diff options
author | Jan Van Buggenhout <chipzz@chipzz.be> | 2021-01-18 17:35:35 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-01-18 17:35:35 +0100 |
commit | a832a1fe903779fa5a03202708997ced7d4c1acc (patch) | |
tree | 0e4f0ccc586073ea23bc15aef6026f7810e21b9b /src | |
parent | ec689e790894cfcab5b44b3bd5a9cee036bc9daf (diff) |
Core/Misc: Fix typo in SendAuthWaitQue method name (#25887)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.h | 2 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 6bd99afa9f3..9da7b5c9b83 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -735,7 +735,7 @@ void WorldSession::Handle_Deprecated(WorldPacket& recvPacket) , GetOpcodeNameForLogging(static_cast<OpcodeClient>(recvPacket.GetOpcode())).c_str(), GetPlayerInfo().c_str()); } -void WorldSession::SendAuthWaitQue(uint32 position) +void WorldSession::SendAuthWaitQueue(uint32 position) { if (position == 0) { @@ -1299,7 +1299,7 @@ void WorldSession::InitializeSessionCallback(CharacterDatabaseQueryHolder const& if (!m_inQueue) SendAuthResponse(AUTH_OK, true); else - SendAuthWaitQue(0); + SendAuthWaitQueue(0); SetInQueue(false); ResetTimeOutTime(false); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 8525f805899..d2d31892004 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -480,7 +480,7 @@ class TC_GAME_API WorldSession bool Update(uint32 diff, PacketFilter& updater); /// Handle the authentication waiting queue (to be completed) - void SendAuthWaitQue(uint32 position); + void SendAuthWaitQueue(uint32 position); void SendFeatureSystemStatus(); diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index d509e308093..5e07e6be032 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -465,7 +465,7 @@ bool World::RemoveQueuedPlayer(WorldSession* sess) // update position from iter to end() // iter point to first not updated socket, position store new position for (; iter != m_QueuedPlayer.end(); ++iter, ++position) - (*iter)->SendAuthWaitQue(position); + (*iter)->SendAuthWaitQueue(position); return found; } |