diff options
author | maanuel <manue.l@live.com.ar> | 2011-06-26 22:27:00 -0300 |
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committer | maanuel <manue.l@live.com.ar> | 2011-06-26 22:27:00 -0300 |
commit | 360f0534ce857d89e792ad3c493c412411b49f53 (patch) | |
tree | 1df54de2010928a5e5672680da0b9f01ab449b8e /src | |
parent | d2508f6a6a9afb6302adae24f687584336ad652a (diff) |
Entities/Vehicle: Removed unneeded Spell Immunity, this fixes problems with spell 66296 (Shadow Veil). Thanks to tobmaps.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Vehicle/Vehicle.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index a1a4035ca4d..05da6f15c12 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -173,7 +173,6 @@ void Vehicle::ApplyAllImmunities() me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_RESISTANCE, true); me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_STAT, true); me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, true); - me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_INCREASE_SPEED, true); } // Different immunities for vehicles goes below |