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-rw-r--r--src/game/ObjectAccessor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h
index bbfc06b78b6..9399035afd8 100644
--- a/src/game/ObjectAccessor.h
+++ b/src/game/ObjectAccessor.h
@@ -192,7 +192,7 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
void RemoveCorpse(Corpse *corpse);
void AddCorpse(Corpse* corpse);
void AddCorpsesToGrid(GridPair const& gridpair,GridType& grid,Map* map);
- Corpse* ConvertCorpseForPlayer(uint64 player_guid);
+ Corpse* ConvertCorpseForPlayer(uint64 player_guid, bool insignia = false);
static void UpdateObject(Object* obj, Player* exceptPlayer);
static void _buildUpdateObject(Object* obj, UpdateDataMapType &);