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-rw-r--r--src/game/GameObject.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index 07f6c5a4362..89786d6b2d8 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -444,6 +444,8 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject
uint32 GetDBTableGUIDLow() const { return m_DBTableGuid; }
+ void UpdateRotationFields(float rotation2 = 0.0f, float rotation3 = 0.0f);
+
void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId,language,TargetGuid); }
void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); }
void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); }