diff options
| author | jackpoz <giacomopoz@gmail.com> | 2017-04-25 17:33:53 +0200 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2020-04-28 13:47:58 +0200 |
| commit | 49f25f6e33aa4b4f67a46ba3cb71a183570da67e (patch) | |
| tree | 0019cf25210d61ecafd08b9192c4a5b0d904b80d /src/server | |
| parent | cc148ebc4025af6727c57a83e154a02fc40f0366 (diff) | |
Core/Misc: Fix static analysis issues
(cherry picked from commit 486b03234304526d8f7d66ff0d99ea3de975745e)
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b4a8660708c..cdbfad950f2 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -12817,7 +12817,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update) if (slot < INVENTORY_SLOT_BAG_END) { // item set bonuses applied only at equip and removed at unequip, and still active for broken items - if (pProto && pProto->GetItemSet()) + if (pProto->GetItemSet()) RemoveItemsSetItem(this, pProto); _ApplyItemMods(pItem, slot, false); |
