diff options
| author | megamage <none@none> | 2009-09-02 16:25:16 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-09-02 16:25:16 -0500 |
| commit | b8d1a0cd1794caab60d5815652355945de4586b3 (patch) | |
| tree | a50c22eb80fc00be84a2f0ebf63bd3e74faedf29 /src | |
| parent | ca514fde8086fe9bfb946a2ab3bb804423809639 (diff) | |
[8447] Small code cleanups in guild loading. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Guild.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp index 8cc12918169..4086c525d57 100644 --- a/src/game/Guild.cpp +++ b/src/game/Guild.cpp @@ -153,11 +153,11 @@ bool Guild::AddMember(uint64 plGuid, uint32 plRank) Field *fields = result->Fetch(); newmember.name = fields[0].GetCppString(); newmember.zoneId = fields[1].GetUInt32(); - newmember.level = fields[2].GetUInt32(); - newmember.Class = fields[3].GetUInt32(); + newmember.level = fields[2].GetUInt8(); + newmember.Class = fields[3].GetUInt8(); delete result; - if(newmember.level < 1 || newmember.level > STRONG_MAX_LEVEL - || newmember.Class < CLASS_WARRIOR || newmember.Class >= MAX_CLASSES) + if (newmember.level < 1 || newmember.level > STRONG_MAX_LEVEL || + newmember.Class < CLASS_WARRIOR || newmember.Class >= MAX_CLASSES) { sLog.outError("Player (GUID: %u) has a broken data in field `characters` table, cannot add him to guild.",GUID_LOPART(plGuid)); return false; @@ -391,9 +391,9 @@ bool Guild::LoadMembersFromDB(uint32 GuildId) } newmember.name = fields[18].GetCppString(); - newmember.level = fields[19].GetUInt32(); + newmember.level = fields[19].GetUInt8(); newmember.zoneId = fields[20].GetUInt32(); - newmember.Class = fields[21].GetUInt32(); + newmember.Class = fields[21].GetUInt8(); newmember.logout_time = fields[22].GetUInt64(); //this code will remove unexisting character guids from guild |
