diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-12-26 22:50:38 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-12-26 22:50:38 +0100 |
| commit | 3b722eb93e18e88b49583f22b175b34768fc532a (patch) | |
| tree | a47cd2c4df0e6c6150ddf1fbdaef4f3d2ff7f47e /src/server | |
| parent | df6de8c4ee68cf9ff5fa261d806543d4f3774785 (diff) | |
Core/Objects: Add const to Object::DestroyForPlayer and Object::SendOutOfRangeForPlayer
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
6 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 3f5e923cbfc..3f68036a278 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -260,7 +260,7 @@ ByteBuffer& Object::PrepareValuesUpdateBuffer(UpdateData* data) const return buffer; } -void Object::DestroyForPlayer(Player* target) const +void Object::DestroyForPlayer(Player const* target) const { ASSERT(target); @@ -271,7 +271,7 @@ void Object::DestroyForPlayer(Player* target) const target->SendDirectMessage(&packet); } -void Object::SendOutOfRangeForPlayer(Player* target) const +void Object::SendOutOfRangeForPlayer(Player const* target) const { ASSERT(target); diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index cebb0d46aa2..6f484f765c4 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -228,8 +228,8 @@ class TC_GAME_API Object void BuildOutOfRangeUpdateBlock(UpdateData* data) const; ByteBuffer& PrepareValuesUpdateBuffer(UpdateData* data) const; - virtual void DestroyForPlayer(Player* target) const; - void SendOutOfRangeForPlayer(Player* target) const; + virtual void DestroyForPlayer(Player const* target) const; + void SendOutOfRangeForPlayer(Player const* target) const; virtual void ClearUpdateMask(bool remove); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ecddafd9c28..c579bca7400 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -3706,7 +3706,7 @@ void Player::ValuesUpdateForPlayerWithMaskSender::operator()(Player const* playe player->SendDirectMessage(&packet); } -void Player::DestroyForPlayer(Player* target) const +void Player::DestroyForPlayer(Player const* target) const { Unit::DestroyForPlayer(target); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 62b5e410559..93ccffcce1b 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2233,7 +2233,7 @@ class TC_GAME_API Player final : public Unit, public GridObject<Player> void operator()(Player const* player) const; }; - void DestroyForPlayer(Player* target) const override; + void DestroyForPlayer(Player const* target) const override; // notifiers void SendAttackSwingCancelAttack() const; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 7805316a949..f51da1de0f8 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -14128,7 +14128,7 @@ UF::UpdateFieldFlag Unit::GetUpdateFieldFlagsFor(Player const* target) const return flags; } -void Unit::DestroyForPlayer(Player* target) const +void Unit::DestroyForPlayer(Player const* target) const { if (Battleground* bg = target->GetBattleground()) { diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index ac496693a9e..ed291549b04 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1878,7 +1878,7 @@ class TC_GAME_API Unit : public WorldObject UF::UpdateFieldFlag GetUpdateFieldFlagsFor(Player const* target) const override; - void DestroyForPlayer(Player* target) const override; + void DestroyForPlayer(Player const* target) const override; void ClearUpdateMask(bool remove) override; void _UpdateSpells(uint32 time); |
