diff options
Diffstat (limited to 'src/game/ReactorAI.cpp')
-rw-r--r-- | src/game/ReactorAI.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/ReactorAI.cpp b/src/game/ReactorAI.cpp index 8d1f2dea8eb..661d9ff3cb7 100644 --- a/src/game/ReactorAI.cpp +++ b/src/game/ReactorAI.cpp @@ -30,7 +30,7 @@ int ReactorAI::Permissible(const Creature *creature) { - if ( creature->isCivilian() || creature->IsNeutralToAll() ) + if (creature->isCivilian() || creature->IsNeutralToAll()) return PERMIT_BASE_REACTIVE; return PERMIT_BASE_NO; @@ -48,9 +48,9 @@ ReactorAI::UpdateAI(const uint32 /*time_diff*/) if (!UpdateVictim()) return; - if ( m_creature->isAttackReady() ) + if (m_creature->isAttackReady()) { - if ( m_creature->IsWithinMeleeRange(m_creature->getVictim())) + if (m_creature->IsWithinMeleeRange(m_creature->getVictim())) { m_creature->AttackerStateUpdate(m_creature->getVictim()); m_creature->resetAttackTimer(); |