diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-02-14 00:16:03 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-02-14 00:16:03 +0100 |
commit | 3798de4b391ee74550083fd376faf69852f28e7e (patch) | |
tree | 62446ee6603b2a570673eea32a71694b3a929b35 /src | |
parent | 580e1e5d85e4526d975281bb465c07b7b02a736b (diff) |
Core/Spells: Fixed spell Launch phase being handled at incorrect time for spells with LaunchDelay
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 9722d156e39..ae5665d53a2 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -7965,7 +7965,7 @@ bool SpellEvent::Execute(uint64 e_time, uint32 p_time) else ASSERT(n_offset == m_Spell->GetDelayMoment()); // re-plan the event for the delay moment - m_Spell->GetCaster()->m_Events.AddEvent(this, Milliseconds(e_time + m_Spell->GetDelayMoment()), false); + m_Spell->GetCaster()->m_Events.AddEvent(this, Milliseconds(e_time + n_offset), false); return false; // event not complete } break; |