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authorGiacomo Pozzoni <giacomopoz@gmail.com>2020-02-28 19:29:58 +0100
committerGitHub <noreply@github.com>2020-02-28 19:29:58 +0100
commit6443e518cfa110434617c26f949b6783fe4d10d3 (patch)
treee3cd8ee886a17c1a3b4dff70603552bded99fcea /src
parentf6e6baa2932788b17169ba103b62a6f66ee7290a (diff)
Core/PathFinding: Return raycast hitpoint when specifying straightLine (#24206)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Movement/PathGenerator.cpp20
1 files changed, 18 insertions, 2 deletions
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp
index 6318f952d5d..66b93de4820 100644
--- a/src/server/game/Movement/PathGenerator.cpp
+++ b/src/server/game/Movement/PathGenerator.cpp
@@ -369,7 +369,15 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
if (hit != FLT_MAX)
{
// the ray hit something, return no path instead of the incomplete one
- _type = PATHFIND_NOPATH;
+ Clear();
+ _polyLength = 2;
+ _pathPoints.resize(2);
+ _pathPoints[0] = GetStartPosition();
+ float hitPos[3];
+ dtVlerp(hitPos, startPoint, endPoint, hit);
+ _pathPoints[1] = G3D::Vector3(hitPos[2], hitPos[0], hitPos[1]);
+
+ _type = PATHFIND_INCOMPLETE;
return;
}
}
@@ -432,7 +440,15 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
if (hit != FLT_MAX)
{
// the ray hit something, return no path instead of the incomplete one
- _type = PATHFIND_NOPATH;
+ Clear();
+ _polyLength = 2;
+ _pathPoints.resize(2);
+ _pathPoints[0] = GetStartPosition();
+ float hitPos[3];
+ dtVlerp(hitPos, startPoint, endPoint, hit);
+ _pathPoints[1] = G3D::Vector3(hitPos[2], hitPos[0], hitPos[1]);
+
+ _type = PATHFIND_INCOMPLETE;
return;
}
}