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authorSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
committerSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
commitb16d2245bbd374805d15cdca585e8b42bf139605 (patch)
treeb7b63c567112e1999a2566611363cf5e83adb1be /src/server/scripts/Spells
parent8b820baa7324d41df264f48e344d62584bff70f8 (diff)
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '(' - Added missing space after a comma and remove space before comma (with some exceptions) - Remove trailing spaces - Convert tab to spaces Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp8
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp14
-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp2
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp10
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp4
7 files changed, 21 insertions, 21 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 0245888e92e..86b92eebfe3 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -168,9 +168,9 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
SpellInfo const* talentSpell = sSpellMgr->GetSpellInfo(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
amount = talentSpell->Effects[EFFECT_0].CalcValue(GetCaster());
Unit* caster = GetCaster();
- if(!caster)
+ if (!caster)
return;
- if(Player* player = caster->ToPlayer())
+ if (Player* player = caster->ToPlayer())
amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK));
}
@@ -607,7 +607,7 @@ public:
}
};
-// 50391,50392 Improved Unholy Presence
+// 50391, 50392 Improved Unholy Presence
class spell_dk_improved_unholy_presence : public SpellScriptLoader
{
public:
@@ -632,7 +632,7 @@ public:
{
// Not listed as any effect, only base points set in dbc
int32 basePoints0 = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue();
- target->CastCustomSpell(target, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, &basePoints0 , &basePoints0, &basePoints0, true, 0, aurEff);
+ target->CastCustomSpell(target, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, &basePoints0, &basePoints0, &basePoints0, true, 0, aurEff);
}
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index f90fe53a9e2..f0b48a5ad90 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -102,7 +102,7 @@ class spell_gen_av_drekthar_presence : public SpellScriptLoader
bool CheckAreaTarget(Unit* target)
{
- switch(target->GetEntry())
+ switch (target->GetEntry())
{
// alliance
case 14762: // Dun Baldar North Marshal
@@ -1226,7 +1226,7 @@ class spell_gen_launch : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Player* player = GetHitPlayer())
- player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE,player); // prevents falling damage
+ player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE, player); // prevents falling damage
}
void Launch()
@@ -1241,10 +1241,10 @@ class spell_gen_launch : public SpellScriptLoader
// There is no spell for this, the following calculation was based on void Spell::CalculateJumpSpeeds
float speedZ = 10.0f;
- float dist = position->GetExactDist2d(player->GetPositionX(),player->GetPositionY());
+ float dist = position->GetExactDist2d(player->GetPositionX(), player->GetPositionY());
float speedXY = dist;
- player->GetMotionMaster()->MoveJump(position->GetPositionX(),position->GetPositionY(),position->GetPositionZ(),speedXY,speedZ);
+ player->GetMotionMaster()->MoveJump(position->GetPositionX(), position->GetPositionY(), position->GetPositionZ(), speedXY, speedZ);
}
}
@@ -1324,8 +1324,8 @@ public:
PrepareSpellScript(spell_gen_oracle_wolvar_reputation_SpellScript)
void HandleDummy(SpellEffIndex effIndex)
- {
-
+ {
+
if (Player* player = GetCaster()->ToPlayer())
{
@@ -1344,7 +1344,7 @@ public:
// EFFECT_INDEX_2 most likely update at war state, we already handle this in SetReputation
}
-
+
}
void Register()
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index baa998f9487..2346a30640c 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1108,7 +1108,7 @@ class spell_magic_eater_food : public SpellScriptLoader
target->CastSpell(target, SPELL_WELL_FED_3, true);
break;
case 4:
- target->CastSpell(target, SPELL_WELL_FED_4, true);
+ target->CastSpell(target, SPELL_WELL_FED_4, true);
break;
case 5:
target->CastSpell(target, SPELL_WELL_FED_5, true);
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index f07a13bf7db..84df4418078 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -141,7 +141,7 @@ public:
if (Unit* unitTarget = GetHitUnit())
{
uint32 spell_id = 0;
- switch(unitTarget->getClass())
+ switch (unitTarget->getClass())
{
case CLASS_DRUID: spell_id = SPELL_BLESSING_OF_LOWER_CITY_DRUID; break;
case CLASS_PALADIN: spell_id = SPELL_BLESSING_OF_LOWER_CITY_PALADIN; break;
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 83281a9c93f..07b8a79691a 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -131,7 +131,7 @@ class spell_pri_mind_sear : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
+ unitList.remove_if (Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
}
void Register()
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 6fbd33fe81b..6ae9577070e 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -648,7 +648,7 @@ public:
Unit* target = GetTarget();
if (Player* player = caster->GetCharmerOrOwnerPlayerOrPlayerItself())
{
- switch(target->GetEntry())
+ switch (target->GetEntry())
{
case NPC_FROSTWORG:
target->CastSpell(player, SPELL_FROSTWORG_CREDIT, true);
@@ -707,7 +707,7 @@ public:
Unit* pCaster = GetCaster();
if (Player* player = pCaster->ToPlayer())
{
- if(Creature* target = GetHitCreature())
+ if (Creature* target = GetHitCreature())
{
player->CastSpell(player, SPELL_TRIGGER_AID_OF_THE_EARTHEN, true, NULL);
player->KilledMonsterCredit(NPC_FALLEN_EARTHEN_DEFENDER, 0);
@@ -948,7 +948,7 @@ class spell_q12805_lifeblood_dummy : public SpellScriptLoader
*/
enum eBattleStandard
{
- NPC_KING_OF_THE_MOUNTAINT_KC = 31766,
+ NPC_KING_OF_THE_MOUNTAINT_KC = 31766,
};
class spell_q13280_13283_plant_battle_standard: public SpellScriptLoader
{
@@ -959,11 +959,11 @@ public:
{
PrepareSpellScript(spell_q13280_13283_plant_battle_standard_SpellScript)
void HandleDummy(SpellEffIndex /*effIndex*/)
- {
+ {
Unit* caster = GetCaster();
if (caster->IsVehicle())
if (Unit* player = caster->GetVehicleKit()->GetPassenger(0))
- player->ToPlayer()->KilledMonsterCredit(NPC_KING_OF_THE_MOUNTAINT_KC,0);
+ player->ToPlayer()->KilledMonsterCredit(NPC_KING_OF_THE_MOUNTAINT_KC, 0);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index ff389f41075..76dac9b59f1 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -250,7 +250,7 @@ class spell_sha_bloodlust : public SpellScriptLoader
void RemoveInvalidTargets(std::list<Unit*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
+ targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
}
void ApplyDebuff()
@@ -291,7 +291,7 @@ class spell_sha_heroism : public SpellScriptLoader
void RemoveInvalidTargets(std::list<Unit*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
+ targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
}
void ApplyDebuff()