch(data) + switch (data) { case TYPE_THE_MAKER_EVENT: m_auiEncounter[0] = data; break; case TYPE_BROGGOK_EVENT: m_auiEncounter[1] = data; break; @@ -190,7 +190,7 @@ class instance_blood_furnace : public InstanceMapScript uint32 GetData(uint32 data) { - switch(data) + switch (data) { case TYPE_THE_MAKER_EVENT: return m_auiEncounter[0]; case TYPE_BROGGOK_EVENT: return m_auiEncounter[1]; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 6661bf2ee15..1fd1094494d 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -397,7 +397,7 @@ class boss_vazruden_the_herald : public CreatureScript void UpdateAI(const uint32 diff) { - switch(phase) + switch (phase) { case 0: // circle around the platform return; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index ba6969acc2c..1436c664e9f 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -53,7 +53,7 @@ class instance_ramparts : public InstanceMapScript void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case 185168: m_uiChestNGUID = go->GetGUID(); @@ -68,7 +68,7 @@ class instance_ramparts : public InstanceMapScript { sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u", uiType, uiData); - switch(uiType) + switch (uiType) { case TYPE_VAZRUDEN: if (uiData == DONE && m_auiEncounter[1] == DONE && !spawned) diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp index 0c346f68422..cd463376ee9 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp @@ -86,7 +86,7 @@ class instance_magtheridons_lair : public InstanceMapScript void OnCreatureCreate(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 17257: MagtheridonGUID = creature->GetGUID(); @@ -99,7 +99,7 @@ class instance_magtheridons_lair : public InstanceMapScript void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case 181713: go->SetUInt32Value(GAMEOBJECT_FLAGS, 0); @@ -121,7 +121,7 @@ class instance_magtheridons_lair : public InstanceMapScript uint64 GetData64(uint32 type) { - switch(type) + switch (type) { case DATA_MAGTHERIDON: return MagtheridonGUID; @@ -131,7 +131,7 @@ class instance_magtheridons_lair : public InstanceMapScript void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case DATA_MAGTHERIDON_EVENT: m_auiEncounter[0] = data; @@ -141,7 +141,7 @@ class instance_magtheridons_lair : public InstanceMapScript HandleGameObject(DoorGUID, true); break; case DATA_CHANNELER_EVENT: - switch(data) + switch (data) { case NOT_STARTED: // Reset all channelers once one is reset. if (m_auiEncounter[1] != NOT_STARTED) diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index 5d7d7883ce0..f4f6a6fb221 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -281,7 +281,7 @@ class boss_warbringer_omrogg : public CreatureScript Unit* source = (pLeftHead->GetEntry() == Killing[ikilling].creature ? pLeftHead : pRightHead); - switch(ikilling) + switch (ikilling) { case 0: DoScriptText(Killing[ikilling].id, source); diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index 5b91bb8e9e6..4f837870612 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -115,7 +115,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript void JustSummoned(Creature* summoned) { - switch(summoned->GetEntry()) + switch (summoned->GetEntry()) { case MOB_HEARTHEN_GUARD: case MOB_SHARPSHOOTER_GUARD: diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp index 3fb98f8b17e..b70ad851536 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp @@ -55,7 +55,7 @@ class instance_shattered_halls : public InstanceMapScript void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case DOOR_NETHEKURSE: nethekurseDoorGUID = go->GetGUID(); @@ -65,7 +65,7 @@ class instance_shattered_halls : public InstanceMapScript void OnCreatureCreate(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 16807: nethekurseGUID = creature->GetGUID(); @@ -75,7 +75,7 @@ class instance_shattered_halls : public InstanceMapScript void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case TYPE_NETHEKURSE: m_auiEncounter[0] = data; @@ -88,7 +88,7 @@ class instance_shattered_halls : public InstanceMapScript uint32 GetData(uint32 type) { - switch(type) + switch (type) { case TYPE_NETHEKURSE: return m_auiEncounter[0]; @@ -100,7 +100,7 @@ class instance_shattered_halls : public InstanceMapScript uint64 GetData64(uint32 data) { - switch(data) + switch (data) { case DATA_NETHEKURSE: return nethekurseGUID; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 37404b348db..9ca982a940c 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -246,7 +246,7 @@ class boss_alar : public CreatureScript AfterMoving = false; } - switch(WaitEvent) + switch (WaitEvent) { case WE_PLATFORM: Platforms_Move_Timer = 30000+rand()%5000; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 592c2a1190d..2692d6f12da 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -477,7 +477,7 @@ class boss_kaelthas : public CreatureScript Creature* Advisor = NULL; //Subphase switch - switch(PhaseSubphase) + switch (PhaseSubphase) { //Subphase 1 - Start case 0: diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp index 8af59582a18..2ac4f49d995 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp @@ -85,7 +85,7 @@ class instance_the_eye : public InstanceMapScript void OnCreatureCreate(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 20064: ThaladredTheDarkener = creature->GetGUID(); @@ -113,7 +113,7 @@ class instance_the_eye : public InstanceMapScript uint64 GetData64(uint32 identifier) { - switch(identifier) + switch (identifier) { case DATA_THALADREDTHEDARKENER: return ThaladredTheDarkener; case DATA_LORDSANGUINAR: return LordSanguinar; @@ -128,7 +128,7 @@ class instance_the_eye : public InstanceMapScript void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case DATA_ALAREVENT: AlarEventPhase = data; @@ -151,7 +151,7 @@ class instance_the_eye : public InstanceMapScript uint32 GetData(uint32 type) { - switch(type) + switch (type) { case DATA_ALAREVENT: return AlarEventPhase; case DATA_HIGHASTROMANCERSOLARIANEVENT: return m_auiEncounter[1]; diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp index e2a12c350b6..883585c0c2a 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp @@ -58,7 +58,7 @@ class instance_mechanar : public InstanceMapScript uint32 GetData(uint32 type) { - switch(type) + switch (type) { case DATA_NETHERMANCER_EVENT: return m_auiEncounter[0]; } @@ -73,7 +73,7 @@ class instance_mechanar : public InstanceMapScript void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case DATA_NETHERMANCER_EVENT: m_auiEncounter[0] = data; break; } diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index adf71c8a25b..eeb2f069ed7 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -146,7 +146,7 @@ class npc_millhouse_manastorm : public CreatureScript { if (Phase < 8) { - switch(Phase) + switch (Phase) { case 1: DoScriptText(SAY_INTRO_1, me); @@ -371,7 +371,7 @@ class npc_warden_mellichar : public CreatureScript me->InterruptNonMeleeSpells(true); me->RemoveAurasByType(SPELL_AURA_DUMMY); - switch(Phase) + switch (Phase) { case 2: DoCast(me, SPELL_TARGET_ALPHA); @@ -420,7 +420,7 @@ class npc_warden_mellichar : public CreatureScript if (Phase != 7) DoCast(me, SPELL_TARGET_OMEGA); - switch(Phase) + switch (Phase) { case 2: switch (urand(0, 1)) @@ -471,7 +471,7 @@ class npc_warden_mellichar : public CreatureScript } if (CanProgress()) { - switch(Phase) + switch (Phase) { case 1: DoScriptText(YELL_INTRO2, me); diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index f3310035f8d..cf81f7fb1ba 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -163,7 +163,7 @@ class boss_harbinger_skyriss : public CreatureScript if (Intro_Timer <= diff) { - switch(Intro_Phase) + switch (Intro_Phase) { case 1: DoScriptText(SAY_INTRO, me); diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp index eef84ad093e..25956fde3d2 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp @@ -100,7 +100,7 @@ class instance_arcatraz : public InstanceMapScript void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA: Containment_Core_Security_Field_AlphaGUID = go->GetGUID(); break; case CONTAINMENT_CORE_SECURITY_FIELD_BETA: Containment_Core_Security_Field_BetaGUID = go->GetGUID(); break; @@ -122,7 +122,7 @@ class instance_arcatraz : public InstanceMapScript void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case TYPE_ZEREKETH: m_auiEncounter[0] = data; @@ -204,7 +204,7 @@ class instance_arcatraz : public InstanceMapScript uint32 GetData(uint32 type) { - switch(type) + switch (type) { case TYPE_HARBINGERSKYRISS: return m_auiEncounter[3]; case TYPE_WARDEN_1: return m_auiEncounter[4]; @@ -218,7 +218,7 @@ class instance_arcatraz : public InstanceMapScript uint64 GetData64(uint32 data) { - switch(data) + switch (data) { case DATA_MELLICHAR: return MellicharGUID; case DATA_SPHERE_SHIELD: return GoSphereGUID; diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp index e130512f08c..64fea1c41e5 