diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-12-22 13:06:28 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-12-22 13:06:28 +0100 |
| commit | b69a1a71c6b3c604f5eed1d0752f66981a4efc25 (patch) | |
| tree | 762aefb04270e86b8aa2b6f2d527291baae8b6f5 /src/server | |
| parent | a4bbb6197002d76d084ced8a0f6fa79ff7bcc922 (diff) | |
Core/Network: Fix invalid NetworkThread array access for derived classes that have additional data members (only HttpService threads were affected)
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/bnetserver/REST/LoginRESTService.h | 2 | ||||
| -rw-r--r-- | src/server/bnetserver/Server/SessionManager.cpp | 5 | ||||
| -rw-r--r-- | src/server/bnetserver/Server/SessionManager.h | 10 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocketMgr.cpp | 23 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocketMgr.h | 14 |
5 files changed, 30 insertions, 24 deletions
diff --git a/src/server/bnetserver/REST/LoginRESTService.h b/src/server/bnetserver/REST/LoginRESTService.h index e9bc68ffdf9..aefa6fc2296 100644 --- a/src/server/bnetserver/REST/LoginRESTService.h +++ b/src/server/bnetserver/REST/LoginRESTService.h @@ -42,7 +42,7 @@ enum class BanMode BAN_ACCOUNT = 1 }; -class LoginRESTService : public Trinity::Net::Http::HttpService<LoginHttpSession> +class LoginRESTService final : public Trinity::Net::Http::HttpService<LoginHttpSession> { public: using RequestHandlerResult = Trinity::Net::Http::RequestHandlerResult; diff --git a/src/server/bnetserver/Server/SessionManager.cpp b/src/server/bnetserver/Server/SessionManager.cpp index 4c5b532ee60..b1dac140084 100644 --- a/src/server/bnetserver/Server/SessionManager.cpp +++ b/src/server/bnetserver/Server/SessionManager.cpp @@ -16,7 +16,6 @@ */ #include "SessionManager.h" -#include "Util.h" bool Battlenet::SessionManager::StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount) { @@ -30,9 +29,9 @@ bool Battlenet::SessionManager::StartNetwork(Trinity::Asio::IoContext& ioContext return true; } -Trinity::Net::NetworkThread<Battlenet::Session>* Battlenet::SessionManager::CreateThreads() const +Battlenet::SessionNetworkThread* Battlenet::SessionManager::CreateThreads() const { - return new Trinity::Net::NetworkThread<Session>[GetNetworkThreadCount()]; + return new SessionNetworkThread[GetNetworkThreadCount()]; } Battlenet::SessionManager& Battlenet::SessionManager::Instance() diff --git a/src/server/bnetserver/Server/SessionManager.h b/src/server/bnetserver/Server/SessionManager.h index 528ece8739e..aa2ecdbf9de 100644 --- a/src/server/bnetserver/Server/SessionManager.h +++ b/src/server/bnetserver/Server/SessionManager.h @@ -23,9 +23,13 @@ namespace Battlenet { - class SessionManager : public Trinity::Net::SocketMgr<Session> + class SessionNetworkThread final : public Trinity::Net::NetworkThread<Session> { - typedef SocketMgr<Session> BaseSocketMgr; + }; + + class SessionManager final : public Trinity::Net::SocketMgr<Session, SessionNetworkThread> + { + using BaseSocketMgr = SocketMgr; public: static SessionManager& Instance(); @@ -33,7 +37,7 @@ namespace Battlenet bool StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override; protected: - Trinity::Net::NetworkThread<Session>* CreateThreads() const override; + SessionNetworkThread* CreateThreads() const override; }; } diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp index 4205b6912f0..ee2f2f478a2 100644 --- a/src/server/game/Server/WorldSocketMgr.cpp +++ b/src/server/game/Server/WorldSocketMgr.cpp @@ -17,24 +17,19 @@ #include "WorldSocketMgr.h" #include "Config.h" -#include "NetworkThread.h" #include "ScriptMgr.h" #include <boost/system/error_code.hpp> -class WorldSocketThread : public Trinity::Net::NetworkThread<WorldSocket> +void WorldSocketThread::SocketAdded(std::shared_ptr<WorldSocket> const& sock) { -public: - void SocketAdded(std::shared_ptr<WorldSocket> const& sock) override - { - sock->SetSendBufferSize(sWorldSocketMgr.GetApplicationSendBufferSize()); - sScriptMgr->OnSocketOpen(sock); - } + sock->SetSendBufferSize(sWorldSocketMgr.GetApplicationSendBufferSize()); + sScriptMgr->OnSocketOpen(sock); +} - void SocketRemoved(std::shared_ptr<WorldSocket>const& sock) override - { - sScriptMgr->OnSocketClose(sock); - } -}; +void WorldSocketThread::SocketRemoved(std::shared_ptr<WorldSocket>const& sock) +{ + sScriptMgr->OnSocketClose(sock); +} WorldSocketMgr::WorldSocketMgr() : BaseSocketMgr(), _socketSystemSendBufferSize(-1), _socketApplicationSendBufferSize(65536), _tcpNoDelay(true) { @@ -114,7 +109,7 @@ void WorldSocketMgr::OnSocketOpen(Trinity::Net::IoContextTcpSocket&& sock, uint3 BaseSocketMgr::OnSocketOpen(std::move(sock), threadIndex); } -Trinity::Net::NetworkThread<WorldSocket>* WorldSocketMgr::CreateThreads() const +WorldSocketThread* WorldSocketMgr::CreateThreads() const { return new WorldSocketThread[GetNetworkThreadCount()]; } diff --git a/src/server/game/Server/WorldSocketMgr.h b/src/server/game/Server/WorldSocketMgr.h index 9f905f23cd2..f9aa81df768 100644 --- a/src/server/game/Server/WorldSocketMgr.h +++ b/src/server/game/Server/WorldSocketMgr.h @@ -21,10 +21,18 @@ #include "SocketMgr.h" #include "WorldSocket.h" +class WorldSocketThread final : public Trinity::Net::NetworkThread<WorldSocket> +{ +public: + void SocketAdded(std::shared_ptr<WorldSocket> const& sock) override; + + void SocketRemoved(std::shared_ptr<WorldSocket>const& sock) override; +}; + /// Manages all sockets connected to peers and network threads -class TC_GAME_API WorldSocketMgr : public Trinity::Net::SocketMgr<WorldSocket> +class TC_GAME_API WorldSocketMgr final : public Trinity::Net::SocketMgr<WorldSocket, WorldSocketThread> { - typedef SocketMgr<WorldSocket> BaseSocketMgr; + using BaseSocketMgr = SocketMgr; public: ~WorldSocketMgr(); @@ -44,7 +52,7 @@ public: protected: WorldSocketMgr(); - Trinity::Net::NetworkThread<WorldSocket>* CreateThreads() const override; + WorldSocketThread* CreateThreads() const override; private: int32 _socketSystemSendBufferSize; |
