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authorVincent-Michael <Vincent_Michael@gmx.de>2014-08-27 23:21:55 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-08-27 23:22:16 +0200
commita52135f276cbbd127e213bd895467d4fea90ba06 (patch)
tree8a4d62ff9ac754ca366ed5fbd36e75b0252d323c /src
parent00475facf257c5bb4ffa76086d91bb82a8c2113b (diff)
Core: Remove whitespace
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 593ce9a54de..bba1f4e298b 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -312,7 +312,7 @@ class spell_sha_earth_shield : public SpellScriptLoader
amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL);
//! WORKAROUND
- // If target is affected by healing reduction, modifier is guaranteed to be negative
+ // If target is affected by healing reduction, modifier is guaranteed to be negative
// value (e.g. -50). To revert the effect, multiply amount with reciprocal of relative value:
// (100 / ((-1) * modifier)) * 100 = (-1) * 100 * 100 / modifier = -10000 / modifier
if (int32 modifier = GetUnitOwner()->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT))