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Author
2009-12-21
* Drop support for VC80 (VS 2005). Time to upgrade, people... It's almost bee...
XTZGZoReX
2009-12-21
* Fix windows build
Brian
2009-12-14
Adds Debug or Release to the Full Revision string, fully tested under Windows.
Paradox
2009-12-14
Wintergrasp: Normalization of names to fit OutdoorPvP system
spp
2009-12-01
Implement No Fly Zone using Spell, by Spp. Needs db support. Closes #494
tartalo
2009-11-02
*Implementation of 'No Fly Zone' (Dalaran and Wintergrasp), by Spp
tartalo
2009-09-02
Add ssleay32.lib to linker dependencies for TrinityCore.vcproj VC90/VC80, so ...
Machiavelli
2009-08-29
*Move movement generator to a seperate folder.
megamage
2009-08-23
*Rename some ai functions.
megamage
2009-08-06
AHBot rewrite, pulled from TC2-3.0.9 repo, in no particular order.
Chaz Brown
2009-07-31
[8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp. Author: I...
megamage
2009-07-29
*Fix CRLF
Rat
2009-07-29
*Use _SECURE_SCL=0 in all release vcpp projects - original patch by DearScorp...
QAston
2009-07-26
*Remove _SECURE_SCL = 0 option from windows release builds - this fixes memor...
QAston
2009-07-24
[8200] Use FASTBUILD precompiled mode for debug case also. Author: Ambal
megamage
2009-07-24
[8194] Use _SECURE_SCL=0 for speedup iterators work at Windows platform i...
megamage
2009-06-15
*Integrate TicketMgr with ObjectMgr and clean up assosciated code. More featu...
Machiavelli
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-05-30
*Provide another way to implement dynamic spawns. Now a creature will call it...
megamage
2009-05-22
*Some work on wintergrasp. Player can get ranks by killing other players and ...
megamage
2009-05-13
[7810] Moved ZThread related code on ACE framework. Author: Ambal
megamage
2009-05-10
*Move some AI functions to core. No real change.
megamage
2009-05-05
[7765] Fixed build in proper way in case selected Debug_NoPCH windows con...
megamage
2009-05-04
*Fix build for VC80
megamage
2009-05-04
*Replace some "mangos_debug" with "trinity_debug"
megamage
2009-05-04
*Some vcproj fix. Try to fix build for some compiler.
megamage
2009-05-03
[7744] Use Precompiled Headers for fast build in win. Author: Ambal
megamage
2009-05-03
*Remove some useless files.
megamage
2009-04-25
[7711] Removed Sqlite Code. Author: AlexDereka
megamage
2009-04-07
[7622] Added creatureAI with related database tables. Author: AlexDereka
megamage
2009-03-27
[7552] Move client version dependend DBC code to src/game. Author: VladimirMa...
megamage
2009-03-26
*Move most reputation/force faction reaction code to new ReputationMgr. Autho...
megamage
2009-03-21
Updated OpenSSL lib. Thanks to Neo2003. Author: tomrus88
megamage
2009-03-19
* Move WheatyExceptionReport back to realmd/worldd. Apparently, it doesn't wo...
XTZGZoReX
2009-03-19
* Removed unused/unneeded classes: Base, Mthread
XTZGZoReX
2009-03-09
[7423] Disable incremental limking for binaries in debug mode. Author: Vl...
megamage
2009-03-06
[7393] Implement access to client side holiday ids. Author: VladimirMangos
megamage
2009-02-28
AHBot/AH changes
Paradox iamparadox@netscape.net
2009-02-19
*Implemented gameobjects and creatures grouping (pools of them)
megamage
2009-02-13
[7266] Use DBC data for auction cut/deposit percents and location (auiction h...
megamage
2009-02-13
Rename AuctionHouse.cpp -> AuctionHouseHandler.cpp AuctionHouseObject.h ->Auc...
megamage
2009-01-30
VC80 project file fix. Patch by deicide.
panaut0lordv
2009-01-23
*Update to HG 957.
megamage
2009-01-20
AuctionHouseBot patch added. thanx to everyone who worked on it especially Pa...
KingPin
2009-01-19
*Update to trinity 921.
megamage
2009-01-19
Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definitio...
Paradox
2009-01-19
Fix typo that prevented genrevision from compiling correctly on Debug|Win32 mode
Paradox
2009-01-18
*Merge.
megamage
2009-01-18
*Fixed version required by cmakes. - by raczman
Blaymoira
2009-01-17
*Update to Trinity 878.
megamage
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