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-rw-r--r--src/game/AchievementMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/AchievementMgr.cpp b/src/game/AchievementMgr.cpp
index 0f61962ce1a..df209edf978 100644
--- a/src/game/AchievementMgr.cpp
+++ b/src/game/AchievementMgr.cpp
@@ -21,10 +21,10 @@
#include "Player.h"
#include "WorldPacket.h"
#include "Database/DBCEnums.h"
+#include "GameEventMgr.h"
#include "ObjectMgr.h"
#include "Guild.h"
#include "Database/DatabaseEnv.h"
-#include "GameEvent.h"
#include "World.h"
#include "SpellMgr.h"
#include "ArenaTeam.h"
@@ -607,7 +607,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
if(Player::GetDrunkenstateByValue(GetPlayer()->GetDrunkValue()) != DRUNKEN_SMASHED)
continue;
// TODO: hardcoding eventid is bad, it can differ from DB to DB - maye implement something using HolidayNames.dbc?
- if(!gameeventmgr.IsActiveEvent(26))
+ if(!IsHolidayActive(HOLIDAY_BREWFEST))
continue;
}
// miscvalue1 is the ingame fallheight*100 as stored in dbc