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp @@ -93,7 +93,7 @@ class boss_high_botanist_freywinn : public CreatureScript void DoSummonSeedling() { - switch(rand()%4) + switch (rand()%4) { case 0: DoCast(me, SPELL_PLANT_WHITE); break; case 1: DoCast(me, SPELL_PLANT_GREEN); break; diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp index 872421f7561..43078c48537 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp @@ -86,7 +86,7 @@ class boss_laj : public CreatureScript void DoTransform() { - switch(rand()%5) + switch (rand()%5) { case 0: me->SetDisplayId(MODEL_DEFAULT); @@ -133,7 +133,7 @@ class boss_laj : public CreatureScript void DoSummons() { - switch(rand()%4) + switch (rand()%4) { case 0: DoCast(me, SPELL_SUMMON_LASHER_1, true); diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index 1acc75981e0..2bf4abbcb96 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -101,7 +101,7 @@ class mob_warp_splinter_treant : public CreatureScript if (me->IsWithinMeleeRange(Warp, 2.5f)) { int32 CurrentHP_Treant = (int32)me->GetHealth(); - Warp->CastCustomSpell(Warp, SPELL_HEAL_FATHER, &CurrentHP_Treant, 0, 0, true, 0 , 0, me->GetGUID()); + Warp->CastCustomSpell(Warp, SPELL_HEAL_FATHER, &CurrentHP_Treant, 0, 0, true, 0, 0, me->GetGUID()); me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); return; } diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index 8ea12b48a07..60495d4e0ac 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -194,7 +194,7 @@ public: { if (NihilSpeech_Timer <= diff) { - switch(NihilSpeech_Phase) + switch (NihilSpeech_Phase) { case 0: DoScriptText(SAY_NIHIL_1, me); @@ -389,7 +389,7 @@ public: { if (player->GetQuestStatus(10821) == QUEST_STATUS_INCOMPLETE) { - switch(pGo->GetEntry()) + switch (pGo->GetEntry()) { case LEGION_OBELISK_ONE: obelisk_one = true; @@ -452,7 +452,7 @@ public: { npc_bloodmaul_brutebaneAI(Creature* creature) : ScriptedAI(creature) { - if(Creature* Ogre = me->FindNearestCreature(NPC_OGRE_BRUTE, 50, true)) + if (Creature* Ogre = me->FindNearestCreature(NPC_OGRE_BRUTE, 50, true)) { Ogre->SetReactState(REACT_DEFENSIVE); Ogre->GetMotionMaster()->MovePoint(1, me->GetPositionX()-1, me->GetPositionY()+1, me->GetPositionZ()); diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp index defc3cf90f6..2f725e78666 100644 --- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp +++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp @@ -113,9 +113,9 @@ class boss_doomlord_kazzak : public CreatureScript if (me->HasUnitState(UNIT_STAT_CASTING)) return; - while(uint32 eventId = _events.ExecuteEvent()) + while (uint32 eventId = _events.ExecuteEvent()) { - switch(eventId) + switch (eventId) { case EVENT_SHADOW_VOLLEY: DoCastVictim(SPELL_SHADOWVOLLEY); diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp index 8143ac528b5..5cb84eb1303 100644 --- a/src/server/scripts/Outland/boss_doomwalker.cpp +++ b/src/server/scripts/Outland/boss_doomwalker.cpp @@ -106,9 +106,9 @@ class boss_doomwalker : public CreatureScript if (me->HasUnitState(UNIT_STAT_CASTING)) return; - while(uint32 eventId = _events.ExecuteEvent()) + while (uint32 eventId = _events.ExecuteEvent()) { - switch(eventId) + switch (eventId) { case EVENT_ENRAGE: if (!HealthAbovePct(20)) diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index 430754c10d6..699a1ef49bc 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -183,7 +183,7 @@ public: void WaypointReached(uint32 uiPointId) { - switch(uiPointId) + switch (uiPointId) { case 0: DoScriptText(EMOTE_WOLF_LIFT_HEAD, me); @@ -277,7 +277,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); @@ -334,7 +334,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index ad30ab32e92..3a060cf107f 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -613,7 +613,7 @@ public: void WaypointReached(uint32 uiPointId) { - switch(uiPointId) + switch (uiPointId) { case 7: DoScriptText(SAY_MAG_MORE, me); diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index 13dc8508d62..5b2350369f0 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -117,7 +117,7 @@ public: Unit* p = Unit::GetUnit((*me), someplayer); if (p && p->GetTypeId() == TYPEID_PLAYER) { - switch(me->GetEntry()) + switch (me->GetEntry()) { case ENTRY_BNAAR_C_CONSOLE: CAST_PLR(p)->FailQuest(10299); @@ -148,7 +148,7 @@ public: void DoWaveSpawnForCreature(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case ENTRY_BNAAR_C_CONSOLE: if (rand()%2) @@ -202,7 +202,7 @@ public: } void DoFinalSpawnForCreature(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case ENTRY_BNAAR_C_CONSOLE: add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2946.52f, 4201.42f, 163.47f, 3.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); @@ -237,7 +237,7 @@ public: { if (Event_Timer <= diff) { - switch(Phase) + switch (Phase) { case 1: if (someplayer) @@ -317,7 +317,7 @@ public: Creature* manaforge = NULL; - switch(pGo->GetAreaId()) + switch (pGo->GetAreaId()) { case 3726: //b'naar if ((player->GetQuestStatus(10299) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(10329) == QUEST_STATUS_INCOMPLETE) && @@ -565,7 +565,7 @@ public: break; //Phase 6 case 6: - switch(PhaseSubphase) + switch (PhaseSubphase) { //Subphase 1: Turn Dawnforge and Ardonis case 0: @@ -584,7 +584,7 @@ public: break; //Phase 7 Pathaleons say 3 Sentence, every sentence need a subphase case 7: - switch(PhaseSubphase) + switch (PhaseSubphase) { //Subphase 1 case 0: @@ -903,7 +903,7 @@ public: if (!player) return; - switch(i) + switch (i) { case 3: //first spawn me->SummonCreature(SPAWN_FIRST, 2449.67f, 2183.11f, 96.85f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index 1666cfa78e2..b16166ed904 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -771,7 +771,7 @@ public: return 0; } - switch(Step) + switch (Step) { case 0: return 0; break; case 1: me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f); return 9000; break; @@ -950,7 +950,7 @@ public: if (!player) return; - switch(uiPointId) + switch (uiPointId) { case 13: DoScriptText(SAY_WIL_PROGRESS1, me, player); @@ -1215,7 +1215,7 @@ public: AnimationTimer = TorlothAnim[AnimationCount].Timer; - switch(AnimationCount) + switch (AnimationCount) { case 0: me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); @@ -1295,7 +1295,7 @@ public: void JustDied(Unit* slayer) { if (slayer) - switch(slayer->GetTypeId()) + switch (slayer->GetTypeId()) { case TYPEID_UNIT: if (Unit* owner = slayer->GetOwner()) @@ -1749,7 +1749,7 @@ public: uint32 entry = 0; uint32 credit = 0; - switch(me->GetEntry()) { + switch (me->GetEntry()) { case ENTRY_ENRAGED_FIRE_SPIRIT: entry = ENTRY_FIERY_SOUL; //credit = SPELL_FIERY_SOUL_CAPTURED_CREDIT; diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp index 35ef9ae820b..f2aa9fe5786 100644 --- a/src/server/scripts/Outland/shattrath_city.cpp +++ b/src/server/scripts/Outland/shattrath_city.cpp @@ -330,7 +330,7 @@ public: if (!player) return; - switch(i) + switch (i) { case 0: DoScriptText(SAY1, me, player); break; case 4: DoScriptText(WHISP1, me, player); break; @@ -449,7 +449,7 @@ public: { Player* player = Unit::GetPlayer(*me, PlayerGUID); - switch(Step) + switch (Step) { case 0:{ me->SetInFront(player); Unit* Creepjack = me->FindNearestCreature(NPC_CREEPJACK, 20); @@ -632,7 +632,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp index 785f476b9ab..ab3cd88ce3a 100644 --- a/src/server/scripts/Outland/terokkar_forest.cpp +++ b/src/server/scripts/Outland/terokkar_forest.cpp @@ -210,7 +210,7 @@ public: if (!player) return; - switch(i) + switch (i) { case 8: player->AreaExploredOrEventHappens(10898); @@ -474,7 +474,7 @@ public: if (!player) return; - switch(i) + switch (i) { case 0: { @@ -551,7 +551,7 @@ public: bool OnGossipSelect(Player* player, GameObject* pGo, uint32 uiSender, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiSender) + switch (uiSender) { case GOSSIP_SENDER_MAIN: SendActionMenu(player, pGo, uiAction); break; } @@ -574,7 +574,7 @@ public: void SendActionMenu(Player* player, GameObject* /*pGo*/, uint32 uiAction) { - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: player->CastSpell(player, 40642, false); @@ -676,7 +676,7 @@ public: if (!player) return; - switch(i) + switch (i) { case 3: me->SummonCreature(NPC_CABAL_SKRIMISHER, -2795.99f, 5420.33f, -34.53f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp index 62d0893f014..ddffcb53e61 100644 --- a/src/server/scripts/Outland/zangarmarsh.cpp +++ b/src/server/scripts/Outland/zangarmarsh.cpp @@ -328,7 +328,7 @@ public: if (!player) return; - switch(i) + switch (i) { case 4: DoScriptText(SAY_AMBUSH1, me, player); @@ -407,7 +407,7 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); - switch(uiAction) + switch (uiAction) { case GOSSIP_ACTION_INFO_DEF+1: player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TIMOTHY_DANIELS1, creature->GetGUID()); |
