diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-03-27 18:14:47 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-27 18:14:47 +0200 |
commit | b47185cabfbdeeaf492bf2303635db07ce703785 (patch) | |
tree | a162947c7357e964ef991471fe5a40b44f6bbbcf /src/server/scripts/Spells | |
parent | 4eba9786708dd3b22d9053c1a14eac7e6d03242e (diff) |
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 18 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_quest.cpp | 4 |
2 files changed, 11 insertions, 11 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 6b3f0edac58..4118b0d7608 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1533,9 +1533,9 @@ class spell_gen_feign_death_all_flags : public AuraScript void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddDynamicFlag( UNIT_DYNFLAG_DEAD); - target->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); - target->AddUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); + target->SetDynamicFlag( UNIT_DYNFLAG_DEAD); + target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); + target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); if (Creature* creature = target->ToCreature()) creature->SetReactState(REACT_PASSIVE); @@ -1568,8 +1568,8 @@ class spell_gen_feign_death_no_dyn_flag : public AuraScript void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); - target->AddUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); + target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); + target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); if (Creature* creature = target->ToCreature()) creature->SetReactState(REACT_PASSIVE); @@ -1600,8 +1600,8 @@ class spell_gen_feign_death_no_prevent_emotes : public AuraScript void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddDynamicFlag(UNIT_DYNFLAG_DEAD); - target->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); + target->SetDynamicFlag(UNIT_DYNFLAG_DEAD); + target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); if (Creature* creature = target->ToCreature()) creature->SetReactState(REACT_PASSIVE); @@ -2499,7 +2499,7 @@ class spell_gen_prevent_emotes : public AuraScript void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); + target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT); } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) @@ -3784,7 +3784,7 @@ class spell_gen_gm_freeze : public AuraScript player->CombatStop(); if (player->IsNonMeleeSpellCast(true)) player->InterruptNonMeleeSpells(true); - player->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE); + player->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE); // if player class = hunter || warlock remove pet if alive if ((player->GetClass() == CLASS_HUNTER) || (player->GetClass() == CLASS_WARLOCK)) diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index e4d2b639cbb..485c8acb2df 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -1258,8 +1258,8 @@ class spell_q13264_q13276_q13288_q13289_bloated_abom_feign_death : public AuraSc void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->AddDynamicFlag(UNIT_DYNFLAG_DEAD); - target->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); + target->SetDynamicFlag(UNIT_DYNFLAG_DEAD); + target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH); if (Creature* creature = target->ToCreature()) creature->SetReactState(REACT_PASSIVE); |