diff options
author | Treeston <treeston.mmoc@gmail.com> | 2018-07-18 14:18:03 +0200 |
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committer | Treeston <treeston.mmoc@gmail.com> | 2018-07-18 14:20:08 +0200 |
commit | 0c476ff9e00e95d0b159dc2de701acb34976131c (patch) | |
tree | 7bc03dc075d6235478b468802f6f0754e61336ac /src | |
parent | e114939071fe0aa09491c2f4ebbb3cf4f3aa5fd9 (diff) |
Core/PassiveAI: Fix an incorrect check that was inducing evade spam with critters. Closes #19998, for real this time.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/CoreAI/PassiveAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CoreAI/PassiveAI.cpp b/src/server/game/AI/CoreAI/PassiveAI.cpp index 1e8c6714d9d..f0c8958a14c 100644 --- a/src/server/game/AI/CoreAI/PassiveAI.cpp +++ b/src/server/game/AI/CoreAI/PassiveAI.cpp @@ -36,7 +36,7 @@ int32 NullCreatureAI::Permissible(Creature const* creature) void PassiveAI::UpdateAI(uint32) { - if (me->IsInCombat() && me->getAttackers().empty()) + if (me->IsEngaged() && !me->IsInCombat()) EnterEvadeMode(EVADE_REASON_NO_HOSTILES); } |