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-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 593ce9a54de..bba1f4e298b 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -312,7 +312,7 @@ class spell_sha_earth_shield : public SpellScriptLoader
amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL);
//! WORKAROUND
- // If target is affected by healing reduction, modifier is guaranteed to be negative
+ // If target is affected by healing reduction, modifier is guaranteed to be negative
// value (e.g. -50). To revert the effect, multiply amount with reciprocal of relative value:
// (100 / ((-1) * modifier)) * 100 = (-1) * 100 * 100 / modifier = -10000 / modifier
if (int32 modifier = GetUnitOwner()->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT))