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-rw-r--r--src/game/MapManager.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index 6c74237406f..ece2876cab4 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -251,11 +251,6 @@ MapManager::Update(uint32 diff)
if( !i_timer.Passed() )
return;
- sWorld.RecordTimeDiff(NULL);
- ObjectAccessor::Instance().UpdatePlayers(i_timer.GetCurrent());
- sWorld.RecordTimeDiff("UpdatePlayers");
-
-
for(MapMapType::iterator iter=i_maps.begin(); iter != i_maps.end(); ++iter)
{
checkAndCorrectGridStatesArray(); // debugging code, should be deleted some day