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authorVincent_Michael <Vincent_Michael@gmx.de>2013-03-09 04:54:58 +0100
committerVincent_Michael <Vincent_Michael@gmx.de>2013-03-09 04:54:58 +0100
commitd2024c5c05690fd9047029156d85fb6cc08e50ca (patch)
tree800cb12d3c25bf34676e25812863d7d245a7a910 /src
parent8e44b2d4a6bfe957df98cfb22ecff818138c32c7 (diff)
Core: Fix build
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index 806152f3826..da008d10367 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -162,7 +162,7 @@ public:
// This fix not being able to press release button.
// Variation of this with some check needs to be implemented somewhere within core code.
// It'll stay here until someone find where and why the leak happens.
- dyingPlayer->StopMoving();
+ unit->StopMoving();
}
void ProcessEvent(WorldObject* /*obj*/, uint32 eventId)