diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-03-12 19:03:35 -0300 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-09-06 20:10:16 +0200 |
| commit | 5491b7f89ff466b4f78e99801d135b2e736a7635 (patch) | |
| tree | 20c6d74a85c980685ec39d269f016bd3d4f6cad2 /src/server | |
| parent | 071d112ed1f84c5be502f3121a3f362b913f33e2 (diff) | |
Core/Spells: only apply aura effects when needed. Fixes #21602
(cherry picked from commit abb602f7c12b00480899d245ad81abdf41f39621)
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index a24bb14366d..3af3e5fc079 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2656,7 +2656,8 @@ void Spell::TargetInfo::DoDamageAndTriggers(Spell* spell) if ((effMask & (1 << i)) && aurApp->HasEffect(i)) effMask &= ~(1 << i); - _spellHitTarget->_ApplyAura(aurApp, effMask); + if (effMask) + _spellHitTarget->_ApplyAura(aurApp, effMask); } } |
