diff options
author | ModoX <moardox@gmail.com> | 2024-01-09 23:24:04 +0100 |
---|---|---|
committer | ModoX <moardox@gmail.com> | 2024-01-09 23:24:22 +0100 |
commit | 0b9926961ea6a0742357ee6ce8ff824761f6933c (patch) | |
tree | e9802dc508e5e897f148f448c2525fb83d7bc4b5 /src | |
parent | de23262c654ff208ae8ed75c815facf017634afe (diff) |
Core/Conversations: Use WorldObject actors if CreatureId is not provided in conversation_actors
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Globals/ConversationDataStore.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Globals/ConversationDataStore.cpp b/src/server/game/Globals/ConversationDataStore.cpp index 4a96244cf39..68a3b74cf65 100644 --- a/src/server/game/Globals/ConversationDataStore.cpp +++ b/src/server/game/Globals/ConversationDataStore.cpp @@ -178,7 +178,7 @@ void ConversationDataStore::LoadConversationTemplates() actor.Data.emplace<ConversationActorActivePlayerTemplate>(); else if (noActorObject) actor.Data.emplace<ConversationActorNoObjectTemplate>(); - else if (data.SpawnId) + else if (data.SpawnId || !data.CreatureId) // @TODO: remove CreatureId check when actor flags are implemented actor.Data.emplace<ConversationActorWorldObjectTemplate>(); else actor.Data.emplace<ConversationActorTalkingHeadTemplate>(); |