diff options
author | Shocker <none@none> | 2010-09-13 22:54:04 +0300 |
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committer | Shocker <none@none> | 2010-09-13 22:54:04 +0300 |
commit | 6528a82b612432b9091163e8a9074d424c7e764d (patch) | |
tree | edb3694f3e7f6f816b15eef5bb3b22e26611c036 /src | |
parent | de9ed810ef4a8dd24ab54f3bf74a5c5a04c2a7d7 (diff) |
Core/Spells: Remove duplicate healing bonus calculation for Prayer of Mending, closes issue 3879, thanks dr.tenma
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 13fc46f73f4..bb06372c5a3 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15062,7 +15062,6 @@ bool Unit::HandleAuraRaidProcFromChargeWithValue(AuraEffect *triggeredByAura) CastCustomSpell(target, spellProto->Id, &heal, NULL, NULL, true, NULL, triggeredByAura, caster_guid); if (Aura * aura = target->GetAura(spellProto->Id, caster->GetGUID())) aura->SetCharges(jumps); - heal = caster->SpellHealingBonus(this, spellProto, heal, HEAL); } } } |