diff options
Diffstat (limited to 'src/common/Collision/DynamicTree.cpp')
-rw-r--r-- | src/common/Collision/DynamicTree.cpp | 42 |
1 files changed, 36 insertions, 6 deletions
diff --git a/src/common/Collision/DynamicTree.cpp b/src/common/Collision/DynamicTree.cpp index e31bccff507..2fbdfe05b52 100644 --- a/src/common/Collision/DynamicTree.cpp +++ b/src/common/Collision/DynamicTree.cpp @@ -17,16 +17,13 @@ */ #include "DynamicTree.h" -//#include "QuadTree.h" -//#include "RegularGrid.h" #include "BoundingIntervalHierarchyWrapper.h" - +#include "GameObjectModel.h" #include "Log.h" +#include "MapTree.h" +#include "ModelInstance.h" #include "RegularGrid.h" #include "Timer.h" -#include "GameObjectModel.h" -#include "ModelInstance.h" - #include <G3D/AABox.h> #include <G3D/Ray.h> #include <G3D/Vector3.h> @@ -156,6 +153,22 @@ private: PhaseShift const& _phaseShift; }; +struct DynamicTreeAreaInfoCallback +{ + DynamicTreeAreaInfoCallback(PhaseShift const& phaseShift) : _phaseShift(phaseShift) {} + + void operator()(G3D::Vector3 const& p, GameObjectModel const& obj) + { + obj.intersectPoint(p, _areaInfo, _phaseShift); + } + + VMAP::AreaInfo const& GetAreaInfo() const { return _areaInfo; } + +private: + PhaseShift const& _phaseShift; + VMAP::AreaInfo _areaInfo; +}; + bool DynamicMapTree::getIntersectionTime(G3D::Ray const& ray, G3D::Vector3 const& endPos, PhaseShift const& phaseShift, float& maxDist) const { float distance = maxDist; @@ -230,3 +243,20 @@ float DynamicMapTree::getHeight(float x, float y, float z, float maxSearchDist, else return -G3D::finf(); } + +bool DynamicMapTree::getAreaInfo(float x, float y, float& z, PhaseShift const& phaseShift, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const +{ + G3D::Vector3 v(x, y, z + 0.5f); + DynamicTreeAreaInfoCallback intersectionCallBack(phaseShift); + impl->intersectPoint(v, intersectionCallBack); + if (intersectionCallBack.GetAreaInfo().result) + { + flags = intersectionCallBack.GetAreaInfo().flags; + adtId = intersectionCallBack.GetAreaInfo().adtId; + rootId = intersectionCallBack.GetAreaInfo().rootId; + groupId = intersectionCallBack.GetAreaInfo().groupId; + z = intersectionCallBack.GetAreaInfo().ground_Z; + return true; + } + return false; +} |