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authorShauren <shauren.trinity@gmail.com>2021-03-14 14:44:16 +0100
committerShauren <shauren.trinity@gmail.com>2021-03-14 14:44:16 +0100
commit56438d0cddf846e32b5d2850682dc60972b17a6f (patch)
tree75a5a1cad184c734433a0a6e845b96ed533f8bb6 /src
parent47fc447bef699c8303e6300a30a39f435b87c17e (diff)
Core/Players: Remove error log from Player::GetQuestObjectiveData as that function is now used with quest objectives retrieved by their id, not from quest
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index eaf95812bce..adcd3c1b7fe 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -17434,13 +17434,8 @@ int32 Player::GetQuestObjectiveData(Quest const* quest, int8 storageIndex) const
quest->GetQuestId(), storageIndex);
auto itr = m_QuestStatus.find(quest->GetQuestId());
-
if (itr == m_QuestStatus.end())
- {
- TC_LOG_ERROR("entities.player.quest", "Player::GetQuestObjectiveData: Player '%s' (%s) doesn't have quest status data (QuestID: %u)",
- GetName().c_str(), GetGUID().ToString().c_str(), quest->GetQuestId());
return 0;
- }
QuestStatusData const& status = itr->second;