diff options
Diffstat (limited to 'src/game/AchievementMgr.cpp')
-rw-r--r-- | src/game/AchievementMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/AchievementMgr.cpp b/src/game/AchievementMgr.cpp index 0f61962ce1a..df209edf978 100644 --- a/src/game/AchievementMgr.cpp +++ b/src/game/AchievementMgr.cpp @@ -21,10 +21,10 @@ #include "Player.h" #include "WorldPacket.h" #include "Database/DBCEnums.h" +#include "GameEventMgr.h" #include "ObjectMgr.h" #include "Guild.h" #include "Database/DatabaseEnv.h" -#include "GameEvent.h" #include "World.h" #include "SpellMgr.h" #include "ArenaTeam.h" @@ -607,7 +607,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui if(Player::GetDrunkenstateByValue(GetPlayer()->GetDrunkValue()) != DRUNKEN_SMASHED) continue; // TODO: hardcoding eventid is bad, it can differ from DB to DB - maye implement something using HolidayNames.dbc? - if(!gameeventmgr.IsActiveEvent(26)) + if(!IsHolidayActive(HOLIDAY_BREWFEST)) continue; } // miscvalue1 is the ingame fallheight*100 as stored in dbc |