diff options
| author | Shocker <none@none> | 2010-09-08 05:39:24 +0300 |
|---|---|---|
| committer | Shocker <none@none> | 2010-09-08 05:39:24 +0300 |
| commit | 96812cfa27d8b8a6061ba6798ff095dadf644040 (patch) | |
| tree | a9d8b724a3c0d7e6e7615abb4111c2f183160bae /src/server | |
| parent | 948c1f0fd666b2fdf6bcf98051d0e9a65f358d43 (diff) | |
Core/Spells: Fix ammo depletion handling
--HG--
branch : trunk
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index f412e594e33..09eb0c4f710 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6436,7 +6436,10 @@ SpellCastResult Spell::CheckItems() } if (!m_caster->ToPlayer()->HasItemCount(ammo, 1)) + { + m_caster->ToPlayer()->SetUInt32Value(PLAYER_AMMO_ID, 0); return SPELL_FAILED_NO_AMMO; + } }; break; case ITEM_SUBCLASS_WEAPON_WAND: break; |
