aboutsummaryrefslogtreecommitdiff
path: root/win/VC80
diff options
context:
space:
mode:
authormegamage <none@none>2009-03-06 19:36:47 -0600
committermegamage <none@none>2009-03-06 19:36:47 -0600
commit417c7c83196aba0c4afdefd75c3edaba91337a88 (patch)
treed60caffa5c8a0094e8cf7e860c9341f14d007a85 /win/VC80
parent0d53225fdc2b30f1ced3d840d05da6cfbb9a4059 (diff)
[7393] Implement access to client side holiday ids. Author: VladimirMangos
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence * `game_event` now have new `holiday` field for store client side holiday id associated with game event * Added new enum HolidayIds with existed at this moment holiday ids. * New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check. --HG-- branch : trunk
Diffstat (limited to 'win/VC80')
-rw-r--r--win/VC80/game.vcproj4
1 files changed, 2 insertions, 2 deletions
diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj
index 1ee88f81f81..b2e062bc590 100644
--- a/win/VC80/game.vcproj
+++ b/win/VC80/game.vcproj
@@ -552,11 +552,11 @@
>
</File>
<File
- RelativePath="..\..\src\game\GameEvent.cpp"
+ RelativePath="..\..\src\game\GameEventMgr.cpp"
>
</File>
<File
- RelativePath="..\..\src\game\GameEvent.h"
+ RelativePath="..\..\src\game\GameEventMgr.h"
>
</File>
<File