diff options
author | The Game <TheGame@YouLostIt.com> | 2012-04-18 13:39:07 -0400 |
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committer | The Game <TheGame@YouLostIt.com> | 2012-04-18 13:39:07 -0400 |
commit | 7dc228ea54dca734a9badcc41d5a4efe9f18c650 (patch) | |
tree | 38f534fffb096707ee588330d3ca42c3a5c404a2 /src | |
parent | 3bfe59b41d4e4111e1641012ff07f6f480b3d055 (diff) |
Fix code style, thanks Discover.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Object/Object.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 851c0f47e0f..8bf22c8b7a0 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -626,11 +626,9 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask* if (!target->isAllowedToLoot(creature)) dynamicFlags &= ~UNIT_DYNFLAG_LOOTABLE; } - if(Unit const* unit = ToUnit()) - { - if(!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID())) + if (Unit const* unit = ToUnit()) + if (!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID())) dynamicFlags &= ~UNIT_DYNFLAG_TRACK_UNIT; - } *data << dynamicFlags; } // FG: pretend that OTHER players in own group are friendly ("blue") |