diff options
-rw-r--r-- | src/game/SpellEffects.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index c738fcc13ef..29bc42b922e 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4606,6 +4606,16 @@ void Spell::SpellDamageWeaponDmg(uint32 i) } break; } + case SPELLFAMILY_HUNTER: + { + // Kill Shot + if(m_spellInfo->SpellFamilyFlags[1] & 0x800000) + { + // Increase Weapon Damage by 200% (or Weapon Damage + Weapon Damage) + spell_bonus += m_caster->CalculateDamage(RANGED_ATTACK, false, true); + } + break; + } case SPELLFAMILY_DEATHKNIGHT: { // Plague Strike |