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-rw-r--r--src/game/Object.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index b2e3486a210..c13a41d9d8c 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -578,15 +578,15 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
{
if(target->isGameMaster())
{
- if(cinfo->DisplayID_A[0])
- *data << cinfo->DisplayID_A[0];
+ if(cinfo->Modelid1)
+ *data << cinfo->Modelid1;
else
*data << 17519; // world invisible trigger's model
}
else
{
- if(cinfo->DisplayID_A[1])
- *data << cinfo->DisplayID_A[1];
+ if(cinfo->Modelid3)
+ *data << cinfo->Modelid3;
else
*data << 11686; // world invisible trigger's model
}