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-rw-r--r--src/framework/GameSystem/Grid.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/framework/GameSystem/Grid.h b/src/framework/GameSystem/Grid.h
index a928bbba9a6..65bf3c92f9d 100644
--- a/src/framework/GameSystem/Grid.h
+++ b/src/framework/GameSystem/Grid.h
@@ -47,7 +47,7 @@ class WORLD_OBJECT_TYPES,
class GRID_OBJECT_TYPES,
class ThreadModel = Trinity::SingleThreaded<ACTIVE_OBJECT>
>
-class TRINITY_DLL_DECL Grid
+class Grid
{
// allows the GridLoader to access its internals
template<class A, class T, class O> friend class GridLoader;