aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorKeader <keader.android@gmail.com>2017-06-03 20:01:57 -0300
committerCarbenium <carbenium@outlook.com>2020-07-16 21:47:27 +0200
commit87c5ddeab6b2ec691dba1bdf7f34864bb4dd78d0 (patch)
tree9fb042eb21bc16904f8fc886677f81f0407b0a1e /src
parent1d9986075717dc8173953c1d72fc76e6d7b8ffdc (diff)
Core/Spells: Allows Dispersion and Barkskin to be used under death coil
(cherry picked from commit abc749034eb71b8a7c499541c10c71987c558e4a)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/SpellInfo.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index d3fe746e3b7..22da49f87ea 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -3382,7 +3382,18 @@ void SpellInfo::_LoadImmunityInfo()
_allowedMechanicMask |= (1 << MECHANIC_DISORIENTED);
if (HasAttribute(SPELL_ATTR5_USABLE_WHILE_FEARED))
- _allowedMechanicMask |= (1 << MECHANIC_FEAR);
+ {
+ switch (Id)
+ {
+ case 47585: // Dispersion
+ case 22812: // Barkskin
+ _allowedMechanicMask |= (1 << MECHANIC_FEAR) | (1 << MECHANIC_HORROR);
+ break;
+ default:
+ _allowedMechanicMask |= (1 << MECHANIC_FEAR);
+ break;
+ }
+ }
}
void SpellInfo::ApplyAllSpellImmunitiesTo(Unit* target, SpellEffectInfo const* effect, bool apply) const