diff options
author | kiper <kiperek@o2.pl> | 2012-08-14 02:08:29 +0200 |
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committer | kiper <kiperek@o2.pl> | 2012-08-14 02:08:29 +0200 |
commit | 12ad39c43cc9ee576289203b76dc8faa0bfde517 (patch) | |
tree | fe76dc7435c62e7aea3688a20832bbfe70a6324e /src | |
parent | cf30a0aaaf9aa6a41a851fa8ac361be38352ff59 (diff) |
Fix code style.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 3236c5e5865..17cead41795 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9936,9 +9936,10 @@ uint8 Player::FindEquipSlot(ItemTemplate const* proto, uint32 slot, bool swap) c break; case INVTYPE_RELIC: { - if(playerClass == CLASS_PALADIN || playerClass == CLASS_DRUID|| - playerClass == CLASS_SHAMAN || playerClass == CLASS_DEATH_KNIGHT) - slots[0] = EQUIPMENT_SLOT_RANGED; + if (playerClass == CLASS_PALADIN || playerClass == CLASS_DRUID || + playerClass == CLASS_SHAMAN || playerClass == CLASS_DEATH_KNIGHT) + slots[0] = EQUIPMENT_SLOT_RANGED; + break; } default: return NULL_SLOT; |